Fri, Oct 31, 2008 | 13:46 GMT
Mirror’s Edge is public’s favourite Eurogamer Expo game
Eurogamer’s published a top ten of the favourite games of this week’s Eurogamer Expo – as voted for by the public – and Mirror’s Edge took the top slot away from Resident Evil 5 and Killzone 2 at joint second.
Other entries include Gears of War 2, Fallout 3 and all the rest. Take a look.



10 comments
#1
Blerk
31/10/08, 1:51 pm
I was surprised to see Left 4 Dead in the list. Not because I didn’t expect people to like it, but because I hadn’t seen anyone even mention it until now so I surmised it wasn’t actually there.
Why no morriss write-up?
#2
CastellanSpandrell
31/10/08, 2:20 pm
I didn’t like the demo. Too fiddly for my sausage fingers and hashish-impaired reflexes. It looks nice enough but the gameplay payoff seems to be “play this level until you know it off by heart then it’ll be satisfying to play”…if you know what I mean?
#3
Smartypants
31/10/08, 2:27 pm
I’m sorry but you must be really shit at the game then, because after getting used to the controls (by playing the tutorial) I found it to be surprisingly intuitive. Controls perfectly imho. You’ll probably need to know the levels by heart to compete in the time trial leaderboards, but not if you’re simply trying to reach the end of the level.
#4
Esha
31/10/08, 6:43 pm
It always amazes me how some muddy the concept of fun with forced competition and then assume that everyone’s going to play the game like that.
Certainly, there will be OCD people who’ll need to make their mark on the leaderboards, but not everyone plays a game to that end. So the question becomes: Can you have fun (preferably a large quantity thereof) in Mirror’s Edge without competing for better online times? I’d say so, honestly.
#5
Syrok
31/10/08, 6:45 pm
Yes, we can!
#6
No_PUDding
31/10/08, 8:43 pm
I wish I could afford another game this year, becuase this would be it.
#7
pjmaybe
31/10/08, 11:10 pm
“General public showing exquisite taste shocker!”
It’s fantastic. Really impressive, and a really nice fresh approach to a first person game. I love the controls, the flow and feel of it and even the combat’s been done in such a smart way that it pretty much pees all over its closest competitors. This more than makes up for the disappointment with PoP
#8
Plainview
31/10/08, 11:27 pm
I really like the demo & you know what they say…
#9
SreyaNotfilc
03/11/08, 12:57 pm
I was actually surprised by the demo. The game doesn’t seem like a “memorize the level” game to me. Sure you may need to know where a certain location is and the likes, but what game doesn’t have that?
What I see from the demo is that you’re part of a group of people who’s main job is to retrieve and escape. Not much run-n-gun going on here. I believe that the escape sequences are the main point of this game. The chase sequence is rather fun. It became more fun the more you get use to the controls.
I may buy it when it’s released. It looks solid enough, and the graphics are great as well.
#10
pjmaybe
03/11/08, 1:51 pm
I think it’ll definitely become more important to memorise levels for the timed challenges but for the main story quest I think most of the time your runner’s vision will save your ass more often than not (in fact, you don’t even need to do for some stuff, you can pretty much get a feel for how far you can jump or slide and really start to push the boundaries of what works in levels and what doesn’t)
Hooked so badly on the demo that I ended up annoying the missus by playing it around 10 times over the weekend on both 360 and PS3 (for system comparison – and hell, this is the way multiplatform releases should be done, developers take note).
Damn, that top 5 game of the year list is looking a little EA heavy at the mo.