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Rumour: Custom soundtracks for PS3 Firmware 2.4?

Tuesday, 24th June 2008 15:38 GMT By Patrick Garratt

PlaystationJournal is reporting that custom XMB music may be included in the upcoming PS3 2.40 Firmware update.

The talk’s emerged following Criterion listing, “Support for Custom Soundtracks on PlayStation 3″ as a feature of one of its upcoming Burnout Paradise updates.

“This could mean a couple of things,” said the site. “Either each game will have it’s own in game custom soundtracks, or Sony have succeeded in making InGame XMB Music possible by just having the developer update the game to make the game compatible with the PS3′s system & settings.”

Purely speculative of course, but this isn’t the first time that custom music support for the 2.40 update hinted at.

By Michael O’Connor

Breaking news

15 Comments

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  1. Psychotext

    I still reckon this is going in as optional developer functionality rather than something run at the XMB level.

    #1 6 years ago
  2. Blerk

    I still don’t really care. :-D

    #2 6 years ago
  3. CastellanSpandrell

    Why bother to comment if you don’t care…?

    #3 6 years ago
  4. Newbie101

    Why PT?

    #4 6 years ago
  5. Psychotext

    Because some developers have already integrated custom soundtracks and it’s also going to use up a fairly significant chunk of memory which not every dev will want to give up. Plus of course there’s the MS patent on console level custom soundtracks… but they could have easily paid to use it.

    #5 6 years ago
  6. Blerk

    Because I’m evil egotistical trouble-causer with nothing better to do.

    #6 6 years ago
  7. Newbie101

    sounds more like a xbot comment to me PT, sorry ;).

    #7 6 years ago
  8. Psychotext

    Have you really so little to do that you find time to follow me around Newbie?

    #8 6 years ago
  9. morriss

    All will be revealed soon enough. I with PT though: it’s a memory drainer.

    #9 6 years ago
  10. ecu

    If it’s going to be as crap as it is on the 360, they might as well not bother.

    #10 6 years ago
  11. Newbie101

    I don’t. As we both go into the same news items (as we both view this site), I see all the comments like you do.

    All I’m saying is that most of the comments you make always seem to have an anti-sony and a pro-360 slant.

    #11 6 years ago
  12. morriss

    So what if they do? Just accept it and move on. Pointing it out all the time irritates everyone. If that’s his opinion, that’s his opinion.

    Anyway: Sonylol, PSlol. No games, unfinished, MGS4 wasn’t very good and LBP will be delayed like all the other rubbish because it’s so difficult to develop for.

    There, you can follow me around now. It’ll be easier for everyone if you do.

    #12 6 years ago
  13. Psychotext

    Newbie101: I think that’s your bias showing rather than mine. =)

    #13 6 years ago
  14. Zarckan

    You will be able to choose audio files via the XMB ingame, however as has been said previously, this is only for games that support the extra features in v2.40.

    We might see a spate of previously released games build with the 2.40 SDK getting patches allowing in-game XMB access etc. But unless a game is built with the 2.40 SDK na da.

    #14 6 years ago
  15. Truk

    The OS is already using a reasonable chunk of memory. A bit of sound playback wouldn’t be too much trouble. It might still be optional, though. If the report’s true.

    #15 6 years ago