Ninja Gaiden 2 demo on Live now

Tuesday, 3rd June 2008 11:25 GMT By Patrick Garratt


Microsoft’s posted the Ninja Gaiden 2 demo, and it weighs in at 857Mb. As reported earlier, for some reason the taster hasn’t been cleared for launched in the US or Canada, which is officially “a shame” if you live over there.

Go get yourself some free “high-speed ninja action” if you don’t.



  1. patlike

    Hmm. A quick go on this shows the camera really is completely fucked. Brilliant.

    #1 7 years ago
  2. Blerk

    The footage on Playr on Sunday suggested as much. Several occasions even in that review where he was getting rogered by something that was actually off-screen.

    #2 7 years ago
  3. mart

    Sounds good, pussies.

    #3 7 years ago
  4. patlike

    In the first few corridor bits then I was being attacked by something around a corner. Also, on a flight of stairs, the camera jumped around so much I wasn’t sure who I was even controlling.

    #4 7 years ago
  5. mart

    Yeah yeah. It’s meant to be like that. You can’t handle it.

    #5 7 years ago
  6. Blerk

    Itagaki sabotaged it on purpose!

    #6 7 years ago
  7. Psychotext

    If you’re not used to NG games… keep your finger over the right trigger. You’ll need to use it, a lot.

    #7 7 years ago
  8. Blerk

    What does that button do?

    #8 7 years ago
  9. patlike

    It resets the camera behind Ryu.

    #9 7 years ago
  10. Shatner

    Do you think a working camera was part of the criteria for Itakgaki’s bonus? Maybe that’s why Tecmo aren’t delivering his yen.

    But, yeah, the speed the combat the game moves at, you need a camera that keeps up with it. Or you need a well scripted cinematic camera system that frames the action properly (God of War is a good example of this).

    Ah well, maybe he’ll sort it for NG3.

    Oh. Wait..

    #10 7 years ago
  11. patlike

    Not very good, is it? I think the chances of me spending 40 quid on it are rather unlikely.

    #11 7 years ago
  12. Blerk

    Don’t you have independent camera control on the right-stick? I’ve never played a Ninja Gaiden game, so I don’t know. But… I would’ve thought that was kinda ‘industry standard’ by now, surely?

    #12 7 years ago
  13. patlike

    Yeah, you do. You can go first-person as well by holding down the left bumper.

    #13 7 years ago
  14. Psychotext

    I don’t think independent camera control would really work for a game like NG… it’s just too fast for manual control.

    #14 7 years ago
  15. patlike

    It’s sort of a half-way house. It swings around by itself and you you move it alone. It’s bizarre. And broken.

    #15 7 years ago
  16. Psychotext

    I wouldn’t go so far as to say broken. Based on the demo at least there were only a couple of points where the camera did something stupid. That said… I’m used to the NG camera from the first game and controlling via the right trigger.

    #16 7 years ago
  17. patlike

    Fair enough. Not for me though, I think.

    #17 7 years ago
  18. absolutezero

    I think because of the change in environments from wide-open areas to looking like its going to be inside alot the camera may well be worse in this game.

    Not that it matters I was pulling UTs, ninpo (yeah I know I actually used it) and the new obliteration techniques all over the shop. Its fantastic.

    However, I saw Ghost Fish in the GT review last night. Thats just being silly really.

    #18 7 years ago
  19. morriss

    I’m on Chapter 5 atm., and it’s by far and away the most fun I’ve had in ages.

    Brilliant stuff. None of these issues in the EG review have made themselves apparent to me yet.

    #19 7 years ago
  20. morriss

    If the camera goes a bit nuts, hold down the left and right triggers to block, as soon as you parry their attacks, the camera resets itself.

    Never once have I died because of the camera, and never once has it stopped me from attacking the person whom I want to attack.

    #20 7 years ago
  21. BillyBatts

    What I wanted to hear :-)

    #21 7 years ago
  22. Michael

    I finally had a bash of it.

    The very start is awkward, just because it throws you into it so suddenly. A bit of practise later though, and the whole thing becomes second nature. After the initially weak start, I was flying.

    Definately picking this up as soon as I can.

    #22 7 years ago
  23. mart

    Had a wazz on the demo this evening and loved every claret spurting minute of it, so got my pre-order in.

    #23 7 years ago
  24. patlike

    I’m going to give it another go in a minute, I think.

    #24 7 years ago
  25. morriss

    I can’t wait to get back to it, tbh. I just know when I hit chapter six or seven it’s going to get too 1337 for me, but it’s real frenetic, frenzied stuff atm.

    Got a 100-hit combo today! :)

    #25 7 years ago
  26. mart

    I think I almost shit myself with excitement when I saw how awesome the staff weapon was. Vicky was less impressed, but still impressed. I could tell.

    #26 7 years ago
  27. Psychotext

    mart: :D

    #27 7 years ago

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