Oskari Häkkinen
Quantum Break is “the ultimate Remedy game” says dev, as new plot details revealed
Quantum Break developer Remedy Entertainment has bigged up its Xbox One shooter in a new interview, and spilled some fresh plot insight along the way. BEWARE SPOILERS.
Oskari Häkkinen headlines
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Quantum Break's episodic narrative was inspired by TV dramas, says dev
Quantum Break developer Remedy Entertainment looks to perfect game narrative by taking many cues from TV dramas like Lost, which employ cliffhangers to keep people hooked into the next episode. Head of franchise development Oskari Hakkinen has explained how the studio nailed the formula.
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Alan Wake has sold over 2 million copies
Alan Wake has sold over 2 million copies, according to Remedy’s Oskari Häkkinen.
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Remedy - next-gen a "quantum leap" over current consoles
Remedy’s working on an unannounced project for next-gen systems, according to the firm’s head of franchise development, Oskari Hakkinen.
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Alan Wake hits 2 million, confirms Remedy
Alan Wake has hit 2 million units since its 2010 Xbox 360 launch and its recent PC release, Remedy franchise boss Oskari Hakkinen has confirmed to CVG.
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Alan Wake was built on an open-world engine
Part way through Alan Wake’s development, Remedy reluctantly scrapped its open-world design, generating some serendipitous consequences.
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Waking Up: Remedy's Hakkinen on Alan Wake
With the PC version of his first outing finally launching, Remedy sees a rosy future for Alan Wake. Johnny Cullen talks to the studio’s head of franchise development Oskari Häkkinen on what’s coming and more.
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Final Alan Wake's American Nightmare dev diary features Mr Scratch
IGN’s gone live with the third and final dev diary for Alan Wake’s American Nightmare, this time focussing on Wake’s alter opposite Mr Scratch and his ongoing desire to kill his wife Alice. He also kills creative writer Sam Lake in the video too. What a bad man. Watch and see below the break.Alan Wake’s […]
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Quick quotes: Remedy on Max Payne 3 representing Rockstar's "seal of quality"
“We absolutely love what they’ve done and couldn’t be more proud of where the series is headed. I mean, they don’t really make shitty games, do they? It’s as if the Rockstar logo has become this, ‘Seal of quality.'” – Remedy’s franchise development head Oskari Hakkinen, speaking to Kotaku at CES on Max 3. Remedy’s […]
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Quick quotes: Remedy's Hakkinen on "phenomenal" Max Payne 3
“We’ve been blessed with being able to actually see the game and give some feedback. We’ve been meeting with Rockstar and looking at Max 3 – it looks absolutely phenomenal – the nice thing is we’ve been giving our feeling on the game but at the end of the day we don’t have to do […]
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Death Rally sees 1.5 million downloads, says Remedy
Remedy head of franchise development Oskari Hakkinen has said iOS title Death Rally has seen 1.5 million units since it first launched earlier this year. In an interview with Edge on Alan Wake’s American Nightmare, writer Sam Lake said the game, which was the developer’s first ever game 15 years ago, was its “first step […]
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Alan Wake's American Nightmare dreams of the future
It may not be Wake 2, but American Nightmare doesn’t mark the end of Alan’s shadowy adventures. We visited Remedy to talk about continuing 360’s most unsettling dream.
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Lack of Alan Wake PC day one launch "hurt," says Remedy
Following the announcement that Alan Wake would finally arrive on PC early next year, Remedy has admitted a day one launch of the game “hurt” the company.
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Remedy "keeping a lid" on Alan Wake: Night Springs rumours
Remedy has said that it’s “keeping a lid” on information for the developer’s new Alan Wake-related project following rumours last night of an XBLA title known as Alan Wake: Night Springs.
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Remedy: "More Wake is coming," isn't a sequel
Remedy head of franchise Oskari Hakkinen has confirmed that more Wake action is on the way, but has said it isn’t Alan Wake 2.
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Remedy shares its thoughts on Alan Wake inspiration, what consitutes a thriller, Mr. Scratch
Remedy’s head of franchise development Oskari Häkkinen, and creative director Sam Lake sat down will Hell Decent to talk about their inspirations when creating Alan Wake, whether a possible sequel will contain more horror elements, and just who or what Mr. Scratch is.
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Remedy "certainly wants to see more Alan Wake", says franchise head Hakkinen
Oskari Hakkinen, head of franchise development at Remedy, has said while there are no plans for additional DLC packs for Alan Wake, The Writer “paves the way for the future” which was “always the intention.”
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Remedy: Alan Wake 2 would be published by MGS, has "great ideas"
Alan Wake? On a PS3? You’re talking crazy. You’re crazy, man.
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Remedy blames "very competitive window" for Wake figures, insists IP has "legs"
Remedy head of franchise Oskari Hakkinen has told VG247 that Alan Wake faced stiff opposition and “extremely aggressive marketing” from rival games in its May launch month, following last week’s NPD numbers showing low US sales for the thriller.
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Remedy: Wake sequel still not "confirmed"
Remedy franchise boss Oskari Hakkinen has said the developer still can’t “confirm” an Alan Wake sequel, with Microsoft apparently wanting more DLC episodes for the original first.
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Oskari Häkkinen latest
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Quantum Break is “the ultimate Remedy game” says dev, as new plot details revealed
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Quantum Break’s episodic narrative was inspired by TV dramas, says dev
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Final Alan Wake’s American Nightmare dev diary features Mr Scratch
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Quick quotes: Remedy on Max Payne 3 representing Rockstar’s “seal of quality”
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Remedy shares its thoughts on Alan Wake inspiration, what consitutes a thriller, Mr. Scratch
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Remedy “certainly wants to see more Alan Wake”, says franchise head Hakkinen
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Remedy: Alan Wake 2 would be published by MGS, has “great ideas”
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Remedy blames “very competitive window” for Wake figures, insists IP has “legs”
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Remedy: Announcing Alan Wake as a open-world game “was a mistake”
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Remedy explains decision to release Alan Wake on Xbox 360 only
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Alan Wake will “leave doors open” for “Season 2”, says Remedy