Here’s how 343 made weapon sounds for Halo Infinite

Halo Infinite developer 343 Industries has taken us behind the scenes on how it made the weapon noises for the upcoming Xbox Series X shooter.

9 months ago

Audio headlines

  • What will 3D audio and raytraced audio really mean for PS5 and Xbox Series X?

    Sennheiser Gaming – a brand with 115 years of audio technology expertise and craftsmanship – is rebranding to EPOS. To celebrate the move, we sent over some questions to get the lowdown on what next-gen consoles will mean for video game audio.

    1 year ago
  • The best soundbars for PS4 Pro, Xbox One S and TV

    Complete your ultimate gaming setup with the best soundbar to go with your PS4 Pro, Xbox One S or TV.

    4 years ago
  • Mass Effect 3 may have as much dialogue as first two games combined

    Though the first two offered seemingly endless dialogue choices and character interaction, apparently Mass Effect 3 will dwarf them both.

    10 years ago
  • EA Q1 earnings call - full audio

    Don’t like reading? Can’t read? We got your ass covered, hotshot. Below you’ll find a link to the full audio of last night’s EA Q1 investor call. Hit it, or download it, and listen to John Riccitiello and Peter Moore say things like “going forward”. A lot.You’ll hear a lot of yawning and typing. They’re […]

    12 years ago
  • Latest Fable II dev diary is all about the music

    After the break. It’s got Russell Shaw, head of music at Lionhead, talking about Fable II’s audio, footage of the orchestra playing stuff from the game and loads more. Interesting stuff.Take a look.

    13 years ago
  • SCEE PlayStation Day press conference - full audio

    You can hear the entire presentation from SCEE’s PlayStation Day in London by hitting the play button below. Included is a speech from Kaz Hirai and a massive show-off from SCEE boss David Reeves bearing a ton of info you can read in text form here and here. Watch your ears: a lot of the […]

    13 years ago