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Pete Davison

Contributor

Saints Row IV Review
Review

Saints Row IV Review

I have to stop playing Saints Row IV and write a review? That doesn't seem fair to me, but Volition's latest is certainly worth a few words.
Why Xbox Failed in Japan
Article

Why Xbox Failed in Japan

The inside story on Microsoft's greatest challenge: breaking into the Far East.
How Hotline Miami is Like BDSM
Article

How Hotline Miami is Like BDSM

Eurogamer's Ed Smith explores the strange, cruel world of Dennaton's brutally violent hit, recently released for PS3 and Vita.
GOG.com's Best Black Friday Deals
Article

GOG.com's Best Black Friday Deals

The retro specialists at GOG.com have discounted 65 titles by 70% for Black Friday. Pete and Cassandra pick their favorites.
JPgamer: The Fine Art of the Earworm
Article

JPgamer: The Fine Art of the Earworm

One of the most readily apparent ways in which Western and Eastern games differ is the matter of musical soundtracks. We take a look at how they differ, and some favorite examples of music from Japanese games.
The Lost Art of the Jump Scare
Article

The Lost Art of the Jump Scare

When was the last time a game actually made you jolt in fear? Pete ponders this evolution of the horror genre.
Farewell to Ultima
Article

Farewell to Ultima

Eurogamer's Rich Stanton checks out the new, free-to-play installment of the classic series and... well, see for yourself.
Walking Further: Delving Into Visual Novels
Article

Walking Further: Delving Into Visual Novels

With this week's release of The Walking Dead: 400 Days, a whole lot of you are doubtless going to be hungry for more story-heavy action soon. Here's a roundup of some other experiences you might want to try.
JPgamer: In Search of Door Number 9
Article

JPgamer: In Search of Door Number 9

In this week's JPgamer, Pete delves into his backlog to explore one of the most interesting games on the Nintendo DS: Chunsoft's visual novel-cum-room escape adventure Nine Hours, Nine Persons, Nine Doors.
Why Animal Crossing Succeeded Where Social Games Failed
Article

Why Animal Crossing Succeeded Where Social Games Failed

Seemingly everyone is playing Nintendo's new life sim at the moment -- even those who would never normally touch social games. What's Nintendo done differently to the hundreds of Facebook game developers out there?
A Life Less Ordinary: Living a Virtual Life
Article

A Life Less Ordinary: Living a Virtual Life

"Life sims" are an interesting spinoff of the strategy and RPG genres, and with the current popularity of Animal Crossing: New Leaf, they're at the forefront of the public's attention at present. Pete investigates some of the most intriguing examples over the years.
Shorting the Turnips Market
Article

Shorting the Turnips Market

Eurogamer's Chris Donlan investigates Animal Crossing's strange spin on Wall Street.
JPgamer: Producing Perfection
Article

JPgamer: Producing Perfection

The latest in the Hyperdimension Neptunia series sees the goddesses trading their swords for microphones. Does it really produce perfection?
JPgamer: The Art of Penmanship
Article

JPgamer: The Art of Penmanship

Is the perception that video games -- particularly those of Japanese origin -- have "bad writing" a particularly helpful or fair criticism? Pete ponders the matter, and manages to get a mention of Squid Girl in there in the process.
JPgamer: Do Not Pursue Lu Bu
Article

JPgamer: Do Not Pursue Lu Bu

Omega Force and Koei's tactical action hack-and-slash series Dynasty Warriors has hit Steam in the form of Dynasty Warriors 8: Xtreme Legends Complete Edition. Pete, a lapsed Dynasty Warriors addict from the PS2 era, checks it out.
Better Without Kinect
Article

Better Without Kinect

Eurogamer's Tom Bramwell explores how Microsoft is making the best of a bad situation and expects us to smile.
Korea's Fighting Passion
Article

Korea's Fighting Passion

Eurogamer's Tom Massey explores the rise and rise of Korea's fighting game community CafeId.
BOARDgamer: The Perfect Party Games
Article

BOARDgamer: The Perfect Party Games

In this installment of our board gaming column, we take a look at three games that are super-simple to learn, heavy on the interaction and ideal for social gatherings.
Developing by the Sword
Article

Developing by the Sword

Eurogamer's Rick Lane explores the challenge of creating authentic and entertaining melee combat systems in games.
Clash of the Cards: Hearthstone vs. SolForge
Article

Clash of the Cards: Hearthstone vs. SolForge

Hearthstone isn't the only digital collectible card game out there. But are its rivals any good? We put Blizzard's title up against SolForge, a title developed as a collaboration between Magic: The Gathering designer Richard Garfield and Ascension creators Stone Blade Entertainment.
JPgamer: A First Look at Croixleur Sigma
Article

JPgamer: A First Look at Croixleur Sigma

Sporting possibly the least-pronounceable name in video game history, Nyu Media's latest release on Steam, out today, is an enhanced version of a doujin hack-and-slash title. Is it worth your time?