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Articles (Page 116)

The Importance of Fresh Perspectives
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The Importance of Fresh Perspectives

Eurogamer's Martin Robinson explores how when engineers and filmmakers turn their attention to games, the results can often be enlightening.
The Universal Systems of Tom Francis
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The Universal Systems of Tom Francis

Eurogamer's Tom Bramwell chats with the Gunpoint developer about how his game was always building inside him, even as he continued life as a critic.
You Should Play Fortune Summoners
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You Should Play Fortune Summoners

While it was Recettear that put localization specialist Carpe Fulgur on the map, the team's third project is an underappreciated gem well worth checking out.
Looking for Trade
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Looking for Trade

Let's talk about Steam Trading Cards. Is it a fun little metagame or just a means to make you spend more money?
Can Tomb Raider Overcome Its Troubled Past (and Present)?
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Can Tomb Raider Overcome Its Troubled Past (and Present)?

Ten years ago, Lara Croft hit her low point with the disastrous Angel of Darkness. A decade later, the series continues to struggle. The USgamer team debates whether or not there's still hope for Lara.
No Sleep Till Düsseldorf
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No Sleep Till Düsseldorf

The recent Steam sale causes Pete to become enraptured with Euro Truck Simulator 2's heavyweight charms.
Inside the Toy Box
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Inside the Toy Box

Eurogamer's Dan Whitehead rediscovers the joy of play on a father-and-son visit to the home of the Skylanders.
Lunch Freebie: Synermous
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Lunch Freebie: Synermous

Our free game of the day is a weirdly beautiful multiplayer exploration of life, color and death.
Strider's Uphill Battle
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Strider's Uphill Battle

The future's coolest ninja is making his comeback via a stylish high-definition reboot. But can he escape the unfortunate gravity of history?
What's the Deal With Earthbound?
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What's the Deal With Earthbound?

Brendan Sinclair never played it, but yesterday's Wii U release gave him a good reason to fix that
The Strange Origins of Flashback
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The Strange Origins of Flashback

Eurogamer's Martin Robinson explores how Flashback began as a Godfather tie-in, and how over 20 years later it's making a comeback.
Lunch Freebie: Blocks & Lots
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Lunch Freebie: Blocks & Lots

Today's free web game will have you testing your mettle as a city planner.
Tokyo, Our Favorite Punching Bag
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Tokyo, Our Favorite Punching Bag

Shin Megami Tensei IV demonstrates once again that blowing up Tokyo is one of science fiction's favorite apocalyptic gimmicks.
Lunch Freebie: Treasure Trap
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Lunch Freebie: Treasure Trap

Today on Lunch Freebie, we've got a browser-based title that let you play as the soul of a displaced monarch, one who wants nothing more than to keep his tomb safe.
Blast from the Past: The Dawn of the First-Person Shooter
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Blast from the Past: The Dawn of the First-Person Shooter

With several remakes of classic 1990s first-person shooters on the horizon, Pete kicks off a detailed exploration of this most prolific of game types with an exploration of the genre's genesis.
Lunch Freebie: Berserk Ball 2
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Lunch Freebie: Berserk Ball 2

For today's 'free game you can play RIGHT THIS MINUTE', we have an old favorite: Berserk Ball 2. How far can you hit a nerd? (No, really.)
On Video Games, Kids and Outdoor Fun
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On Video Games, Kids and Outdoor Fun

A provocative editorial from The Times sparks some debate -- do kids really want to play video games, or are our Xboxes and PlayStations being used as babysitters?
Apples and Oranges
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Apples and Oranges

Eurogamer's Tom Bramwell looks at why Apple's recently-released controller designs don't necessarily point towards a consoley future.
Lunch Break Special: Second Chance
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Lunch Break Special: Second Chance

With the Monday blues weighing on your shoulders, do you think you have what it takes to save the world? Today's Lunch Break Special wants to know.
Choose Your Own Significance
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Choose Your Own Significance

The Novelist will mean different things to different people; former AAA dev Kent Hudson is hoping it means creative freedom
Origins of the Open World: Mercenary
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Origins of the Open World: Mercenary

We're looking at an impending "year of open world games," but the concept has been around since some innovative games as far back as 1985.
DotA, You've Grown Up: A Look Back
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DotA, You've Grown Up: A Look Back

With Dota 2 released, Cassandra spends some time reminiscing about how far this community-made mod has come.
Why Grand Theft Auto V Has to Be a Comedy
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Why Grand Theft Auto V Has to Be a Comedy

Eurogamer's Chris Donlan channels Martin Amis' assertion that "comedy is the only genre left standing" and examines GTAV through that lens.
Nintendo's Magic Trick
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Nintendo's Magic Trick

Turning a nondescript conference room into a gamer's paradise through their 2013 lineup. John gets updated hands-on with Nintendo's big releases and tells us why you can never count out the big N.