Destiny 2 creators Bungie have detailed the thinking, process and creation of The Dreaming City, Destiny 2 Forsaken’s endgame destination.
In this 50 minute panel from EGX 2018, DeeJ (moderator), Steve Cotton (game director), Mallory Schleif (writer), Andrew Hopps (world artist) and Tom Farnsworth (activity designer) discuss their roles on the development of The Dreaming City, how it’s built for the Guardians and how they filled it with new content.
“Destiny’s first endgame destination was created to serve the hobby of being a Guardian,” said Bungie. “After the campaign ended, we wanted open a whole new realm filled with mysteries and challenges – all the things that make Destiny interesting over a longer timeline. Many disciplines worked together to bring this new place to life.”
Watch the panel in full below: