EA Sports UFC 2 trailer runs down new physics-based knockout system

By Brenna Hillier, Wednesday, 13 January 2016 04:32 GMT

EA Sports UFC 2 includes even more ways to brutally beat your opponents.

There are several new systems in EA Sports UFC 2. Likes its precursor it’s much more a sim than an arcade versus fighter, and that means thinks like physics make fans get a bit hot and bothered.

The trailer below shows off:

  • Knockout Physics System – A revolutionary new physics-driven hit reaction and knockout system delivers more visceral, more rewarding, and more authentic KOs than ever before.
  • Next-Level Submissions – Surprise your opponent with a flying armbar from the clinch, or with a quick transition from a knee bar to a heel hook. The addition of standing submissions and submission chaining (sequences) takes UFC 2’s grappling game to the next level.
  • Dynamic Grappling – For the first time in any MMA game, experience the freedom of independent fighter control in every grappling situation. Simultaneous two-fighter interaction brings the ground game to life with greater responsiveness and variety.
  • Ultimate Defense – You can’t hurt what you can’t hit. Greater control over your fighter’s head movement lets you to slip and dodge incoming strikes with amazing fluidity. Add an improved blocking and parrying system to the mix and you have new tools to fend off your opponent’s most devastating attacks.

EA Sports UFC 2 launches March 15 for PS4 and Xbox One.

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