GDC organizers have announced more programming and design sessions for GDC 2013. The first focuses on programming AI and NPCs in Hitman: Absolution, and will be hosted by IO Interactive’s Mika Vehkala and Maurizio De Pascale. A design track from BioWare’s Dave Feltham will discuss bringing narrative to Mass Effect 3, and finally, GREE’s Aaron Bannin will host a postmortem on Kingdom Age where he will discuss the use of data for “numbers, analytics,” and more. GDC 2013 runs March 25-29 at the Moscone Center in San Francisco.
Have a look at the hub town in Monster Hunter World, crafting system, Wildspire Waste map and new monster Kulu-Ya-Ku
Earlier this week, Capcom dropped a new Monster Hunter World trailer providing a look at new monsters and the Wildspire Waste. Let’s pick it apart, shall we?
Those lucky folks attending gamescom next week will be able to get a first hands on experience with Kingdom Come: Deliverance.
Uncharted: The Lost Legacy hits next week, and you can watch the launch trailer right here.
Mass Effect Andromeda had its problems, but Bioware Montreal really deserved another chance to get it right
Mass Effect Andromeda ultimately left me disappointed – but that doesn’t mean I didn’t enjoy it.
The team at BioWare Montreal, the studio behind Mass Effect: Andromeda, has joined Motive Studios.
Japanese social gaming giant Gree has shuttered its Osaka office, resulting in the loss of 200 jobs.
X-Men: Battle of the Atom is the “next-generation card game” coming to mobile courtesy of Marvel and GREE.