Autodesk has announced at GDC it has signed a licence agreement with Nintendo which will allow developers to use the firm’s Gameware technology when creating Wii U titles. The agreement will provide developers with the option to use the firm’s UI solution Autodesk Scaleform, the Autodesk Kynapse AI middleware, and Autodesk HumanIK for interactive character animation. Nintendo also signed a deal which would see Havok’s Physics and Animation middleware being available for Wii U development as well. Thanks: Edge, Gamasutra.
A $50,000 PlayerUnknown’s Battlegrounds tournament will be hosted through G:loot’s Global Loot League.
Final Fantasy 7 Remake concept art from Final Fantasy 30th Anniversary Exhibition makes its way online
Concept art of Final Fantasy 7 Remake is currently on display at Final Fantasy 30th Anniversary Exhibition in Japan. Images of the exhibit have been posted online.
Latest Xbox One Preview update adds additional inactivity shutdown options, fixes various issues, more
Members of the Xbox One Preview Update Alpha ring will can now download the latest Xbox One system update.
Epic Games has announced its Unreal Engine 4 Integrated Partners Program, where more than “a dozen technologies” such as Oculus VR, have teamed up to “help shape the future of games.”
Quantic Dream’s new project will be powered by Autodesk, with the firm using the tech’s HumanIK animation middleware and Autodesk Mudbox digital sculpting and texture painting software. The firm told GI.biz the Mudbox tech “in particular” was a “driving factor” in Quantic’s decision.
Microsoft announced today it has acquired Havok from Intel, and it plans to continue to license Havok’s development tools to partners.
Project Anarchy is the new 3D mobile development engine from Havok. The company announced the tech at GDC and has declared it free to all on some platforms.