Autodesk, Havok sign licence agreement with Nintendo for Wii U game developent

By Stephany Nunneley, Tuesday, 6 March 2012 17:14 GMT

Autodesk has announced at GDC it has signed a licence agreement with Nintendo which will allow developers to use the firm’s Gameware technology when creating Wii U titles. The agreement will provide developers with the option to use the firm’s UI solution Autodesk Scaleform, the Autodesk Kynapse AI middleware, and Autodesk HumanIK for interactive character animation. Nintendo also signed a deal which would see Havok’s Physics and Animation middleware being available for Wii U development as well. Thanks: Edge, Gamasutra.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.




  • Unreal Engine 4 Integrated Partners Program announced

    Epic Games has announced its Unreal Engine 4 Integrated Partners Program, where more than “a dozen technologies” such as Oculus VR, have teamed up to “help shape the future of games.”

  • Quantic Dream using Autodesk in next project

    Quantic Dream’s new project will be powered by Autodesk, with the firm using the tech’s HumanIK animation middleware and Autodesk Mudbox digital sculpting and texture painting software. The firm told the Mudbox tech “in particular” was a “driving factor” in Quantic’s decision.