Namco’s just confirmed a 2011 European release for Dark Souls following its formal western reveal last night, and has finally issued full-size assets.
The game, the spiritual successor to notoriously tough PS3 RPG Demon’s Souls, was previously confirmed for a 2011 release in Japan only for PS3.
The From Software RPG, seen as a spiritual sequel to Demon’s Souls, was shown off to press last night in San Francisco at a Namco Bandai event.
Dark Souls continues in Demon’s Souls vein of brooding fantasy, charging you with constant combat. When fighting you’ll need to pay close attention to your environment.
It’ll be hard to swing your sword or mace in narrow passages – just as in Demon’s Souls.
You will also be able to flee or use a shield when being attacked, provided you have the opportunity.
The world in Dark Souls is seamlessly connected, and you are allowed to travel anywhere within it once you have access to a full map.
For the time being, all that’s known regarding the map interface is the “positional marker,” but hopefully more will be revealed soon.
Speaking at a Namco Bandai event in San Francisco last night, Uchiyama said Dark Souls will deliver “a better, more difficult experience” than its precursor.
The game got an info-dump from Famitsu earlier this week.
The game’s western release will be on PS3 and 360.