Konami’s Tomm Hulett, producer of Silent Hill: Shattered Memories, says the series is an equal opportunity franchise that does not need to be platform exclusive, or have a “home”.
“Silent Hill’s an important franchise to Konami, it’s our premier survival horror franchise, so I’m not sure it needs a “home”, he told Joystiq. “I think a lot of fans have gotten used to it being on the PS2 and we are creating a PS2 version of Shattered Memories for them, but it’s been on Microsoft consoles and everyone likes to be scared, so why should we only allow a certain group of people to be scared?
“I think the Wii allows us to do different things with Silent Hill and the second something stops being scary is when it becomes predictable. I think we need to experiment with Silent Hill, we need to put it on all these different platforms, we need to try new things with the story. Otherwise, it’s just that game where you go through a level once and then it gets creepy, and you go through the level again and half the doors are locked.
“That’s not scary anymore.”
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