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Silent Hill: Shattered Memories to monitor player actions


Some new screens are posted over on CVG for Silent Hill: Shattered Memories.

Looks like Konami wanted to do things different this time around, the assets sure seem to reflect that.

"From the very beginning, we planned to re-invent the horror-genre, getting deeper into the player's minds and taking a new approach for videogames," commented Tomm Hulett, the game's producer. "The development team took a long time studying all kinds of psychological elements, and created a unique system to monitor all player actions - even small things like how long an object is looked at.

"The result is a diverse experience, which adjusts itself all the way through the game and creates a story-driven experience like never before in any video game."

Game's out for for Wii, PSP and PS2 this winter.

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Stephany Nunneley

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Half-blind/half-dyslexic, bad typist, wine enthusiast, humanitarian, intellectual savant, idiot savior, lover of all things nonsensical, animal hoarder and highly sarcastic.

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