Naval gameplay at “heart” of Red Alert 3

By Patrick Garratt, Tuesday, 18 March 2008 07:17 GMT


Speaking here, Command & Conquer: Red Alert 3 producer Chris Corry has promised that you’re going to need your sea legs if you’re going to make the most of the upcoming RTS.

“We’ve never gotten navy exactly right in a game before – I don’t know that any RTS really has,” he said. “In the past, most RTS games have kept naval game play at arm’s length and treated it as a minor, purely peripheral experience. This time around we’re bringing naval game play into the heart of the game design, making it a first-class partner with the land and air game. The player that can master the seas will master the world of Red Alert 3.”

The game’s releasing on PS3, 360 and PC, but the latter is the focus.

“The development of Red Alert 3 is being led on the PC, as all of our RTS projects are out of EALA,” Corry said. “The RTS genre, and Command & Conquer in particular, was born on the PC, and that’s where you’ll find the full expression of the genre’s potential. The team is focused on making a great PC RTS as its foremost goal.”

No release date yet. Read the rest through the link.

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Chris Corry

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Command & Conquer Red Alert 3