Tag Archives: world at war
Tue, Apr 03, 2012 | 18:54 BST
Microsoft has updated its Xbox Live content schedule with dates for Diabolical Pitch , The Pinball Arcade, The Splatters, Fez, and more.
Wed, Aug 31, 2011 | 20:36 BST
“I absolutely am a big Call of Duty fan. Every time a new Call of Duty comes out – I never play the games online, but I play the solo version super fast. My family knows not to interrupt me the day they come out, they know it’s a sacred date for me. I think my favorite visually, of all of the Call of Duty games — even if it’s not as sassy and high tech — is World at War because, that game has some really incredible episodes in Berlin and the Japanese fields. It’s really quite arresting for me, visually, and it was very immersive. But I love Modern Warfare, too.” – Guillermo del Toro on his love of CoD games.
Wed, Jan 27, 2010 | 16:28 GMT
iPhone and iPod Touch users can now get a free version of Call of Duty: World at War – Zombie on the App Store.
Wed, Oct 28, 2009 | 20:42 GMT
Treyarch community manager, Josh Olin, has announced on the US PS Blog that until November 1, Call of Duty: World at War Map Packs 1, 2, and 3 for PS3 will be half-off through the PlayStation Store.
Sorry to say that this is for the US only.
Also, between now and November 1, you can earn Double-XP playing online.
Along with these announcements was a list of changes to the playlist, which are outlined below:
- Hardcore HQ: The addition of Hardcore Headquarters to the Hardcore playlists has taken effect, by popular demand.
- Team Flags: In the MAP PACK category, the old “Team Objective” playlist has been removed, and replaced with two playlists; Team Flags being one of them (CTF, Domination, and War).
- Team Objectives: Also in the MAP PACK category, the counterpart to Team Flags is this new playlist, Team Objectives (S&D, HQ, and Sabotage).
- Also, all 3 map packs are now in the MAP PACK rotation. So if you want to play only new content, but are tired of the same 3 maps, this will hopefully be a happy medium for you.
Hit the linky.
Fri, Sep 18, 2009 | 22:31 BST
Treyarch has released Patch 1.6 for Call of Duty: World at War on PC and it adds Map Pack 3 to the mix.
There’s also a new set of mod tools updated to version 1.4 that supports the new patch.
The patch, mod tools and a separate patch for the German edition are available through many different sites, which you can find a list of through the link.
Sat, Sep 12, 2009 | 17:26 BST
Treyarch has announced via the forums that Patch 1.6 with Map Pack 3 for Call of Duty: World at War will be released next week – barring any problems popping up.
Below is a list of what is included in the patch:
- 3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)
- New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, Teleporters, and many more undead hordes
- Exploits pertaining to Demo playback
- Favorites list now ignores filter settings
- Fixed S&D round counting error when roundlimit is reached
- New feature: in-game Add to Favorites
- Friends list: green online indicator
- Starting the game in Safe Mode will no longer toggle the “Soften Smoke Edges” graphic option
- Fixed various crashes
- Mods: Client will no longer join a modded Co-op server via Game Invite unless they have that mod loaded
- Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server
- Mods: All singleplayer levels can now be run with a mod loaded
- Additionally, we do expect a concurrent release of the Mod Tools 1.4 package, Linux dedicated 1.6 bins, and the Steam 1.6 day-of-date with this patch. More details on those will be made available once they get cleared through testing.
Cool. More through here.
Fri, Aug 21, 2009 | 17:59 BST
Treyarch has announced that Call of Duty: World at War’s Map Pack three surpassed one million downloads during its first weekend of availability om Xbox Live.
Combined with the other two packs, this brings the total number of donwloads for the game to 6.5 million world wide.
“The support and enthusiasm from the Call of Duty: World at War online community is tremendous,” said Mark Lamia, studio head of Treyarch.
“The team is appreciative that so many players from around the world have continued to enjoy the game and all of the downloadable content that we have produced.”
Yes, there seems to be a lot of love for the game out there – and PC users will be able to participate in the Map Pack 3 love very soon.
Full press release is past the break.
Wed, Aug 05, 2009 | 20:14 BST
Treyarch has released a video for the third map pack for Call of Duty: World at War, which comes out tomorrow.
You can watch it after the break.
It will run you 800 Microsoft Points/$9.99 on 360 and PS3.
Tue, Aug 04, 2009 | 14:48 BST
Treyarch just sent over a lovely little press release announcing a free iPhone App for Call of Duty: World at War.
Apparently, it will allow players to access stats and more for the game o-the-go for both the PS3 and Xbox 360 versions.
Here’s what it does:
- Stat-Tracking: Check your rank on key stats like K/D ratio, win/lose record and more
- Performance Tracking: Gain quick access to all of your weapon usage
- Link with Friends: Monitor online activity, and the stats of friends with linked accounts on www.CoDWaW.com to compare progress
- News: Access the latest news/blogs, Treyarch’s community Twitter feed (Twitter: JD_2020), as well as the latest on new maps, double XP weekends and contests.
The App will also support the website’s 1.75 million registered users and allows participants to link their web account.
More information can be found in the mailer after the break. No date was provided.
Fri, Jul 31, 2009 | 17:15 BST
Six screenshots for Call of Duty: World at War Map Pack 3 are posted after the break.
The new DLC includes three new multiplayer maps and one zombie level.
It’s out in August.
Thu, Jul 16, 2009 | 23:30 BST
Community manager Josh Olin has announced that patch 1.5 for Call of Duty: World at War arrives on PC tomorrow, July 17, along with Map Pack 2 for free.
Good news, that.
Here are the patch notes according to the official site:
- CO-OP hosts can now kick players from their lobby
- Improved dog spawning in MP
- Addressed an issue with Zombie pathing
- Fixed an instance of the player model displaying incorrectly
- Some unhandled exception errors have been addressed
- Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
- Added support for CODTV
- “cg_DrawFPS 1″ now only displays FPS and cg ms/frame
- Added RCon command “teamstatus” to display players’ team information
- Mods: Added joinsquad script function
- Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
- Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
- Mods: Removed the loading of duplicate assets that contributed to the ’2048 materials’ error
- Mods: Increased the amount of mods displayable in the Mods menu
- Mods: Fixed a crash related to the mod.arena file
Sat, Jul 11, 2009 | 20:22 BST
The Call of Duty: World at War patch for PC will include Map Pack 2, according to a post on the official forums.
Last month, it was announced that the map was currently being optimized for PC with updates to follow.
It’s currently being tested, and an update regarding it and the patch are expected next week.
Thanks, Evil Avatar.
Sat, Apr 18, 2009 | 16:09 BST
Thu, Apr 02, 2009 | 19:33 BST
Activision says that Modern Warfare 2 will not only surpass the success of the original, but will become the “biggest selling video game of all time”.
“Each year the Call of Duty franchise goes from strength-to-strength,” brand manager Simon Wells told MCV.
“We want to propel this year’s title to be the biggest selling video game of all time. That may raise some eyebrows, but step back and look at the franchise’s trajectory through preceding launches, and this objective starts to look viable.”
The sequel’s out in November and will be supported by an intense ad campaign.
“We firmly believe we have the potential to be the No.1 entertainment property of the year,” Wells continued.
“The reality for a franchise as large as Call of Duty is that we are competing directly with entertainment propositions outside of the video game space.
“Plans are being developed to deliver one of the most engaging campaigns of the year.”
Sat, Mar 07, 2009 | 20:15 GMT
Writer and rabbi Micah Kelber played through Call of Duty: World At War recently, and despite having a good time playing it, he felt it was emotionally cathartic as well.
So much so, in fact, that he now no longer fears Nazis. The game had “subconsciously flipped a switch,” he said, writing in Jewish paper, The Forward.
“The feeling that Nazis were a threat to my existence was created by teachers and rabbis, rightly making sure that I knew my history. In truth, that specific anxiety was not real, but virtual. And I could vanquish it virtually, as well.”
“One of the tragedies of World War II, and war in general, is that it puts simple dichotomies, as opposed to realistic complexities, into our minds.
“Understanding the horrors of war through playing games that illustrate the complexities of violence may even help us resist the real thing,” he said.
More over on MTV.
Thu, Mar 05, 2009 | 23:11 GMT
Treyarch is celebrating last week’s release of Call of Duty: World at War’s Makin Map Pack DLC in grand style.
Starting today and ending on March 12, all WaW players get double XP across all platforms.
So log on and shoot some stuff.
Mon, Oct 20, 2008 | 16:36 BST
According to this OXM piece, Call of Duty: World at War senior producer Noah Heller has hinted that the game could be the last in the series to be set in World War II.
“Since World at War was in development for two years, it was still in development when Modern Warfare… well, it hadn’t even come out yet,” said Heller. “So our path was a little bit set at that point but we also knew that we wanted to show the end of the war.
“I won’t let your readers read into the comment too much but we are showing the final battles of the Pacific and the European Theatre and that lets us put a close to the war,” he explained.
“I’m sure game companies will be making World War II games for years to come and World War II is a very classic war. But we’re happy that we put the war to bed.”
We’re saying nothing.
By Mike Bowden