Tag Archives: Kudo Tsunoda

Sat, May 19, 2012 | 16:15 BST

“Next big thing,” from Kinect will come as developers gain more experience with it, says Tsunoda

kinect

Microsoft’s Kudo Tsunoda has said the “evolution of existing features as well as the invention of new ones,” from Kinect will come from its current model and not Kinect 2, as developers become more experienced using current tech.

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Tue, Apr 10, 2012 | 11:48 BST

Future Kinect may sense voice tone, body stance, says Tsunoda

kinect star wars 2

Kinect creative boss Kudo Tsunoda has said in an MCV interview the future Kinect tech could sense the tone of voice and the body stance of the person playing it.

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Tue, Aug 02, 2011 | 11:06 BST

Kudo: Kinect tech can “build stories and storytelling” that’s “more user-driven”

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Kinect creative director Kudo Tsunoda has said the tech can held make stories in games which will be “user-driven.”

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Fri, Jul 29, 2011 | 20:10 BST

Quick Quotes: Kinect can potentially revolutionize player-character interaction

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“[Something] we struggled with in the games industry for a long time is building an emotional connection between the person playing and the characters inside the games. With Kinect, [you are] able to talk to characters inside the games, and experience not just voice recognition but them being able to understand the tone of your voice and how you’re saying things, and being able to see your body and incorporating that into relationships. I think with the launch game Kinectimals you’re starting to see a type of human-to-digital character relationship that can be built using Kinect. I think Kinect technology allows us to build stories and storytelling in a way that is more user-driven, that hasn’t been done before.” – Kinect creative director Kudo Tsunoda to Edge (via CVG).

Tue, Jun 07, 2011 | 11:39 BST

Tsunoda, Bleszinski “fricking love” Kinect Funlabs for developers, embrace homebrew

funlabs

At a developer roundtable after Microsoft’s E3 press conference yesterday, the Kinect division’s creative director Kudo Tsunoda detailed how developers can get their work into Kinect Funlabs, the shareware and hacking addition to Kinect’s service suite announced at E3 yesterday.

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Mon, Jun 06, 2011 | 10:08 BST

Kinect Star Wars and Disneyland Adventures – in-game footage

kinectstarwars

French site BamarEnLive has posted in-game footage of Kinect Star Wars and the previously unannounced Disneyland Adventures being played by Kinect boss Kudo Tsunoda yesterday. The Star Wars footage shows Kudo using a lightsaber, dodging and jumping in combat, while the Disney game shows a kid walking round a themepark, hugging Mickey and doing all the stuff Disney likes to think kids do. Obviously, these titles are to feature in the Microsoft E3 press conference later today. Watch the video below: it desribes Star Wars as “nearly ready”. Thanks, Xboxygen.

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Wed, May 18, 2011 | 09:36 BST

Xbox E3 website opens up, events detailed

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Microsoft’s launched a E3 2011 website, detailing the publisher’s plans for the show in three weeks.

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Fri, Apr 08, 2011 | 00:09 BST

Kinect games developed in close collaboration with marketers

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Microsoft Games Studios general manager Kudo Tsunoda has said the input of marketers was essential to the success of Kinect, despite their traditional rivalry with development staff.

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Fri, Mar 11, 2011 | 21:36 GMT

Friday Shorts: The Second – Shogun nuggets, The National in Portal 2, Mega Man 3, DNF Boobtube, sales

kisskiss

There’s tons of little stuff hitting the Internet to browse through, but because we love you so dearly, we’ve done the work for you. Now, where’s our thank you kiss? Ah, there it is. Good boys. You’ve been trained well.

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Wed, Nov 10, 2010 | 22:13 GMT

Kudo answers your lingering questions about Kinect

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Kinect creative chief Kudo Tsunoda is featured in the video below the break talking about all things Kinect, and how it’s not only a fun gaming experience, but you learn things too.

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Wed, Nov 10, 2010 | 10:00 GMT

Kinect launches in UK – Kudo talks turkey with Sky News

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Without the shades.

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Wed, Nov 10, 2010 | 08:48 GMT

Kudo: Star Wars Kinect out next Christmas, Forza Kinect reiterated for 2011

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Kinect creative lead Kudo Tsunoda has told the BBC that the Star Wars Kinect title, coming from Ghostbusters devs Terminal Reality, will release next christmas.

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Tue, Nov 09, 2010 | 20:53 GMT

Kudo graces UK Kinect launch: “Kinect work has been 10 years in the making”

kinectlaunch

Kudo Tsunoda turned up at tonight’s London Kinect launch to tell recording journalists that the technology behind 360′s motion sensor has been in the works for the last decade.

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Thu, Oct 07, 2010 | 19:18 BST

Wired chronicles the “inside story” of Kinect from birth to impending release

kinect

Kinect has been given its own biography of sorts, which chronicles the very beginnings of the idea for the tech and onward to its impending release.

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Thu, Sep 30, 2010 | 22:59 BST

MS dropped standalone Kinect processor because there was “no need for it”

kinectsideview

Microsoft has said it removed a standalone processor from Kinect because there was “no need” for its inclusion.

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Mon, Sep 20, 2010 | 14:38 BST

Kudo: “Hardly anyone plays first-person shooters on the PC any more”

masterchief

First-person shooters. Your PC days are numbered. Microsoft’s Kudo Tsunoda reckons it.

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Fri, Sep 17, 2010 | 09:57 BST

Tsunoda – Kinect will “blow away” iPad sales

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Kinect creative chief Kudo Tsunoda reckons the 360 motion camera’s going to put Apple’s iPad in the shade. It’ll probably take it to school as well.

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Thu, Sep 09, 2010 | 14:19 BST

Kudo: Kinect features “really can’t be done on any other console”

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Kinect chief Kudo Tsunoda has told VG247 that 360′s incoming motion tech could only work on the Microsoft hardware.

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Thu, Sep 09, 2010 | 10:12 BST

Kinect: Scanning being saved for later, says Kudo

kinect scanning

Microsoft’s Kudo Tsunoda’s confirmed to Eurogamer that Kinect’s object scanning feature for won’t be available at launch.

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Tue, Sep 07, 2010 | 17:04 BST

Tsunoda says Kinect software will be hard to replicate

Kudo Tsunoda

Microsoft’s Kudo Tsunoda feels it “will be hard” for another company to try and replicate a controller-free system like Kinect due to “super-complicated technical” hurdles.

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