Tag Archives: darksiders
Thu, Jun 21, 2012 | 21:22 BST
Wed, May 23, 2012 | 16:23 BST
Vigil has said graphics in the Wii U version of Darksiders II will be “at least as good” as PS3 and Xbox 360.
Fri, May 18, 2012 | 14:13 BST
THQ has released part two of its Death Strikes video series for Darksiders II. The CGI video is below. Game’s out August 14 in the US.
Fri, May 11, 2012 | 13:48 BST
THQ will release the Collector’s Edition of Darksiders II in Europe which includes the contents of the Limited Edition, plus a life-sized replica Death Mask with stand. It also comes with the Shadow of Death armour and a scythe set with enhanced stats, a digital copy of the soundtrack and a hard cover art book. A code to download the first single-player DLC pack for the game known as Argul’s Tomb will be included as part of the Limited Edition contents. It will run you £79.99 and was announced for the US back in March for $99. Game’s out in August on PC, PS3 and Xbox 360. A Wii U version is expected around the console’s launch.
Tue, Apr 17, 2012 | 07:18 BST
Vigil Games scaled down its ambitions for Darksiders II by around one fifth.
Tue, Mar 27, 2012 | 20:45 BST
“Darksiders was a huge risk because it was an old game in a new shell for us and for THQ because it’s a new studio, nobody there had made a console game before and it was a new IP. On paper, to be honest I don’t know why THQ went for it. I mean, the tech demo really nailed it, but I think any other publisher would just say ‘No way, but more power to you’, but they did. Then the game itself was a risk – we’re talking about a game that has an almost old-generation mentality where we’re willing to challenge you and not spoonfeed you the whole time. We had a strong tech demo and it looked really good, plus we had an engine. We created that engine, so I’m sure that if Darksiders had failed, there’d still be that engine there that’s worth pursuing.” – Vigil Games’ Jay Fitzloff to MCV on the riskiness of Darksiders.
Wed, Mar 21, 2012 | 20:03 GMT
Fri, Mar 02, 2012 | 21:56 GMT
THQ has announced Danish composer Jesper Kyd whose previous efforts include Assassin’s Creed and the Hitman series, will provide the original score for Darksiders II.
Tue, Feb 14, 2012 | 19:44 GMT
THQ has dated Darksiders II for release on June 26 in the US and June 29 for in UK, and has confirmed exclusive unlockable content in return for pre-orders.
Thu, Jan 26, 2012 | 02:27 GMT
Aside from being the creative director behind the Darksiders games, Joe Madureira is also quite the established comic book writer/artist – and unsurprisingly, rather enjoys Nintendo’s Legend of Zelda.
Thu, Jan 19, 2012 | 07:09 GMT
While THQ’s lofty goals may have proven too great a stretch, sequels to Metro 2033 and Darksiders are two of 2012′s most anticipated core titles. Patrick Garratt looks at the potential of the classic originals.
Mon, Oct 03, 2011 | 14:07 BST
The original game might have taken us by surprise, but Darksiders II has a few tricks up its sleeve as well. We talk to Vigil’s Jay Fitzloff about going bigger and better.
Fri, Sep 23, 2011 | 04:50 BST
Vigil Games is bringing Death to the Wii U. Literally. Where the original Darksiders focussed on horseman War, the sequel will focus on his brother, Death. The hack’n'slash is a launch title for Nintendo’s new console, and it’s a refreshingly unusual choice.
Thu, Jul 21, 2011 | 17:06 BST
Here’s a second batch of shorts for your hump day.
Tue, Jul 19, 2011 | 21:05 BST
Marvin Donald, game director for Darksiders II, has said the Wii U version will look a lot like the PS3 and Xbox 360 version of the title, due to the console’s horsepower. He also makes no mention as to whether the team had to do any “wacky stuff” on the Nintendo version, like Vigil had to do on PS3.
Fri, Jun 17, 2011 | 19:56 BST
Vigil Games’ creative director Joe Madureira, lead designer Haydn Dalton, producer Ryan Stefanelli, general manager David Adams, game director Marvin Donald, and Game Informer are features in a video over on the later’s site, takes a look back on the first Darksiders game and the “ups and downs” of the game’s development. You can view it here. The second game in the series, Darksiders II, is set for release in 2012 and will star Death. [pic]
Thu, Jun 16, 2011 | 21:30 BST
Game Informer has posted a video which features Marvin Donald, the game director for Darksiders II and some footage of the game as well. It shows how Death will be a much more agile character to play than War was in the first outing. He was a tank, after all. Since there is not option to embed the video, you’ll have to click the link to watch. Darksiders II is slated for release during calender year 2012 on PC, PS3, Wii U, and Xbox 360.
Wed, Jun 08, 2011 | 19:38 BST
Vigil Games’ general manager David Adams has said that he and the firm are looking forward to bringing Darksiders II,to Wii U.
Fri, Jun 03, 2011 | 22:04 BST
Game Informer has released the first screenshots from Darksiders II.
Tue, Mar 29, 2011 | 22:40 BST
Warhammer 40,000: Space Marine director Raphael van Lierop has said Relic’s transition to a multiplatform, third-person action developer was eased by a helping hand from Vigil.