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Battlefield Hardline delayed into 2015

Tuesday, 22nd July 2014 21:16 GMT By Stephany Nunneley

Battlefield Hardline has been delayed into 2015, according to Visceral Games and DICE.

The developers posted an update on the Battlefield Blog stating the delay would “ensure Hardline is the best, most innovative Battlefield experience.”

DICE VP & Group GM Karl Magnus Troedsson addressed why the change was made.

“Back at E3, we launched a beta for Hardline — we wanted to not only show you the game, but to let you play it for yourselves,” he wrote. “Millions of you jumped in and had a great time. As a result, the Visceral Games team learned a lot from players about what they wanted in the game.

“We’ve been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you. This feedback also spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing.

“However, there was only one problem. We would need more time. Time that we didn’t have if we decided to move forward with launching in just a couple of months. We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans.”

The delay into 2015 will allow the development to accomplish the following:

1. Multiplayer Innovation: Adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.

2. Single Player Story Depth: More time polishing and and adding core features to ensure the single player experience “delivers on player expectations.”

3. Stability: Extra time to continue to optimize the game for a stable launch after learning a lot from Battlefield 4. More time allows issues to surface that the team can attempt to fix prior to launch.

“We are doing all of this for one reason: we want Battlefield Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players,” said Troedsson.

“We will give you updates on our progress and we’ll regularly share updates along the way.”

Battlefield: Hardline was originally due on PC, PlayStation 3, PS4, Xbox 360 and Xbox One in October.

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18 Comments

  1. Legendaryboss

    That was unexpected. Looks like Visceral has more balls than DICE. or the beta had a lot of problems, which caused the delay or DICE were more than happy to ship a faulty product than Visceral. This delay just reinforces that this is the year of delays and Q1 2015 is the new fall.

    Destiny & Call of Duty: Advanced Warfare to fight the battle of FPS this fall, Activision dominates either way.

    #1 2 months ago
  2. Takeshi

    Surprised EA signed off on this. Yup, Activision will be getting a huge amount of space this fall. I wonder how long they will wait. Probably early 2015. But does that mean there won’t be an EA FPS to complete with Activison again in late 2015?

    #2 2 months ago
  3. The_Red

    Sweet merciful crap, I did NOT see this coming.

    I can’t even imagine have horrible the feedback must have been to force EA of all publishers to delay the freaking Battlefield and miss Q4 release date. Seriously, even as someone who truly sees Hardline as a bad mod for BF4, this is shocking to me.

    #3 2 months ago
  4. Visali

    I am not a Battlefield fan, however, the Hardline attracts me. At least, they announced the delay correctly. That counts as a good point nowadays.

    #4 2 months ago
  5. YoungZer0

    Wow, that was definitely unexpected. Let’s see what the extra time can do.

    Considering just how many great games come out during the last Q of 2014, I actually think it’s a good idea.

    #5 2 months ago
  6. aseddon130

    It was delayed because it was hot garbage. It just doesn’t work. It’s all well and good doing a staged E3 demo but in practice it was just complete insanity that doesn’t work. I played 1 and a half matches on the beta and couldn’t get to grips with it, despite enjoying battlefield 4 immensely.

    #6 2 months ago
  7. Erthazus

    Hardline is crap. It is being delayed because it does not work. I played it and it is just horrible compared to Battlefield 4.

    DICE know what they are doing. these guys dont. Not to menton that the game looks worse then Battlefield 3 on the Frostbyte 2.

    #7 2 months ago
  8. Erthazus

    For me it was not a surprise. I mean these guys are not very experienced compared to DICE and their multiplayer is not really that fun. They have nice ideas but that’s it + it looks like more of an expansion pack then the real game.

    I’m not even sure that delay will help them.

    #8 2 months ago
  9. The_Red

    @Erthazus
    Well, this is what you get when you force a team behind sci-fi, surreal 3rd Person SURVIVAL HORROR games with singleplayer focus into making a freaking military FPS with multiplayer focus.

    It is like hiring the Street Fighter team to make the next Civilization title (AKA genius of EA).

    #9 2 months ago
  10. Andrew C.

    Say what?! :))) EA? Delay? Better? Yup, I’m in the MATRIX. Hey EA, how about you cancel the whole game?

    #10 2 months ago
  11. TD_Monstrous69

    Well, it’s nice to know I have 3 games for next year already paid for.

    #11 2 months ago
  12. CPC_RedDawn

    Guys!!
    You REALLY didn’t see this coming?????

    EA burned so many of its core audience with BF4 that they really need to put out a more polished product. BF4 was a mess, from graphical issues, stretching necks (again!), falling through maps, hit boxes, server crashes, net code, and of course the other hit box glitch that was not long patched out.

    They NEED to rebuild brand loyalty with the BF series, at least with Hardline its something new (in terms of look and design) and this extra time will HOPEFULLY mean a better game at the end of it. I did have a lot of fun in the BETA and it was pretty solid to be honest. Zero crashes, a couple graphic bugs, but solid performance maxed out 1080p consistent 60fps.

    Let’s just not hope this is another Watch Dogs, where they cancelled the game so they weren’t going up against the monster in its genre, of course that was GTAV. Ubi was smart to not try and release an open world game anywhere near that game.

    The same can be said for EA with BF:HL they don’t want to go up against the big guns of Activision. As the new COD actually looks pretty damn epic, and of course Destiny as well.

    Think about it, if you were making a NEW spin off to a popular fps series would you really want to release in the same quarter as a new COD game, and a new MMOFPS from the makers of Halo!????? Yep I think not.

    #12 2 months ago
  13. jomac3db

    Lol

    #13 2 months ago
  14. hitnrun

    @CPC Yes, but these tentpole shooters aren’t really games, they’re dates, just like the summer blockbuster movies. For real games like (whatever you thought of it) Watch Dogs, sure, there’s an argument for skipping Christmas to avoid competition, but for these annual shooters the date is the whole point. 15 superhero tentpole films come out every summer now and they earn more than many national GDPs, despite the supposed competition. Spider Man 5 just made ~750 million and that was considered a huge disappointment.

    Nobody working at EA, aside from a couple developer liasons, even knows what a Hard Line is. To them, the project is called “Battlefield 2014,” meaning Christmas 2014. Lose the Christmas and you lose the point. Nobody gives a shit about the innovation of experience in these games: they’re all solid, workmanlike, largely bug-free iterations of the 2007 COD title, with a couple dozen new set-pieces outlined beforehand.

    This is by way of saying that the beta test feedback or behind the scenes QA must have been a complete disaster.

    #14 2 months ago
  15. AmiralPatate

    Maybe that will be the one Battlefield since 3 that isn’t broken to the bone at day one.

    #15 2 months ago
  16. lubu

    the game was shit, announcement was shit,beta was shit, but these days they lable “most innovative” to everything

    #16 2 months ago
  17. polygem

    good for them. the beta was a piece of shit.

    i can´t play bf games anymore anyway though. the franchise has lost it´s hooks.

    too many flaws in the gameplay department,. a bug ridden, unbalanced mess of a shooter game.

    bfbc2 was the last good one. bf3 was just ok and bf4 is a bad game.

    #17 2 months ago
  18. viperatedrko

    Metal Gear Solid 5, The Division, Batman: Arkham Knight, Uncharted 4, and now Hardline?!?!? You gotta be kidding me

    #18 2 months ago

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