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Bluestreak players will be able to “take down the trust fund kid”

Thursday, 10 July 2014 01:39 GMT By Brenna Hillier

Cliff Bleszinski has sworn that his free-to-play shooter won’t be “pay to win”, with skilled players reverenced for their “godlike abilities”.

bluestreak

The Gears of War creator was asked whether BlueStreak would have microtransactions in a Reddit AMA, and said that at this stage, he doesn’t yet know.

“Free to Play is one of those genres that means something entirely different depending on the game. For every model that feels like Las Vegas methods (Zynga, Candy Crush) there’s folks who do it right, like League of Legends, or WarFrame,” he said.

“I’ve never shipped a Free to Play game before. That’s one of the MANY reasons why we’re going with Nexon [America], they can provide server structures and a global peek into gamers of all types and guide us into a game that’s more ‘Shut up and take my money’ as opposed to ‘shaking you down for your hard earned cash.’

“So we’ll experiment, tweak, tune, and most importantly, build a positive community around the game as we develop it.”

Bleszinski said he was attracted to free-to-play because “anyone can just jump in and play your darned game”, but that he’s determined to avoiud a “pay to win scenario”.

“Since this game is a shooter I want that one player who likes the game and doesn’t feel like spending any money to be able to take down the trust fund kid that’s spent a ton of money to have All The Stuff,” he said.

“I want to make a skill based game whereas someone who is really, really good is seen as a player with nearly godlike abilities. Sure, once in a while the person who sucks might get lucky with a stray shot and take that person down, but I want to craft a game that has weapons and moves that are easy to learn but to really make them sing takes thousands of hours of play just like a professional athlete would. Anyone can toss a football, but Drew Brees can get it through the tire at X yards every time.”

What is Bluestreak?

Bleszinski had plenty to say about the game itself, too. Development will focus on keyboard and mouse controls, but may support controllers if the demand is there – likewise, BlueStreak may come to other platforms one day, but for now, “PC is where the comments generally are, the community gathers, and it’s got that big global audience”.

The aesthetic has not been locked down, with Bleszinski commenting that he loves the look of Mirror’s Edge, and is “pretty much over the dark and gritty stuff”. He won’t go cel-shaded, though.

“I now believe there’s a direct correlation between how good your game is and how many unique Youtube Videos it can yield. The YouTubers have taken over, folks!”

The project’s codename is the name of Bleszinski’s first transformer, and is temporary – unrelated to the lore. “Part of the pitch for the game is “‘The Warriors’ by way of Christopher Nolan,’” Bleszinski said.

Speaking of lore, story will be emphasised, “but not in the traditional sense”.

“Weapons will have manufacturing corporations, players will have lore/history, and the world will feel there and lived in. We also want to make live action shorts quarterly to help tell more about the universe outside of the game,” Bleszinski said.

“If you’re doing a Sci Fi IP you need as much of the fiction to come through in other mediums (and with lore) so people care about Plasma Rifle 3 or Player X.”

Bleszinski confirmed that concept art he’s shown in the past is related to the project. “It all ties together, giant basketball players and everything,” he said.

As for why he’s gone down the multiplayer-only route, spending time away from development put Bleszinski off scripted games, which he feels don’t produce “amazing competitive matches, or fantastic things the users have built themselves, or even a crazy physics bug that was caught on a live stream”, which are then turned into YouTube videos.

“I now believe there’s a direct correlation between how good your game is and how many unique Youtube Videos it can yield. The YouTubers have taken over, folks!” he said.

The veteran developer said he doesn’t “want to go full on Serious Sam, or make the weapons too crazy like Ratchet and Clank”, and suggested the film District 9 is a good starting point. That said, he pointed out that he “gave the world the Shock Combo and the Chainsaw gun”, so might have a few more tricks up his sleeves.

Bleszinski feels there’s “still plenty to be done” in the shooter space including “environmental manipulation, weaponry, and player movement”, saying Titanfall began to tap into some of this unexplored potential and hinting that leading targets might be important to play.

Bleszinski also believes first-person is a better bet than third-person for shooters because there are players who enjoy both, and players who only like first-person, but none who only like third-person. “Plus, I miss the ‘down the barrel’ view and the flow of first person,” he added.

Bosskey

Building on a discussion of what engine Bluestreak will be built on, Bleszinski commented on the costs of founding a new studio.

“As I build my team I need to take into account each department, engineering, art, level design, online, and of course, cost. Being a lean startup we’ve got to keep an eye on our burn rate and expenses,” he said.

“There are thousands of developers out there working on established AAA game franchises that would love to come to a team where they can actually make an impact instead of being crushed under the cycle of the Big E3 Sequel reveal and inevitable annualization.”

Boss Key currently employs “about a dozen” people, Bleszinski said, including former Epic and Ubisoft staffers as well as ex-Call of Duty developers. “And we’re actively flirting with more,” he added.

“I believe there are thousands of developers out there working on established AAA game franchises that would hopefully love to come to a team where they can actually make an impact instead of being crushed under the cycle of the Big E3 Sequel reveal and inevitable annualization,” Bleszinski said.

The team will be limited to 15-20 people for the first year while Bleszinski and colleagues “find the fun” before ramping up production. Bleszinski hopes to max out at about 70 staff at most, outsourcing a lot of work, so that he knows everyone in the company personally.

Bluestreak is the company’s only focus right now, and Bleszinki hopes to be open and transparent during development. “It’ll be a slow burn for the first year but we promise to show you as much as humanly possible in the process,” he said.

“Build the company While we build the community While we build the game,” he added. “Got new concept art? Post it. Get playable builds out as early as possible. It’s the new era of transparent development, honestly, there’s no real reason to hide what you’re doing

“Get the community involved and have them see how the ‘sausage’ is made. Weekly podcasts. I’m actively recruiting for a community manager as we speak. Community is everything.”

Why Nexon America?

One perplexed gamer asked why Bleszinski didn’t turn to crowdfunding instead of publisher support. The reason for not taking this route is likely quite complicated, as Kickstarter’s simply don’t raise enough money for triple-A development of this scope, and are generally used to prove demand and thereby attract outside investor interest to a triple-A project. But Bleszinki had a more simple reply:

“It’s hard to do a Kickstarter when you regularly tweet photos of your Lamborghinis,” he said.

“We’re considering some early buy in ‘founder’ stuff, somewhat similar to Star Citizen. Kickstarters are just as much about instant built in community and free PR as they are about raising money.”

Bluestreak is being funded by Nexon America, and Bleszinski’s account of why he chose this publisher is worth reading.

“After I left Epic I felt like the belle of the ball, everyone wanted to meet with me,” he said.

“They all had glowing things to say about working with Nexon. They said they just let you build the game you want to build and when the time comes to see if you can monetize they’ll help. When your developer friends vouch for a publishing partner like that, you trust them.”

“After stalling as long as I could (and knowing I’d want to come back eventually) I met with nearly all of the old guard. Even Zynga. (Mark Pincus came into my meeting 45 minutes late.)

“Knowing developers who’ve worked with the traditional publishers I’d take them out, feed them a beer, and they’d do the ‘look around to see if anyone’s going to hear this’ look and tell me ‘Run away. These guys aren’t the best to work with, and they’ll try to design your game and just get involved where they shouldn’t be.’

“With nearly EVERY one of the established big publishers I heard this from MANY developers. And no, I can’t name names.”

Bleszinski said he laughed when Nexon America showed interest, calling the company “the fucking Maple Story guys”.

“And then I met Min Kim, president of Nexon US. And then Owen Mahoney, who runs all of Nexon. And I saw the direction they were going – Brian Reynold’s new game, Robotaki’s one, Splash Damage etc… and I spoke with all of these western devs who are working with them,” he said.

“They all had glowing things to say about working with Nexon. They said they just let you build the game you want to build and when the time comes to see if you can monetize they’ll help. When your developer friends vouch for a publishing partner like that, you trust them.”

There’s probably loads more worth squirrelling out of the AMA if you want to head over and read it in full. Boss Key released the Bluestreak concept art above following the AMA.

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4 Comments

  1. The_Red

    “I believe there are thousands of developers out there working on established AAA game franchises that would hopefully love to come to a team where they can actually make an impact instead of being crushed under the cycle of…”

    Partially true. While they would want to escape the cycle, I don’t think many of them want their talents to be wasted on a F2P game.

    #1 9 months ago
  2. redwood

    you lost me at ““I now believe there’s a direct correlation between how good your game is and how many unique Youtube Videos it can yield. The YouTubers have taken over, folks!”
    only someone as disillusioned as mr.Cliffy here can say something like this. youtube videos is a celberity culture, PewDiePew can’t review every game outthere, so you just have to pray that he picks up on your game. same goes for all the other youtubers, they only pick games that are already generating buzz, so yeah “a good game” doesn’t always get reviewed by cliffy’s darlings :) it’s all PR talk from mr. PR himself.

    #2 9 months ago
  3. TheWulf

    I don’t understand the hatred for free to play.

    Freemium, yes, but that’s different from free to play. He’s dropped the right names when it comes to F2P — if it goes no further than Warframe or League of Legends, then what’s wrong with that? I’ve also name-dropped Quake Live, myself, as an example of a free to play shooter that isn’t exploitative. Riot themselves have proved beyond the shadow of a doubt that just a title is free to play, that doesn’t automatically make it exploitative.

    Correlation doesn’t imply causation. Or to put it in a simple way: Whilst all love boats are boats, not all boats are love boats. (I never thought I’d use a quote from the ’90s Bill & Ted cartoon to explain the logic of something, but there you go. It happened. That’s a thing.)

    If it is exploitative, then it’s exploitative because he chose to make it that way, and as such he’ll end up as a despised pariah. He has the chance to redeem himself, though, so he may actually choose to handle this intelligently.

    I mean, goodness, even ME3′s multiplayer is fair. Sure, you can use money to gamble for new character unlocks, but you can also just play the game well and get in-game money to do the same. Much like League of Legends. I know of people who’ve never spent a penny on ME3 and have all of the characters and customisations unlocked. Just because they’re damned good at the game, and they play it on Platinum.

    And it’s not like it’s an unfair system for unskilled players, because all you really have to do is ask a nice person to carry you through a bunch of Platinum matches to score a ridiculous amount of money. And people do that. Not all of them, admittedly, but there are those who’ll do that for free, without asking anything in return, just because they’re decent.

    And BioWare never put a stop to that, because it’s intended. I had a friend coast me through Platinum in the early days, and then I threw some money at them because I found I was enjoying ME3′s MP that much that they deserved some kind of recompense. If you’ll note what Cliffy is saying, it’s precisely that, it’s an atmosphere where you create a game that’s so fun and not exploitative that people will want to spend money on it.

    The Secret World was the same way. They have almost exclusively just cosmetic items on the store, but worse, they actually give you store money for completing story arcs in the game. I didn’t know how to feel about that, because I was going to give them money anyway just because I was having a blast and enjoying myself. So I gave them money anyway! :I The thing is is that they’d all ready provided me with enough shop money to get all the items I wanted, so I just have a bunch of virtual monies sitting around in the TSW store, now.

    And those systems, systems so bereft of exploitation? I’m okay with those.

    So here’s the question: Is Cliffy’s new game going to be like Leage, Warframe, ME3 MP, Quake Live, et cetera and not exploit at all, but engender the desire for people to share monies, or is it going to try and be like MMOs and Tribes Ascend where it’s more exploitative and takes advantage of the players?

    If Cliffy can land on the right side of this, he’s got the potential to create something amazing. Like I said, redemption or gaming pariah, only he’s able to choose his future at this point.

    I just want to give him the benefit of the doubt.

    If he does turning out to be ready to exploit people for all they’re worth, I’ll just reclassify him as a pariah and forget all about him. And I’ll know that he’s not capable of actually making something so brilliant as Unreal any more, that he no longer has the capacity to do so.

    Only time will tell.

    But considering the lack of good twitch shooters these days, I’d love for this to turn out to be awesome, without the possible exploitation.

    @2

    Eh. I don’t know about that. There are a lot of them who go out of their way to ensure that the lesser knowns are heard of, good or bad. TotalBiscuit is a fine example of this. It’s funny, TB is terrible at games, but he’s so charismatic and generally likeable that it makes his videos way more watchable for me than the likes of Northernlion or Pewdiepie.

    I could never watch Pewdiepie. I’d rather have all of my teeth extracted without anaesthetic, thanks. I actually have sensory sensitivity due to poor sight and brain wiring, so my hearing is so good that I can hear a piece of cardboard drop across a room. What I don’t want is some guy screaming in my ears.

    No thanks.

    But you’re right if you’re only looking at the dregs of Youtube. But there are some channels out there that are actually worth it. Like Ashens, Vsauce, and so on. So there’s great stuff there.

    Not only that, but I’ve heard rumblings on game journalism sites that the writers are worried about just that happening, too. And what about the recently departed Dave Cook and his Youtube channel (Cookie)? Are we to say that Dave has lost all credibility because he’s now on Youtube versus being on a blog?

    It’s just the way the winds are blowing. It’s more pleasant to listen to someone prattle on and wax philosophical in their own voice than to read it in words that lack their own romantic tones, inflections, and niceness. You can hear the passion someone has for something in their voice, but you can’t always read it, not always. Sometimes, because some people are good at that, you can. But those people are mainly novelists. For obvious reasons.

    I still like sites like VG24/7, I always will, but I equally enjoy my smattering of subscriptions on Youtube as well. Ashens and Vsauce Mike always brighten up my day.

    I just think that we’re being overly harsh on him because he’s turned his back on AAA, and that automatically makes him a pariah. Frankly, my opinion is the opposite of that. For the first time, Cliffy might be talking sense.

    I just want to give him a chance, to see whether he’s trying to con us, or to see whether he’s genuine. Whenever anyone goes back to their roots, to try to be real with their creations, to be passionate, and to be true to themselves, I want to give them that chance.

    I’ve been accused of lauding him, praising him, and worse for that. But that’s not really the case. It’s more that I believe that people are at their best when they aren’t tied down by AAA, massive publishers, and developers which staff tens of people at any given time.

    I still see the early-to-mid ’90s to somewhere around ’03 (even leaking into ’04, and having completely died off by ’05, which coincidentally was the release year of the 360) as being the golden years of gaming. It was a time of so much strangeness and variety, because all the creativity wasn’t locked up into a small number of developers and publishers, it was all over the place. So you’d be as likely to see something like Spyro as you would Tex Murphy, or Outcast, or Day of the Tentacle, or Abe’s Oddyssee, or LittleBigAdventure, or Ecstatica, or Another World (Out of this World), or…

    Games haven’t bettered anything from that time. Almost all of my favourite games are from that period. There have been odd titles released since then that hark back to that period (DX:HR, Portal, NWN2 et al) and I glomp onto them and refuse to let go. This isn’t about Cliffy, which some shallow people fail to realise, this is about how the ’90s were the Renaissance of gaming that all ready happened and we hadn’t noticed.

    And anything that harks back to that halcyon time of unbridled originality, where an idea could become a game of depth and worth. Where everything was like Portal. I miss it.

    And the community involvement and mods, too.

    See, this is why I’m interested, because Cliffy’s been using words that I understand, that key into something that I long for. He’s been talking of things like involving the community in development and such, and having their originality become part of things. And that’s not new. The mod scene back in the ’90s was endemic of this — they could change a game in so many wonderful ways. Or even ways that just appeal to me.

    I remember back in the original UT, customising it to suit my desires. First of all, having the gore replaced by a weird teleportation thing, as though the players were just holograms and it really was just a game. Or replacing the weapons with a mod’s weapons. I actually found the weapons of Apocalypse Weapons and ChaosUT to be better and more fun than those of UT99. HERETIC, I know.

    Heh. Heretic.

    Anyway, the point is is that he’s talking my language. He might be trying to con me, in which case I’ll dismiss him like yesterday’s rubbish readily. But if he actually means what he’s saying… it means I get a ’90s shooter. I kind of really want that. A lot. A lot. Platforming, bouncing around, silliness, fantastic environments, and play that requires genuine skill. And mods, to take it even further than that.

    I loved gaming right up until the end of the PS2, with some of the last good games I recall playing being stuff like Up Your Arsenal, before it all went to shit and gaming became Hollywood. And then I mostly lost interest.

    It became diseased, cancerous with the tumours of big business and AAA. Passion and originality exited stage left, as doing the same thing over and over and over and over and over and over and over and over very safely took centre stage to appeal to the new extroverted customer base.

    So, this isn’t about Cliffy, this is about that. Cliffy just happens to be talking about that right now.

    #3 9 months ago
  4. Wodge

    @TheWulf

    It’s going to be with Nexon, who are notorious for P2W.

    Paying to “rent” an item is ridiculous, if you want it permanently, you will be paying exorbitant amounts. Nexon Customer Service is a joke as well.

    Clifford Blezonko is in it for the cash, and that’s all there is to it, Nexon offered more money than anyone else.

    I think quite a few people will just give this a miss.

    #4 9 months ago

Comments are now closed on this article.

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    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]