Namco Bandai has posted its financial results for the fiscal year ended March 31, 2014, revealing a £145 million profit for the firm, which has shipped some 1.2 million copies of Dark Souls 2 worldwide.
It follows my six-part Dark Souls 2 journal, which charts my playthrough from start to finish, culminating in a final verdict. If you’re like me and you like to geek out over stats and talk tactics, this is the place to be.
For the year, Namco Bandai posted revenue of ¥507 billion / £2.9 billion, securing the firm a £145 profit. While the company was in the black, its profits were down 22.6% on last year, but sales were up 4.2%.
In software for the year ended March 31 2013, PS Vita game God Eater 2 shipped 700,000 units in Japan alone, Dragon Ball Z: Battle of Z shipped 620,000 units, new PS3 fighter Jo Jo’s Bizarre Adventure All Star Battle shipped 550,000 in Japan, while 3DS smash Disney Magic Castle: My Happy Life shipped 500,000 units in Japan alone.
But what about Dark Souls 2? Well, back in April the publisher revealed that all versions of Dark Souls had, combined, shifted some 2.3 million units. By comparison, the PS3 and Xbox 360 editions of Dark Souls 2 have so far shipped 1.2 million units, and that’s not counting the PC build either. It seems the sequel is selling much faster than the original.
The firm’s biggest hitter was the Mobile Gundam franchise, accounting for some ¥80.2 billion / £464 million for the financial year.
That’s a lot of cash.