Sections

WildStar: could it be the next big MMO? – preview

Wednesday, 23 April 2014 08:03 GMT By Dave Cook

WildStar developer Carbine lays out an attractive stall with its sci-fi Wild West mash-up, but can it take on the kings of the MMO genre? Dave Cook gets stuck into the beta to find out.

wildstar_gun

”What I realised early on is that WildStar takes several facets of MMO play and makes them more interesting. While you’re still clicking on enemies and hitting hotbar commands to dish out pain during combat, the move-set is chunky and satisfying.”

I’ve just strolled into a Dominion encampment swarming with robotic footsoldiers and explosive auto-turrets to help liberate the snowy Northern Wilds from the empire’s oppression.

Basic grunts fall screaming one by one as I cut through them with ease using my aqua-tinted blade, while mortar bombardments explode all around my bearded warrior. I fight my way up a hill towards the last of the hostile army, only to be met by a towering Megabot that stomps through the tree line unexpectedly.

We size each other up for a moment. It’s about 30 feet tall with balled up fists the size of Land Rovers, and I’m a rough six-foot something or other. No matter. I ready my blade and charge up the grassy peak before striking the first blow, triggering a preposterous battle of between flesh and steel. My solider is only level five, but I’m already taking on foes multiple times my own size, and it feels good.

Making things bigger, funnier, louder and more kick-ass is what WildStar is all about, and it’s a strategy that sets it apart from the other big MMO players out there today. I used to think long and hard about what it would take for a new online RPG to match or even surpass the success enjoyed by World of Warcraft, but then I realised that it’s probably an anomaly the likes of which we’ll never see again, so what teams like Carbine need to do is offer an alternative that fills gaps left by the competition.

Wildstar_robot

Bring it on tin-grin!

”WildStar is a funny, bright and cheerful game that seems to draw influence from several sources. The ‘Level Up’ sting is pure Far Cry 3: Blood Dragon, along with a booming celebratory line from the announcer who talks utter nonsense.”

I wasn’t kidding either; you really do start fighting colossal enemies within WildStar’s opening two hours, and that sets the tone for the rest of the game. It’s got the same comedic vibe and gut-punching combat you’d expect from the Borderlands series, and I’d be foolish to overlook the similarities between both franchises.

They each take place in a fringe world swarming with prospectors looking to strike it rich, and there’s an unmistakably Wild West veneer coating their colourful sci-fi settings. Even the NPCs talk with over the top southern drawls and whip out snappy lines now and then.

Though similar to Gearbox’s shooter in tone, WildStar has plenty of neat features to call its own, and in something of a Battlestar Galactica twist, it sees several exiled races – Human, Aurin, Granrok and Mordesh – fleeing across the galaxy to escape the villainous Dominion. It’s worth noting that you can also play as a Dominion race – Cassian, Draken, Chua and Mechari – if you want a different perspective. The Exiles eventually arrive at a newly-discovered planet called Nexus, and the opening tutorial takes place on a vast starship as it comes under fire from enemy forces. It’s not long before the vessel crashes, triggering the core quest line. It’s pretty epic.

What I realised early on is that WildStar takes several facets of MMO play and makes them more interesting. While you’re still clicking on enemies and hitting hotbar commands to dish out pain during combat, the move-set is chunky and satisfying. My Soldier class human is capable of sticking his boot in and knocking down whole packs of foes with one kick, before slicing them up with a sword air combo. The inputs are the same as other MMOs, but the result looks and feels more satisfying.

Wildstar_tremor_ridge

Admittedly, it’s a great game to look at.

”The humour and weighty combat drives me on, the world is inviting and there’s never been a mandatory need to squad up, which is something I’m not fond of as a gamer who likes his RPG experiences to be personal and solo.”

Even traversal benefits from the simple inclusion of a double jump, which comes in handy when exploring the colourful Nexus terrain, while an early quest sees your avatar imbued with an anomalous material that enables them to jump about four times higher than normal. There’s some great displays of imagination here that break the monotony of simple tasks, such as fetching an item or killing so many of one enemy type. Those filler missions still exist here, but feel less redundant due to the range of mechanics and XP challenges at play.

One challenge saw me roaming the plains of Tremor Ridge, deactivating a series of landmines in the quickest time possible without taking damage, which was hardly ground-breaking but still a departure from bog-standard quests. There are varied challenges in each zone, which are bolstered further by class-specific ‘Path’ quests. During character creation you can set your avatar’s vocation, and in my case I went for the Solider Path due to its focus on combat. I like hitting things, basically.

So whenever I encountered a Soldier Path quest, I was typically asked to defend an area against multiple waves of increasingly aggressive foes, much like a Horde Mode mission. These gauntlets also feature modifiers, for example, in one instance I had to fight waves while defending friendly NPCs from being killed, and in another I had to outlast the clock, rather than simply defeat all of my attackers. Again, it’s these little differences that keep familiar MMO staples from feeling stale, and they’re worth doing to boost your Path level, which unlocks new rewards and challenges. It’s also separate from your character’s level, which adds another layer of progression into the mix.

Speaking of levels, I found that simply killing enemies didn’t yield that much experience compared to completing quests. I know that is usually the case in MMOs, but here the gap felt wider, and I suspect that’s a conscious decision to remove the boredom of grinding. Also, after hitting a certain level, weaker enemies will start ignoring you unless engaged, and that’s definitely a welcome decision that stops you being attacked by fodder when trying to get from point A to B.

Wildstar_ice_cave

Out the way, ugly.

Walking through Nexus is enjoyable in itself, as it really is a bright and well-realised world. Each of the player-races has flocked there to lay claim to Loftite, but each has its own reasons for doing so. The Mordesh is perhaps the most tragic species as it suffers from a degenerative disease called Contagion, which was brought on by disastrous experiments in alchemy. It is believed that Loftite holds the cure. What’s interesting here is that each of the exiled races have arrived at Nexus to flee the Dominion, but are now essentially fighting each other to claim its spoils. I’m curious to see how this develops as the plot thickens.

I’m perhaps looking at the Mordesh plight too deeply here, as WildStar is a funny, bright and cheerful game that seems to draw influence from several sources. The ‘Level Up’ sting (below) is pure Far Cry 3: Blood Dragon, along with a booming celebratory line from the announcer, who talks utter nonsense about how much more ass you can kick and the likes. There’s also the deadpan rasp of your commander Deadeye Brightland, who has a ridiculously ’80s action flick name, and ludicrously deadpan dialogue that I just can’t take seriously. The tone is spot on, and helps keep things fun.

Wildstar_level_up

Fuck yeah!

There’s also Nexus itself, which began for me as a snowy wasteland kept hostile by storm generators. Once deactivated, the gale gave way to frosty plains and twinkling caves that sat before grasslands. Looking out over a cliff edge deeper into the continent of Alizar reveals grand vistas populated with hovering mountains that pierce the blue skies. It’s a colourful experience that falls in line with World of Warcraft’s palette, and the characters have an accentuated ‘Disney’ design about them, but it all helps WildStar stand out.

Regular readers will know I’m still relatively new to the MMO genre, so it’s possible that a seasoned player might think differently about Carbine’s debut, but right now it has me interested. The humour and weighty combat drives me on, the world is inviting and there’s never been a mandatory need to squad up, which is something I’m not fond of as a gamer who likes his RPG experiences to be personal and solo. Like Guild Wars 2, there are live missions that reward players for their participation should you wish to engage in some light co-op, so rest assured that you’re catered for there.

But can WildStar go on to become one of the big MMO titles of our time? The right ingredients are there certainly, so it’ll be interesting to see how it’s received by the public come June.

Disclosure: To assist in writing this article, NC Soft sent Dave a beta key for WildStar.

Latest

  • Majora’s Mask Special Edition New 3DS XL available once more on UK store

    UK residents who want to get their hands on the shiny Majora’s Mask Special Edition New 3DS XL can once again pre-purchase it through the Nintendo UK Store. If you want one, you better hurry because units will likely go rather fast. Only one per customer is allowed, and once you drop £209.99 on it, […]

  • Nintendo Q3: 1.9M New 3DS models sold, Wii U lifetime sales hit 9.2M

    New 3DS XL has sold 1.3 million units as of December 31, 2014, Nintendo announced in its Q3 financial results today. New 3DS moved 580,000 units by the end of the same period. Lifetime sales of both systems combined total a little under 1.9 million. Combined global sales for current 3DS models available in Europe […]

  • Call of Duty: Advanced Warfare’s exo zombies reanimate a familiar format

    Advanced Warfare’s exo suits manage to bring an undead format back to life. Dave Cook welcomes zombies back to Call of Duty. “The challenges start to spike early so seasoned zombie slayers needn’t worry about being coddled.” Call of Duty: Advanced Warfare’s first DLC went live this week, dropping four very solid maps for multiplayer […]

  • YouTube app and Maps will be removed from PS Vita

    Sony said that it will end support for the YouTube and Maps apps, as well as remove the “near” feature in an upcoming firmware update. Sony has revealed that a system update releasing in March will remove the Maps app and prevent the “near” feature from obtaining location address or display maps, making it redundant. […]

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]

  • Resident Evil: Revelations 2 supports co-op in story mode, but only offline

    You can play the campaign of Resident Evil: Revelations 2 in co-op, but not online. 4gamer spoke to producers of Resident Evil: Revelations 2 and made out with a few details concerning story, setting and more. The site confirmed that while you will be able to switch between characters in the single player, and have […]

  • The Witcher 3 may have a permadeath “Insanity” mode

    Although not yet confirmed, The Witcher 3: Wild Hunt developer CD Projekt RED is working on a difficulty mode dubbed “Insanity” that will delete your save if you die. During Monday’s Twitch stream, the developer took a few questions from the chat and we’ve got a bunch of answers. There are many interesting little bits […]

  • Dragon Age: Inquisition is the most successful launch for BioWare, based on sales

    Dragon Age: Inquisition is responsible for the most successful launch in developer BioWare’s history, according to EA. During last night’s EA Q3 2015 earnings call, the publisher said that Dragon Age: Inquisition was the most successful launch for developer BioWare. Today, we get a bit more detail. “In particular, Dragon Age: Inquisition had by far […]

  • Here’s a walkthrough of one mission from Far Cry 4 Hurk Deluxe DLC

    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]

  • GTA player flies jets backwards in impressive stunts

    Doing stunts with jets in GTA 5 can be impressive, but it’s nothing like flying them backwards. Making videos of your jet stunts has become too mainstream. Which is why the latest video from YouTube channel GTA5Videos is all about defying that. The video below features some insane stunts mostly done by flying jets backwards, […]

  • CoD: Advanced Warfare balance patch out, System Hack nerfed, HBRa3 buffed

    The latest patch to Call of Duty: Advanced Warfare is here with some major changes to game balance. Making good on the promise to nerf System Hack, developer Sledgehammer Games has released the latest patch to Advanced Warfare to do just that, and much more. The patch is out now on Xbox platforms, with PlayStation […]

  • Grinding three purples in Borderlands: The Pre-Sequel may crash your game [UPDATE]

    Update: Gearbox Software has announced there’s currently a hot-fix in place for Borderlands: The Pre-Sequel as a temporary solution to crashes caused with the DLC update. Until a permanent fix can be made, the hotfix should correct crashing issues. All will be fixed in the next major game update. Original Story A bug that snuck […]

  • Havoc maps up the tempo for Call of Duty: Advanced Warfare

    Dave Cook dons his Exo suit to find the new Havok DLC maps a great change of pace for Call of Duty: Advanced Warfare. Given that Call of Duty: Advanced Warfare places great emphasis on verticality, it’s little wonder that Sledgehammer Games has designed the first of its four DLC map packs with elevation and […]

  • G2A responds to deactivated Far Cry 4 keys debacle

    G2A, one of the third-party sellers that were named in the ongoing episode of deactivated Far Cry 4 keys has decided to release a statement. G2A is a well known third-party key sellers online. Most users know it through its sponsorship deals with many YouTube and Twitch channels. The service sells keys both through its […]

  • Petroglyph’s Victory resurfaces with Korean co-developer

    End of Nations, Mytheon and Grey Goo developer Petroglyph Games seems to have salvaged a stalled project. Victory popped up back in early 2013 after Trion Worlds took End of Nations in-house. Petroglyph’s attempt to crowdfund the unusual strategy title ended in iniquity, but it vowed to do whatever it could to bring the game […]

  • Far Cry 4 Hurk Deluxe DLC now available

    Far Cry 4′s latest DLC pack adds new story missions and a pile of new weapons. Far Cry 4: Hurk Deluxe is now available on PC and Xbox platforms, and is rolling out to the PSN in line with local network updates. The pack bundles five story missions, including Yak Farm, Blood Ruby and Hurk’s […]

  • Yes, Resident Evil: Revelations 2 has microtransactions

    Resident Evil: Revelations 2 has microtransactions, but thankfully they’re not as outrageous as initial reports suggested. The subject of Resident Evil: Revelations 2′s microtransactions arose earlier today with reports filtering out of a European press event that you’ll be able to pay to keep playing after your character dies. The ramifications of this are pretty […]

  • Play mini-games to unlock Magicka 2 content

    Magicka 2 publisher Paradox Interactive has invited fans to earn in-game rewards by playing other games. The Magicka website will host various mini-games in the build up to Magicka 2′s launch later this year on PC and PS4. Playing these games controbutes to a community score total which will eventually unlock in-game content as well […]

  • Deactivated Far Cry 4 keys were purchased through Origin

    Far Cry 4 owners who found their games deactivated without warning may be surprised to learn where they came from. Many copies of Far Cry 4 purchased through third-party re-sellers have been deactivated without notice. Although resellers affected by the deactivations argued that they had made authorised purchases, Ubisoft has denied this. The publisher told […]

  • Will Assassin’s Creed visit Japan in 2016?

    The next Assassin’s Creed game after Victory may finally bring ninja and assassins together. An Assassin’s Creed fan has spotted what certainly looks like a heavy hint that the next game after Victory will be set in Japan. Ubisoft forums member Cornik22 was looking through the Assassin’s Creed 4: Black Flag official art book when […]

  • Resident Evil HD modder aims to restore original, terrible voice acting

    Resident Evil and its early sequels are justifiably famous for their simply dire voice acting. Some Resident Evil fans feel they just can’t enjoy the experience of exploring Umbrella facilities if someone isn’t talking at them with absolutely no regard for pacing, content or tone. As a result, modder Bunny has stepped up to the […]

  • Record iPhone sales drive Apple to revenue spike

    The iPhone is still going strong – in fact, it’s selling better than ever. Apple has announced its financial results for the quarter ending December 27 2014, exceeding expectations with a 29.5% increase in revenues to $74.6 billion. This was a new record for the company. One of the key factors in this spike is […]

  • HoloLens has “mind-blowing” potential for games, says Microsoft CEO

    Microsoft’s VR wearable HoloLens is going to be great for games, according to CEO Satya Nadella. Speaking to investors, Nadella made Microsoft’s entertainment plans for the device explicit. “It’s also getting clearer how the games people love today will evolve to mind-blowing experiences in the future when designed for the mixed reality that Windows 10 […]

  • EA Q3: Battlefield 5 still on for holiday 2016, PGA Tour 15 spring release confirmed

    EA announced its financial results for its Q3 fiscal year 2015 quarter, ended December 31, 2014, noting total net revenue $1.13 billion in total net revenue compared to $808 million year-over-year. For the nine months ending December 31, total net revenue came in at $3.3 billion. Net revenues were up 39% and net income came […]

  • Players logged 113M single-player hours in Dragon Age: Inquisition, other EA games stats

    Ahead of its Q3 2015 earnings release, Electronic Arts has released a game infographic showing some interesting stats compiled through gameplay from October – December 2014. For FIFA 15, over 3.3 billion goals were made; 73 million knockouts occurred in EA SPORTS UFC; over 10 million families were created in The Sims 4; 113 million […]

  • Hyrule Warriors has shipped 1 million units worldwide

    Koei Tecmo has announced shipments of its Wii U hack and slash action title, Hyrule Warriors, has shipped one million units worldwide. The Omega Force-developed title was released in Japan on August 14 and in the west on September 26. Two packs of DLC for the game are slated for February alongside the version 1.5.0 […]

  • Xbox Games Store discounts Never Alone, Dragon Age: Inquisition, more

    This week’s deals available through the Xbox Games Store will be valid until February 2 with titles such as Battlefield 4, Dragon Age Inquisition, Never Alone, and Titanfall discounted. Discounted titles with an asterisk are for Xbox Live Gold members only. Xbox One Just Dance 2015* – 40% Another World* – 50% Never Alone* – […]

  • Say hello to Mortal Kombat X’s latest character: Reptile

    As promised, one of two character reveals this week for Mortal Kombat X has occurred: it’s the acid-spitting Reptile. Nice! Watch the video above. Mortal Kombat X is slated for release on April 14 and will be available on PC, PS3, PS4,Bxo 360 and Xbox One. Thanks, MrTGJelly (Trent).

  • Twisted fairy tale Woolfe: The Red Hood Diaries hits Steam Early Access

    Woolfe: The Red Hood Diaries, the successful Kickstarter from GRIN Studios, has launched on Steam Early Access. The PC title is described as a “cinematic fable featuring a vengeful Red Riding Hood,” who armed with an axe sets out on a quest to avenge the murder of her parents. Gameplay features action-platforming, combo-based hack ‘n […]

  • Dead or Alive 5: Last Round delayed to late March on Steam

    Koei Tecmo has announced it is delaying the PC release of Dead or Alive 5: Last Round to March. According to an updated listing on Steam (thanks, AGB), the fighter was delayed “in order to provide you with the best experience possible.” To apologize for the delay, Team Ninja will offer the Halloween 2013 Set, […]

  • Dragon’s Dogma Online will be F2P “no plans” for western release

    Dragon’s Dogma Online will be a free-to-play title for PC, PlayStation 4 and PlayStation 3. Set for release this year, Dragon’s Dogma Online has a lobby which will support up to 100 players, is open-world, and the executive producer is Hiroyuki Kobayashi. Players can form groups with up to four players or pawns while raids […]

  • Watch this release video for Borderlands: The Pre-Sequel DLC Lady Hammerlock

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel releases today on PC, PlayStation 3 and Xbox 360, and coinciding with the release is the launch trailer. In the Lady Hammerlock DLC, players are introduced and will be able to step into the shoes of Sir Hammerlock’s sister, Lady Aurelia the Baroness. The DLC will run […]

  • Free DLC for Tales of Zestiria takes place after main storyline

    Free DLC will be released in Japan for Tales of Zestiria, and while Bandai Namco has yet to state whether it will be released westward with the core game this summer, it’s an interesting slice of content. According to information from Jump posted by Siliconera, the DLC Alisha After Episode: What Is Reflected In The […]

  • This video of a Paris flat looks the real deal, but it’s all Unreal Engine 4

    I’m not entirely sure when, or how, this fella managed to sneak into my secret flat in Paris and film it, but since it’s out there I may as well share it with you. All joking aside, this video is rather amazing. It provides a virtual tour of a flat located in Paris; however, it’s […]

18 Comments

  1. GrimRita

    I think Dave, to be brutally honest – if you are still new to MMOs, then a player may well be easily drawn in to Wildstar. I found the questing woeful – just way too many pointless fetch quests, a thrown together story and a place where nothing really stands out. I simply can’t bring myself to grind like this any more.

    Wildstar is more proof that the genre is stuck in a ‘Lets copy WoW’ rut and developers and publishers are all making the same mistake. ESO, SWTOR even a hint of Guild Wars 2 – they just don’t offer enough to drag people away from a game like WoW.

    Other annoying things stand out like the inability to sell all your gray items in one click, mob drops that have no relevance to your class and a sense that you aren’t contributing to the cause of your faction.

    10 years after WoW, MMOs are still being churned out like this and it is shameful. the game had so much potential and the humour is great but as a long term subscription base MMO? Not a chance. F2P by December.

    #1 9 months ago
  2. larasactua

    Hmm I dont read anything about what interests me in an MMO. What about crafting, housing, mounts, trading? What can you craft and how is the Auction House or Ingame Shops.

    #2 9 months ago
  3. Dave Cook

    @larasactua I haven’t got that far yet, but I’ll be revisiting the game closer to launch. I’m still new to the MMO circuit so I’m approaching it now from a newcomer’s stance. I’ll get into things like crafting, housing in due time.

    #3 9 months ago
  4. Neq

    Hey Dave,

    I just have two questions.

    1. How is game running on your PC? I consider it as one of the worst optimised MMO games that I have played in the recent years.
    2. Are you sure you can judge “the next big MMORPG” if you are new to the genre?

    #4 9 months ago
  5. Dave Cook

    @Neq I’m not saying I can judge if it’s going to be the next big MMO. I know I can’t. It just an open-ended question :)

    It runs fine on my laptop to be honest, but again I’m no expert. I’m not claiming to be one either.

    Any other questions, just ask :)

    #5 9 months ago
  6. Meatball

    @larasactua I’m slightly further in than Dave, so I can (at least partially) answer some of your questions.

    I like the crafting from what I have seen from it so far. You can make basic items by simply having the right materials and clicking a button, but many items have variants that you can make (think of a health potion that does instant healing and then its variant being a heal over time healing potion) that requires you to do a sort of minigame where you have to mix the right set of ingredients to figure out how to make it.
    Almost everything you make goes in a tech tree and making all the items in a certain part of the tech tree, unlocks further sections and expands the amount of things you can make. Only downside so far is that, like WoW, you can only have two professions (not counting “hobbies” like cooking) and I find this a bit limiting.

    I’ve only briefly looked at housing, but I know it’s not for me, because it seems ridiculously in-depth and I’d rather spend my time playing rathert han building an intricate house. You have a large plot of land divided into sections and you can build (mostly) helpful stuff depending on what section it is. There is a large range of options to tweak everything from colours to materials and looks and you can find decor and furniture all over the place for further customisation.

    I’ve only just hit the level where I can get my first mount, so I can’t comment on that yet.

    And what I’ve seen of trading, it’s basically the same as in WoW. I think there’s an auction house too, but I haven’t needed it yet, so I haven’t looked for it.

    Hope that helps :)

    #6 9 months ago
  7. GrimRita

    @Neq You can’t really say that considering its beta. I was connecting from the UK to a US server and suffered hardly any lag – a huge plus imo. Performance was great but of course it all depends if you are the type of player who has a crap PC, cranks everything up to max and then wonders why it doesnt perform well.

    #7 9 months ago
  8. BBaZ00k

    Great read, now you’ve tickled my curiosity. Wish I wasn’t late for the Beta Key giveaway..

    #8 9 months ago
  9. TheWulf

    Personally speaking, I didn’t like the grind. It was the sort of behavioural habit forming thing that immediately sets off alarm bells in my mind, telling me to stop playing. So I do. I tend to listen to my instincts, they’ve served me well. And thanks to those instincts, this has never happened to me.

    Not to mention that I don’t like how habit forming games can ruin lives, I’ve gone over this in the past so I won’t beat that drum. And really, I feel that speaking in defence of it is like supporting cigarettes as a healthy, nutritious treat. Which was something that happened, until the herd collectively became more intelligent about it. (And yet people still smoke, today. Unfortunate.)

    I’ve shown people how it’s ruined lives, killed people, and so on. I’ve even mentioned that it wrecked the life of a really good friend of mine who’s still incapable of pulling himself away from it, even though he knows with every fibre of his being that he really should. That also tells me that I’m right.

    So, yes.

    I don’t like the grind.

    I may give Everquest Next a go, but I honestly think that at this point I’m just completely done with MMOs. I prefer co-op games, these days, which is the sane way to play with other people without selling your soul. I quite fancy keeping mine, and not becoming an autonomous husk. So I’ve been sticking with those. Most recently, I’ve gone back to playing the Ratchet & Clank co-op games (Free for All/All-4-One, and Q-Force/Full Frontal Assault), which I’ve been having a blast with. LittleBigPlanet was nice, too.

    Dusting off the PS3 to revisit them was quite nice. The PS3 doesn’t have a lot of games I like, in fact, they number very few. And most of those I could get on the PC, anyway, which I prefer. As an open platform, of course, not because of any of those Master Race straw men, which, honestly have gotten a little long in the tooth and continue to be as utterly stupid as your average fundamentalist pundit talking about racism or sexual rights.

    I continue to begrudge holding software hostage to a platform and I miss the days when everything was multi-platform, but since I already had a PS3 and I’ve missed the PS2 Ratchet & Clank games so damned much, I figured it was worth a dust off. These days, I’m almost ashamed to say I own a console because of those silly ‘console wars’ that people fight. Herd thinkers tend to form tribes around brands, so unless I have a very good reason, I’m likely going to just avoid the next generation. Neither has made a particularly compelling argument for me hopping on board, anyway.

    Six-Axis was perhaps the most compelling argument the PS3 made, but it made it with Lair and Flower, both of which I enjoyed immensely. The Kinect never really did anything quite so clever with its hardware, so I was never tempted to go in that direction. And I’d longed to play Lair again because that was a game where you really could show off if you were good at it. You could just hand the controller over to someone else and watch their confusion. And then you could be nice and help them to understand the systems behind it!

    Dragons are horrible show offs, though, so it fits.

    But yes, I’ve dusted off the PS3 to add a little variety to my co-op library. A friend and I have been having fun slowly (at an hour or two a day) poking through co-op games, and there’s no pressures placed upon us to play more. No peer pressure through guilds or raids, no habits compelling us to play. We just pick it up and enjoy it because it’s fun.

    Honestly, with Wildstar’s aesthetics, if it had been a co-op game I would have bought it in a heartbeat. I love this game, visually, because it’s everything that WoW tried to be but failed at. It has cohesion, but more, it has a sense of artistic professionalism which WoW lacked. It’s a Dreamworks film compared to a low-budget, direct-to-VHS animation that no one knows about. It’s like comparing Nickelodeon’s worst to Disney’s best. Or perhaps comparing Cow & Chicken to Avatar: The Last Airbender.

    So the visuals of Wildstar are splendid, I won’t begrudge them that.

    And that’s it.

    Beyond that, it’s grind, and things which are completely inconsistent with the lore. And that irritates me. We have light sabers! Go out there and hit things with a hunk of metal. We have long-range teleporters! Now hop on this creature and take an incredibly slow and expensive taxi ride. We have automated defence systems that we can air drop in! But go it alone out there and die for the cause. We have endless mining operations and nano-replication! But our overwhelmingly expensive prices dictate that scarcity is still ever present. We have power armour! But you only get to use it for a few seconds.

    And so on. And so on. And so on. If you compare it with, say, Ratchet & Clank you can really see how much this stands out. R&C didn’t have MMO restrictions, so if they gave you power armour it was really power armour! And how! I still remember Mega-Clank and how groovy that was, every time it happened. So this is more just an MMO thing than anything, and I can’t suspend disbelief.

    It’s like having quilted toilet paper, then choosing to scrub your rear with a tree branch.

    #9 9 months ago
  10. TheWulf

    @1

    Heh. Nice to see people catching up with where I am. I’ve been saying that for years, that it’s more of an endless pyramid scheme to get people into situations where habits are formed and peer pressure is involved than being about actually making games. It has more in common with the gambling and cigarette industry than the games industry as a whole.

    And I have tried, oh I have tried, to understand what people see in it. All I see is cheap addictions. But I suppose that some people sit in front of one-armed bandits, some people go to the races, some people play the stock market, some people get involved in ill-conceived money schemes, and then some people play MMOs. I’m quite proud to say that I apply to none of the above!

    Though I did try. I tried for my friends. I tried playing WoW for a good friend of mine who I missed. What’d I end up doing? Playing the game? HA! Hahaha. No. I got sick of it quickly and its trickery just didn’t work on me. Instead, I just ended up making addons and things for people, because I’m an overly generous buttface who likes to help out with coding things. I realised though that that was no reason to be paying a subscription for. So I stopped. And I lost contact with… a very, very good friend.

    I miss him.

    To me, it’s like as if a chain-smoking friend had died from cancer. He’s completely lost to me, now, and might as well be as good as dead. He’s just disappeared into the ether and thrown his life away. But damn it, I miss him. I really, really miss him. And I’ll always have that seething hatred for WoW for taking him away from me.

    Because, sadly, only under 1 per cent of the human race has my self control when it comes to addictions. The rest all have their vices. And it always, always turns out bad for them.

    Always.

    Usually people die.

    And you know what? That stinks. So I can’t ever see it as being anything other than predatory and exploitative. And people are so brainwashed by it that they’ll defend that, just as a chain-smoker would defend their favourite cigarette company even when lying on their deathbed with cancer.

    And I will never understand why.

    Loyal to a friend? Yeah.

    Loyal to an ideal, a belief, or a cause? Yeah.

    Loyal to a family member? Yeah.

    Loyal to your partner? Yeah.

    Loyal to your work, even? I guess.

    Loyal to a brand, or a business? Fuck no.

    I guess at the end of the day it really is just brainwashing, and some of us are more easily brainwashed than others.

    I still miss him, though.

    #10 9 months ago
  11. Hcw87

    @9

    Every single game can be considered a grind. After all, you don’t get anything other than fun out of a game, do you? Which is kinda the point. If you play a ”grindy” MMO for 50 hours while having fun, it’s no different than playing a co-op game for 50 hours while having fun.

    We’ll all forget these experiences when we die anyway, so it’s ALL a huge waste of time. It’s what you choose to spend your time with that matters, not focusing so much unnecessary energy on what other people choose to do with their time.

    #11 9 months ago
  12. Hcw87

    ”Not to mention that I don’t like how habit forming games can ruin lives, I’ve gone over this in the past so I won’t beat that drum. ”

    - http://www.vg247.com/2014/04/23/wildstar-could-it-be-the-next-big-mmo/comment-page-1/#comment-596940

    ”Because, sadly, only under 1 per cent of the human race has my self control when it comes to addictions.”

    You preach self-control, but you seem to lack some yourself.

    #12 9 months ago
  13. silkvg247

    If I do play, it’ll be as a male avatar. The female models are frankly disturbing.

    #13 9 months ago
  14. Michael Ireland

    @TheWulf Cigarettes have actual physical substances in them causing your body to LITERALLY react negatively to their absence.

    Psychological addictions are a symptom, not the cause.

    Stop talking about addiction like you actually know what you’re talking about.

    #14 9 months ago
  15. memlanhik

    @larasactua, I’ve been in the wildstar beta for a while now (got a max lev cha :D) and ill do what i can to answer your questions. i see you’ve received a response already but some of the information is a little in accurate.

    firstly with regard to trade skills. there are 3 types of trade skills. gathering, hobbies and crafting skills

    gather speaks for its self, hobbies are trade skills that don’t take up one of your trade skill slots. they currently include farming(ill explain below) and cooking

    crafting is split into 2 types of experience. gear crafting is relatively simple. to craft a piece go heat you take the components and you just craft it. You are able to specify what stats you want on the gear and if you use higher quality materials you can increase the maximum stat capacity on gear. you can also attempt to overcharge gear to put even more stats on a gear piece but this has a chance to fail causing you to loose some of the materials

    the second type of crafting is the one mentioned in the other post. this is for lack of a better term a sort of end game for crafters. when crafting an item you can use additives to try and craft variants through a mini game. this mini game is also used to discover new recipes as well. every crafting profession also comes with an achievement tree. each achievement gives you new recipes and if you complete an entire their you get a crafting talent point. these talent points can be invested in a crafting specific talent tree that means you can specialise you character. the TL;DR version of this is if you invest the time into your crafting you can literally make better versions of items than crafter with the same profession and recipes

    what can you craft. well depends not eh profession. architects make house items and plugs as well as warplot items and plugs. and the upgrades for all those items.

    technologists make potions, flasks upgrades (haven’t actually played one so i don’t have first hand knowlage)

    theres a crafting profession for each armour type and a weapon crafting profession. don’t really know what to say here except take a look at http://wildstaronline.wikia.com/wiki/Tradeskills

    The auction house is split into 2 different vendors. the first is the commodities exchange where you buy consumables, crafting materials ext ect. the second is the action house where you trade gear. you can put out buy orders similar to rune scape if the item your after isn’t on the auction house. both auction houses have a tab system that lets you navigate you a certain class of items and they have search bars.

    housing is insane. i wrote the housing articles on http://wildstaronline.wikia.com/wiki/Housing but heres a summery of the sorts of things you can do. personal resource gathering nodes that respawn over time (including a guar den where you can grow crops through the farming hobby), personal housing challenges that reward housing items, renown currency and dyes. special dungeons called expeditions which are dungeons intended for 1-5 players of any level. they tend to focus more on puzzles than combat and have the same sort of short story as ship hand missions. personal raid portals that give special buffs. personal crafting stations/ bank/ AH. and you get a crap tonne of bonus exp. some of that exp comes from a 24h housing buff you can pick up from your home that gives bonus exp question, dungeon or pvp content. you pick. and the rest comes from outfitting your home. when you place items in the home some of them have an affix that might red something like. pride- small which means its a pride item and its giving you a small exp bonus. there are 5 buff types and they can all give small to large bonuses and stack with each other. this bonus exp is given to anyone who logs off in your house. you can also port to your house from anywhere in the game which is handy

    by in game shops i am assuming you don’t mean vendors but real money shops? wildstar docent have real money shops. but they do something similar to eve that vaguely related. and that is that you can buy game time as a consumable resource and sell it to other players

    oh and mounts. mounts are currently fully customisable. you can attach up to 4 add ons to each mount. there are a couple of different mount types, no flying mounts you will be pleased to hear. as for mount speed. each mount starts with base speed and as you upgrade your ridding skill all your mounts go up in speed. you can sprint on a mount like you can in game and if you use one on a road you get an added speed buff. i think my favourite mounts are the hover mounts because you can ride them over water and not get dismounted. there also really fun in 0 gravity

    theres one other system i want to mention because it sounds like something that you might be interested in. i have to put a warning here that this system isn’t finished and only part of it in the game at the moment. but basically theres an end game currency called elder gems which can be used to purchase certain consumables that can be sold on the ah. each player can only get a limited amount of these each week. some of the consumables include things like extra amp or skill points, note you can only use so many of these on 1 character. so if your someone who’s interested in crafting or making money, its worth noting these things exsist. if you need any more information just message me. i don’t normally log onto this site so i might be a bit slow in responding

    #15 9 months ago
  16. memlanhik

    @silkvg247 they have added in a bunch of new models, so it might be worth giving them another go. but i agree the male ones look a lot better

    #16 9 months ago
  17. NocturnalB

    One thing I’ve been really enjoying in terms of WildStar’s theme, is how much it reminds me of Bravestarr. Anyone remember that old cartoon?

    #17 9 months ago
  18. Warlord.greebo

    Dave,

    You comin off far too humble for this. Go roll out about 1000 hours of pvp, in any major title. Then come back.

    Dont take any lip off these amateur punks – and dont be an amateur punk yourself!:)

    All I want to know is whether the game is worth the time I put into it.

    Thats all we really want to know. So flush all those ideas of “wowkilling” etc down the toilet – they never get anyone anywhere.

    In the end it really is just games, till they make a ‘who has the biggest ass?’ an official sport in the olympics… we will have to remain satisfied that it is “just a game.”

    #18 8 months ago

Comments are now closed on this article.

  • The Witness passes key development milestone, still no release date

    The Witness has seemingly come back from the dead. Creator Jonathan Blow has posted an update on the game’s development. Surely you still remember The Witness? Jonathan Blow’s follow-up to Braid, which was shown during the PlayStation 4 reveal event all the way back in February 2013? Well, today we got our first development update […]

  • You can now take selfies in World of Warcraft

    The latest patch to World of Warcraft has added a S.E.L.F.I.E. Camera to the game. And it does exactly what it sounds like it does. Patch 6.1 is currently being deployed to World of Warcraft’s Public Test Realms (PTR). There’s a massive list of patch notes, but the most pressing one, other than Twitter integration, […]

  • Hellblade: early gameplay and prototype footage revealed

    The latest developer diary for Hellblade is here with a look at some early gameplay prototypes and a peek at some polished areas. Hellblade developer Ninja Theory has revealed even more details of how game development works behind the scenes. The eighth part of this ongoing diary shows early gameplay footage along with some intriguing […]

  • Resident Evil Revelations 2: Raid mode offline-only on launch, more details

    Capcom has revealed a tonne of new details about Raid mode in Resident Evil: Revelations 2. Capcom has confirmed that Raid mode will launch with the first episode of Revelations 2 in February. You will be playing it offline only though, either solo or in split-screen co-op. As for the online portion, Capcom promised it […]

  • Watch the first 20 minutes of Life is Strange

    The first 20 minutes of Life is Strange have been posted online for anyone to watch. The opening 20 minutes of Life is Strange set the stage for what kind of game it is. The kind that you’ll probably like if you’re a fan of Telltale games. The video is courtesy of consolewarsofficial and you […]

  • Don’t blame Ubisoft for cancelling keys – blame the culture of overpriced games

    Publishers need to drop PC games prices in order to stem the flourishing grey market, says Matt Martin. “How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30?” Some players […]

  • Dragon’s Dogma Online is real, full reveal in this week’s Famitsu

    What’s been heavily-rumoured to be the next instalment in the Dragon’s Dogma franchise, Dragon’s Dogma Online, will be fully revealed this week. According to a recent post by Famitsu, the magazine’s upcoming weekly issue, which releases January 29, will contain a massive feature on Dragon’s Dogma Online. The magazine will dedicate 18 pages to all […]

  • Valve responds to recent Counter-Strike match-fixing scandal, bans offenders

    Valve has investigated the recent case of match-fixing involving two teams in the Counter-Strike: Global Offensive professional scene and decided to ban those involved from future tournaments. Recent allegations involving match-fixing between iBUYPOWER and NetcodeGuides.com – two of the professional teams that played in Cevo Season 5 – came to light. Valve has took notice […]

  • Having issues playing Grim Fandango Remastered on PS4? Sony is offering help

    Sony has offered a few steps to help those who are having issues with their pre-loaded PS4 installs of Grim Fandango Remastered. A few reports have started to appear online from users who’ve pre-ordered and pre-loaded Grim Fandango Remastered on their PS4 consoles. Sony has since posted a support thread on the official forums, to […]

  • Get Dragon Age: Inquisition for $36 and more in EA’s Xbox One sale

    Many EA digital games are being offered at considerable discounts on Xbox One right now. The latest EA sale is pretty good, offering sales on many AAA titles. It’s only available on Xbox One, with extra savings for Xbox Live Gold subscribers. The list below covers prices for Gold Subscribers. Plants vs. Zombies: Garden Warfare […]

  • Grim Fandango Remastered reviews round-up, all the scores

    Grim Fandango Remastered is a classic game brought into the new generation, so it’s time for everyone to know how great it is. The reviews for Grim Fandango Remastered have started popping up and as per usual, we’ve collected a few of them below. Grim Fandango Remastered is, as the name suggests, a remastered version […]

  • The Witcher 3: latest build is 1080p on PS4, 900p on Xbox One

    The recent preview build of The Witcher 3: Wild Hunt was running at full-HD resolution on PlayStation 4 and 900p on Xbox One. German website Gamestar attended the recent preview event for The Witcher 3 and examined the three versions that were on offer, PC, PS4 and Xbox One. Here’s the quote, courtesy of Google […]

  • Joystiq is likely to close – rumour

    AOL is rumoured to be closing its video game site, Joystiq. Re/code is reporting that AOL is likely to close its video game site Joystiq soon, according to “various sources.” The move is part of a company-wide restructuring that will affect Joystiq and other “under-performing content properties.” Joystiq is one of the most renowned sites […]

  • The Last of Us movie will be “pretty faithful” to the game

    The Last of Us will bring many of the same elements to the big screen as the small one, according to writer Neil Druckmann. Although The Last of Us will have to be adapted in various ways to make the transition from lengthy interactive adventure to cinema-friendly story arc, Druckmann is hoping to keep the […]

  • Microsoft is fixing Xbox One’s slow controllers

    Xbox One control pads have many charms, but quick start up is not one of them. The Xbox One controller currently takes up to five seconds to connect to your console after switching on, which is an eternity for someone with an attention span as short as mine. Luckily, Microsoft is working to fix this […]

  • Lucius 2 releases on Friday the 13th (of course)

    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]