The Last of Us PS4 development began as soon as original game wrapped, says Wells

Thursday, 10th April 2014 08:34 GMT By Dave Cook

The Last of Us: Remastered is now official, following Sony’s confirmation and new details last night. Now, Naughty Dog has given an interview on the updated version, and revealed that work began straight after the original game wrapped.

The game’s out in Summer, and will see a simultaneous physical and digital launch, as well as all DLC bundled in the pack.

During Sony’s interview above, Naughty Dog co-president Evan Wells said of the decision to bring The Last of Us to PS4, “We had a lot of people on the forums saying ‘can I play this on PlayStation 4?’ We had actually been anticipating that, and started working on it pretty much as soon as we finished the PlayStation 3 [version]. We weren’t sure if it was going to go anywhere, but when we saw the fans clamouring for it we doubled-down, and put more effort behind it.”

“The graphic fidelity has been turned up to eleven,” Wells continued when asked what would be new in the remastered edition, “we’ve got 1080p, we’re pushing the draw distances further, we’re creating higher resolution character models, better lighting, better shadows.”

We’ll have more on The Last of Us: Remastered as it comes.



  1. pwndius_pilatus

    fucking liar:

    #1 9 months ago
  2. Erthazus

    TLOU PS4 development is exaggeration at best. In other words – Port with high and textures. Lawl.

    #2 9 months ago
  3. Eregol

    @pwndius_pilatus Not really a lie is it? Was something they wanted covered up until they wanted to announce it. And then some idiot in Turkey went and spoiled it all.

    #3 9 months ago
  4. tezzer1985

    Can’t wait to get this on my PS4, currently finishing my 2 play through on the PS3

    #4 9 months ago
  5. Xbone

    @pwndius_pilatus They said it so suckers dont wait for the next-gen version and buy the shitty one. BTW… 60fps on PS4? What a fail if not.

    #5 9 months ago
  6. dazedonthemoon

    So you have an insider scoop? Do tell.

    #6 9 months ago
  7. dazedonthemoon

    That sounds like the opposite Microsoft did with titanfall. Tee hee!

    #7 9 months ago
  8. KAP

    This is purely for those who missed out on TLOU like 360 gamers who bought a PS4 etc

    #8 9 months ago
  9. Fin


    Honestly, there’s a reasonable chance the community manager wasn’t aware of its development (especially if he isn’t physically in the Naughty Dog studio).

    #9 9 months ago
  10. KineticCalvaria

    If they made the game less repetitive and improved the stealth mechanics I might actually consider buying it again, but honestly this game is no masterpiece, I don’t understand how people can overlook it’s flaws so much.

    It’s good but not worthy of being called a ‘masterpiece’ as most people call it.

    #10 9 months ago
  11. Erthazus

    @dazedonthemoon Yeah. I have. It’s called common sense.
    No one will develop the game from scratch.

    they are porting the game to the PS4. Making for it emulator and adding additional effects like better shadows/resolution/textures/filters/superior V-sync and stuff.

    #11 9 months ago
  12. pwndius_pilatus

    Then you say:” i dont know” or you don’t even give a comment at all.

    ofc it was a commercial decision, seriously.

    Its like EA: “Mass Effect 1 will be X360 exclusive….”

    #12 9 months ago
  13. dazedonthemoon

    I fully agree they won’t make it from scratch that’s absurd. But I do know how much you constantly belittle non-PC stuff on here. Yes it’s a port. Yes it’ll only be a little more shiny and better textures. But it’s in demand. So they are supplying it.

    #13 9 months ago
  14. Panthro

    Funny how you guys have to pay per title for better graphics, I just pop into the settings menu and… oh wait, everything is already maxed out :/

    #14 9 months ago
  15. Legendaryboss

    @Panthro Show off!

    #15 9 months ago
  16. KineticCalvaria

    Panthro… the new and improved Erthazus, bigger, badder and more elitist than ever before!


    #16 9 months ago
  17. Dragon

    I feel what is really happening here is what is common in most games now. The original assets and textures were already made in 1080p and above (like in many multiplats), hence the PS4 version will use them fully without much effort from devs.

    #17 9 months ago
  18. stretch215

    @16+1. He is erth-anus with better English.

    #18 9 months ago

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