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Titanfall Xbox 360: Bluepoint delivers a solid port

Wednesday, 9 April 2014 11:41 GMT By Dave Cook

Titanfall Xbox 360 is out now, and Dave Cook’s been getting stuck right in. Has Bluepoint Games delivered a worthy port of the Xbox One original, or is the last-gen edition a fool’s errand?

titanfall

“This week’s North American launch came with little in the way of fanfare, and the fact that the press had no prior access to the last-gen build sent alarms bells ringing.”

This isn’t a total re-appraisal of Titanfall. For my full, final gameplay impressions of the Xbox One build, go here. We have included a screen comparison between both builds below.

It was rather worrying to see EA holding Titanfall Xbox 360 close to its chest. This week’s North American launch came with little in the way of fanfare, and the fact that the press had no prior access to the last-gen build sent alarms bells ringing. With all that secrecy you’d think the publisher was trying to hide something dire; a grievous error even. Had Bluepoint Games dropped the ball hard? You’d be forgiven for thinking so.

In actual fact the game is surprisingly good. The graphical drop is notable in places and it’s prone to glitches that I’ll cover in some detail further on, but first let’s actually address the long period of radio silence. This really confused me for several reasons, and I think chiefly, I suspected what most of you did; that EA had a weak build on its hands and it was trying to keep anyone from seeing it prior to release.

That’s wrong, and I get that if you take a staunch business approach to this then yeah, fair enough, it makes sense to divert attention when you have a weak product on your hand. But you’re not stupid. You all sensed something was up, and I feel that had EA just shown the game via the usual preview channels and trailers then that sense of distrust and trepidation around the Xbox 360 version wouldn’t have emerged.

We’re now living in a time where – despite all of the NSAs, GCHQs and Facebooks in the world – transparency is actually becoming an acceptable value in the video game market. Look at Kickstarter, with its clear-glass view on the development process, where prototypes and early builds are routinely shown to let backers see where their money is going. Steam Early Access is doing this as well, although with some questionable price tags attached.

I’d never advise anyone to buy a game without first consulting either a review – if they trust reviews at all of course – trying a demo or asking people they believe for an opinion first. But it’s clear that many people buy games without that prior knowledge because they do get sucked into the hype machine that we in the press admittedly help to perpetuate to varying degrees, and they buy a game on day-one off the back of the industry’s message. You’re not made of stone, after all.

So imagine if you bought Titanfall Xbox 360 after all of the silence and the no-shows, only to find you’d just dropped £45 on a terrible game. You’d have every right to be livid. I’ll repeat again – the build is fine, so that leaves me to believe one thing; that EA and Microsoft wanted to squeeze as many Xbox One sales as possible before unleashing the last-gen edition on the world. That, and we’re now in a new financial year, and it’s clear that both companies will get off to a flying start thanks to the game’s last-minute delay.

Dwelling on it for too long would be to detract from the solid porting job Bluepoint Games has delivered in Titanfall. It’s the same team that created Metal Gear Solid HD Collection a few years back, and it did a fine job there too, so I was never worried about the team’s ability as such.

Titinfall_360_training_room_6

“I can do all of the same things I could in the Xbox One version without the game failing, or having it slow to an unplayable crawl.”

The first thing I noticed when jumping into the game was the 1GB optimisation install, which was quickly finished and before I knew it I was in multiplayer, doing all the things I’ve been doing in the Xbox One build for a few weeks now. There are no content sacrifices here, and when you consider that the player caps are the same – and from what I can tell this also applies to the AI grunts – then the amount of polygons and models on display at any one time is actually quite remarkable.

I’ve seen a pack of four Titans in a brawl on the Lagoon map, with its lapping waters and swaying foliage without any slow-down whatsoever. That’s impressive, even if the frame-rate did stutter at several points, along with a degree of lag. I’ll chalk the latter up to day-one server load for now, and I’ll keep an eye on it over the next few weeks, but by and large the net-code held up fine. There were also a few instances where bombs and bullets caught in my Vortex Shield didn’t appear, and some movement glitches saw my avatar moving strangely.

That’s hardly game-breaking, and the point is that I can do all of the same things I could in the Xbox One version without the game failing, or having it slow to an unplayable crawl. Granted, there were moments where the machine groaned under the strain, and textures understandably didn’t hold up as well. There are jaggies, blurry objects and noticeably less aliens swooping around the Boneyard map. I still noticed the big four-legged beasts roaming across the horizon, much to my surprise.

There’s just so much going on in this game that with all the explosions, shell casings and pieces of broken mechs flying around it’s no joke, and further underlines Bluepoint’s ability. Simply put, this is the same game you’ll find on PC and Xbox One but with an inevitable drop in visual quality.

Is it a deal-breaker? Well, that all depends on how important visuals are to you, but the graphical dip didn’t phase me and the final package doesn’t look largely out of sorts against the Xbox 360 builds of Battlefield 4 or Call of Duty: Ghosts, two games I felt failed to excite in the presentation department. I’d call this a triumph for Bluepoint, but then again I’m already invested in Titanfall thanks to the Xbox One build. Will newcomers be so kind at first pass? Well, that’s for them to decide.

Disclosure: to assist in writing this article, EA sent Dave an Xbox 360 copy of Titanfall.

Screen comparison:

Titinfall_360_training_room

Titinfall_XB1_training_room

Titinfall_360_training_room_2

Titinfall_one_training_room_2

Titinfall_360_training_room_6

Titinfall_one_training_room_6

Titinfall_360_training_room_5

Titinfall_one_training_room_5

Titinfall_360_training_room_4

Titinfall_360_training_room_4

Titinfall_360_training_room_3

Titinfall_one_training_room_3

Titinfall_360_training_room_7

Titinfall_one_training_room_7

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21 Comments

  1. Obernox

    Great read. I gotta say, it looks damn impressive on 360, and most likely would’ve eaten some of the Xbox One sales if released the same day.

    BTW, The Borderlands Pre-Sequel is legit http://www.ausgamers.com/features/read/3429259

    #1 1 year ago
  2. Dave Cook

    @Obernox Thanks :)

    Yeah we saw Borderlands yesterday. AusGamer broke the 1pm embargo, which was annoying. Our piece is live on the homepage now.

    #2 1 year ago
  3. OlderGamer

    Not just Titanfall, but this is the difference that I have noticed across pretty much every game I have played on PS4 and XBO, almost nothing between this gen and the last one. I own a PS4, WiiU, and XBO. Nothing on any of them that couldn’t be done as good or near as good on PS360 systems.

    Titanfall is not an amazing game(graphicly or gameplay) on XBO. Not in my opinion. And the hype was way too high for the game(yes I own it). However it would seem from initial feedback there is so little difference between the xb360 and the xbo, the purchase of the xbo is unjustified. Prolly the xb360 is a better purchase tbh, I can’t play the game off hours on xbo due to the lack of players. I am guessing that more people will play the game on xb360.

    On the whole, like Titanfall, the next gen feels like a flop to me. Everyone wants a next gen, but what we have just doesn’t feel like a next gen to me. Same games, very slightly better lighting and textures. Oh and 400usd+ hardware. It is early still, and I have high hopes for a few games down the road like Destiny(but again Destiny will be cross generation and multiplat). Right now, I can tell you fence sitters and late adopters, to just wait. Don’t be in a rush to spend your money. If you are going to spend, PS4 > XBO. IMO, no fanboy shit. But the “Free” PSN+ games help. the better selection of indies help. And some of the microtransaction laden offerings(Forza5, Crimson Dragon, and Killer Instinct I am looking at you) are just baffling and a poor show. In the end tho, imo, nether the PS4 or XBO are worth the money right now. If you like Nintendo Franchises, WiiU is worth the money(it costs less and has more/better games). If your not a fan of Nintendo flavored games, don’t buy that either(it has next to nothing from 3rd parties).

    ….still waiting for the real next gen to start.

    #3 1 year ago
  4. OlderGamer

    @Me

    ” And some of the microtransaction laden offerings(Forza5, Crimson Dragon, and Killer Instinct I am looking at you) are just baffling and a poor show.”

    Speaking of XBO of course.

    Plus one for an edit button.

    #4 1 year ago
  5. Michael Ireland

    @OlderGamer I think you’re shortchanging Killer instinct in this case OG, as it can be bought as a complete package at a fairly reasonable price if you don’t want to buy parts of it individually.

    Everything else I can agree with for the most part. The problem is that the hardware is just too underpowered to be futureproof, especially the Xbox One. The PS4 has a little more breathing room, but this tech is going to start feeling outdated very, very quickly.

    It’s not enough of a power jump to justify the generational leap, but that’s just an unfortunate consequence of a market that is absolutely failing to make a profit. They HAD to make the hardware less powerful to recoup the cost.

    #5 1 year ago
  6. Legendaryboss

    As expected Bluepoint Games have delivered an impressive port on old hardware and have “exceeded expectations” for the most secretive port of the most hyped release of the year so far. Hidden right up until release to squeeze every bit of Xbox One sales.

    #6 1 year ago
  7. Dave Cook

    @Legendaryboss Is that Bluepoint’s fault?

    #7 1 year ago
  8. Legendaryboss

    @7
    Its someone’s fault and it is not Bluepoint. MS & to a lesser extent EA are the ones at fault here, that was implied at the last sentence.

    Could have been more clear, tho.

    #8 1 year ago
  9. Dave Cook

    @Legendaryboss It’s just when you linked my “exceeded expectations” line to “most secretive port of the most hyped release of the year so far.”

    Bluepoint deserve commendation for its work, not to have it marred by association to the cover-up.

    #9 1 year ago
  10. Legendaryboss

    @9
    I have commended them twice on here for their 360 port of Titanfall and their other quality ports elsewhere. However the fact that it was a secretive/quailty port, with an agenda by MS and EA in mind without footage revealed on day one.

    Their work was shoved to the sidelines by EA & MS and kept secret to achieve an agenda. That cover up and work went into association the moment 360 hit the web. Nothing is Bluepoint’s fault thats just how it is.

    #10 1 year ago
  11. dazedonthemoon

    @OlderGamer
    Didn’t play Second Son did you. That game was incredibly beautiful. No way even close to possible on last gen. A game free of jaggies as big as that is an amazing thing… Lighting affects and weather? Wow factor

    #11 1 year ago
  12. dazedonthemoon

    Plus it’s a general bad idea… To look for the “next gen” with games that are released on last and next gen systems. You won’t find “next gen” on titanfall and watch dogs and probably not even Dragon age and Destiny. They have to be essentially the same game on both gen. It’ll be awhile till we see lots of next gen only games because people want to milk money at any cost.

    #12 1 year ago
  13. orangedrone

    I’ve played them both. The 360 version is trash compared to the Xbox One version. Resolution is less, framerate is less, texture detail is barren, colors are washed out, controls feel sluggish & less responsive, AA is just gross w/ jaggies everywhere, and the sound effects are noticeably reduced quality/clarity.

    It’s NOT the same experience at all. I was soo distracted by the way it looked and played (and sounded!) that I couldn’t get a single kill. The original Gears of War that released back in 2006 blows this game away graphically.

    The 360 version almost looks more like an original Xbox game than a 360 game. Very poor, very bland. Hard to look at on a nice HDTV. Maybe it would look passable on a very small HDTV or old school CRT. But, yeah, it’s that bad people. Now.. if you had never played it on the One then yeah, you may appreciate it more on the 360.. but, still it’s heavily lacking even when compared to existing 360 games. Hurts your eyes bad.

    Sure it’s an accomplishment that they were able to get this game running on the 360 but, little else.

    #13 1 year ago
  14. OlderGamer

    @dazed, nope. Not yet. Still waiting on gamefly.

    #14 1 year ago
  15. OlderGamer

    @orange….over selling it much?

    I mean really the xbo version isn’t exactly a masterpiece. I heard pc was nice to look at..don know, didn’t play pc. But it should be better, it is a pc.

    #15 1 year ago
  16. orangedrone

    @OlderGamer Nope.

    #16 1 year ago
  17. dazedonthemoon

    @OlderGamer
    Don’t think you’ll be disappointed

    #17 1 year ago
  18. s3ltzer

    Based on the screenshots of this article, basically the main difference is that the XBOne version has the sharpening filter applied to it, and the 360 version does not. Obviously, there is a hardware difference between both consoles, but Bluepoint did a TERRIFIC job on TF360. They did such a good job that Microsoft knew this could harm XBOne sales (since so much is riding on TF’s success for the XBOne. Hence, MSFT decided to pay out EA (or part of the original contract) to delay the 360 version, since the gameplay is still there. That’s why it was delayed, and that’s why there was an embargo on all TF 360 media.

    Pretty crappy move by Microsoft towards consumers.

    #18 1 year ago
  19. s3ltzer

    @orangedrone LOL Easy tiger, don’t pop a vein. You sound insecure about your XBOne purchase. Don’t worry, you’re not the only one MSFT has conned into an XBOne.

    #19 1 year ago
  20. orangedrone

    @s3ltzer The differences are HUGE. You can’t base anything on screen shots.. certainly not a final opinion. The game looks like barf in motion. Any of those motion-less screen shots easily looks better than the game really does. The jaggies in this game are insane. And what’s up with that huge install (Optimizing HD etc) when it almost looks like stuff in the game is missing texture entirely?

    #20 1 year ago
  21. orangedrone

    @s3ltzer So, ok no matter what anyone says people like you are going to resort to your OWN opinions/speculations about the game and then go so far as to project them on me.. as if they are secretly mine too?? What? For real. I’m talking about the differences between Titanfall on the Xbox 360 compared to Titanfall on the Xbox One. Not the console. Save your XB1 hate overtones for another topic. Don’t knock it just cause, you don’t have it.

    #21 1 year ago

Comments are now closed on this article.

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    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]