Metal Gear Solid 5: Ground Zeroes censored in Japan, Kojima confirms

Thursday, 20th March 2014 12:44 GMT By Dave Cook

Metal Gear Solid 5: Ground Zeroes has been censored in Japan, following a decision by the nation’s game rating board CERO.

It follows my opinion blog on whether or not Metal Gear Solid 5: Ground Zeroes is worth £30.

Director Hideo Kojima confirmed the move in this week’s issue of Famitsu, and to reveal exactly what has been censored would be to spoil one of the game’s most significant scenes. We’ll spare you the upset, but rest-assured you’ll know the scene when you see it.

Via Kotaku.



  1. Johnny Cullen

    Like Dave said, mentioning the specific reason why it was censored would be very spoilerific, but with that said, there is precedence on it from CERO from other games in the past release in Japan. That’s all I’ll say on the matter.

    #1 9 months ago
  2. Michael Ireland

    Graphic violence has always had stricg censorship rules in Japan, and let’s just say this particular scene definitely goes well past what they seem acceptable.

    Censorship is evil, government is bad, blah blah etc. etc. Never cared about this sort of censorship. I only have a problem if you censor opinions and ideas.

    #2 9 months ago
  3. YoungZer0

    Is it the scene where Snake gets raped by a huge nanomachine dildo? Because that scene really turned my stomach.

    #3 9 months ago
  4. Dragon

    Quite sure its something about teh ending.

    I changed my stance on censorship a while back. Different cultures, different standards. Pubs need to sell to the masses.
    But I don’t like it.

    #4 9 months ago
  5. Panthro

    I hope they don’t censor the scene in MGSV: The Phantom Pain where Solid Snake kills Big Boss by setting him on fire in Outer Heaven…

    We all know it’s coming…

    To whomever finds this post in 2015, add me on Steam and I will send you $5 on paypal if I am wrong.

    #5 9 months ago
  6. salarta

    I hope they don’t censor the scene where Big Boss eats bacon, as scandalously erotic as it is. :P

    The scene in question was a very powerful scene. I’m also disappointed in things that came after, but I mean that in a good way, the kind where it feels like genuine drama rather than stuff done just to create hype.

    This may be the only time I get to say it, so here it is: I’ve played Ground Zeroes, and I’d say I think it’s maybe worth $20. I haven’t beaten all of the missions, but the ones I’ve played all use the exact same map, just different objectives, times of day, enemy placements, etc.

    On a completely personal level? I think the game is worth the price I paid. Other games currently being made try to look tough and gritty just because that’s a gimmick that sells copies, and it’s done to the point of ruining good characters to sell the game on that premise. This game, on the other hand, has a genuine reason for being the way it is. It’s not just cruel for cruelty’s sake, things happen because there’s a deeper message, and that’s what I want to see out of this medium. In a sea of games that take known franchises and make them less than they were, this is an oasis, even for how brief it is.

    Basically, it may not have as much in terms of assets and variety for gameplay, but it still has more value in what little it has than many games I’ve bought at full price this generation, such as Time and Eternity or Dishonored.

    #6 9 months ago
  7. Hcw87

    So violence is a big no-no, but portraiting underage children in soft-porn games are OK.

    Makes sense.

    #7 9 months ago
  8. Michael Ireland

    @salarta Personally I thought the scene was ridiculousy ham-fisted and terribly acted, and the graphic content added nothing to the sequence. If that’s the quality of acting Phantom Pain is going to have, it’s not encouraging.

    #8 9 months ago
  9. salarta

    @Michael Ireland The acting of the scene wasn’t as good as it could have been, I can definitely agree with that. If it was better acted, it would leave a much bigger mark. It’s primarily the intent and concept and how genuine it clearly is, not how well it’s executed, that makes me feel so positively about the game and that scene. Whether it’s done well or not, it’s obvious Kojima and everyone else involved cares about what this game is trying to convey.

    Kiefer Sutherland as Snake is jarring. It could be because I’m so used to David Hayter, but whenever he talks, I feel like I’m not playing as Snake, but some other random character, and that detracts from my ability to get immersed in the story. It’s a reminder that someone stood behind a microphone and said lines that were later put in with other pieces of code on a disc.

    #9 9 months ago
  10. Citrus raptor

    Quick semi-offtopic: It’s supposed to be released in Europe today right? I downloaded it for the PS3, but it just tells me to wait until it’s released when I try to launch… Is there some kind of global/local unlock time? Can’t find any info anywhere.

    #10 9 months ago
  11. Michael Ireland

    @salarta Semi spoiler.

    It was Miller that really killed it for me. His lines were delivered so badly and amateurishly that it completely undermined the tension and drama of the scene.

    The actual directing and cinematography was top class though. Can’t fault that much.

    #11 9 months ago
  12. Tormenter

    Is it the scene where Snake takes it up the bum?

    #12 9 months ago

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