Sega will split Index Corporation, Atlus USA will form April 1

Tuesday, 18th February 2014 08:50 GMT By Dave Cook

Sega has announced it will split its recently-acquired Index Corporation into two separate companies, leaving Persona studio Atlus free to focus solely on consumer titles.

We covered Sega’s acquisition of Index and Atlus back in November. The deal was valued at ¥14 billion.

Gematsu reports that the move will be finalised on April 1. It will see ‘Index’ and ‘Atlus’ become two separate companies, while subsidiary Index Digital Media become Atlus USA Inc.

Sega announced that the 121-strong Atlus will focus on game development, while Index will turn its hand solely to, content solutions, system development, marketing and game distribution. It currently employs 166 staff.

Sega managing director and Index company director Yukio Sugino, will now serve spokesperson for Atlus, while Index representative director and executive vice president Yasuhiko Hamada will oversee Index.

What do you make of the above?




  1. Obernox

    Yeah, yeah, yeah. Just give me PSO2 already.

    #1 10 months ago
  2. OlderGamer

    Should have stayed in Hardware.

    #2 10 months ago
  3. TheWulf

    This sounds like a good move. When developers are too large is when they falter. Even Double Fine is figuring this out by splitting itself up into bite-sized developer communes within itself. I think that once you pass a number of employees all working on the same thing, it’s guaranteed to become homogeneous sludge.

    So I’m always supportive of seeing giant institutions split down into smaller instances. In fact, along with Sonic Boom, SEGA has been making rather intelligent moves, lately. Risky, perhaps, but smart nonetheless.

    I think that it will serve them well. I can almost feel the new energies, there, to be honest, considering that they realised that Sonic needed new blood for it to ever be any good again. Sonic Team sounds like this big… thing now, I’m amazed that they’re able to make anything decent.

    So SEGA is thinking this through.


    Like Nintendo, you mean? We must live in opposite realities, one where people entering into the hardware field remain successful.

    Becoming a software developer and publisher saved SEGA, whereas otherwise it would have faded into obscurity. Nintendo is quickly going the same way, they’re desperately trying to hang in there, but they have no hope. Becoming a cross-platform developer/publisher means more money, so it’s silly that they don’t.

    Consider: Releasing Mario on the PC, XBox 360/One, PS 3/4, tablets, mobiles, and so on would make more money than trying to use it to sell a console.

    It’s a no brainer, honestly.

    I just wonder how long it’ll take Nintendo to realise that, because I do worry about them. I like Nintendo, and I don’t often have a bad word for them. I own a 3DS, which is probably the closest thing to a console that I actually use… but it’s time.

    #3 10 months ago
  4. OlderGamer

    Wulf, you are way off on Nintendo my friend. Sure the WiiU isn’t doing well. But last year the 3DS was worlds best selling system. VurtualBoy failed too, it didn’t doom Nintendo. Nintendo does just fine.

    And mark my words, in three to five years time the console picture will look dramaticly different. I think the entire conversation changes this gen. I expect Apple and Amazon to enter, maybe even Google. I expect Tablets that video out to the TV and use wireless controlers. Lots of stuff.

    Nintendo might well be done with traditional consoles. But a Gameboy hybrid, complete with a TV docking station and controller support could be where they are headed.

    As for Sega, they are very different then Nintendo for a lot of reasons, I am not going to wall of text it, but I am sure you know what I am talking about. I wouldn’t spend too much time studying the current picture, because I think it is going to change very soon.

    #4 10 months ago

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