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Dungeon Keeper mobile: why ‘free-to-play’ is losing its meaning

Wednesday, 5 February 2014 11:40 GMT By Dave Cook

Dungeon Keeper shows that the term ‘free-to-play’ is losing its meaning. VG247′s Dave Cook is fed up of the fleecing, and suggests that you take a stand.

dungeonkeeper

“The rich just keep getting richer, don’t they Keeper?”

That’s a line from EA’s new Dungeon Keeper reboot, a title that proves once again that the term free-to-play is fast becoming a misnomer. It’s a term used to lure in consumers who have a warped sense of value thanks to the generous 69p entry point on iTunes. For years now, developers have sacrificed their own profitability by releasing games at under a dollar because it’s the only way they can compete with the free market and big-money clone production lines like King.com. It’s a sickening state of affairs.

There was a time where mobile gaming promised to bring democracy and prosperity back to independent game production. We’d see small teams make their bread from the comfort of their own bedrooms, becoming the next wave of big studio talent and introducing new, innovative ideas to the industry. For the majority this is now a pipe dream, unattainable in a market that currently places fleecing and monetisation at its fore. Mobile marketplaces have now become a lottery that few win, and where the price of admission is perilously high.

It is a tricky market to succeed in, given both the volume of new games releasing on iOS and Android each week, and the way that new releases quickly get buried in the store after just a few days. Unless you have the publishing might of Gameloft behind you, the chances of turning a solid profit become drastically reduced. I’ve seen iTunes metric sheets that represent a cliff edge after the first week of sale, never returning to that initial run of success.

So what’s the solution? In-app purchases are something of a ‘hot button’ in the free arena right now, and they have been worked into the mobile infrastructure as a way of producing long-tail sales. The mentality is that you get a lot of people spending a little as they play, and it soon mounts up. Developers need to make money to survive, this is true even if you’re a two-person team on a University campus or a juggernaut like EA, but this in-app purchasing lark has become a bitter pill to swallow.

In Dungeon Keeper it has become truly poisonous. Reviews of the game have been going live this week. Here’s a break-down of the numbers so far:

Destructoid – 4/10
Metro – 0/10
The Escapist – half a star out of five.
Eurogamer – 1/10
148 Apps – 4 stars out of 5.
PocketGamer – 7/10.

I’ve been playing around with the game for a short while this morning, and it truly is a bastardisation of the playful nature of Peter Molyneux’s original series. It is free-to-play yes, and while that is still a generous-enough prospect, the title has been specifically designed to make that gratis experience simply insufferable. It’s another game that features an entrenched resource – this time Gems – to fund your Dungeon’s creation, and naturally you can buy extra gems if you need them.

Dungeon_keeper

Here’s a copy-paste of Dungeon Keeper’s in-app purchasing menu from iTunes:

Bucket of Gems – $19.99
Pile of Gems – $9.99
Fistful of Gems – $4.99
Stack of Gem – s$7.99
Mountain of Gems – $99.99
Crate of Gems – $49.99

It’s at this point you may be thinking ‘but you don’t have to pay for these extra gems.’ You’d be correct, but know this; every time you command an imp to excavate part of your mine you must wait a full minute before it’s done, every new trap or structure takes times, every single thing you do in the building portion of this game takes an unfair amount of time – unless you pay gems to speed up the process.

You are hounded to spend gems on boosting your crafting speed constantly. As the review from Metro notes, “Dungeon Keeper barely waits until the tutorial is over before making it very clear it’s free-to-play in name only. The rooms you task the imps with building all take time to excavate and you’ll quickly find that even the smallest can take several hours unless you spend gems to speed things up.”

You are begged to spend money on more gems during the game’s tutorial, along with ‘witty’ jokes about not being stingy, and even a crack about how spending money on more gems is a ‘polarising solution.’ I’m not laughing, and neither should you. You cannot allow studios and publishers to keep treating you like dullards who will readily spend money like gullible idiots. You’re better than that. The industry is better than that.

This is an anorexic excuse for a game with no demeaning features beneath its childish veneer. The idea that you should pay to reduce waiting times instead of actually playing a game, is astonishing, and sets a bad precedent for games that continue to rely on energy systems and other notorious pay-wall tactics. EA should be ashamed of itself.

Does this sound like something you’d want to actually sit down and play while on a short bus journey? The lion’s share of mobile games have been designed for this very purpose, but you’d likely reach the end of your journey before your imps have finished making whatever it is you asked them to make. So I ask you; are you willing to play a game only to wait minute after minute before its core features and mechanics complete themselves?

I absolutely refuse to play this game any longer. It defies the term ‘free-to-play,’ by having the gall to enforce such restrictions on players. EA has no right to call this a free game when monetisation is essential to make it function as a normal game should. We are being suckered in by these tactics all too readily now, and I am frankly stunned by the number of glittering five-star Dungeon Keeper reviews on Google Play right now.

I feel that many gamers have been kind to this because of their nostalgia for the original. Nostalgia has also become a product, a way of using your fond memories against you, coercing you into investing more money to relive cherished moments from your childhood. Except Dungeon Keeper doesn’t deserve to stand beside its predecessor; it lacks the heart and soul of Molyneux’s creation, and furthers the worrying reality that developer can keep getting away with this.

You can see it all around you if you care to look hard enough. Purchasing Forza 5′s high-tier cars demanded constant grinding around a reduced track roster, Gran Turismo 6 included paid boosters and some developers of Steam Early Access titles are simply pushing their luck in monetising their barely complete products.

Unfortunately, these examples and Dungeon Keeper can only further stigmatise the free market, which actually plays home to several positive examples of monetisation done right. Team Fortress 2, World of Tanks, PlanetSide 2 and Dota 2 are just some examples of games offering real substance while staying free in the majority. EA’s example needn’t tarnish that space with a wide brush.

But the next time you see the term ‘free-to-play’ attached to a game; stop and refrain from instantly downloading it. Think about what that term actually means first.

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16 Comments

  1. macronia

    freemium should be eliminated

    #1 12 months ago
  2. Talkar

    It is really abysmal how customers are treated by publisheres these days..
    But to point to TF2 and Dota 2 as examples of how it should be done is a bit extreme, considering they have the full might of the income of steam behind them, so they can get away with selling nothing.
    And considering we don’t know if TF2 and Dota 2 are making a substantial profit, or even a profit at all, since Valve doesn’t talk to anyone about anything, well IMO it just seems odd to include those as examples :P

    #2 12 months ago
  3. mistermogul

    “We’d see small teams make their bread from the comfort of their own bedrooms”

    What they bake as well as code? Talented f*ckers these indies!

    #3 12 months ago
  4. Darkfield

    got 3 words for ya “Path of Exile” tell me now if that isn’t the best free 2 play game of all times.

    #4 12 months ago
  5. silkvg247

    It’s been going on a lot longer than dungeon keeper. It sickens me too. I feel more sorry for the current generation of gamers, growing up with this cesspit of “fremium” games and being used to it like it’s the norm.

    I am very picky about which free to play games I download. I usually stick with the ad supported ones.. a good one I just grabbed was “Hungry Cat Picross”; totally ad supported. Don’t get me wrong, the ads are annoying, especially when they pop up but that’s easily ignored. If it were EA, instead of ads you’d have to pay to fill your paint pot to actually be able to play.

    If/when I release a game, I’m just gonna charge what I think it’s worth. No ads. No fremium. It’ll either sell or not sell, in either case I don’t care because the fun is in making the game in the first place.

    #5 12 months ago
  6. mistermogul

    “But the next time you see the term ‘free-to-play’ attached to a game; stop and refrain from instantly downloading it.”

    Yeah it got to the point with me ages ago when I read “free to play”, it translated into “pay to win” and I now automatically ignore 99% of these games because of it.

    Gaming has certainly taken a few wrong turns over the last 5 or so years and this is another example.

    Also this seems to typify EA’s bastardization of many franchises in recent years. They’re the game company that is totally out of touch with gamers. They wonder why people don’t like them and then give us shit like this and Sim City! lol

    #6 12 months ago
  7. deathm00n

    Great article as always Dave. I hate so much this kind of game, I’ve downloaded it yesterday, when I found out it was the free-to-watch (as I call) kind of game I’ve lost my faith in EA for cellphones businness. The same thing for The Simpsons Tapped Out (altough it’s more balanced and bearable). I get so happy when I find a game that is not free-to-watch (this week I downloaded Dice Heroes, I recommend it). But I guess I’m just giving up on playing in a cellphone, it’s like digging through a mountain of shit to ocasionaly finding a golden turd.

    #7 12 months ago
  8. CyberMarco

    Nice read Dave, +1.

    It all boils down to profit and capitalism. The more popular and promising for profits the gaming industry becomes there more guys-in-suit we should expect, tearing a new one in another industry yet again.

    But consumers are responsible for this too, it seems ignorance is bliss.

    #8 12 months ago
  9. SplatteredHouse

    Drive-by IP assassination attempt by EA.

    #9 12 months ago
  10. karma

    Any game that mentions F2P or equivalent gets an automatic thumbs down from me. They just aren’t worth the dl bandwidth or initial playtime to find out that there is yet another pay hurdle to jump to keep the fun going.

    #10 12 months ago
  11. GrimRita

    I think you need to change the headline Dave to ‘why EA is destroying free to play’. I’ve seen the reviews, I have seen the endless player reviews ripping in to how EA has locked levels (even after a tutorial!) with purchased unlocks allowing earlier progression.

    I personally feel that yet again the big players have stepped into an arena that they haven’t a bloody clue about. Unfortunately, they are destroying F2P for the smaller indie developer who can and has made good Freemium games without eating into game play.

    Had EA released this on the PC with this free to play mode, I doubt very much if these review sites would have kicked off so much, given just how large a player EA are.

    Flappy Birds is another classic example of media snobbery. Most on sites like Pocket Gamer, IGN etc ignored it as they just couldn’t see the appeal, however over night, the most popular man on youtube plays it, and now its #1. That’s the problem. Media focus too much on the big players and have lost touch with what makes the mobile market great – Indies.

    I’m about to release an update for one of my games on Android with is currently free(no IAPS either) with a free version and a paid version offering much more and both staying IAP free. But companies like EA are making it harder and harder for the small player to exist when they fuck around with a free to play method that simply takes the piss.

    #11 12 months ago
  12. IntrovertedOne

    If they do this with the upcoming ‘Evil Genius’ reboot it will break my heart.

    ‘Free to play’ sucks, and I’d like to see it disappear but as long as there are 10 year olds with access to their parents credit cards it’s not going to stop.

    So if publishers want to create free to play IP’s that’s fine, but don’t destroy classic games we love by forcing us to pay for something we’ve always done for free.

    #12 12 months ago
  13. SplatteredHouse

    “Flappy Birds is another classic example of media snobbery”

    I don’t know about Flappy Bird (although, I do now know of it, and it frankly, looks hilarious – the person “playing” being the butt of the joke), but away from that, another example of media snobbery I’d also point to is regarding Loadout, which I don’t know why more places aren’t covering what looks like an eminently playable, and enjoyable game (as well as being another example belonging on Dave’s “Nice” list of F2P titles)

    #13 12 months ago
  14. Cobra951

    I’m going to quote a friend here.

    “Why are there so many 5 star reviews? Well, the game prompts you to rate it and says ‘Give us 5 stars to receive free gems!’ Interestingly, the developers can’t actually tell what rating you gave so you could give it a 1 star rating and still get the gems, but the in-game prompt of course doesn’t tell you that.”

    #14 12 months ago
  15. fearmonkey

    There is an EA exec out there somewhere that everyone yessed them to death when they came up with this idea for a new Dungeon Keeper game. EA really needs to look at what they release, and realize that if they want people to have better opinions of them, to not release garbage like this and milk IP with games that don’t live up to it’s legacy (Wing Commander anyone?)

    EA needs to realize that their old and beloved IP’s should be respected, because the cash grab games may make them money in the short run, but leave a sour taste in the mouth of those that loved the IP, and ruins any goodwill that was starting to happen.

    How can we take them seriously when they say they are trying to turn the gamer opinion around when they release vile garbage like this?

    #15 12 months ago
  16. Telepathic.Geometry

    Nice article Dave. I hate this so-called free-to-play shite. Kill it with fire fast.

    I’m playing Candy Crush a lot recently, and although I can feel the game trying to get its hooks into your wallet, and although the prices for boosters and lives etc. is fucking outrageous, and ALTHOUGH King are complete cunts, I would say that as a free to play title, it’s just about on the right side of the line.

    It is playable, and enjoyable for the most part. They do make you wait, but every day (or every few hours), I can get in about as much gameplay as I actually want. Dungeon Keeper sounds like an abomination though. I’m tempted to download it just to see how bad it is…

    #16 12 months ago

Comments are now closed on this article.

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    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]

  • Watch John Romero play Doom

    John Romero made DOOM, and now you can watch him play it, dropping many a delightful gem of insight regarding one of the most important shooters of all time. This video was organised by Double Fine as part of its Devs Play series, a thing I only just discovered and now want to marathon all […]

  • World of Speed has gotten fairly pretty over the past year

    World of Speed has produced a new trailer, showing off the racing MMO’s progress over the past year. Announced one year ago, World of Speed is looking pretty damn shiny now. Check it out in this trailer, which introduces the Mountain Spiral Road location and teases several yet to be revealed. World of Speed comes […]

  • Minecraft user data leaked in plain text – change your passwords

    Minecraft users should change their passwords and those of any accounts using the same log-in details. Minecraft’s user data servers have apparently been compromised, with user names and passwords leaked online in plain text. 1,800 Mojang accounts were affected. The news comes via German source Heise and The Guardian and has been treated quite seriously […]

  • Resident Evil: The Final Chapter will commence filming in August

    The sixth Resident Evil movie is back on track. Resident Evil: The Final Chapter will begin filming in August, having been delayed to accomodate star Milla Jovovich’s pregnancy. In a Facebook post, Jovovich said she’s currently being very mindful of gaining enough weight to ensure a healthy birth for her second child, without the risk […]

  • Nintendo bosses “do not really understand modern gaming”, says former executive

    Former Nintendo executive Dan Adelman has provided frank insight into the Japanese platform holder’s inner workings. Adelman, who was one of Nintendo’s most important developer liaisons, left in August 2014. One of the first things he did was say that Nintendo had issued a gag order on his social media use, and shortly thereafter called […]

  • Sony’s 10% apology discount doesn’t apply to pre-orders

    Sony has updated the terms and conditions of its apology discount to exclude pre-orders. PSN members have been offered a 10% discount voucher as an apology for downtime over the holidays due to DDoS attacks. In an update to the PlayStation Blog announcement post, Sony clarified that you can’t use this for pre-orders. So. That […]

  • 343 to beta test Halo: The Master Chief Collection matchmaking fix

    Halo: The Master Chief Collection is still broken, believe it or not. The next Halo: The Master Chief Collection update is, like most of the others so far, designed to resolve the shooter collection’s ongoing matchmaking woes. 343 Industries is determined to get it right, apparently, as it’s gone so far as to elect to […]

  • Here’s the release schedule for Star Citizen’s story and first-person modules

    Star Citizen lead Chris Roberts has shared release windows for several modules of the space simulation sandbox. Star Citizen was the focus of a BAFTA Masterclass presentation yesterday, during which Roberts outlined the game’s current development milestone goals. Polygon captured the details. The first person shooter, planetside and social elements on the game are expected […]

  • Destiny: Crota’s End Hard Mode has already been beaten

    Destiny’s toughest challenge got extra tough today, but a troop of willing Guardians stepped up to the line of duty. Destiny developer Bungie has verified the identities of the first Guardians to beat hard mode for the Crota’s End raid, which launched earlier today. Bungie User Research has confirmed the World First finishers for the […]

  • All maps and modes for Battlefield Hardline detailed

    A third map and mode has been announced for Battlefield Hardline which means all modes and maps have been revealed. The new mode is Crosshair, a second competitive mode in which a former criminal “turned state’s witness” is on the run. His former buddies, who are criminals, are trying to kill him and the cops […]

  • Alien: Isolation has sold over 1 million copies

    Alien: Isolation has sold over 1 million copies, Creative Assembly and SEGA announced today, and probably in joyous fashion, although PR mails never denote the writer’s mood. The quote included from creative lead, Alistair Hope does sound as though he is super pleased with the milestone. “It has been fantastic to watch the reviews come […]

  • Fable Legends launching on PC alongside Xbox One with cross-platform play

    Fable Legends was announced for PC today during Microsoft’s Windows 10 event, along with the news it would contain cross-platform play with Xbox One. The game will allow you to play with up to four of your friends online across both platforms. A video from the team at Lionhead, which goes into more detail, was […]