Sections

Nintendo: Wii U Zelda HD, Super Mario 3D World sell “over 1m units”

Wednesday, 29th January 2014 07:17 GMT By Matt Martin

Company shifts 2.41 million Wii U consoles during 9 months, as profits fall 30 percent.

wiiu212111-2

Nintendo sold over 1 million units of its big Wii U releases The Legend of Zelda: The Wind Waker HD, Wii U Party and Super Mario 3D World over the Christmas period.

“While these titles each sold over one million units, the Wii U business as a whole was not able to recover fully, and the global sales of the Wii U hardware and software reached only 2.41 million and 15.96 million units respectively,” said the company.

“The Wii U hardware still has a negative impact on Nintendo’s profits owing mainly to its markdown in the United States and Europe, and sales of software, which has high profit margins, did not grow sufficiently.”

To date the Wii U has sold 5.86 million units since release and 29.37 million games. The 3DS handheld has sold 42.74 million units and 152.29 million games.

For the nine months to December 31st, the company recorded net sales of 499 billion yen ($4.8bn), down 8 percent compared to the same period last year. Profits we also down 30 per cent to 10.1 billion yen ($89m).

Nintendo_Sales

Earlier this month Nintendo warned it expected a $336 million loss. Sales of the Wii U console were expected to be 2.9 million units for the full financial year, rather than the original prediction of 9 million units.

Shares in the company took a beating amidst calls for the company to radically rethink its strategy – from porting franchises to smartphones and working with other hardware manufacturers to the stepping down of CEO and president Satoru Iwata.

Latest

15 Comments

  1. Dragon

    Not surprising.

    #1 11 months ago
  2. Dragon

    Also, 2DS effect is hardly noticeable. Sales are essentially flat YoY. Easily the reason why they are off-target by more than 5 million.

    We need that edit button back ;)

    #2 11 months ago
  3. Patrick Garratt

    We’re getting the distance between the story and the comments reduced, by the way. It’s a bit of a trek all the way down here.

    #3 11 months ago
  4. Patrick Garratt

    Also, we’re getting the lag fixed between things being posted and things actually appearing. Very soon, hopefully.

    #4 11 months ago
  5. Fin

    Man, cutting from 9 to 2.9, then only selling 2.4, I’m amazed Iwata’s still got a job.

    #5 11 months ago
  6. Fin

    Ah, I see he’s taking a paycut.

    #6 11 months ago
  7. Dragon

    @Fin,
    Still getting paid though ;)

    @Pat,
    Thanks. Works better on PC now.

    #7 11 months ago
  8. Digital Bamboo

    Nintendo’s last gen sales are Ridonkulous.

    Quite a legacy to live up to.

    I would imagine Iwata could halve his pay several more times before he made what I do.

    #8 11 months ago
  9. mistermogul

    @Fin – No I think they sold 2.9 in 2013. The 2.4 is the financial year from April to end Dec (9 months as 3 still to go)…

    #9 11 months ago
  10. CPC_RedDawn

    THIS IS WHAT NINTENDO NEEDS! http://g-ecx.images-amazon.com/images/G/01/wireless/detail-page/sonyeric-xperia_play-veriz-game-lg.jpg

    If they released a smarphone like this with actual analogue thumb sticks like the 3DS, Make it have a slide function, and partner with all major phone networks. Have a Nintendo store build into this phone (like Apple) that is only accessible through their phones. Sell NES games for 50p-99p SNES games for £1.50-£2.00 N64 games for £2.00-£3.00 and maybe GC games (if the hardware can handle them) for £3.00-£5.00. (Also release GB, GBC, GBA, and some DS and 3DS games as well).

    Then release brand new games for it as well, have the screen be MULTI-TOUCH, expandable memory up to 128GB SDXC, cloud storage for games and save states. Easy customisable UI, long battery life, easy online multiplayer. Maybe even a subscription model where you get the phone calls, texts, and internet data, along with access to NES, SNES, N64, and GC games. That will then be streamed to the phone through the mobile network and saved into the phones memory while you play the game and when your finished it deletes the game from memory but saves your save state to your account so you can easily pickup and carry on from where you left off. I mean really, how hard would it be to stream a NES, or SNES game to a phone!? Even on 3G it would work super fast lol.

    THIS WOULD SELL LIKE HOTCAKES and Samsung and Apple would be bricking it.

    #10 11 months ago
  11. ManuOtaku

    I think the problem with those numbers are not in the hardware, but on the software attached rate which is also down for the 3ds and WiiU, with hardware you have room and options to manouver, with software not so much.

    #11 11 months ago
  12. DarkElfa

    Now, where is Super Mario RPG HD and Yoshi’s Island HD?

    #12 11 months ago
  13. Samurai

    @CPC_RedDawn
    I think you missed the part where the Wii U is the problem, not the 3DS. That would be the way to go for their next handheld though. Physical buttons and analog circlepads/sticks are a must for handheld gaming. It’s the one reason I avoid any action based games on my phone and tablet, unless there is controller support.

    #13 11 months ago
  14. salarta

    Console-wise, Nintendo’s definitely taking a huge blow at the moment. In the span of 8 years (including 2014 as a full year), the Wii’s hardware sales average to 12.5 million units per year. The Wii U is essentially sitting at around 2.45 million per year by the same criteria.

    The hardware has problems. As much as people may like to believe the hardware isn’t a factor, it really, really is. The hardware being too far behind the competition means fewer or no ports, and even without that, limitations on things like networking are a big problem in times like now where people expect a lot of connectivity.

    Also I’d rather not see a Super Mario RPG HD, spinoff or sequel since it’s highly likely Squeenix would end up behind it, and as already established, they’d screw it up, if only for what they’d do to Peach alone.

    #14 11 months ago
  15. BrokenSpline

    @salarta

    THere have been plenty of Mario RPG games and the only one that Square was behind was the SNES. I thoroughly enjoyed most of their Mario RPG spin offs.

    #15 11 months ago

Comments are now closed on this article.