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Forza 5 microstransactions weren’t Microsoft’s idea

Thursday, 12 December 2013 21:38 GMT By Brenna Hillier

Forza Motorsport 5′s unpopular microtransactions weren’t something Turn 10 was ordered to implement by its corporate overlord.

Since Forza 5 was one of a number of Microsoft-published Xbox One games like Killer Instinct and Ryse: Son of Rome to include microtransactions, Eurogamer asked Turn 10 Studios creative director Dan Greenawalt flat out if the platform holder had mandated their inclusion.

“Oh no. Honestly I think, unfortunately, people attribute too much communication to this organisation,” he replied.

“The truth is, at Turn 10 while I’m a Microsoft employee, we’re off-site and we have our own culture and work our product to have our own culture. We have our own process and all of that. For the most part, Microsoft sees it as we’re doing a good thing so keep it up, and so we’re left alone.”

Greenawalt pointed out that Forza 4 actually included microtransactions with its car token system, and players didn’t mind. Nevertheless, he has concerns about the knock-on effects.

“I worry – and I don’t know this – that we were in some cases the inspiration for some of this in other games,” he said.

“This is happening more and more in games, and I understand gamers being resistant, especially if they feel like they’re being short-sheeted. I think people are looking out for being short-sheeted, and they’re seeing conspiracy where there isn’t one. And that’s common in today’s age.

“We were definitely not mandated to include these – we were experimenting in Forza 4, we experimented a bit in Horizon and now we’re further experimenting in Forza 5. But we experiment a lot of things – and when we get them wrong we try to fix them.”

Throughout the interview, Greenawalt was adamant that Forza 5′s microtransactions represent an “accelerator”, not a “pay wall” as in free-to-play games – but acknowledged that users haven’t responded well, and Turn 10 will stick by its promise to fix Forza 5′s economy.

“My biggest hope is that we can win back the fans’ trust – we didn’t do this for any other reason besides getting people excited about cars and games, and whenever we work against that purpose we take that very seriously, because it’s not our intention, and we’re going to make changes as needed,” he said.

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19 Comments

  1. Ireland Michael

    What a load of bollocks.

    #1 1 year ago
  2. zme-ul

    Ryse MP was build with transactions, Forza 5 was build around transactions, Killer Instinct was build around transactions
    and it’s all just a coincidence .. LOL

    #2 1 year ago
  3. Hcw87

    Thankfully the economy will be even more adjusted next week:

    http://www.ign.com/articles/2013/12/12/forza-5-economy-update-introduces-cheaper-cars-drag-racing

    Might want to add that to the article aswell.

    #3 1 year ago
  4. bradk825

    Killer Instinct is actually free-to-play so I can understand the MTs in that.

    Forza I think did a little too much of it and needs to scale back next time. Personally I want to be a bit of a purist and say the only acceptable way to unlock cars is to earn them in-game.

    #4 1 year ago
  5. monkeygourmet

    @ Phoenixblight (when/if he reads this)

    I guess I can’t prove I’m right. But…. ( :) )the very fact Turn 10 are mentioning this makes me feel foul play is afoot.

    #5 1 year ago
  6. Phoenixblight

    @5

    I wasn’t denying there wasn’t. I am sure there is but the whole thing is Nintendo there are developers saying as much when MS and Sony doesn’t have developers claiming the same thing. They are more hush hush about it and I am not going to bother reading into it. As someone in the other thread said its as much of the publishers fault as the developers.

    #6 1 year ago
  7. monkeygourmet

    @6

    It’s easy to bad mouth Nintendo, you can just release games on other systems! ;)

    Don’t piss off the other 2 though… Especially MS! :)

    (By the way, I have stuck up for them in the past against unprofessional Indie teams who think people owe them a living)

    #7 1 year ago
  8. Junior

    @4 Killer Instinct feels more like a demo to me. Actually a lot of the F2P games are nothing more than a demo that makes you download the whole game or most of it just to feel like they are giving you a game for free.

    Game developers are going the route of “squeezing more money out of the gamer” rather than “let’s cut back on costs that are not necessary”

    I think that Uncharted series, The Last of Us, Tomb Raider and Little Big Planet (to an extent) are better, not perfect, examples of how microtansactions should be. They have no impact on the single player which is the biggest part of the game. The MP is a bonus in the game that won’t matter if you play or not. In the mp, there are tons of items you can buy and thus throw more money at the company.

    #8 1 year ago
  9. Legendaryboss

    Well the comments so far are awkward.

    #9 1 year ago
  10. manamana

    This is all so disgusting. “We experiment” – blahblah. “we didn’t do this for any other reason besides getting people excited about cars ” – blahblahblah.

    You lost me Turn10 and I’m not coming back. This has nothing to do with Forza4, not the slightest. You people are out of touch. Meh! Its a fullprice game, greedy suckers!

    #10 1 year ago
  11. xxxGamesMasterxxx

    @1 +1

    Pull the other one Microsoft. You lie on a daily basis.

    #11 1 year ago
  12. Doppleganger

    You only have your self to blame for micro transactions. Companies are making a killing with this method on tablets and smart phones so every company wasn’t to jump on the money band wagon.
    Im ok with it if its a form a cheating and unlock everything cause you just suck at the game but if they make it a must and or impossible to unlock without it then thats just wrong.

    #12 1 year ago
  13. The_Red

    Yeah, just like Always-Online was a creative decision on part of Maxis and had nothing to do with EA.

    Who knows, maybe even Dead Space 3 team decided to add micro-transactions and cover-based shooting with human opponents on their own and there was no pressure from Focus testing groups and higher management.

    #13 1 year ago
  14. Creepy

    Surely they didn’t force you, they just gave you more money than you could ever repay with consumer-friendly methods of monetization and you willingly accepted it.

    #14 1 year ago
  15. DoctorFrag

    “we didn’t do this for any other reason besides getting people excited about cars and games” – hahaha, this has made my day :). Setting a paywalls, forcing people to grind and putting a ridiculous price tag on cars is so exciting ;). Someone forgot that this is not f2p mobile game but full price 3xA console release.

    Anyway, I skip Forza 5 and won’t preorder next installment until i get some verified opinion from other gamers. Gameing media haven’t mentioned microtransactions so their reviews are not complete in my opinion.

    #15 1 year ago
  16. undermyrules

    so much for the exitment from next gen game 80% almost are with microtransactions….pc master race will rule again and the world of shitty consoles will be dead mark my words.

    #16 1 year ago
  17. Kreion

    Seriously? It’s so fun to see people who know nothing about racing games go on and on about micro transactions. I don’t even like tham that much and I know that it’s always taken forever to get any amount of money in that game, everyone just used the auction house.

    @11 Oh and I’m sure your precious ‘insert other company here’ has never lied a day in their life. The amount of blind hate and fanboyism on this site now is truly baffling. Either way, you do know that it is possible…that MS didn’t actually have anything to do with it *gasp*. Every studio wants more money, big ones just want it more than small ones because they are already making money.

    #17 1 year ago
  18. Fin

    @17

    Er, I think you’re missing the point.
    Turn 10 say that microtransactions weren’t Microsoft’s idea, yet

    Forza
    Ryse
    Killer Instinct
    Powerstar Golf
    Crimson Dragon

    Are all day-one MS published titles, and they all have microtransactions?
    Pretty massive coincidence all the devs independently decided to implement them innit?

    #18 1 year ago
  19. The_Red

    @18
    Well said.

    Guess by Greenawalt’s explanation, the people behind Ryse introduced micro-transactions to “get people excited about Quick Time Events” while the Crimson Dragon people wanted to do the same for “Dragons”. Funny how this “inspiration” hit all of the Xbox Exclusive devs at the same time.

    Poor MS, they have such strange and greedy devs.

    #19 1 year ago

Comments are now closed on this article.

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    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]