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UFC runs at 1080p, 30FPS on PS4 & Xbox One, director confirms

Monday, 4th November 2013 11:36 GMT By Dave Cook

UFC is now in the hands of EA Sports studio EA Canada, and creative director Brian Hayes has confirmed that the game will run at 30FPS, due to the “discernible” difference seen in 60FPS.

Speaking with Gaming Bolt, Hayes said, “UFC is running at 1080p. The game sim is running at 60 FPS, but rendering at 30 FPS with motion blur.

“From prior experience working on Fight Night Round 4 and Fight Night Champion, which rendered at 60 and 30 FPS respectively, we discovered that 60 FPS didn’t have a hugely beneficial impact on gameplay, but motion blur had an enormous impact on visual quality.

“In fact, when we focus tested the two, the majority of people preferred the 30FPS experience with motion blur. So, as opposed to arbitrarily jumping back to 60 FPS for little discernible benefit, we decided to put those resources towards improving the visual presentation of the game in other ways.”

Would you prefer the game’s grunt go towards that 60FPS ‘sweet spot’, or are you happy for it to be used in enhancing other aspects of the game.

Speaking of which, UFC now features female combatants, a move that has seen a varied reaction from all quarters. What do you think?

Via OXM.

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16 Comments

  1. Legendairyboss

    #1 11 months ago
  2. ps4fanboy

    i certainly did not realise FNC is 30fps it looked great and controlled nicely so it doesnt matter if UFC is 30fps unless it is 1080p.
    Really excited for this game

    #2 11 months ago
  3. Camfak

    Next-gen? Jesus, that is weak. How much power to they need? It’s only two people fighting and some unimportant background? Jesus. Holy shit. Fuck.

    #3 11 months ago
  4. absolutezero

    “In fact, when we focus tested the two, the majority of people preferred the 30FPS experience with motion blur.”

    Thanks focus testers, its not like you’ve fucked up multiple games before. Thanks games industry.

    #4 11 months ago
  5. foofly

    Are we going to get all the publishers telling us what resolution their games are running in now?

    #5 11 months ago
  6. traumadisaster

    That is the culture change in the industry that has occured over the years, more people have genneraly increased their knowledge base of tech.

    #6 11 months ago
  7. bitsnark

    I would be interested to see how this plays actually.

    If only because I’m used to the UFC Undisputed games which are locked at 60 FPS.

    #7 11 months ago
  8. truth

    :/

    #8 11 months ago
  9. dontbescaredhomie92

    UFC fighters are top tier athletes in the sport MMA, you wouldn’t have a problem with a woman excelling in any other sport as you respect the dedication and skill it takes to get to that level in the first place, why is it any different for women’s MMA?

    As for the 30fps with motion blur in place of having 60fps I suppose it stops the fighters looking robotic in their movements maybe, remember EA MMA was awful for that, thought undisputed had the best mechanics anyway.

    #9 11 months ago
  10. FeaturePreacher

    I would prefer 60 fps with motion blur if the ps4 could do it. I hope ea isn’t gimping the ps4 version just to achieve parity with the xbone.

    #10 11 months ago
  11. CPC_RedDawn

    @3

    You guys need to understand that with new consoles and new tech does not come a new standard in frame rates, or even resolution. Consoles are all about the games being optimized (for the most part) so you get a playable and enjoyable time.

    If they target 30fps it means they can push the resolution up to 1080p and also push the graphical quality up as well as they GPU’s only have to render 30 frames per second rather than 60 frames per second.

    People also need to learn that frame rate’s are not really that important. Sure 60fps and above does look extremely smooth but 30fps is perfectly fine.

    I don’t see too many people complaining about films being recorded in 24fps, and not that many people though the hobbit @ 48fps was that much better.

    As long as its playable you will be fine and 30fps means you get a better resolution and a higher IQ as well.

    #11 11 months ago
  12. absolutezero

    I am paying the better part of £500 for a new machine I want it to be able to perform to a level I expected to take for-granted.

    http://www.gamespot.com/videos/reality-check-do-we-need-60-fps-on-ps4-and-xbox-on/2300-6415658/

    #12 11 months ago
  13. bradk825

    Bottom line, if they put it in front of gamers eyeballs and they liked it, I am not concerned at all.

    Specs can offer bragging rights, (Forza 5 is loving their 1080p 60fps commercials) but if it looks great to the human eye, that’s all the matters in the end.

    @11 +1. Depending on the game being made, some studios are trading frame rate or resolution to make it look better to the eye. We’ll see the final product soon. As long as it’s a good looking/fun game, I am happy.

    #13 11 months ago
  14. Keivz

    @11
    Agreed. Current gen could have all their games at 1080/60fps if they wanted to, but you’d be sacrificing in other areas (scene complexity/poly count etc). It’s all about the developer’s vision of what they want to achieve in the game and balance/sacrifices they are willing to make to achieve it. Why is this such a hard concept for people to grasp?

    #14 11 months ago
  15. Cobra951

    30 fps is, quite simply, wrong. We’ve lived with software updates happening at half the frequency of the standard hardware refresh for years, due to technical limitations. When those limitations are removed with more powerful hardware, *choosing* to update the software every other hardware refresh is WRONG! There is only one correct software frame rate, and that is the hardware refresh rate. That is the only rate which can produce fully smooth motion. To use half the rate then motion-blur it is akin to using a lower resolution and stretching it to fit, with filtering added to remove jaggies, rather than displaying at the screen’s native resolution.

    #15 11 months ago
  16. P_bauer

    Its going to look great either way who cares. I’m way more concerned that all the controls will be changed. Like when they went to ufc 2009 undisputed to ufc 2010. That was such a horrible sequel. The newer ufc undisputed for PS3 was awesome. They went back to the 2009 controls and expanded on them. Still play that game online I love it. I’m nervous that EA bought the rights because I remember fight night round 3 being such an awesome game, and then for some reason they completely shat on the controls and took away the fun parrying system I mastered. I hope they keep things generally the same with minor improvments, extra moves and better graphics. If the try a new fighting system i’m gonna be completely pissed.

    #16 10 months ago

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