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Star Citizen crowdfunding hits $25 million after most lucrative month to date

Monday, 28 October 2013 00:38 GMT By Brenna Hillier

Star Citizen’s crowdfunding campaign shows no signs of slowing down, and in fact accelerated this last month to shoot past its $25 million goal.

Just last weekend, Star Citizen hit $23 million and announced its latest stretch goal, so it made $2 million in just about one week. In a new Letter from the Chairman, creator Chris Roberts said October is the space sim’s “single biggest month for crowd funding yet”.

By hitting $25 million, fans have ensured that Cloud Imperium Games can run a much larger alpha test than initially projected, which should result in a stronger finished game; 50,000 extra tester slots will be added to the alpha.

The next stretch goal is $27 million, which will unlock a Banu Merchantman; like the $23 million Xi’An stretch goal, this will result in a more unique experience for players who choose this role.

When Star Citizen’s initial crowdfunding campaign ended, it netted a record-breaking $6.2 million. Roberts Space Industries’ decision to keep its coffers open has clearly paid off.

Thanks, Ausgamers.

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31 Comments

  1. pcbros

    This game has the potential to be epic! We need a shift in Space Flight sims :)

    #1 1 year ago
  2. TMRNetShark

    @1

    What happens when it’s just nice to look at and doesn’t play well or isn’t fun?

    I will be cautious about this game. I will only buy it when I see some actual lengthy gameplay… not staged scenes.

    #2 1 year ago
  3. pcbros

    @2 – What happens? The same thing that happens to all games that fail to deliver, they fail.

    The game has potential though.

    #3 1 year ago
  4. m2stech

    DELETE

    #4 1 year ago
  5. TMRNetShark

    @3

    I’m just uneasy about this. It just seems like utter moneygrubbing on RSI’s part. Even if you don’t think that’s the case, that’s alright.

    They are focusing on making these ultra high poly ships that look amazing. They keep showing us these spectacles but we have not seen one ounce of real space combat. Sure, the game is more than a year away and there is plenty of time to showcase it.

    Like I said, I will be cautious.

    #5 1 year ago
  6. TheWulf

    @5

    That’s exactly how I feel. Every time they go up by a million USD after only having shown the equivalent of sexy car commercials, alarm bells go off in my brain, accompanied by neon signs that read ‘con of the decade.’

    I guess it’s just my fields of interest (anthropology and psychology), but I look at this and I’m amazed how easy it is to take a person in with marketing and advertisements alone. We’ve not seen anything to even prove that the game even exists beyond a few toys which a decent development house could put together in a couple of days.

    And then I look at some of the stretch goals. One million USD for a fast travel system. No one questions or thinks about how silly it is to say that a fast travel system costs a million USD to implement.

    That’s why it’s so impressive.

    It’s one of the greatest feats of social engineering I’ve ever seen. It’s on par with WoW (which is just a series of repetitive tasks and reward schedules masquerading as a game). I don’t know. I worry about humanity sometimes, I guess?

    Sometimes… we just don’t look all that bright. I’m genuinely surprised by the lack of caution surrounding this.

    #6 1 year ago
  7. TMRNetShark

    @6

    I remember, on another one of these posts about Star Citizen… I had claimed that having fast travel as a stretch goal was stupid. Some user pointed out “Oh, they are going to improve EVERYTHING about the game with that extra million dollars.”

    Yeah? We don’t even have a baseline yet. No evidence of game play that suggests that there will be improvement. Just “Hey, look at all these shiny things!” and BAM… you donated $40.

    At least the beautiful thing about these crowd funded games is that you don’t have to ever risk your money. The game is funded… if it flops, I still have my $40 to spend on a real game.

    #7 1 year ago
  8. DSB

    Since there’s very little to be cautious of or optimistic about, the rational thing would be to wait and see until there’s anything truly representative on display.

    It’s pathetic to say that simply because a game is pretty to look at, it must be a con. Some people get insecure when other people are succesful, and shame on Roberts Space Industries for being popular, succesful and compelling enough to get people onboard, but I really don’t see how funding an (in mainstream terms) overlooked genre is somehow bad for gamers.

    It’s the biggest, most glaring middlefinger that has been presented to the publisher system yet. At the very least, that deserves a pat on the back.

    Every game is a risk, and this is no different. It’s a bigger risk than most, by force of sheer scale. We’ve already seen companies like Double Fine fuck it up, so there’s every reason to be aware of that risk.

    But whining about the graphics being too pretty or the fundraising being too succesful is just pathetic. Some people are so miserable and petty that everybody else has to struggle too. Oh hai, TheWulf!

    Fuck that noise. Tentative congrats to RSI. Don’t fuck up.

    #8 1 year ago
  9. aussigamer

    wow so much hate,
    just want to point out that this game is ‘being’ made, it is not alpha or pre alpha it is still just lines of code.

    There is no game yet to see because it is still being made. the reason people are donating is because they want this game made. Having no publishers or investors means there are no rush jobs or cost cutting for the sake of profits. If you did it the other way you would get EVE online.

    Your are right it doesnt take 1 million to create a fast transport system. but it does take 25 million to produce the game though so that 1 million is spread out to all aspects of the game.

    the stretch goals are just perks or milestones they are arbitrary.

    the big picture is Chris Roberts (a proven game designer) is creating a game which has an untapped target audience, and because it doesnt have investors or publishers it requires crowdfunding/donations

    #9 1 year ago
  10. yeoung

    Every time I think they’ve hit the roof on this thing it just keeps blasting through stretch goals. While I agree with the sentiment of a cool mil for a fast travel system is a tad odd, calling it a feat of social engineering seems a bit aggrandizing. Surely the scope of the project has soared quite a bit beyond its original intent. Consequently, it’s understandable that the stretch goals will become increasingly trivial.

    That said, I do believe a point has been reached wherein additional funding would offer little to no significant improvements in terms of gameplay or general experience. Though I guess in a way it is quite fitting for a space sim to be recieving astronomical amounts of (crowd)funding.

    No doubt it’ll be interesting too see the final product and its commercial/critical reception.

    #10 1 year ago
  11. pcbros

    I wonder how people would be reacting if this was a console game…

    Usually we don’t get many videos and screens a year before a game’s release. COD for example wasn’t shown until May of this year.

    Atleast we are getting videos and screens this early into development. I will wait and see myself but I am very hopeful.

    #11 1 year ago
  12. fearmonkey

    You all that are negative about the game just don’t get it….

    if EA and others would have had great space sims out over the last 5 to 10 years, they probably wouldn’t have had near the amount raised.

    The reason is you have Chris Roberts, who has quite the gaming background with some of the most beloved space games ever making this game. Fans of the genre are desperate for a great killer space sim, and the current publishers have let their IP languish while releasing cod 1, cod 2, cod copy 1, cod copy 2, shooter #4324234, etc.

    If this was anyone other than Chris Roberts, they would have never raised this kind of money. To some this is a chance to get the genre going again. IF this game continues to be successful, EA and others will take notice and we might start seeing AAA games in the genre again.

    The people supporting this aren’t the gullible types The Wulf thinks they are, these are the diehard space fans that have been neglected by the top publishers, and look at this as a way to have their favorite type of game come back.

    #12 1 year ago
  13. Nakoichi

    If it was a million dollars to add fast travel akin to guild wars or skyrim I would agree it sounds unreasonable. However; the stretch goal does not outline a simple fast travel system but a fully featured mass transit system in both space and on planet surfaces to move between cities, these new modes of transportation are not just click a waypoint and teleport, they are monorails shuttles and carriers to transport your smaller craft between planets.

    #13 1 year ago
  14. TheBlackHole

    @3 it can’t fail, they’ve already got your money. That’s the point.

    Also, I’m not buying it at all – $85 average submission? No, I don’t think 300,000 people would pay that as an average donation to get an unproven space mmo made.

    Something is not right.

    #14 1 year ago
  15. Christopher Jack

    @14, That’s the median- you’re forgetting a lot of people donated in excess of $100. They’re the outliers.

    #15 1 year ago
  16. Uncontested

    @15 You’re both forgetting there are a LOT of people who donated in excess of $1,000 is more like it. Just look at peoples titles on the forums, which usually gives you a vague idea. Myself I’ve pumped $800.00 even into Chris Roberts’ pockets and I don’t worry or question it one bit. I’ve spent far more on worse than funding what will hopefully be the game of my dreams, lol, and I’ve played many of CR’s games before that I’ve got enough faith in it to keep pledging my money.

    Hell if they end up selling capital ships again before the crowd funding ends i’ll probably be a few thousand deep into it.

    #16 1 year ago
  17. Christopher Jack

    @16, Your money, enjoy :) (sincerely, not sarcastically)

    #17 1 year ago
  18. MFBB

    #11 its going to be a console game aswell.

    They said they would like to port it to the PS4 after the PC version is done.

    So if it dosnt fail, most likely we will get a PS4 version aswell.

    #18 1 year ago
  19. TheBlackHole

    @15 no, it’s the average, not the median. That figure is derived from the total revenue generated divided by the number of contributions.

    The median is when you take each individual unit contribution and pick the middle one, or two if the total is an even number (by order, not by unit value).

    Maths.

    So, yes, $85 average across over a quarter of a million people is preposterously high for a crowd funded project.

    #19 1 year ago
  20. TheBlackHole

    And as for @16, I’m not forgetting that some people have put lots of money into this project, but if you look at even the strongest crowd funded projects, the top contributors are the exception, not the rule.

    Something just doesn’t fit. I’m not being negative for the sake of it, but logic and common sense tells me there’s more to this than meets the eye.

    #20 1 year ago
  21. DSB

    I really don’t think that’s much of a smoking gun TheBlackHole

    I don’t remember the tiers exactly, but I was considering pledging for a while, and I believe the “cool” ships started at around 40 bucks, and there was no way I was going to pledge and not get a cool ship in the process.

    I imagine that a considerable number of pledges would be thinking the same, which is hardly unthinkable (just look at all the people who want beta/alpha access on an average Kickstarter) and then the 40 dollar tier sets a pretty high bar.

    And it is a AAA-indie. It’s going to be huge, and (as a backer, at least) you have to assume that they will pull out all the stops in terms of the value provided, so paying 60 dollars for an unusual AAA-game by a legendary designer, for a lavish game in a lavish genre is less of a biggy.

    Paying 60 dollars for an adventure game, even by a legendary designer would be considerably more extreme.

    And thus it would be a lot easier for people to go from 60 to 80, especially if they’re geeks. And I think that if there’s one genre that attracts geeks practically like no other, it’s space sims. I remember the Wing Commander nerds back in the 90′s. Those guys were straight up weird.

    It could really also be as simple as Star Citizen attracting some of the outside backing they were looking for to begin with (meaning investors) in which case the average goes way down.

    #21 1 year ago
  22. Ireland Michael

    I don’t have anything against this game… but I do not for the life of me understand why it is getting so much backing. What the heck is pushing the crowd funding so much? Its astronomical compared to… well… pretty much everything else out there.

    What am I missing?

    #22 1 year ago
  23. TheBlackHole

    @22

    They’re charging for everything.

    The game
    Ships
    Currency
    Subscriptions

    Hell, even if you buy the game, you have to buy a separate compatible ship to access the game’s ‘ hanger’.

    It’s pay to play, pay to win, subs, microtransactions (I hesitate to call them that given some are up to our over $100) and there’s even insurance because you can lose your expensive ship through destruction or theft.

    In many ways it’s everything gamers hate about gaming nowadays, and yet somehow no-one cares.

    It’s a strange phenomenon, that’s for sure.

    #23 1 year ago
  24. DSB

    @23 I don’t really understand why insurance is a thing, but according to RSI, the insurance costs are minimal, so having the lifetime insurance just saves you a little bit of the ingame money. If you have a unique ship, you’ll definitely want to check the box though.

    http://starcitizen.wikia.com/wiki/Subscriptions

    I don’t like micro-transactions for anything, including currency. Spacebux are exploitative by nature, but I think it’s less egregious that they’re offering what is essentially DLC.

    We won’t really know whether those unbalance the game or not until we see a lot more of it. But if so, count me out.

    #24 1 year ago
  25. TheBlackHole

    @24

    Apparently lifetime insurance was only available to people who bought ships before the end of 2012. Now you have to choose anywhere between 2 months and 12 months insurance, depending on price.

    Seriously, the amount of stuff they’re selling, and the prices they’re selling for ($20-$40 for a premium looking hanger!?) is seriously insane.

    I don’t know how the stars have aligned around this game, but good luck to them, because this is the only time a game of theirs will ever make this money. There is absolutely NO way they can live up to the hype. The promise and the expectation is going to be so massive they can only fail.

    #25 1 year ago
  26. TheBlackHole

    @24

    Also, a $240 annual subscription basically gets you some emails, access to artwork and live streams, a couple of ship decals and your name ‘somewhere in the world’.

    Daylight. Fucking. Robbery.

    #26 1 year ago
  27. DSB

    @25,26 I don’t really disagree. It’s expensive, and it’s gonna be interesting to see the sales numbers.

    If it was a publisher putting the money down, I believe they’d break even around 2 million, but maybe that’s why they’re putting in the “macro-transactions”, so they get a stronger tail.

    In terms of the sub, it quite clearly says “superfan” though. It’s for the morbidly obsessed backer, for seriously.

    It says something about the space sim crowd though. They were always complete nutjobs. I remember literally being scared by the Wing Commander fans back in the 90′s. They were these COMPLETE nerds who would just start acting out a cutscene from Wing Commander, completely in character. Out of nowhere.

    Really, seriously creepy.

    I was thinking about backing it too, but I’m not gonna put down 40 bucks on something that I’m half-interested in.

    #27 1 year ago
  28. aussigamer

    TheBlackhole as a troll your doing a great job, everything you have said is either misleading or wrong though.

    @23 to play this game you only need to buy it, pay to play,
    NO SUBSCRIPTION
    from that point your wallet is safe everything is available in game you dont need to pay a cent more.

    @26 when you donate money your not being stolen from (how dont you get this concept)

    what your looking at is the backers (donation) page, your unfamiliar with the term it basically means giving someone something for nothing. so when i put $80 in and got a ship, that doesnt mean i got an $80 ship it means i gave $80 to StarCitizen and they said thanks with a token of appreciation.

    #28 1 year ago
  29. spoffle

    @28, You’ve just spelt “you’re” wrong 4 times. *facepalm*

    Only one “your” was correct, can you guess which one?

    #29 1 year ago
  30. aussigamer

    Thanks Spoffle ill do better next time xo

    #30 1 year ago
  31. bensonthetiger

    @26
    Star Citizen has a very good pay model that has the golden rule to avoid pay for play: Nothing is sold that can’t also be earned through playing the game. Now the balance of this principle will certainly be important as you can’t have a $10 item equal 100 hours of in-game effort because that ruins player equity.

    Although an average person donates $85 (as of now it’s $97 with $30.2 mil and 310k backers), that has nothing to do with what you have to pay to get the game. It’s actually only $30, which is half the price of a new game. Even if you take the assumption that people are paying $85; they are participating in the development process. Find another game with as much interaction between developers and fans. They have weekly videos, updates nearly every couple of days, and this is not to mention all the things they send to paying subscribers. The development of the game is also an experience, which people are willing to pay for/contribute to. It’s quite genius really.

    Say what you want about whether the game appeals to you, but the space sim is a market that is both niche and deep. The game is a lot more than lines of code at this point, but developers can’t share everything otherwise there wouldn’t be any surprises. They also don’t want to release anything before it reaches a certain level of functionality.

    I highly recommend checking out some videos, the forums or the chat roll to learn more about the game. Maybe it’s not for you, but a $30 game that has as large and as committed a community as this is bound to be a fun experience.

    #31 1 year ago

Comments are now closed on this article.

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    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]