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Star Citizen crowdfunding hits $25 million after most lucrative month to date

Monday, 28 October 2013 00:38 GMT By Brenna Hillier

Star Citizen’s crowdfunding campaign shows no signs of slowing down, and in fact accelerated this last month to shoot past its $25 million goal.

Just last weekend, Star Citizen hit $23 million and announced its latest stretch goal, so it made $2 million in just about one week. In a new Letter from the Chairman, creator Chris Roberts said October is the space sim’s “single biggest month for crowd funding yet”.

By hitting $25 million, fans have ensured that Cloud Imperium Games can run a much larger alpha test than initially projected, which should result in a stronger finished game; 50,000 extra tester slots will be added to the alpha.

The next stretch goal is $27 million, which will unlock a Banu Merchantman; like the $23 million Xi’An stretch goal, this will result in a more unique experience for players who choose this role.

When Star Citizen’s initial crowdfunding campaign ended, it netted a record-breaking $6.2 million. Roberts Space Industries’ decision to keep its coffers open has clearly paid off.

Thanks, Ausgamers.

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31 Comments

  1. pcbros

    This game has the potential to be epic! We need a shift in Space Flight sims :)

    #1 1 year ago
  2. TMRNetShark

    @1

    What happens when it’s just nice to look at and doesn’t play well or isn’t fun?

    I will be cautious about this game. I will only buy it when I see some actual lengthy gameplay… not staged scenes.

    #2 1 year ago
  3. pcbros

    @2 – What happens? The same thing that happens to all games that fail to deliver, they fail.

    The game has potential though.

    #3 1 year ago
  4. m2stech

    DELETE

    #4 1 year ago
  5. TMRNetShark

    @3

    I’m just uneasy about this. It just seems like utter moneygrubbing on RSI’s part. Even if you don’t think that’s the case, that’s alright.

    They are focusing on making these ultra high poly ships that look amazing. They keep showing us these spectacles but we have not seen one ounce of real space combat. Sure, the game is more than a year away and there is plenty of time to showcase it.

    Like I said, I will be cautious.

    #5 1 year ago
  6. TheWulf

    @5

    That’s exactly how I feel. Every time they go up by a million USD after only having shown the equivalent of sexy car commercials, alarm bells go off in my brain, accompanied by neon signs that read ‘con of the decade.’

    I guess it’s just my fields of interest (anthropology and psychology), but I look at this and I’m amazed how easy it is to take a person in with marketing and advertisements alone. We’ve not seen anything to even prove that the game even exists beyond a few toys which a decent development house could put together in a couple of days.

    And then I look at some of the stretch goals. One million USD for a fast travel system. No one questions or thinks about how silly it is to say that a fast travel system costs a million USD to implement.

    That’s why it’s so impressive.

    It’s one of the greatest feats of social engineering I’ve ever seen. It’s on par with WoW (which is just a series of repetitive tasks and reward schedules masquerading as a game). I don’t know. I worry about humanity sometimes, I guess?

    Sometimes… we just don’t look all that bright. I’m genuinely surprised by the lack of caution surrounding this.

    #6 1 year ago
  7. TMRNetShark

    @6

    I remember, on another one of these posts about Star Citizen… I had claimed that having fast travel as a stretch goal was stupid. Some user pointed out “Oh, they are going to improve EVERYTHING about the game with that extra million dollars.”

    Yeah? We don’t even have a baseline yet. No evidence of game play that suggests that there will be improvement. Just “Hey, look at all these shiny things!” and BAM… you donated $40.

    At least the beautiful thing about these crowd funded games is that you don’t have to ever risk your money. The game is funded… if it flops, I still have my $40 to spend on a real game.

    #7 1 year ago
  8. DSB

    Since there’s very little to be cautious of or optimistic about, the rational thing would be to wait and see until there’s anything truly representative on display.

    It’s pathetic to say that simply because a game is pretty to look at, it must be a con. Some people get insecure when other people are succesful, and shame on Roberts Space Industries for being popular, succesful and compelling enough to get people onboard, but I really don’t see how funding an (in mainstream terms) overlooked genre is somehow bad for gamers.

    It’s the biggest, most glaring middlefinger that has been presented to the publisher system yet. At the very least, that deserves a pat on the back.

    Every game is a risk, and this is no different. It’s a bigger risk than most, by force of sheer scale. We’ve already seen companies like Double Fine fuck it up, so there’s every reason to be aware of that risk.

    But whining about the graphics being too pretty or the fundraising being too succesful is just pathetic. Some people are so miserable and petty that everybody else has to struggle too. Oh hai, TheWulf!

    Fuck that noise. Tentative congrats to RSI. Don’t fuck up.

    #8 1 year ago
  9. aussigamer

    wow so much hate,
    just want to point out that this game is ‘being’ made, it is not alpha or pre alpha it is still just lines of code.

    There is no game yet to see because it is still being made. the reason people are donating is because they want this game made. Having no publishers or investors means there are no rush jobs or cost cutting for the sake of profits. If you did it the other way you would get EVE online.

    Your are right it doesnt take 1 million to create a fast transport system. but it does take 25 million to produce the game though so that 1 million is spread out to all aspects of the game.

    the stretch goals are just perks or milestones they are arbitrary.

    the big picture is Chris Roberts (a proven game designer) is creating a game which has an untapped target audience, and because it doesnt have investors or publishers it requires crowdfunding/donations

    #9 1 year ago
  10. yeoung

    Every time I think they’ve hit the roof on this thing it just keeps blasting through stretch goals. While I agree with the sentiment of a cool mil for a fast travel system is a tad odd, calling it a feat of social engineering seems a bit aggrandizing. Surely the scope of the project has soared quite a bit beyond its original intent. Consequently, it’s understandable that the stretch goals will become increasingly trivial.

    That said, I do believe a point has been reached wherein additional funding would offer little to no significant improvements in terms of gameplay or general experience. Though I guess in a way it is quite fitting for a space sim to be recieving astronomical amounts of (crowd)funding.

    No doubt it’ll be interesting too see the final product and its commercial/critical reception.

    #10 1 year ago
  11. pcbros

    I wonder how people would be reacting if this was a console game…

    Usually we don’t get many videos and screens a year before a game’s release. COD for example wasn’t shown until May of this year.

    Atleast we are getting videos and screens this early into development. I will wait and see myself but I am very hopeful.

    #11 1 year ago
  12. fearmonkey

    You all that are negative about the game just don’t get it….

    if EA and others would have had great space sims out over the last 5 to 10 years, they probably wouldn’t have had near the amount raised.

    The reason is you have Chris Roberts, who has quite the gaming background with some of the most beloved space games ever making this game. Fans of the genre are desperate for a great killer space sim, and the current publishers have let their IP languish while releasing cod 1, cod 2, cod copy 1, cod copy 2, shooter #4324234, etc.

    If this was anyone other than Chris Roberts, they would have never raised this kind of money. To some this is a chance to get the genre going again. IF this game continues to be successful, EA and others will take notice and we might start seeing AAA games in the genre again.

    The people supporting this aren’t the gullible types The Wulf thinks they are, these are the diehard space fans that have been neglected by the top publishers, and look at this as a way to have their favorite type of game come back.

    #12 1 year ago
  13. Nakoichi

    If it was a million dollars to add fast travel akin to guild wars or skyrim I would agree it sounds unreasonable. However; the stretch goal does not outline a simple fast travel system but a fully featured mass transit system in both space and on planet surfaces to move between cities, these new modes of transportation are not just click a waypoint and teleport, they are monorails shuttles and carriers to transport your smaller craft between planets.

    #13 1 year ago
  14. TheBlackHole

    @3 it can’t fail, they’ve already got your money. That’s the point.

    Also, I’m not buying it at all – $85 average submission? No, I don’t think 300,000 people would pay that as an average donation to get an unproven space mmo made.

    Something is not right.

    #14 1 year ago
  15. Christopher Jack

    @14, That’s the median- you’re forgetting a lot of people donated in excess of $100. They’re the outliers.

    #15 1 year ago
  16. Uncontested

    @15 You’re both forgetting there are a LOT of people who donated in excess of $1,000 is more like it. Just look at peoples titles on the forums, which usually gives you a vague idea. Myself I’ve pumped $800.00 even into Chris Roberts’ pockets and I don’t worry or question it one bit. I’ve spent far more on worse than funding what will hopefully be the game of my dreams, lol, and I’ve played many of CR’s games before that I’ve got enough faith in it to keep pledging my money.

    Hell if they end up selling capital ships again before the crowd funding ends i’ll probably be a few thousand deep into it.

    #16 1 year ago
  17. Christopher Jack

    @16, Your money, enjoy :) (sincerely, not sarcastically)

    #17 1 year ago
  18. MFBB

    #11 its going to be a console game aswell.

    They said they would like to port it to the PS4 after the PC version is done.

    So if it dosnt fail, most likely we will get a PS4 version aswell.

    #18 1 year ago
  19. TheBlackHole

    @15 no, it’s the average, not the median. That figure is derived from the total revenue generated divided by the number of contributions.

    The median is when you take each individual unit contribution and pick the middle one, or two if the total is an even number (by order, not by unit value).

    Maths.

    So, yes, $85 average across over a quarter of a million people is preposterously high for a crowd funded project.

    #19 1 year ago
  20. TheBlackHole

    And as for @16, I’m not forgetting that some people have put lots of money into this project, but if you look at even the strongest crowd funded projects, the top contributors are the exception, not the rule.

    Something just doesn’t fit. I’m not being negative for the sake of it, but logic and common sense tells me there’s more to this than meets the eye.

    #20 1 year ago
  21. DSB

    I really don’t think that’s much of a smoking gun TheBlackHole

    I don’t remember the tiers exactly, but I was considering pledging for a while, and I believe the “cool” ships started at around 40 bucks, and there was no way I was going to pledge and not get a cool ship in the process.

    I imagine that a considerable number of pledges would be thinking the same, which is hardly unthinkable (just look at all the people who want beta/alpha access on an average Kickstarter) and then the 40 dollar tier sets a pretty high bar.

    And it is a AAA-indie. It’s going to be huge, and (as a backer, at least) you have to assume that they will pull out all the stops in terms of the value provided, so paying 60 dollars for an unusual AAA-game by a legendary designer, for a lavish game in a lavish genre is less of a biggy.

    Paying 60 dollars for an adventure game, even by a legendary designer would be considerably more extreme.

    And thus it would be a lot easier for people to go from 60 to 80, especially if they’re geeks. And I think that if there’s one genre that attracts geeks practically like no other, it’s space sims. I remember the Wing Commander nerds back in the 90′s. Those guys were straight up weird.

    It could really also be as simple as Star Citizen attracting some of the outside backing they were looking for to begin with (meaning investors) in which case the average goes way down.

    #21 1 year ago
  22. Ireland Michael

    I don’t have anything against this game… but I do not for the life of me understand why it is getting so much backing. What the heck is pushing the crowd funding so much? Its astronomical compared to… well… pretty much everything else out there.

    What am I missing?

    #22 1 year ago
  23. TheBlackHole

    @22

    They’re charging for everything.

    The game
    Ships
    Currency
    Subscriptions

    Hell, even if you buy the game, you have to buy a separate compatible ship to access the game’s ‘ hanger’.

    It’s pay to play, pay to win, subs, microtransactions (I hesitate to call them that given some are up to our over $100) and there’s even insurance because you can lose your expensive ship through destruction or theft.

    In many ways it’s everything gamers hate about gaming nowadays, and yet somehow no-one cares.

    It’s a strange phenomenon, that’s for sure.

    #23 1 year ago
  24. DSB

    @23 I don’t really understand why insurance is a thing, but according to RSI, the insurance costs are minimal, so having the lifetime insurance just saves you a little bit of the ingame money. If you have a unique ship, you’ll definitely want to check the box though.

    http://starcitizen.wikia.com/wiki/Subscriptions

    I don’t like micro-transactions for anything, including currency. Spacebux are exploitative by nature, but I think it’s less egregious that they’re offering what is essentially DLC.

    We won’t really know whether those unbalance the game or not until we see a lot more of it. But if so, count me out.

    #24 1 year ago
  25. TheBlackHole

    @24

    Apparently lifetime insurance was only available to people who bought ships before the end of 2012. Now you have to choose anywhere between 2 months and 12 months insurance, depending on price.

    Seriously, the amount of stuff they’re selling, and the prices they’re selling for ($20-$40 for a premium looking hanger!?) is seriously insane.

    I don’t know how the stars have aligned around this game, but good luck to them, because this is the only time a game of theirs will ever make this money. There is absolutely NO way they can live up to the hype. The promise and the expectation is going to be so massive they can only fail.

    #25 1 year ago
  26. TheBlackHole

    @24

    Also, a $240 annual subscription basically gets you some emails, access to artwork and live streams, a couple of ship decals and your name ‘somewhere in the world’.

    Daylight. Fucking. Robbery.

    #26 1 year ago
  27. DSB

    @25,26 I don’t really disagree. It’s expensive, and it’s gonna be interesting to see the sales numbers.

    If it was a publisher putting the money down, I believe they’d break even around 2 million, but maybe that’s why they’re putting in the “macro-transactions”, so they get a stronger tail.

    In terms of the sub, it quite clearly says “superfan” though. It’s for the morbidly obsessed backer, for seriously.

    It says something about the space sim crowd though. They were always complete nutjobs. I remember literally being scared by the Wing Commander fans back in the 90′s. They were these COMPLETE nerds who would just start acting out a cutscene from Wing Commander, completely in character. Out of nowhere.

    Really, seriously creepy.

    I was thinking about backing it too, but I’m not gonna put down 40 bucks on something that I’m half-interested in.

    #27 1 year ago
  28. aussigamer

    TheBlackhole as a troll your doing a great job, everything you have said is either misleading or wrong though.

    @23 to play this game you only need to buy it, pay to play,
    NO SUBSCRIPTION
    from that point your wallet is safe everything is available in game you dont need to pay a cent more.

    @26 when you donate money your not being stolen from (how dont you get this concept)

    what your looking at is the backers (donation) page, your unfamiliar with the term it basically means giving someone something for nothing. so when i put $80 in and got a ship, that doesnt mean i got an $80 ship it means i gave $80 to StarCitizen and they said thanks with a token of appreciation.

    #28 1 year ago
  29. spoffle

    @28, You’ve just spelt “you’re” wrong 4 times. *facepalm*

    Only one “your” was correct, can you guess which one?

    #29 1 year ago
  30. aussigamer

    Thanks Spoffle ill do better next time xo

    #30 1 year ago
  31. bensonthetiger

    @26
    Star Citizen has a very good pay model that has the golden rule to avoid pay for play: Nothing is sold that can’t also be earned through playing the game. Now the balance of this principle will certainly be important as you can’t have a $10 item equal 100 hours of in-game effort because that ruins player equity.

    Although an average person donates $85 (as of now it’s $97 with $30.2 mil and 310k backers), that has nothing to do with what you have to pay to get the game. It’s actually only $30, which is half the price of a new game. Even if you take the assumption that people are paying $85; they are participating in the development process. Find another game with as much interaction between developers and fans. They have weekly videos, updates nearly every couple of days, and this is not to mention all the things they send to paying subscribers. The development of the game is also an experience, which people are willing to pay for/contribute to. It’s quite genius really.

    Say what you want about whether the game appeals to you, but the space sim is a market that is both niche and deep. The game is a lot more than lines of code at this point, but developers can’t share everything otherwise there wouldn’t be any surprises. They also don’t want to release anything before it reaches a certain level of functionality.

    I highly recommend checking out some videos, the forums or the chat roll to learn more about the game. Maybe it’s not for you, but a $30 game that has as large and as committed a community as this is bound to be a fun experience.

    #31 1 year ago

Comments are now closed on this article.

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    In case you were worried or anything, Sony has once again obtained the Bloodborne trademark. Earlier this week it was revealed that Sony mistakenly abandoned the Bloodborne trademark along with four others registered with US Patent and Trademark Office: Guns Up!, Kill Strain; How Games Were Made to Sound, and No Heroes Allows: No Puzzles […]

  • GTA 5 PC official trailer coming next week, 15 new screenshots released

    New PC screenshots of GTA 5 have been released along with word of a new trailer coming on Monday. The screens below are from the PC version and you can view them in 4K glory over on Rockstar Newswire. The PC version of GTA 5 releases on April 14.

  • PSN real-time server status page launching in Europe soon

    PlayStation users in Europe will soon have its own a PSN Service Status Indicator. It was released earlier this month in North America. The indicator makes it easier to check whether PlayStation services are down or running as planned. This includes account management, PlayStation Now, the store, social services, etc. Sony told Eurogamer the service […]

  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

    Bioware is unable to discuss when the Jaws of Hakkon DLC for Dragon Age: Inquisition will arrive on platforms other than PC and Xbox One. According to various tweets from executive producer Mark Darrah, due to the exclusivity contract between EA and Microsoft, the studio is unable to announce a release date for PlayStation 3 […]

  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

  • Square Enix’s Easter Surprise bundle contains five mystery PC games

    Square Enix offering another mystery bundle to customers in the UK, which comes with five mystery PC games for £3.99. As before, customers will be unaware of the games they are purchasing in the mystery bundle, but the bundle contains triple-A titles worth £40 combined. One of Square’s previous mystery bundles contained Tomb Raider, Just […]

  • From Software’s PSone game Shadow Tower coming to PSN

    Shadow Tower, the first-person action-RPG developed for the original PlayStation by From Software, will be released on PlayStation Network. In the 1998 title, players took on the role of a mercenary who has returned home to the Holy Land of Zeptar to find the place has been sucked into the Underworld. He must use the […]

  • PlayStation TV gets price cut in the UK, now £44.99

    PlayStation TV has received a price cut in the UK. After several retailers started offering the console for less than the RRP of £84.99, users on DealSpwn began to wonder whether this is an official price cut, and not just regular deals or stock clearance. Sony later confirmed the new price of £44.99. “Starting from […]

  • Fast & Furious expansion for Forza Horizon 2 is now available, for free

    You can download Forza Horizon 2 expansion Fast & Furious starting right now. Forza Horizon 2 Presents Fast & Furious is available to download now through Xbox Live for Xbox One and Xbox 360. The expansion is standalone, so you don’t need to own Forza Horizon 2 to play it. It’s also free from now […]

  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]