Killzone: Shadow Fall team at Guerrilla Games working on new IP

Monday, 30 September 2013 15:27 GMT By Dave Cook

Killzone: Shadow Fall developer Guerrilla Games has confirmed that members of the shooter’s team have moved on to a new IP.

Speaking with Eurogamer, lead designer Eric Boltjes said that the team wanted to branch out into new types of games, and that work had already started. He explained, “I can be true about it, yes. That’s definitely what’s happening right now. I can’t tell you what we’re thinking of but yes.

“As a studio we do want to branch out, and we have started work on a new IP, something completely different to Killzone. I don’t want to say anything about it right now, but as a studio we do want to keep it fresh.”

Killzone: Shadow Fall is out in November, so understandably, Guerrilla’s design team has shifted focus to the new project. Boltjes continued, “Usually what happens is at the end of a game people start to roll off. The artists and the coders work the longest, and then QA. But the designers, at some point their work is done. They’re not allowed to touch the game because that changes everything for all other departments.

“So about three to four months before you ship, the designers sit down and think, what can we do for the next one. That happened then [with Killzone 3 to Shadow Fall] as well. So, about three years ago we went into that phase. The really tricky part about that phase is not trying to do too much.

“You have a room full of people and they all have a different idea of what they want to change about the game. They can’t do everything, especially if you only have two-and-a-half years to build it. So it’s streamlining that process of what we want to do to this is what we’re actually going to do. That’s the tricky part.”

Boltjes wouldn’t be swayed on the project, but it’s official. What would you like to see from the team? Let us know below.

Stay tuned for my interview with Boltjes this week on VG247.