X Rebirth out in November, new video footage emerges

Friday, 9 August 2013 21:01 GMT By Stephany Nunneley

X Rebirth, the space sim from Egosoft which was originally slated for a 2011 release, will finally release on November 19.

Deep Silver, the game’s European publisher, will also be hosting the game at its booth during gamescom, so if you plan on attending, you may want to stop by and get your grubby paws on it.

“After seven years in development, people are naturally wondering why X Rebirth took so much time,” said Egosoft studio head Bernd Lehahn. “The reason for this is the sheer scope of our project. We not only want our universe to be huge, we want it to be huge and teeming with life.

“To me, the success of the Star Citizen funding shows that many people are waiting for our kind of game. A single factory compound in X Rebirth may consist of hundreds of buildings, some of which are so large that ships measuring kilometers in length can dock inside them. The player can even disembark in order to explore the station and meet its inhabitants.”

Along with the good news comes a new series of developer diaries which are posted below alongside a new trailer. You will also find the minimum and recommenced system requirements below.

Minimum:

OS: Windows 7 SP1 (64-bit), Vista SP2 (64-bit), XP SP3 (64-bit)
Processor: Intel i-Series at 2GHz or AMD equivalent
Memory: 4 GB RAM
Graphics: NVidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
DirectX: Version 9.0c
Hard Drive: 6 GB available space
Sound Card: DirectX 9.0c Compatible Sound Card
Additional Notes: These specs are still being determined

Recommended:

OS: Windows 7 SP1 (64-bit)
Processor: Intel i5 (Quad) or i7 at 2.5GHz or AMD equivalent
Memory: 8 GB RAM
Graphics: NVidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
DirectX: Version 9.0c
Hard Drive: 10 GB available space
Sound Card: DirectX 9.0c Compatible Sound Card
Additional Notes: These specs are still being determined.

Thanks, rumrod.


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