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Why is Ducktales: Remastered being made anyway?

Monday, 5 August 2013 11:15 GMT By Dave Cook

DuckTales: Remastered might not make sense to younger gamers who missed the show’s craze. VG247′s Dave Cook explores the NES original and speaks with Capcom about the remake.

Chances are if you’re a younger gamer you might not understand all the excitement around WayForward Technologies’ incoming digital release DuckTales Remastered.

The Disney cartoon premièred in 1987 and starred Scrooge McDuck, a penny-pinching Scottish grump who would search the world for new treasures to hurl into his vast vault of riches. He’d usually take his nephews Huey, Louie and Dewey along for the ride while being chased by the Beagle Boys or some other villain.

It was a brilliant show that took the viewer to exotic locations and saw Scrooge and chums getting mixed up in all sorts of adventures that recalled films like Indiana Jones and globe-trotting fiction like TinTin. Each episode was a blast filled with fun, peril and action from start to finish.

Plus, come on guys just listen to the theme song. It’s pure ’80s:


A-woo-hoo! (Thanks for the clip AshaneX)

It’s been 26 years since the first episode aired, so it’s only natural that many people might be puzzled as to why Capcom had commissioned WayForward to make a new game around the license. But for most people who know the series well it’s one of the most anticipated digital releases of the summer.

Why such a flood of nostalgia you ask? Well, it’s because the first DuckTales game adaptation on NES was actually damn fine. Forget what you know what about piss-weak licensed games of today; this was actually a stellar effort from Capcom and an up-and-coming designer called Keiji Inafune. You might have head of him.

The game actually took close inspiration from Inafune’s work on the Mega Man series, with levels set across the globe that could be tackled in any order and a tough difficulty setting. In fact, you could almost say it was an open world game given the freedom afforded to the player.

Throughout the game you’d battle bees and gorillas in the Amazon, explore a spooky Transylvania mansion teeming with abominations, slide around some ice caves in the Himalayas, dig deep into some African diamond mines and blast off to an alien mothership on the moon. It was a diverse game to say the least.


I’ve still got a copy. Cheers eBay!

Depending on how you perform in stages and your closing bank balance – Scrooge is all about the money you see? – you’d get one of three endings, including a special bad ending for not picking up a single penny in the game, which is a lot harder than it sounds.

All of this, along with some stellar gameplay and some utterly memorable stage music helped DuckTales to become one of the most iconic licensed games of the 8-bit era and beyond. If you mention the Moon level music in particular to a fan I guarantee they’ll love it, or at least know how favoured it is among players.

When I asked Capcom producer Rey Jiminez how the notion of a remake started he said it had been in the pipe for some time. “The discussions between Capcom and Disney about making DuckTales possible have been going on for quite a while. There have been various points in the past where we have approached each other with relatively casual proposals to redo another DuckTales.

“It’s taken a bit of time, but when we were finally able to come to a project that made sense to both companies, we pulled the trigger and signed the title. When it came time to pick a developer, Disney were the ones to suggest WayForward due to their expertise in platforming games and 2D animation.

“In fact, some of the guys that founded and work at WayForward came from the closely located CalArts. If you’re not familiar with them, it’s an arts school that was founded by Walt Disney himself. That means that WayForward is schooled in the animation techniques that Disney uses to this day.”

The art style helped the game go from this:

To this:

WayForward certainly seem to be the right team for the job, given all the superb gameplay footage that has come out of the studio so far. It captures the animation of the show, the familiar level settings, an emphasis on money-hoarding and the choice of tackling levels in any order.

The studio even got DuckTales artist Mike Peraza involved to make the game look authentic, and of course it couldn’t have been a faithful adaptation of the show without getting Scrooge’s actor Alan Young back on voicing duties. He’s currently 93-years of age you know?

“Unfortunately I didn’t have the honor,” said Jiminez, dismayed that he never got to meet Young, “but from those that were at the VO recordings, I’m told, said he was an extremely friendly and pleasant person to work with.

“You know, interestingly, the majority of voices that we recorded for DuckTales have been doing those characters for years. I was able to personally listen in on VO work for LaunchPad – Terry McGovern – and simply hearing and seeing the man speak in a voice I grew up with put a giant smile on my face.”

And that’s the killer hook right there my fellow DuckTales fans; it’s the chance to hear all of the old cast back together for one last adventure, and to see the levels that we perhaps grew up playing on NES re-created with today’s tech. Given that today’s kids might not give a stuff about the show, Remastered can hardly be called a nostalgia-baiting plot for your money.

It’s basically a gift to fans, and at a time where console devs are trying hard to hold you upside down by the ankles and shake you until the money stops falling from your pockets, that’s an admirable quality indeed.

DuckTales: Remastered hits PS3, Steam and Wii U in North America on August 13, and Xbox Live on September 11. Will you be picking it up?

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23 Comments

  1. polygem

    great article, awesome game. cannot wait. such a feelgood vibe. nostalgia at it´s best. sooooon!

    #1 2 years ago
  2. dreamcastnews

    Wii U version for me, I reckon. Although I bet it’s free on PS+ before December, those crazy Sony boys chuck games at you!

    #2 2 years ago
  3. VibraniumSpork

    Brilliant article Dave, the best musing on this title I’ve read. I have fond (but partial) memories of this game from the first time round and am eager to pick this up. For me this release is a lot more attractive than the Castle of Illusion one; there’s nothing wrong with Ducktales (or Castle’s) original gameplay, and I don’t need new hands digging into it adding dubious bits of this and that. I just want the brilliance of the original given a shiny new lick of paint so that it looks great in HD.

    The only other thing to maybe make fans happy? If they allowed you to switch between the new visuals and the old on the fly, like they did with the Monkey Island Special Editions – that was a lovely touch.

    #3 2 years ago
  4. polygem

    btw…no vita version?

    #4 2 years ago
  5. Blackened Halo

    better ask: Why was Rise of the Triad being made? absolutely terribly awfull game …the worst FPS since Hidden and Dangerous released on PSX

    #5 2 years ago
  6. Dave Cook

    Thanks guys. If you’re interested I recorded a Let’s Play on DuckTales NES here – http://www.youtube.com/watch?v=qQTn1WPZnL8

    #6 2 years ago
  7. Lengendaryboss

    @4
    Its Capcom, its selling badly = no port.

    #7 2 years ago
  8. DUST3222

    @Dave after watching that video and hearing your voice why didn’t CAPCOM have you voice uncle scrooge?

    #8 2 years ago
  9. Dave Cook

    @8 Hah :D I’m too young I think. I also can’t roll my ‘R’s which for a Scottish person makes no actual sense.

    #9 2 years ago
  10. bradk825

    Excellent stuff in here. I played this game on my NES back in the day and loved it. It’s one of the ones that really stood out from the pack. Original voice actors just makes it feel that much better. I can’t wait.

    #10 2 years ago
  11. xino

    good question!
    why is it being remade? who cares for this?
    remade IP are there for sequels or to build fanbase

    #11 2 years ago
  12. TheWulf

    I’m sorry Dave, I really am… I do plan on reading the whole article and actually commenting on it as a whole, but you had a moment of serendipitous wisdom there where you actually understood what I do. Not just what I do, but what Lego Batman 2 seemed to grok as well.

    Namely this: “In fact, you could almost say it was an open world game given the freedom afforded to the player.

    One of my problems with open world games is that it’s an excuse for poor design. I suppose what I’m saying is that what you see in a well designed Metroidvania just blows away the computer-generated terrain and foliage of stuff like Far Cry and the Elder Scrolls. My favourite kind of ‘open world’ was one where you had a large hub (which was a level in its own right) which connected to other levels.

    The first thing I noticed in LEGO Batman 2 was that was exactly what they did. And I know I praise the LEGO games a lot, but that’s because they genuinely represent good design.

    In LEGO Batman 2, the hub was separated up into four distinct sections, each was its own ‘level,’ it was a very openly designed level, but it was about encouraging people to explore and find the finely crafted things that they intended for players to find. There were puzzles in each of the sections of those hubs which you could solve if you had the right equipment, and it felt like playing a level.

    Then those four areas of the main hub connected to actual levels. The levels were more linear affairs, but still very open, they had a distinctly Metroidvania feel to them as you could explore and find puzzles just by derping around, and you could collect things which would allow you to come back and solve puzzles later. All of this within something that actually felt hand-crafted.

    Compared to something like LEGO Batman 2, I honestly think that other games feel lazy. I’m going to be silly now and compare Far Cry 3 to LEGO Batman 2, because I actually think it’s relevant, and it explains why I prefer the LEGO Batman 2 approach. In Far Cry 3, you have your outposts, and you have a lot of terragen going on. It doesn’t at all represent good design, it’s lazy, and it’s easy to put together. It’s wow-inducing initially, sure, but then you realise that everything kind of looks the same, and it feels procedurally generated.

    When you compare a level of a good game — like, say, Mario 64 — with an open world area, I’d feel that the hand-crafted area trumps it because it’s actually fun to explore. It means that secrets can be obfuscated and hidden. As an example:

    - In an open world game, I obtained this item by killing X amount of animals and using their bits to make an item.

    - In this pseudo-open world game with levels, I climbed up the side of a building, and navigated a series of tricks, traps, and puzzles with parkour over the rooftops to acquire this item.

    I honestly prefer the latter.

    I think that stuff like LEGO Batman 2 is the way forward (heh), at least for me. I’m just tired of open world grind, because that’s all it ever is, and open world games just feel lazy. The only open world game I’ve truly liked as a game is LEGO Batman 2. Saints Row the Third I like more as a ridiculous toy, where anything can happen, but it is more of a toybox, and that’s about as far as my interest in open world goes.

    I think this is why people tried fixing this with mods with Bethesda Scrolls games. You had these mods called… oh, what were they? Unreal Landscapes? Something like that for Oblivion, and they were intended to add hand-crafted areas to the game which felt more fun to explore than the usual open-world trash. This is because when you have something as giant as an open world, it’s unrealistic to actually make it all fun to explore.

    The only way you can make an open world game fun to explore is if you allow players to build things, and eventually the game is going to become so chock-full of player-made linear experiences that it’ll not feel like an open world any more. (This is my hope for Everquest Next.)

    But Duck Tales was that special sort of game, it was a Metroidvania before anyone knew what a Metroidvania was. A Metroidvania essentially has a hub connected to levels which you can saunter back and forth between. And what was LEGO Batman 2? It was a 3D Metroidvania. I’m not even kidding. That’s exactly what it was. :I And I want more games which are 3D Metroidvanias rather than open world games.

    Why am I excited about Duck Tales? It’s one of the first Metroidvania-style games, and a damn fun one to boot. It was stuff like this, Megaman, Castlevania, and Metroid that really made the genre. And I love this kind of experience, but maybe that’s just me? But I’d prefer more Metroidvanias over open world games. And I really long for more 3D Metroidvania experiences like LEGO Batman 2.

    But even old ones like this… I’m happy to go back to.

    (Conversely, this is why I’m so dgsajgodishag about LEGO Marvel Super Heroes. It’s LEGO Batman 2 with Hulkbuster armour. I’m okay with this.)

    #12 2 years ago
  13. TheWulf

    I suppose the reason this makes a lot of sense is that there are a lot of people out there who still play old games. Substantial enough for there to still be printed magazines about retro gaming, where other types of gaming magazines are failing. One of the joys of having a PC is that you can play pretty much any kind of old game with a huge degree of accuracy, and with the right adaptor, you can even use the proper kind of controller.

    And it might be reasonable to assume that this large base of retro gamers would actually appreciate graphically updated and modernised versions of their favourite classics. Indeed, the evidence would support that as we’ve seen no end of projects like that — some of which are successful, some of which aren’t. But the effort proves that there’s a market for this, and that people want it.

    There’s a lot of fun to be found in old games, and I’ve been finding that I can have a blast with an old game if I just turn infinite lives on, because many ‘modern’ platformers are very similar to older ones but… well, they have infinite lives.

    So I wouldn’t be surprised if this was a huge success, and I hope we see more of it.

    #13 2 years ago
  14. KineticCalvaria

    @12, really? That’s not commenting on it as a whole? Christ man…

    #14 2 years ago
  15. YoungZer0

    Nobody is going to read that.

    #15 2 years ago
  16. Sylrissa

    I sometimes read it when he can keep it within a single post, but this is far too much, I’ll pass.

    #16 2 years ago
  17. monkeygourmet

    @14

    Lol :D

    #17 2 years ago
  18. monkeygourmet

    http://www.youtube.com/watch?v=KqyD8E1QATs

    #18 2 years ago
  19. fihar

    @14
    That, I believe, is called pulling a salarta.

    #19 2 years ago
  20. DSB

    Facepalm

    #20 2 years ago
  21. viralshag

    There you go Dave, your next article written for you…

    #21 2 years ago
  22. Lengendaryboss

    @21
    Would that be @12/13? Because i would end up sleeping and to be honest Dave can do much better than that :D

    @14/16/19/20
    Genuinely laughed at that :D Thanks.

    #22 2 years ago
  23. TheWulf

    If I honestly expected anyone to read it, I’d have a blog. This way I can just speak my mind and only those who’re genuinely interested will stop to have a nose at what I have to say. I feel more comfortable that way.

    It is kind of amusing that I’m getting gossiped about, though. It’s almost as if people have nothing better to talk about. And #22 comes over as just being incredibly insecure. >_>

    Like I said, no skin off my nose as I don’t mind either way. Hakuna matata.

    #23 2 years ago

Comments are now closed on this article.

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    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]

  • Destiny: Xur location and inventory for April 24, 25 – MIDA Multi-Tool edition

    The weekend Exotics market run by Xur: Agent of the Nine is now open for business. Destiny’s bizarre vendor, Xur, has arrived at the Tower. Xur is your man if you’re looking for Exotic armour or weapons. Not only that, but he will also let you exchange your old Exotic gear for new, upgraded versions. […]

  • Warcraft movie delayed yet again

    The Warcraft movie will no longer hit theatres in March 2016. The release date of the Warcraft movie has been pushed back by three months. The movie was expected in March 2016, but Legendary Pictures announced yesterday that it is now due on June 10, 2016. No reason was given for the delay. This is […]

  • Destiny: Iron Banner returns on April 28

    Destiny’s Iron Banner PvP event will return this Tuesday. Bungie has announced that the Iron Banner, it’s once-every-few-weeks PvP event, will make a return with next week’s weekly reset. It was initially due this week, but because of the recent Crucible changes that were implemented with patch 1.1.2, Bungie wanted to wait and see. That […]

  • Deus Ex devs take the piss out of Black Ops 3

    Deus Ex developers have been having a bit of a laugh at the expense of Call of Duty’s official Twitter account. You would be forgiven to think that yesterday’s Call of Duty: Black Ops 3 ‘Ember’ teaser was part of an ad campaign for a Deus Ex game, with all the biohacking, wearable tech, augmentation, […]

  • Bungie weekly update: Commendations begone

    Destiny’s weekly update is here to determine the fate of all those Commendations you’ve been earning in the past few months. Bungie started off this week’s update with a recap of the details revealed during the recent livestream. There wasn’t really anything on this front that they haven’t talked about already. With the exception of […]

  • This GTA 5 trainer lets you play as almost anything and it’s the best thing ever

    Want to play GTA 5 as a monkey, a cat, a fish, a deer or some other non-human thing that we eat or keep as a pet? ScriptHook has you covered. Not only can you play as critters, it change other game values, according to an explanation from PC Gamer. These values include making changes […]

  • EA Sports moves Rory McIlroy PGA TOUR release date to July

    EA Sports has announced Rory McIlroy PGA TOUR will be released in July. Originally announced for June, the golf game will now release the same week as the Open Championship at St. Andrews, on July 14. EA also provided some more color on gameplay features such as the ability to customize the game by borrowing […]

  • Jason Voorhees joins Mortal Kombat X in May, Kombat Pack owners get first dibs

    Jason Voorhees will arrive for Mortal Kombat X players in May, NetherRealm Studios announced today during the latest Kombat Kast. Jason will be shown for the first time on Monday, May 4 during a special Kombat Kast. According to EventHub which watched the livestream, the developer will also show off the character’s move and Variations. […]

  • The Witcher 3: Nvidia heads to Poland for a behind-the-scenes look – video

    A video for The Witcher 3: Wild Hunt has been released, taking you behind-the-scenes with CD Projekt RED. Nvidia’s GeForce crew went to the firm’s studio in Poland to talk with the game’s executive producer John Mamais, who provides a look at the PC version of the upcoming RPG. CD Projekt, according to the video […]

  • Microsoft notes decline in Xbox unit sales for Q3 FY15 to 1.6 million

    Microsoft reported its Q3 FY15 earnings today, citing growth in Xbox Live usage as one of the contributing factors to the firm’s reported revenue. However, the firm noted a decline in units sales for its Xbox consoles during the quarter. Microsoft Q3 2014 (yoy comparison) Microsoft Q1 fiscal 2015 Microsoft Q2 fiscal 2015 The firm […]

  • Powerplay is a new feature included in the Elite: Dangerous May update

    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: http://t.co/BZYJeomPlr pic.twitter.com/27TCiY8hmf — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]