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Eidos Montreal boss and founder Stephane D’Astous has left the company

Tuesday, 23rd July 2013 16:47 GMT By Stephany Nunneley

Eidos Montreal boss and founder Stephane D’Astous left the company last week, he has said in a statement.

D’Astous said his replacement will be David Anfossi, the producer for Deus Ex: Human Revolution and Deus Ex: The Fall.

According to his statement, D’Astous left the company due to irreconcilable differences between Eidos and Square Enix Europe.

“Since last year’s financial short-coming performance of Square Enix Europe, we (HQ London and GM Eidos Montreal) have had growing and divergent opinions on what needed to be done to correct the situation,” he said.

“The lack of leadership, lack of courage and the lack of communication were so evident, that I wasn’t able to conduct my job correctly. I realized that our differences were irreconcilable, and that the best decision was unfortunately to part ways.”

D’Astous was at the firm six years and his departure follows that of North American CEO Mike Fischer and a round of layoffs in both North America and Europe.

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9 Comments

  1. hives

    “Lack of leadership”. But he was the boss :P

    #1 1 year ago
  2. Erthabutt

    He’s talking about Square Enix you beehive. Or someone in “HQ London and GM Eidos Montreal” idk. I dont knowwwwwwwwwwwwwwwww

    #2 1 year ago
  3. Zohar

    Just further confirmation that SE’s right hand doesn’t know what the left hand is doing. Poor leadership, no communication, placing the blame on the other guy, and all (IMO) at the expense of SE Japan’s reckless handling of their most important IPs.

    #3 1 year ago
  4. Dark

    He was asked to put Lightning in Thief 4, so he resigned.

    #4 1 year ago
  5. dotfaust

    The company is a shadow of its former self, they took games like hitman and tomb raider (crystal dynamics/eidos/whatever, same thing), cut the most interesting features and aspects, then replaced it with your run-of -the-mill shooter gameplay with “gimmicks” hinting at the franchise’s past gameplay. To top it off, square enix japan went on to blame its losses on them. At least this guys got some integrity!

    #5 1 year ago
  6. Stardog

    @5 Exactly.

    #6 1 year ago
  7. Darksider123

    @5 seconded

    #7 1 year ago
  8. salarta

    @5: I’m pretty sure that Eidos made most of the terrible decisions with their recent games. It’s sad, too. There was a reason the properties they’ve had under them became big enough to break the video game circle and become cultural icons. They turned their backs on that for the sake of gimmicks and money. We’re in a time where the lowest common denominator of whatever it takes to make some cash has more weight than convictions and values and history.

    The more I think about it, the more I’m not surprised that video game companies such as Eidos openly dismantle their past greatness in the pursuit of “future” greatness. Video games are the most “future” obsessed entertainment medium, and anything obsessed with the future cannibalizes the past in an attempt to make their warped perception of progress into a reality.

    #8 1 year ago
  9. DSB

    Any criticism levelled at Square Enix is fully justified, but by any standard Tomb Raider should’ve been a success. It was a good game, it was well recieved, and it sold an obscene amount of copies.

    When you can have so much going for a game, and still make so little on it, something is very wrong with your organization.

    Personally I wasn’t too keen on Human Revolution and Hitman Absolution was just fucking terrible, but both moved units. Seems like Square Enix has a case of the THQ-flu.

    #9 1 year ago

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