Scribblenauts Unmasked – A DC Comics Adventure dated

Tuesday, 9th July 2013 21:53 GMT By Stephany Nunneley

Scribblenauts Unmasked – A DC Comics Adventure has been given a release date.

Players will also have 14 variations of Superman in the game, including the Classic fella, Red Son Superman, Kingdom Come Superman, Speeding Bullets Superman and more.

The game, which melds the Scribblenauts franchise with thousands of DC Comics characters and objects across DC Comics worlds features the series’ protagonist Maxwell traversing through Gotham City, Metropolis, Atlantis and other iconic comic locales.

Scribblenauts Unmasked – A DC Comics Adventure will be available on September 24 in the US on 3DS, PC and Wii U. A UK date is to be announced.



  1. silkvg247

    So wait.. couldn’t make my chara the hulk or superman because of royalties, but I can if I milk this cash cow? How about fuck you! And I am serious. Anyone wants to charge for my creativity because it overlaps their own ideas can go bugger off. bye bye.

    #1 1 year ago
  2. TheWulf


    It’s licensing. Blaming a developer for intellectual property/patent laws is stupid, frankly. Yes, those laws are undoubtedly the most ridiculous thing humanity has come up with since the square wheel, and we should all fight against laws like that.

    What you’re not thinking of is that — as horrible as this is — if they were to include those characters in the previous Scribblenauts without paying licensing, then DC/Marvel could have sued them into the ground.

    Now, I can already hear you thinking “but don’t Time Warner own 5th Cell?” and no, they don’t. 5th Cell, the developer of Scribblenauts, is a small, independent developer. In fact, in Japan, Scribblenauts was published by Konami. 5th Cell is independent from Time Warner. So even if they were to have Time Warner publish their game, they still have to go through the legal rigmarole to ensure the legal rights to use those characters.

    Even if 5th Cell were published by Time Warner, if they used DC characters without proper licensing, they’d still get sued into the ground.

    Now, why can’t they simply include these characters in the game that’s already out? Simple: Licensing costs money, even if they managed to get a reduction in price from Time Warner as part of a publishing agreement, they’d still have to pay. And they’d be developing new content which involved the heroes. All of this costs money. They have to bring in a profit to be able to pay their workers.

    So, yes, intellectual property and patent laws are vile. But blaming 5th Cell for not blatantly ignoring them is dumb.

    ‘Fuck you’ revoked.

    #2 1 year ago
  3. TheWulf

    I really hate it when I see a developer being hated on for things outside of their control — like licensing laws. Cryptic caught a lot of shit when people weren’t allowed to make exact clones of Marvel/DC characters in their game, but this is because they had Marvel/DC threatening to sue them. If you do something like that, you’ll have angry lawyers at your door in seconds.

    Consider the mess that Notch got himself in for such a simple thing as calling his game Scrolls. It lead to Bethesda pissing themselves over someone using their trademarked title without it being licensed from them, and it wasn’t even ‘Elder Scrolls,’ just scrolls.

    If you’re looking for someone to blame, blame the lawmakers, and the megacorps that help to keep this kind of nonsense alive.

    It’s only recently that we managed to win a small battle in regards to not being able to patent parts of the human genome, but the fight against nonsensical intellectual property law has a long, long way to go.

    So lay off 5th Cell, it’s not their fault.

    #3 1 year ago
  4. TheWulf

    That said, I’m excited about this as I loved Scribblenauts Unlimited and I could get me some more of that.

    I’d be more excited if it was Marvel, but that’s because I’m a Marvel guy. Well, I was up until Bendis ruined it all (the bastard), but I still love the movies, games, and properties, even if not the comics so much any more.

    #4 1 year ago

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