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Fez 2 – Polytron has no plans to release it on Microsoft consoles

Thursday, 20 June 2013 21:22 GMT By Stephany Nunneley

Phil Fish has said there are no plans to bring Fez 2 to Xbox One or Xbox 360.

Speaking with Polygon, when asked which platforms the indie sequel would be released on he replied: “not Xbox.”

Fish has spoken previously about the difficulties and expense in patching Fez on XBL Arcade, stating that had the game been released on PC, the game would have “been fixed two weeks after release, at no cost to us.”

The inability to self-publish on Microsoft consoles is also a problem for Polytron, he said.

“With Microsoft they’ve made it painfully clear they don’t want my ilk on their platform,” he said. “I can’t even self-publish there. Whereas on PS4, I can. It’s that simple. Microsoft won’t let me develop for their console. But Sony will.”

As far as creating a sequel as opposed to something new entire, this is what Fish had to say on going with Fez 2.

“It is an entirely new game. FEZ 2 is to FEZ 1 what Zelda 2 was to Zelda 1, but more different,” he said. “The biggest reason is that I just wanted to go back to that world. I want to expand on my little world and its mythology. It’s not a case of wanting to recycle ideas we didn’t get to put in FEZ 1.

“Since the games are going to be so different, there’s not a whole lot that could just carry over.”

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36 Comments

  1. SlayerGT

    I think Indies will enjoy being on PS4. New audience with little extra work involved to get to em? Why not?

    #1 2 years ago
  2. Joe Musashi

    I guess the self-publish thing is something else Microsoft can review as things proceed. I think they’ve set a healthy precedent – showing that they will consider change if they’re convinced its needed.

    JM

    #2 2 years ago
  3. SlayerGT

    @2 Yeah but where the DRM business cut into the PUBLISHERS wallet, self publishing cuts into MS’s wallet. Apparently.

    #3 2 years ago
  4. aseddon130

    you guys (and gals) at vg247 are enjoying the Microsoft / Xbox ONE bashing aren’t you???

    #4 2 years ago
  5. SlayerGT

    “Like any publisher, Microsoft Studios takes more from you than a simple platform revshare. In addition to their publisher cut, Microsoft Studios also requires at minimum a timed exclusivity, so you won’t be able to release on other platforms day one.

    “They feel that if they’re publishing your game, they want to be the end-all-be-all publisher. They want to publish all platforms, even those which you could self-publish on. Long story short, this means that on all other platforms, you’re needlessly giving a chunk of your revshare to a publisher for nothing more than the ability to get your game onto Xbox and the freedom to release on the other platforms, which you can already self-publish on, at the same time.”

    http://www.vg247.com/2013/06/20/retro-city-rampage-dev-sheds-light-on-microsofts-restricted-approach-to-indies/

    #5 2 years ago
  6. SlayerGT

    @4 MS brings it on themselves with their business practices. I don’t enjoy anything other than value out of the money I spend on my hobby.

    #6 2 years ago
  7. Joe Musashi

    @3 I don’t know the specifics of the business model. Whatever is more meaningful to the platform holder will win out in the end, I assume.

    If indie games become the big draw of next gen, in the way that banner FPS franchises were for this gen, then that could force a re-think. Ultimately, I think we all know what the best platform for fostering indie games is. Right? ;)

    JM

    #7 2 years ago
  8. Froseidon

    @4 – Its an news website, this is news, what do you want?

    On article, oh well, the guy who created Fez is a prick anyways.

    #8 2 years ago
  9. ps3fanboy

    Polytron is doing the right thing when they leave the CRAPBOX!

    #9 2 years ago
  10. actuallyisnotafox

    lol :’)

    tbh id buy a ps4 just for this reason, i love most indie games more than 3rd party or first ones so im excited :)

    #10 2 years ago
  11. monkeygourmet

    Yeah….

    I do hate a lot of Indie devs who choose consoles, then bitch about shit after…

    It just smacks of naivety and childish misunderstnding of what shitty hoops companies will want you to jump through…

    But, if your chasing cash dollar; then in all honesty, you deserve to be reemed by the big corporate rod…

    #11 2 years ago
  12. taternuggets

    “been fixed two weeks after release, at no cost to us.”

    Here’s an idea… don’t release a buggy piece of shit that requires fixing two weeks after release.

    #12 2 years ago
  13. Froseidon

    @11 – Yep, I don’t know why people put so much in indie games. Too be honest, there are many out there and very few are good.

    @12 – Again, true, but then again, Phil Fish is a prick, so I’m not surprised. He thinks himself god, and when everything that goes wrong is someone else’s fault.

    #13 2 years ago
  14. Stephany Nunneley

    @4 I had a feeling someone would come out of the woodwork and say this at some point today. It’s not our fault a lot of this stuff is in the news lately. We can either report stuff or not. We choose to report it. So, yeah. And no I personally don’t “enjoy” bashing anything – as a matter of fact – I don’t bash anything on here and never have.

    #14 2 years ago
  15. monkeygourmet

    @14

    What is your position on the ‘Archbishop of Canterbury’? If he made a statement on promoting draconian DRM and illegal used game policies…

    would you…

    ‘Bash the Bishop’?

    :D

    #15 2 years ago
  16. Froseidon

    @15 – Well that killed the seriousness :P

    @14/general – I’ve seen this website have to defend itself twice today =/ It’s a shame that the gaming community is so fickle, but there’s no pleasing everyone unfortunately.

    #16 2 years ago
  17. MCTJim

    wait the pc version would have been patched at no cost? I am not sure I understand the article. So the game was released broken? So you release a broken game and then complain about the cost to fix it…odd..someone familiar with the story wanna fill me in about this please.

    #17 2 years ago
  18. Froseidon

    @17 – They released a patch which broke save games (a patch that breaks stuff, funny eh?). MS pulled the patch due to the issues with save corruption and Polytron was given the option to redo the patch fixed or re-apply the old broken patch. They chose to re-apply the broken patch complaining about the costs to fix it.

    #18 2 years ago
  19. manamana

    I don’t see any problems here. Microsoft is strict as f%ck and PC/PS4 welcomes indies. Where does Fish (the prick) go? Yes, my dear fanboys and girls, he choose *not* to go to Xbox. Oh wonder! Oh wonder!

    That is of course news. And while Microsoft are on a roll right now, the gaming news media is, oh wonder, printing news about Microsoft, which are the only one to blame for their PR- and Marketing clusterbomb they drop on a daily basis. And, oh wonder, indie developers feel absolutely screwed by the policies of Microsofts Xbox publishing model. Which in return made them make some newsworthy statements on Microsofts belongings.

    Is that simple? Yes. Is it a hard time beeing a Microsoft fanboy these days? Probably. Has it really got to do with Steph? No.

    Edit: who ever has created a piece of software/a program, knows exactly that it’s never ready for publishing but must get out of the door ASAP. That’s why bugs exist. Nobody has time and money and a team of testers to eleminate all bugs. They happen in wildlife. As gamers you should know and respect that. Nothing to bitch about, business as usual.

    #19 2 years ago
  20. SlayerGT

    @14 “I don’t bash anything on here and never have.”

    Just anti-vg247 commenters eh Steph? :P

    #20 2 years ago
  21. MCTJim

    well..its still makes no sense..release a patch that breaks the game..i get it sometimes crap happens.., then MS retracts the patch, gives the dev an option to fix it the right way and they still re-release the broken patch?

    something does not add up on this dev’s story….what am I missing?

    #21 2 years ago
  22. manamana

    Just read this and decide for yourself, if spending $40k would’ve been worth it…
    http://arstechnica.com/gaming/2012/07/microsoft-comes-under-fire-for-five-figure-xbox-360-patch-fee/

    Here is an excerpt:
    “The issue started on June 22, when Fish released a patch intended to fix some outstanding gameplay and performance issues with Fez. That patch gave rise to new problems for some players, though, by causing their save files to appear as corrupted, in effect erasing their progress through the game.

    Microsoft pulled the initial patch for the game mere hours after it first went up, to prevent the bug it contained from spreading too far. But even though Fish initially described the issue as “fairly widespread,” he now says he estimates the progress-destroying problem only affects the less than one percent of players that have already completed the game (or come very close) before installing the patch.

    So rather than pay Microsoft “such a large sum of money” to approve a new patch that would fix the small issue (Double Fine’s Tim Schaefer pegged the cost of submitting an Xbox 360 patch at $40,000 in an interview with Hookshot Inc. earlier this year), Fish has decided to put the initial, slightly error-prone patch back up on Microsoft’s servers.

    This entire saga would be a non-issue if Fez wasn’t exclusive to Microsoft’s system, Fish said. “Had Fez been released on Steam instead of [Xbox Live Arcade], the game would have been fixed two weeks after release, at no cost to us,” Phil writes in a recent post on the Polytron blog. “And if there was an issue with that patch, we could have fixed that right away too!”

    Fish offered his sincere apologies to the small number of dedicated players he says are “screwed” by the first patch, saying it broke his heart to leave them with a broken game. But paying what Fish calls “a ton of money” to fix such a minor issue “just doesn’t make any sense, especially when Microsoft itself considers the current patch “good enough,” according to Fish.

    “We already owe Microsoft a LOT of money for the privilege of being on their platform,” he said. “People often mistakenly believe that we got paid by Microsoft for being exclusive to their platform. Nothing could be further from the truth. WE pay THEM.”

    #22 2 years ago
  23. Froseidon

    @19 – All thats being talked about recently is XBO/MS. They played the PR/media right. No one is talking about PS4. Its been XBO for ages. In a way, bad press is good press.

    @21 – You missed out the cost of fixing the patch, but they shouldn’t have released a broken patch anyways, should have tested it more.

    #23 2 years ago
  24. MCTJim

    ah..I get it now..release a patch that effectively broke the saves on a game..thanks

    they should have tested it before releasing it, but what is done is done. I see both sides…

    #24 2 years ago
  25. Froseidon

    @24 – They did test it, just not efficiently enough (as shown by problems).

    #25 2 years ago
  26. manamana

    “they should have tested it before releasing it” they shure did, but as always, you can’t test everything on any given matter. At least, if you don’t have indinite amount of time, personnel and money. That’s why even a large corporation like Sony releases firmware updates that can even cause bricked units. They don’t do that on purpose. It has been tested. But as I mentioned before, some things happen first when they are out in the wild. For indies and for huge corporations alike. Thats why there are bugs and ever will be.

    #26 2 years ago
  27. DSB

    Well on one hand you have people praising Microsoft for their amazing “thuper” certification, which is totally worth the time and money it costs.

    And then you have a broken game like Fez which Microsofts amazing engineers obviously didn’t poke and prod too carefully.

    I’m all for some level of certification, but I’m even more for letting people fix their mistakes in due time without having to drop 10 grand to do it.

    #27 2 years ago
  28. sg1974

    And literally dozens of upgrading XBoxers are disappoint.

    #28 2 years ago
  29. Kanok

    Because Mattrick suck!!!

    #29 2 years ago
  30. pcbros

    Indie games are fun but I’m not buying a next-gen console to play last-gen style games. So while I would love to see MS help out the indie scene, it’s not a breaking point.

    I’m not paying $400-500 for Ouya 2.

    Plus, for indie games, Steam is the best for me. Great deals constantly.

    #30 2 years ago
  31. Cobra951

    @17: The factor that you’re missing is that Microsoft demands a hefty fee for deploying console patches. PC patches don’t have this extra cost. Sure, developing a patch costs money, but that’s not what Phil was talking about. He meant the 4 figures he has to shell out just to deploy the patch on Xbox Live.

    #31 2 years ago
  32. TheWulf

    @31

    Yeah, but the reason for that is because the PC is an open platform. Even with the PS4 there will be some hoops to jump through and some costs involved, it just won’t be as many. With the PC, and Android alike, you can just land software on it and do as you like. And Valve/Steam have gone out of their way to make sure that this kind of flow continues with their storefronts on the PC.

    This is just a common thing with proprietary platforms, really. And it’s why I don’t like them. A proprietary platform puts way, way too much control in the hands of one person. Be that person Microsoft or Sony. Yet with a computer, you have options.

    If Microsoft screws Windows up, you have other options.

    If Valve screws Steam up, you have other options.

    What this means is that a company has to be competitive if they want to remain relevant. With a proprietary system, you have one company owning it in its entirety. It exists within a vacuum, and there can be no competition and no other options available, you take what they deem worthwhile to give you and that’s that. Whereas if you feel dissatisfied with a provider on an open platform, then you switch to another provider.

    The reason why things are so good on open platforms opposed to closed ones is because of that competition. On an open platform, a provider has to do better than their competitors. If Steam isn’t pushing patches through fast enough, or hosting cheaply enough, then the game developer has many, many other options for selling their game. So Steam has to stay on top of that.

    Look at Origin. EA has said that they hate sales, they despise them. Yet Origin on the PC gets sales. Why? It has to stay competitive if it wants to remain relevant, it has to offer what Valve does, otherwise it’ll be forgotten (aside from perhaps the odd exclusive release).

    These are all artifacts of a closed platform. This is why I’m not surprised that developers prefer open ones. Plus, another thing? Those fees? A proprietary platform holder can put ridiculous fees and levies on their system. They can have a fee on entry, and a fee on every sale. Yet with an open platform, if a storefront is doing that then you can seek out a better storefront for your game. There isn’t a monopoly.

    This is why I’m hoping eventually an open platform console will overtake the others, so that console users will be treated with the same dignity that PC owners are.

    #32 2 years ago
  33. TheWulf

    Also, I love it when you have someone who’s that ignorant that they believe that all bugs can be discovered before you land a product. You can spend years polishing a product, and then have someone break it minutes after release by doing a certain chain of things you couldn’t have predicted, and you won’t even understand why that breaks it.

    This leads to sleepless nights of debugging, and then figuring out how to work around the problem. That’s fun. What’s worse is when a proprietary system wants to charge unfeasible amounts of money to then land the fix you’ve finally found.

    Yes, it’s all well and good to say “They should have fixed it before release!” but you can only say that if you have absolutely no idea of how anything works.

    It is statistically impossible to find all the bugs in a piece of software before launching it.

    #33 2 years ago
  34. TheWulf

    @20

    I don’t actually see the need to be anti-VG24/7. There are some sites out there which are snide, cult of popularity shitfests where the article writer is always right. Where they will actively take the piss out of a person or groups of people and encourage their users to do the same. This is one of the things that gave rise to the current trend of PC elitism.

    The VG24/7 folks are really nice, though. They’re not even passive-aggressive and I value that. I don’t get angry at them because they don’t give me cause to, they’re just relaying the news or their own opinions without feeling the need to brown nose or engage in one-upmanship. I’m actually glad that they’re journalists for once.

    You can tell when a blogging site is all about cliques and blog author worship, or just giving us gaming news. VG24/7 does the latter. Frankly, I’d give them a medal if it was within my power to do so.

    #34 2 years ago
  35. TheWulf

    @19

    The only prick I see at this moment in time, at this particular moment, is you. Needed to be said. See, the thing is is that everything you’ve said about Fish counts for Double Fine. Tim Schafer has been pretty pissed off at Microsoft in the past for exactly the same things.

    In fact, it was Microsoft’s bullshit-laden policies that drove Double Fine back to the PC, where they were welcomed with open arms.

    Are you willing to say the same negative things about Double Fine’s games?

    #35 2 years ago
  36. Gigabomber

    When is the inevitable backlash against indie publishers coming? Soon, hopefully.

    @35 many of doublefines new batch are boring, although quite experimental.

    #36 2 years ago

Comments are now closed on this article.

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    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.