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Fez 2 – Polytron has no plans to release it on Microsoft consoles

Thursday, 20 June 2013 21:22 GMT By Stephany Nunneley

Phil Fish has said there are no plans to bring Fez 2 to Xbox One or Xbox 360.

Speaking with Polygon, when asked which platforms the indie sequel would be released on he replied: “not Xbox.”

Fish has spoken previously about the difficulties and expense in patching Fez on XBL Arcade, stating that had the game been released on PC, the game would have “been fixed two weeks after release, at no cost to us.”

The inability to self-publish on Microsoft consoles is also a problem for Polytron, he said.

“With Microsoft they’ve made it painfully clear they don’t want my ilk on their platform,” he said. “I can’t even self-publish there. Whereas on PS4, I can. It’s that simple. Microsoft won’t let me develop for their console. But Sony will.”

As far as creating a sequel as opposed to something new entire, this is what Fish had to say on going with Fez 2.

“It is an entirely new game. FEZ 2 is to FEZ 1 what Zelda 2 was to Zelda 1, but more different,” he said. “The biggest reason is that I just wanted to go back to that world. I want to expand on my little world and its mythology. It’s not a case of wanting to recycle ideas we didn’t get to put in FEZ 1.

“Since the games are going to be so different, there’s not a whole lot that could just carry over.”

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36 Comments

  1. SlayerGT

    I think Indies will enjoy being on PS4. New audience with little extra work involved to get to em? Why not?

    #1 2 years ago
  2. Joe Musashi

    I guess the self-publish thing is something else Microsoft can review as things proceed. I think they’ve set a healthy precedent – showing that they will consider change if they’re convinced its needed.

    JM

    #2 2 years ago
  3. SlayerGT

    @2 Yeah but where the DRM business cut into the PUBLISHERS wallet, self publishing cuts into MS’s wallet. Apparently.

    #3 2 years ago
  4. aseddon130

    you guys (and gals) at vg247 are enjoying the Microsoft / Xbox ONE bashing aren’t you???

    #4 2 years ago
  5. SlayerGT

    “Like any publisher, Microsoft Studios takes more from you than a simple platform revshare. In addition to their publisher cut, Microsoft Studios also requires at minimum a timed exclusivity, so you won’t be able to release on other platforms day one.

    “They feel that if they’re publishing your game, they want to be the end-all-be-all publisher. They want to publish all platforms, even those which you could self-publish on. Long story short, this means that on all other platforms, you’re needlessly giving a chunk of your revshare to a publisher for nothing more than the ability to get your game onto Xbox and the freedom to release on the other platforms, which you can already self-publish on, at the same time.”

    http://www.vg247.com/2013/06/20/retro-city-rampage-dev-sheds-light-on-microsofts-restricted-approach-to-indies/

    #5 2 years ago
  6. SlayerGT

    @4 MS brings it on themselves with their business practices. I don’t enjoy anything other than value out of the money I spend on my hobby.

    #6 2 years ago
  7. Joe Musashi

    @3 I don’t know the specifics of the business model. Whatever is more meaningful to the platform holder will win out in the end, I assume.

    If indie games become the big draw of next gen, in the way that banner FPS franchises were for this gen, then that could force a re-think. Ultimately, I think we all know what the best platform for fostering indie games is. Right? ;)

    JM

    #7 2 years ago
  8. Froseidon

    @4 – Its an news website, this is news, what do you want?

    On article, oh well, the guy who created Fez is a prick anyways.

    #8 2 years ago
  9. ps3fanboy

    Polytron is doing the right thing when they leave the CRAPBOX!

    #9 2 years ago
  10. actuallyisnotafox

    lol :’)

    tbh id buy a ps4 just for this reason, i love most indie games more than 3rd party or first ones so im excited :)

    #10 2 years ago
  11. monkeygourmet

    Yeah….

    I do hate a lot of Indie devs who choose consoles, then bitch about shit after…

    It just smacks of naivety and childish misunderstnding of what shitty hoops companies will want you to jump through…

    But, if your chasing cash dollar; then in all honesty, you deserve to be reemed by the big corporate rod…

    #11 2 years ago
  12. taternuggets

    “been fixed two weeks after release, at no cost to us.”

    Here’s an idea… don’t release a buggy piece of shit that requires fixing two weeks after release.

    #12 2 years ago
  13. Froseidon

    @11 – Yep, I don’t know why people put so much in indie games. Too be honest, there are many out there and very few are good.

    @12 – Again, true, but then again, Phil Fish is a prick, so I’m not surprised. He thinks himself god, and when everything that goes wrong is someone else’s fault.

    #13 2 years ago
  14. Stephany Nunneley

    @4 I had a feeling someone would come out of the woodwork and say this at some point today. It’s not our fault a lot of this stuff is in the news lately. We can either report stuff or not. We choose to report it. So, yeah. And no I personally don’t “enjoy” bashing anything – as a matter of fact – I don’t bash anything on here and never have.

    #14 2 years ago
  15. monkeygourmet

    @14

    What is your position on the ‘Archbishop of Canterbury’? If he made a statement on promoting draconian DRM and illegal used game policies…

    would you…

    ‘Bash the Bishop’?

    :D

    #15 2 years ago
  16. Froseidon

    @15 – Well that killed the seriousness :P

    @14/general – I’ve seen this website have to defend itself twice today =/ It’s a shame that the gaming community is so fickle, but there’s no pleasing everyone unfortunately.

    #16 2 years ago
  17. MCTJim

    wait the pc version would have been patched at no cost? I am not sure I understand the article. So the game was released broken? So you release a broken game and then complain about the cost to fix it…odd..someone familiar with the story wanna fill me in about this please.

    #17 2 years ago
  18. Froseidon

    @17 – They released a patch which broke save games (a patch that breaks stuff, funny eh?). MS pulled the patch due to the issues with save corruption and Polytron was given the option to redo the patch fixed or re-apply the old broken patch. They chose to re-apply the broken patch complaining about the costs to fix it.

    #18 2 years ago
  19. manamana

    I don’t see any problems here. Microsoft is strict as f%ck and PC/PS4 welcomes indies. Where does Fish (the prick) go? Yes, my dear fanboys and girls, he choose *not* to go to Xbox. Oh wonder! Oh wonder!

    That is of course news. And while Microsoft are on a roll right now, the gaming news media is, oh wonder, printing news about Microsoft, which are the only one to blame for their PR- and Marketing clusterbomb they drop on a daily basis. And, oh wonder, indie developers feel absolutely screwed by the policies of Microsofts Xbox publishing model. Which in return made them make some newsworthy statements on Microsofts belongings.

    Is that simple? Yes. Is it a hard time beeing a Microsoft fanboy these days? Probably. Has it really got to do with Steph? No.

    Edit: who ever has created a piece of software/a program, knows exactly that it’s never ready for publishing but must get out of the door ASAP. That’s why bugs exist. Nobody has time and money and a team of testers to eleminate all bugs. They happen in wildlife. As gamers you should know and respect that. Nothing to bitch about, business as usual.

    #19 2 years ago
  20. SlayerGT

    @14 “I don’t bash anything on here and never have.”

    Just anti-vg247 commenters eh Steph? :P

    #20 2 years ago
  21. MCTJim

    well..its still makes no sense..release a patch that breaks the game..i get it sometimes crap happens.., then MS retracts the patch, gives the dev an option to fix it the right way and they still re-release the broken patch?

    something does not add up on this dev’s story….what am I missing?

    #21 2 years ago
  22. manamana

    Just read this and decide for yourself, if spending $40k would’ve been worth it…
    http://arstechnica.com/gaming/2012/07/microsoft-comes-under-fire-for-five-figure-xbox-360-patch-fee/

    Here is an excerpt:
    “The issue started on June 22, when Fish released a patch intended to fix some outstanding gameplay and performance issues with Fez. That patch gave rise to new problems for some players, though, by causing their save files to appear as corrupted, in effect erasing their progress through the game.

    Microsoft pulled the initial patch for the game mere hours after it first went up, to prevent the bug it contained from spreading too far. But even though Fish initially described the issue as “fairly widespread,” he now says he estimates the progress-destroying problem only affects the less than one percent of players that have already completed the game (or come very close) before installing the patch.

    So rather than pay Microsoft “such a large sum of money” to approve a new patch that would fix the small issue (Double Fine’s Tim Schaefer pegged the cost of submitting an Xbox 360 patch at $40,000 in an interview with Hookshot Inc. earlier this year), Fish has decided to put the initial, slightly error-prone patch back up on Microsoft’s servers.

    This entire saga would be a non-issue if Fez wasn’t exclusive to Microsoft’s system, Fish said. “Had Fez been released on Steam instead of [Xbox Live Arcade], the game would have been fixed two weeks after release, at no cost to us,” Phil writes in a recent post on the Polytron blog. “And if there was an issue with that patch, we could have fixed that right away too!”

    Fish offered his sincere apologies to the small number of dedicated players he says are “screwed” by the first patch, saying it broke his heart to leave them with a broken game. But paying what Fish calls “a ton of money” to fix such a minor issue “just doesn’t make any sense, especially when Microsoft itself considers the current patch “good enough,” according to Fish.

    “We already owe Microsoft a LOT of money for the privilege of being on their platform,” he said. “People often mistakenly believe that we got paid by Microsoft for being exclusive to their platform. Nothing could be further from the truth. WE pay THEM.”

    #22 2 years ago
  23. Froseidon

    @19 – All thats being talked about recently is XBO/MS. They played the PR/media right. No one is talking about PS4. Its been XBO for ages. In a way, bad press is good press.

    @21 – You missed out the cost of fixing the patch, but they shouldn’t have released a broken patch anyways, should have tested it more.

    #23 2 years ago
  24. MCTJim

    ah..I get it now..release a patch that effectively broke the saves on a game..thanks

    they should have tested it before releasing it, but what is done is done. I see both sides…

    #24 2 years ago
  25. Froseidon

    @24 – They did test it, just not efficiently enough (as shown by problems).

    #25 2 years ago
  26. manamana

    “they should have tested it before releasing it” they shure did, but as always, you can’t test everything on any given matter. At least, if you don’t have indinite amount of time, personnel and money. That’s why even a large corporation like Sony releases firmware updates that can even cause bricked units. They don’t do that on purpose. It has been tested. But as I mentioned before, some things happen first when they are out in the wild. For indies and for huge corporations alike. Thats why there are bugs and ever will be.

    #26 2 years ago
  27. DSB

    Well on one hand you have people praising Microsoft for their amazing “thuper” certification, which is totally worth the time and money it costs.

    And then you have a broken game like Fez which Microsofts amazing engineers obviously didn’t poke and prod too carefully.

    I’m all for some level of certification, but I’m even more for letting people fix their mistakes in due time without having to drop 10 grand to do it.

    #27 2 years ago
  28. sg1974

    And literally dozens of upgrading XBoxers are disappoint.

    #28 2 years ago
  29. Kanok

    Because Mattrick suck!!!

    #29 2 years ago
  30. pcbros

    Indie games are fun but I’m not buying a next-gen console to play last-gen style games. So while I would love to see MS help out the indie scene, it’s not a breaking point.

    I’m not paying $400-500 for Ouya 2.

    Plus, for indie games, Steam is the best for me. Great deals constantly.

    #30 2 years ago
  31. Cobra951

    @17: The factor that you’re missing is that Microsoft demands a hefty fee for deploying console patches. PC patches don’t have this extra cost. Sure, developing a patch costs money, but that’s not what Phil was talking about. He meant the 4 figures he has to shell out just to deploy the patch on Xbox Live.

    #31 2 years ago
  32. TheWulf

    @31

    Yeah, but the reason for that is because the PC is an open platform. Even with the PS4 there will be some hoops to jump through and some costs involved, it just won’t be as many. With the PC, and Android alike, you can just land software on it and do as you like. And Valve/Steam have gone out of their way to make sure that this kind of flow continues with their storefronts on the PC.

    This is just a common thing with proprietary platforms, really. And it’s why I don’t like them. A proprietary platform puts way, way too much control in the hands of one person. Be that person Microsoft or Sony. Yet with a computer, you have options.

    If Microsoft screws Windows up, you have other options.

    If Valve screws Steam up, you have other options.

    What this means is that a company has to be competitive if they want to remain relevant. With a proprietary system, you have one company owning it in its entirety. It exists within a vacuum, and there can be no competition and no other options available, you take what they deem worthwhile to give you and that’s that. Whereas if you feel dissatisfied with a provider on an open platform, then you switch to another provider.

    The reason why things are so good on open platforms opposed to closed ones is because of that competition. On an open platform, a provider has to do better than their competitors. If Steam isn’t pushing patches through fast enough, or hosting cheaply enough, then the game developer has many, many other options for selling their game. So Steam has to stay on top of that.

    Look at Origin. EA has said that they hate sales, they despise them. Yet Origin on the PC gets sales. Why? It has to stay competitive if it wants to remain relevant, it has to offer what Valve does, otherwise it’ll be forgotten (aside from perhaps the odd exclusive release).

    These are all artifacts of a closed platform. This is why I’m not surprised that developers prefer open ones. Plus, another thing? Those fees? A proprietary platform holder can put ridiculous fees and levies on their system. They can have a fee on entry, and a fee on every sale. Yet with an open platform, if a storefront is doing that then you can seek out a better storefront for your game. There isn’t a monopoly.

    This is why I’m hoping eventually an open platform console will overtake the others, so that console users will be treated with the same dignity that PC owners are.

    #32 2 years ago
  33. TheWulf

    Also, I love it when you have someone who’s that ignorant that they believe that all bugs can be discovered before you land a product. You can spend years polishing a product, and then have someone break it minutes after release by doing a certain chain of things you couldn’t have predicted, and you won’t even understand why that breaks it.

    This leads to sleepless nights of debugging, and then figuring out how to work around the problem. That’s fun. What’s worse is when a proprietary system wants to charge unfeasible amounts of money to then land the fix you’ve finally found.

    Yes, it’s all well and good to say “They should have fixed it before release!” but you can only say that if you have absolutely no idea of how anything works.

    It is statistically impossible to find all the bugs in a piece of software before launching it.

    #33 2 years ago
  34. TheWulf

    @20

    I don’t actually see the need to be anti-VG24/7. There are some sites out there which are snide, cult of popularity shitfests where the article writer is always right. Where they will actively take the piss out of a person or groups of people and encourage their users to do the same. This is one of the things that gave rise to the current trend of PC elitism.

    The VG24/7 folks are really nice, though. They’re not even passive-aggressive and I value that. I don’t get angry at them because they don’t give me cause to, they’re just relaying the news or their own opinions without feeling the need to brown nose or engage in one-upmanship. I’m actually glad that they’re journalists for once.

    You can tell when a blogging site is all about cliques and blog author worship, or just giving us gaming news. VG24/7 does the latter. Frankly, I’d give them a medal if it was within my power to do so.

    #34 2 years ago
  35. TheWulf

    @19

    The only prick I see at this moment in time, at this particular moment, is you. Needed to be said. See, the thing is is that everything you’ve said about Fish counts for Double Fine. Tim Schafer has been pretty pissed off at Microsoft in the past for exactly the same things.

    In fact, it was Microsoft’s bullshit-laden policies that drove Double Fine back to the PC, where they were welcomed with open arms.

    Are you willing to say the same negative things about Double Fine’s games?

    #35 2 years ago
  36. Gigabomber

    When is the inevitable backlash against indie publishers coming? Soon, hopefully.

    @35 many of doublefines new batch are boring, although quite experimental.

    #36 2 years ago

Comments are now closed on this article.

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    Dave Cook dons his Exo suit to find the new Havok DLC maps a great change of pace for Call of Duty: Advanced Warfare. Given that Call of Duty: Advanced Warfare places great emphasis on verticality, it’s little wonder that Sledgehammer Games has designed the first of its four DLC map packs with elevation and […]

  • G2A responds to deactivated Far Cry 4 keys debacle

    G2A, one of the third-party sellers that were named in the ongoing episode of deactivated Far Cry 4 keys has decided to release a statement. G2A is a well known third-party key sellers online. Most users know it through its sponsorship deals with many YouTube and Twitch channels. The service sells keys both through its […]

  • Petroglyph’s Victory resurfaces with Korean co-developer

    End of Nations, Mytheon and Grey Goo developer Petroglyph Games seems to have salvaged a stalled project. Victory popped up back in early 2013 after Trion Worlds took End of Nations in-house. Petroglyph’s attempt to crowdfund the unusual strategy title ended in iniquity, but it vowed to do whatever it could to bring the game […]

  • Far Cry 4 Hurk Deluxe DLC now available

    Far Cry 4′s latest DLC pack adds new story missions and a pile of new weapons. Far Cry 4: Hurk Deluxe is now available on PC and Xbox platforms, and is rolling out to the PSN in line with local network updates. The pack bundles five story missions, including Yak Farm, Blood Ruby and Hurk’s […]

  • Yes, Resident Evil: Revelations 2 has microtransactions

    Resident Evil: Revelations 2 has microtransactions, but thankfully they’re not as outrageous as initial reports suggested. The subject of Resident Evil: Revelations 2′s microtransactions arose earlier today with reports filtering out of a European press event that you’ll be able to pay to keep playing after your character dies. The ramifications of this are pretty […]

  • Play mini-games to unlock Magicka 2 content

    Magicka 2 publisher Paradox Interactive has invited fans to earn in-game rewards by playing other games. The Magicka website will host various mini-games in the build up to Magicka 2′s launch later this year on PC and PS4. Playing these games controbutes to a community score total which will eventually unlock in-game content as well […]

  • Deactivated Far Cry 4 keys were purchased through Origin

    Far Cry 4 owners who found their games deactivated without warning may be surprised to learn where they came from. Many copies of Far Cry 4 purchased through third-party re-sellers have been deactivated without notice. Although resellers affected by the deactivations argued that they had made authorised purchases, Ubisoft has denied this. The publisher told […]

  • Will Assassin’s Creed visit Japan in 2016?

    The next Assassin’s Creed game after Victory may finally bring ninja and assassins together. An Assassin’s Creed fan has spotted what certainly looks like a heavy hint that the next game after Victory will be set in Japan. Ubisoft forums member Cornik22 was looking through the Assassin’s Creed 4: Black Flag official art book when […]

  • Resident Evil HD modder aims to restore original, terrible voice acting

    Resident Evil and its early sequels are justifiably famous for their simply dire voice acting. Some Resident Evil fans feel they just can’t enjoy the experience of exploring Umbrella facilities if someone isn’t talking at them with absolutely no regard for pacing, content or tone. As a result, modder Bunny has stepped up to the […]

  • Record iPhone sales drive Apple to revenue spike

    The iPhone is still going strong – in fact, it’s selling better than ever. Apple has announced its financial results for the quarter ending December 27 2014, exceeding expectations with a 29.5% increase in revenues to $74.6 billion. This was a new record for the company. One of the key factors in this spike is […]

  • HoloLens has “mind-blowing” potential for games, says Microsoft CEO

    Microsoft’s VR wearable HoloLens is going to be great for games, according to CEO Satya Nadella. Speaking to investors, Nadella made Microsoft’s entertainment plans for the device explicit. “It’s also getting clearer how the games people love today will evolve to mind-blowing experiences in the future when designed for the mixed reality that Windows 10 […]

  • EA Q3: Battlefield 5 still on for holiday 2016, PGA Tour 15 spring release confirmed

    EA announced its financial results for its Q3 fiscal year 2015 quarter, ended December 31, 2014, noting total net revenue $1.13 billion in total net revenue compared to $808 million year-over-year. For the nine months ending December 31, total net revenue came in at $3.3 billion. Net revenues were up 39% and net income came […]

  • Players logged 113M single-player hours in Dragon Age: Inquisition, other EA games stats

    Ahead of its Q3 2015 earnings release, Electronic Arts has released a game infographic showing some interesting stats compiled through gameplay from October – December 2014. For FIFA 15, over 3.3 billion goals were made; 73 million knockouts occurred in EA SPORTS UFC; over 10 million families were created in The Sims 4; 113 million […]

  • Hyrule Warriors has shipped 1 million units worldwide

    Koei Tecmo has announced shipments of its Wii U hack and slash action title, Hyrule Warriors, has shipped one million units worldwide. The Omega Force-developed title was released in Japan on August 14 and in the west on September 26. Two packs of DLC for the game are slated for February alongside the version 1.5.0 […]

  • Xbox Games Store discounts Never Alone, Dragon Age: Inquisition, more

    This week’s deals available through the Xbox Games Store will be valid until February 2 with titles such as Battlefield 4, Dragon Age Inquisition, Never Alone, and Titanfall discounted. Discounted titles with an asterisk are for Xbox Live Gold members only. Xbox One Just Dance 2015* – 40% Another World* – 50% Never Alone* – […]

  • Say hello to Mortal Kombat X’s latest character: Reptile

    As promised, one of two character reveals this week for Mortal Kombat X has occurred: it’s the acid-spitting Reptile. Nice! Watch the video above. Mortal Kombat X is slated for release on April 14 and will be available on PC, PS3, PS4,Bxo 360 and Xbox One. Thanks, MrTGJelly (Trent).

  • Twisted fairy tale Woolfe: The Red Hood Diaries hits Steam Early Access

    Woolfe: The Red Hood Diaries, the successful Kickstarter from GRIN Studios, has launched on Steam Early Access. The PC title is described as a “cinematic fable featuring a vengeful Red Riding Hood,” who armed with an axe sets out on a quest to avenge the murder of her parents. Gameplay features action-platforming, combo-based hack ‘n […]

  • Dead or Alive 5: Last Round delayed to late March on Steam

    Koei Tecmo has announced it is delaying the PC release of Dead or Alive 5: Last Round to March. According to an updated listing on Steam (thanks, AGB), the fighter was delayed “in order to provide you with the best experience possible.” To apologize for the delay, Team Ninja will offer the Halloween 2013 Set, […]

  • Dragon’s Dogma Online will be F2P “no plans” for western release

    Dragon’s Dogma Online will be a free-to-play title for PC, PlayStation 4 and PlayStation 3. Set for release this year, Dragon’s Dogma Online has a lobby which will support up to 100 players, is open-world, and the executive producer is Hiroyuki Kobayashi. Players can form groups with up to four players or pawns while raids […]

  • Watch this release video for Borderlands: The Pre-Sequel DLC Lady Hammerlock

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel releases today on PC, PlayStation 3 and Xbox 360, and coinciding with the release is the launch trailer. In the Lady Hammerlock DLC, players are introduced and will be able to step into the shoes of Sir Hammerlock’s sister, Lady Aurelia the Baroness. The DLC will run […]

  • Free DLC for Tales of Zestiria takes place after main storyline

    Free DLC will be released in Japan for Tales of Zestiria, and while Bandai Namco has yet to state whether it will be released westward with the core game this summer, it’s an interesting slice of content. According to information from Jump posted by Siliconera, the DLC Alisha After Episode: What Is Reflected In The […]

  • This video of a Paris flat looks the real deal, but it’s all Unreal Engine 4

    I’m not entirely sure when, or how, this fella managed to sneak into my secret flat in Paris and film it, but since it’s out there I may as well share it with you. All joking aside, this video is rather amazing. It provides a virtual tour of a flat located in Paris; however, it’s […]

  • The Witness passes key development milestone, still no release date

    The Witness has seemingly come back from the dead. Creator Jonathan Blow has posted an update on the game’s development. Surely you still remember The Witness? Jonathan Blow’s follow-up to Braid, which was shown during the PlayStation 4 reveal event all the way back in February 2013? Well, today we got our first development update […]

  • You can now take selfies in World of Warcraft

    The latest patch to World of Warcraft has added a S.E.L.F.I.E. Camera to the game. And it does exactly what it sounds like it does. Patch 6.1 is currently being deployed to World of Warcraft’s Public Test Realms (PTR). There’s a massive list of patch notes, but the most pressing one, other than Twitter integration, […]

  • Hellblade: early gameplay and prototype footage revealed

    The latest developer diary for Hellblade is here with a look at some early gameplay prototypes and a peek at some polished areas. Hellblade developer Ninja Theory has revealed even more details of how game development works behind the scenes. The eighth part of this ongoing diary shows early gameplay footage along with some intriguing […]

  • Resident Evil Revelations 2: Raid mode offline-only on launch, more details

    Capcom has revealed a tonne of new details about Raid mode in Resident Evil: Revelations 2. Capcom has confirmed that Raid mode will launch with the first episode of Revelations 2 in February. You will be playing it offline only though, either solo or in split-screen co-op. As for the online portion, Capcom promised it […]

  • Watch the first 20 minutes of Life is Strange

    The first 20 minutes of Life is Strange have been posted online for anyone to watch. The opening 20 minutes of Life is Strange set the stage for what kind of game it is. The kind that you’ll probably like if you’re a fan of Telltale games. The video is courtesy of consolewarsofficial and you […]

  • Don’t blame Ubisoft for cancelling keys – blame the culture of overpriced games

    Publishers need to drop PC games prices in order to stem the flourishing grey market, says Matt Martin. “How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30?” Some players […]

  • Dragon’s Dogma Online is real, full reveal in this week’s Famitsu

    What’s been heavily-rumoured to be the next instalment in the Dragon’s Dogma franchise, Dragon’s Dogma Online, will be fully revealed this week. According to a recent post by Famitsu, the magazine’s upcoming weekly issue, which releases January 29, will contain a massive feature on Dragon’s Dogma Online. The magazine will dedicate 18 pages to all […]

  • Valve responds to recent Counter-Strike match-fixing scandal, bans offenders

    Valve has investigated the recent case of match-fixing involving two teams in the Counter-Strike: Global Offensive professional scene and decided to ban those involved from future tournaments. Recent allegations involving match-fixing between iBUYPOWER and NetcodeGuides.com – two of the professional teams that played in Cevo Season 5 – came to light. Valve has took notice […]

  • Having issues playing Grim Fandango Remastered on PS4? Sony is offering help

    Sony has offered a few steps to help those who are having issues with their pre-loaded PS4 installs of Grim Fandango Remastered. A few reports have started to appear online from users who’ve pre-ordered and pre-loaded Grim Fandango Remastered on their PS4 consoles. Sony has since posted a support thread on the official forums, to […]

  • Get Dragon Age: Inquisition for $36 and more in EA’s Xbox One sale

    Many EA digital games are being offered at considerable discounts on Xbox One right now. The latest EA sale is pretty good, offering sales on many AAA titles. It’s only available on Xbox One, with extra savings for Xbox Live Gold subscribers. The list below covers prices for Gold Subscribers. Plants vs. Zombies: Garden Warfare […]

  • Grim Fandango Remastered reviews round-up, all the scores

    Grim Fandango Remastered is a classic game brought into the new generation, so it’s time for everyone to know how great it is. The reviews for Grim Fandango Remastered have started popping up and as per usual, we’ve collected a few of them below. Grim Fandango Remastered is, as the name suggests, a remastered version […]

  • The Witcher 3: latest build is 1080p on PS4, 900p on Xbox One

    The recent preview build of The Witcher 3: Wild Hunt was running at full-HD resolution on PlayStation 4 and 900p on Xbox One. German website Gamestar attended the recent preview event for The Witcher 3 and examined the three versions that were on offer, PC, PS4 and Xbox One. Here’s the quote, courtesy of Google […]

  • Joystiq is likely to close – rumour

    AOL is rumoured to be closing its video game site, Joystiq. Re/code is reporting that AOL is likely to close its video game site Joystiq soon, according to “various sources.” The move is part of a company-wide restructuring that will affect Joystiq and other “under-performing content properties.” Joystiq is one of the most renowned sites […]

  • The Last of Us movie will be “pretty faithful” to the game

    The Last of Us will bring many of the same elements to the big screen as the small one, according to writer Neil Druckmann. Although The Last of Us will have to be adapted in various ways to make the transition from lengthy interactive adventure to cinema-friendly story arc, Druckmann is hoping to keep the […]

  • Microsoft is fixing Xbox One’s slow controllers

    Xbox One control pads have many charms, but quick start up is not one of them. The Xbox One controller currently takes up to five seconds to connect to your console after switching on, which is an eternity for someone with an attention span as short as mine. Luckily, Microsoft is working to fix this […]

  • Lucius 2 releases on Friday the 13th (of course)

    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]