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UK Charts: GRID 2 remains on top, Remember Me in at third

Monday, 10th June 2013 10:10 GMT By Dave Cook

GRID 2 has sped ahead of the competition this week at top of the UK Charts, while Capcom and Dontnod’s poorly-received adventure Remember Me enters at third.

GRID 2 received a mixed-to-positive reaction at launch. You can get all of the review scores in our round-up here. The game was last week’s number one.

Remember Me fared less-well at review, as you can see from our score round-up. Regardless it has done quite well in the charts this week. What did you make of it?

Here’s the chart in full:

  1. Grid 2 (Codemasters)
  2. FIFA 13 (EA)
  3. Remember Me (Capcom)
  4. The Elder Scrolls V: Skyrim (Bethesda)
  5. Far Cry 3 (Ubisoft)
  6. Dead Island: Riptide (Deep Silver)
  7. Tomb Raider (Square Enix)
  8. Luigi’s Mansion 2 (Nintendo)
  9. Donkey Kong Country Returns 3D (Nintendo)
  10. Assassin’s Creed 3 (Ubisoft)

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11 Comments

  1. salarta

    Remember Me should really be higher than that, but oh well.

    #1 1 year ago
  2. The_Red

    Glad to see this. It’s funny how a cover based, co-op, brown dudebro shooter from EA could bomb so badly (Fuse) while a new IP with an actually decent protagonist and a unique world can enter the top 3 even after negative reviews.

    #2 1 year ago
  3. SplatteredHouse

    That Grid 2. I’m just not sure about it!
    From what I’ve seen of it, there’s just a feeling I get that its “off”. I want to use the word insubstantial to describe the driving, but that’s not the one…I can identify one thing that does bug me about the game – you can’t tune the cars, also customisation’s limited to livery editing. When I heard that, it gave pause.

    Another game I’d download a DEMO of (in a heartbeat – sidenote: I hope Sony come through with their impressive strategy for those, using Gaikai! O.O), but it’s looking increasingly likely, now, that I’ll not be considering again until maybe its offered on sale. RM I’m looking forward to getting (at full price).
    Parts of what I’ve seen of the racing game I liked, and then, there were times when I didn’t have as good reaction to what I saw. :(

    #3 1 year ago
  4. manamana

    Tomb Raider still in the top ten – how can this be a fail again?

    #4 1 year ago
  5. salarta

    @2: Yes, there may still be a sliver of hope for the industry yet. Though that said, I AM interested in Fuse, just not enough to pay for it at full release price and when I still have plenty of other games to play.

    @4: Because of the massive cost of marketing and development time it took for that game to get to and stay in the top ten in the first place.

    #5 1 year ago
  6. GrimRita

    Not much around currently is there? Another summer drought of games as everyone waits for the generic re-releases of tat for the next gen consoles at a new super inflated price point

    #6 1 year ago
  7. salarta

    @6: Remember Me just released, Saints Row IV releases August 22, Tales of Xillia (if you’re a fan of that or curious about it; it’s the latter for me) releases August 6, Killer is Dead comes out August 29, Time and Eternity releases July 16th.

    Those are U.S. release dates, not sure about UK. There’s probably others coming out this summer that I’m just not thinking about at the moment but are And of course, tastes vary, those are the games I’m waiting to play or have recently played.

    #7 1 year ago
  8. TheWulf

    I’m truly glad to see that Remember Me is doing so well. After seeing reviews by people who approach familiarity with almost fetishistic glee, I was terrified that it would be left in the dirt as an abject failure. Instead, it’s… at third. That’s not bad. That’s not bad at all. I’m really happy about this.

    What this means is that apparently British gamers are smarter and more inclined toward novelty over familiarity than the British gaming press. Good for them! Of course, this might be a fluke, something bizarre occurring within the summer vacuum… but still, I’m happy about this.

    #8 1 year ago
  9. salarta

    @8: To be fair, there are other games that UK gamers are crazy about that are actually quite bad. It’s nice that Remember Me is as high as it is, but at least in the past few months that’s an aberration. There are some other games on this list that prove as much.

    Anyway, Remember Me was a good game. In terms of general story, it’s a great setting and concept, though there are a few things that stood out as awkward or wrong to me. Either they were big plot holes, or things that I found myself wondering why the characters themselves weren’t asking. A lot of my problems in that regard went with how people in a world where memory remixing is possible don’t seem to be suspicious of the possibility that their memories got remixed, especially when in the presence of someone infamous for her ability to remix memories.

    The brightest point of the game is the depth and strength of its female lead. I was a little shaky in the very beginning in terms of opinion. It seemed at first like Remember Me was doing things I criticized a certain other game of doing. In the first fifteen minutes, Nilin was physically weak and physically vulnerable, and the camera seemed like it was emphasizing her ass… and that’s exactly where any issues ended.

    Even with amnesia, she’s fully capable of protecting herself against the things she has the skills necessary to face. She has several points in the game both with and without amnesia where she acts strong in the face of horrors and revelations outright. She doesn’t need to “develop” the courage to fight certain enemies she fights, she’s already mentally and emotionally strong enough to resist the fear she feels and push past it. When she learns shocking revelations about her past, she doesn’t go all woe is me and sob her eyes out in the corner, and when she gets hurt, she doesn’t let out some kind of sexualized moan. And all the while, even though she goes through the wringer, the game doesn’t go out of its way to glorify everything and their mom beating her ass black and blue like characters in other games are treated.

    A few story flaws aside, I’d say that so far this year, Remember Me is a shining example of how you can have an emotionally moving story and a character that goes through said emotions while still having a female character that can be admired and respected for being badass enough to be treated like an equal to all the male protagonists out there. And of course, she wasn’t a badass from day one, as we get to see during the game, but she doesn’t have to be a badass from birth. She just needs to have become one by adulthood, which she did. I hope we get more female characters like Nilin in the future, and that already existing ones can be treated with the same care and respect as Nilin in future reboots and sequels of their franchises.

    #9 1 year ago
  10. TheWulf

    @salarta

    I think a lot of the game was about having something of a philosophical discussion with the player as to whether memories define a person. If, for example, a person is remixed, will they then become more submissive and less suspicious? The way I look at it is that remixing is a very effective form of mental reprogramming, exceeding anything we could have imagined.

    For example, mix in a bunch of really bad childhood experiences and you can crush a person’s self-esteem and ego, throw in a few failures and you can reduce their ability to believe in themselves and their self-confidence, thus making them more dependent. Of course, the reverse is also true.

    A person can be remixed in a way that invites absolute trust, which is a terrifying thing. That’s how the altering of memories went bad in that reality. It’s an exciting topic to cover, since I don’t think that these topics are actually that far off. Within the next century or two, we’ll be asking these questions.

    What I think Remember Me is is ahead of its time.

    I really don’t know how many could even think of a technology like that, let alone embrace it as part of a storyline. It’s just such a different concept, and something that has never been thrown into the lap of many a person to think about. Yet Remember Me did, and that’s bound to make some people feel uncomfortable, and perhaps even a little insecure about their own intellectuality. This is something I saw a lot of in the reviews.

    The instances of “the writing is bad” that I saw could be more honestly and genuinely stated as “I didn’t understand the writing.” So I expected this game to have a more niche audience, with a plot that would go over the heads of so, so many. Yet… look at that. Third. Huh. I look at that and I find it a little more difficult to be cynical today.

    Still, Remember Me isn’t just exceptional as a game, it’s brilliant as a philosophical discussion if your mind is open to it. There are some moments which will throw you for a loop and maybe even leave you feeling a little sick. There are other moments where you’ll feel elated as you’ll recognise the good that could come of this. The inherent ethical quandary of every single advancement that humanity has made. Each with brand new blessings and dangers for us to consider on an ethical level.

    So, I think that answers the question of why certain questions weren’t asked, and why some weren’t suspicious. Consider that possibility for a moment, and the game takes on an even darker, more disturbing tone than it previously had.

    I could take this to the next level too and make you shudder — Stockholm Syndrome could be remixed into an unknowing mind.

    #10 1 year ago
  11. salarta

    @10: I agree that that’s the potential of remixed memories, but I don’t think the game did as well as it could have. That doesn’t mean it did a bad job, because it did a great one, only that it could have been better. Some of the “what ifs” you cite are things that could have been done, for example.

    I’d give specific examples, but they’d be spoilers. All I can say in reference to your suggestion that “the writing is bad” becomes “I didn’t understand the writing,” is to point to the very first remix. The thing done by Nilin to achieve the effect she wanted could have quickly and easily screwed her over if the person she did it to simply got a notification or looked up a certain record at any point during the course of the game. It’s asking a lot to expect the affected character wouldn’t look into such things given the importance of what was changed.

    The point is that I find it difficult to believe people that know about the possibility of remixing wouldn’t engineer some failsafes, and that even if they didn’t, that they wouldn’t have something happen that makes it glaringly obvious that their memories were violated.

    #11 1 year ago

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