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Soul Sacrifice 2: Inafune in active talks with Sony over PS Vita sequel

Thursday, 25th April 2013 11:40 GMT By Dave Cook

Soul Sacrifice isn’t even out here yet, but Comcept’s Keiji Inafune is already talking with Sony about a sequel to his PS Vita action-RPG romp.

Speaking with IGN, Inafune said, “I’m interested in making other console games for PlayStation, not just for the Vita.

“Soul Sacrifice is something I specifically designed for Vita using [the] hardware’s specific features. To drive Vita sales even more, I have an idea for a Soul Sacrifice sequel. I’m actually approaching [Sony Computer Entertainment] regarding this project. Let’s say the talks are ongoing and I’d love to make it happen.”

Well damn. Would you like to see this happen already? Have you tried the demo? Let us know what you thought below.

Soul Sacrifice launches on PS Vita across North America from April 30, and across Europe from May 1.

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13 Comments

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  1. dtyk

    Oh fuck yes please!

    #1 12 months ago
  2. Goffee

    Impressed by the demo, based on that, a game that basically takes the wandering out of Monster Hunter and just leaves the hunting!

    #2 12 months ago
  3. SameeR_Fisher

    I wonder if it will be on PS4.

    #3 12 months ago
  4. polygem

    i love the demo. it is a ´monsterhunting´ style game and the moment i played it for the first time i was hoping this will become a new franchise.
    it has a lot of potential and it is a fun game.
    you got to give credit to inafune and his team imo. the world they created feels interesting and the gameplay is great too. it feels fresh and new yet very intuitive and natural. the game actually doesn´t have many groundbreaking new things going on but it feels like that. the way the game is presented makes it all feel fresh. it is just good game design. if they can even improve on all this and bring more content…yeah, sure!

    #4 12 months ago
  5. Belmont

    When it was announced I thought it might end up being another Japanese only fad . Looks can be decieving !

    #5 12 months ago
  6. lexph3re

    Must….Sacrifice….. Must….. Sacrifice!

    #6 12 months ago
  7. CyberMarco

    Is SS an open-world with exploration game or an arena-fighting one? I mean, do you travel from place to place, villages, towns etc, or do you pick missions from the titles screen?

    #7 12 months ago
  8. lexph3re

    It more like an arena. You select your missions and story you wish to play through and customize the characters as you want. really addictive stuff

    #8 12 months ago
  9. polygem

    @7: yes, like lex said. imo this is a good thing because the game is designed for a handheld. and it really is addictive indeed. there´s always something new for you to try out. really smart design imo. it will be interesting to see if the game will keep you engaged and motivated in the long run but i am pretty optimistic about that because the gameplay is so much fun. improving your spells and pimping them up is just fun. the new effect animations you are getting are cool, you want to see that and get/feel more powerfull as you progress.
    i am playing persona 4 golden atm and i love that game but just yesterday i was in the middle of a dungeon, had to shut down the system and couldn´t save (or was to dumb? it´s a possibility, will look into that later:) what i am trying to say is, that i think the way SS is designed is the better option for the vita.

    THAT SAID, i would actually love to see a more open worldish
    soul sacrifice game for ps3 or ps4. absolutley. would be great and i really do think the game has the potential to really become one of the biggest, fresh sony ip´s.

    #9 12 months ago
  10. Lengendaryboss

    ^ A franchise that was created on PS Vita should stay on PS Vita, alongside other platforms.

    #10 12 months ago
  11. dtyk

    ^ Yeah. This game needs to stay on the Vita if it’s to keep its current design. If it goes to PS4, it’ll have to be redesigned quite a bit.

    #11 12 months ago
  12. Eddie Rodrigues

    This game isn’t meant for a table console, I didn’t see much sales for MH outside the PSP or the 3DS so this wouldn’t work either.

    Just buy a PSVita and play the game if you really liked it, don’t tell me that this game wouldn’t make you buy the console, because it did, for many gamers.

    #12 12 months ago
  13. Rosseu

    I’m 15 hours into the demo. I’m addicted and it’s not even the full game. Yes please

    #13 12 months ago