Sections

PS4 ‘gets’ indies: your move Microsoft

Monday, 8 April 2013 08:22 GMT By Dave Cook

Sony’s recent approach to the indie scene suggests a real sea change on the horizon. VG247′s Dave Cook argues that the competition now needs to keep up or risk death.

The balance of power in the games industry is shifting.

I don’t think the future of the games industry has ever looked so unclear as it does right now, and part of this uncertainty stems from the resurgence of the indie developer on big-name consoles.

This isn’t a new trend of course, and I’ve seen many people suggest that it received widespread notoriety thanks to the success of Jonathan Blow’s XBLA hit Braid. I’d have to agree.

Things quickly picked up speed from there, and here we are today in an industry where indie developers no longer need the backing of big entities to release products and make money. It’d be crazy to propose a future where publishers are suddenly irrelevant but a change in attitude is required to adapt to whatever comes next.

It’s refreshing to see that most of the big stables have taken a positive view to supporting new talent lately, and several top-flight execs have spoken about the need to approach indies as equals, instead of a threat or irrelevancy. It seems everyone’s slowly coming around to the idea.

I can see both sides of the coin here. Why would indies pay a lot of their own money to a platform holder or publisher when they could follow Mojang’s example and fund their game through an iterative paid-alpha model? Similarly, why not take the project to Kickstarter and try to fund it there?

You would own 100% of the IP rights and keep the profits for yourself. Best of all you wouldn’t have publishers leaning over your shoulder telling you that what you’re doing is wrong because some focus-testing group said so.

It all sounds very lovely doesn’t it? The harsh reality is that Kickstarters can fail, submitting games on iTunes without featured placement is like entering a lottery, and paid alphas take months of work without any guaranteed income. In the end big publishers or format holders really can give indies a leg-up. They can be a useful asset.

This isn’t always about the big corporate guy pissing on the little players, because any success enjoyed is mutually beneficial. If an indie game does well on a digital platform like XBLA, both Microsoft and the indie team benefit. Both sides can happily co-exist and reap great rewards, and Sony has recognised this full-well with PS4.


Jonathan Blow’s next game The Witness is a PS4-timed exclusive. No money changed hands. He just prefers the way Sony is treating him and his vision. Case and point.

The signs are all around you. I keep using this example, but when Square-Enix calls the high-selling, critically-acclaimed Tomb Raider a failure then it’s not a stretch to say that these large-scale operations are staring down a crisis waiting to happen.

If I were a Crystal Dynamics employee I’d take having my hard work being branded a “failure” as a slap in the face with a heavy chain-mail glove. The game hasn’t been out long, clearly had a high production cost and will most likely enjoy long-tail sales for many months to come.

What’s really happening is that production costs are rising to meet expectations. You needn’t be a maths whizz to understand that if a game costs a lot to make, it will need to sell exceptionally well to recoup the spend. Veteran game analyst Bill Pidgeon recently estimated that games with production cost of around $100 million need to sell between five and ten million units to break even.

That is poor economics if ever I saw it and some have also called out Pidgeon’s equations on the matter, but the sentiment stands that triple-a game budgets are through the roof. When you factor in marketing budgets, staff salaries, raw development cost, engine licensing, shipping, needlessly extravagant press events and showing face at expos like E3, TGS and gamescom, you may start to ask yourself if much of this is fat just begging to be trimmed.

After Braid showed the world that indies could succeed on big publishing platforms we started to see something of a gold rush. The amount of independently-created, low cost-high return games appearing on Xbox Live and PSN began to swell. Did every indie game released on both formats see the same success? No, of course not.

These platforms were – depending on who you ask – monstrously expensive to publish on. Some teams have claimed they were charged thousands of dollars to re-submit their game every time an update was required. I spoke with Prison Architect dev Introversion about this last year and they were more than happy to put Microsoft’s practice to the sword.

I realise that one studio can’t speak for every developer on Xbox Live Arcade, but in this one instance I was a little taken aback. If this really is true across the board then it seems like Microsoft is charging these teams a lot for the privilege of being tucked away, several button presses under the dashboard.


Introversion’s QA bill for Darwinia+ under Microsoft was $30,000. It was a financial flop compared to Prison Architect’s paid alpha model.

The team’s experience of Xbox Live with Darwinia+ showed them just how financially unsound Microsoft’s marketplace could be. Sure Braid sold well, but that was before the rush to make your millions through digital channels became a widespread wind-pissing contest. Everyone got very wet and only a handful of lucky teams saw success while staying relatively dry.

Now, I’m sorry to have to do this again but I’ll type this next bit in big bold letters so you understand me clearly:

I am neither a fanboy of PS3 or Xbox 360. I own both formats and think they are both superb. I’m focusing on PS4 here because – obviously – the next Xbox hasn’t been announced yet. For all I know Microsoft has made the best indie platform ever seen, but I can’t say that because I haven’t seen it yet.

Sony has really impressed me lately. Someone high up the executive food chain has realised that PS4 needed to embrace the indie community with open arms or it risked being the last console the company ever produced. Give that person a raise Sony, seriously they’ve earned it.

They seem to be doing everything correctly so far, and I think unless Microsoft can match or surpass Sony’s efforts then there’s a very real danger that the new Xbox could struggle to meet the lofty financials it needs to survive. Again, I’m talking theoretically as I haven’t seen the new Xbox yet.

Sony created the PS4 in close collaboration with developers and asked them what they wanted it to do, rather than creating it internally with blinkers on. This extended to indie developers like Double Fine, who were asked to play around with dev kits to see how they might use it in future. That is positively refreshing.


The end result of collaboration, open dialogue and frank discussion between developer and platform holder. Such an open forum is surely the future.

We heard recently that PS4, PS3 and PS Vita will support Unity, which is fast becoming the ‘go-to’ engine of choice for cash-poor indies or teams looking for a flexible, open and relatively easy-to-use engine.

Compare that to the Sony of old, which released a console so restrictively punishing to code for at the outset, that Square-Enix had to develop its own set of programming tools for its then-PS3 exclusive Final Fantasy 13. That is absolutely insane and should never have happened in the first place.

But much like the indie scene, this is an iterative process and PS4 has been tweaked, refined and made better because of Sony’s transparent approach to the console’s creation. One of the PS4′s designers Mark Cerny has called the process “developer-centric”.

Now, that might seem obvious to say, but consider this: selling consoles is one thing but what sells hardware? Games. How do you get more games? You make the platform easier to publish on and offer the best potential return on investment to the developer.

You may then ask yourself why it has taken Sony and Microsoft so long to reach this conclusion, but in reality this has always been the case. They’re not stupid, it’s just that the nature of games has changed.

The indie scene wasn’t as lucrative back ten years ago as it is now, Kickstarter didn’t exist, among other factors. Now seems like the perfect time to grab the bull by the horns and it’s smart that Sony is using the coming of the next cycle to change tact.

Not a minute too soon either it seems, as things were looking pretty hairy for a while out there in triple-a land. THQ collapsed, many big players posted negative figures this financial year and several multi-million releases failed to break even. The change has to happen now for some companies. It really is do or die time.

Sony made clear that it was supporting the indie scene at GDC last month, along with an initial list of titles on the release slate. The response from the development scene and from readers here seems to suggest that this is the correct answer to many difficult questions.

Console indie games are going to explode even further in the next five years. If you don’t believe that then you need to start looking closer at the way the industry is going. This cannot be escaped or denied and in the end we, the gamers, will become richer for the experience.

The question is: which of today’s big players will still be around by then to reap the rewards?

Latest

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]

  • What to expect from the Call of Duty Championship this weekend

    Just settling down to the Call of Duty Championship this weekend? Here’s a rundown of today’s matches and what else to expect over the next three days. The Call of Duty Championship is taking place in LA this weekend until Sunday, with 32 four-player teams battling it out for a prize pot of $1 million. […]

  • MLB 15 The Show video highlights improved graphics, updated grass patterns

    Sony has released a video for MLB 15 The Show which provides a look at graphical improvements made to the game. Along with the visual upgrade over MLB 14 The Show, the game contains new minor league stadiums, dynamic sun generated in real-time, and upgraded grass patterns which reflect each stadium’s unique look. MLB 15 […]

  • Valve to offer HTC Vive Developer Edition free to qualified developers

    Valve has said it will offer the HTC Vive Developer Edition for free to qualified developers in an effort to buoy projects before the tech launches commercially. Surgeon Simulator developer Bossa Studios and The Room studio Fireproof Games are just some of the developers which already have a free Vive in-hand. According to Valve’s Doug […]

  • DriveClub gameplay video features MotorStorm’s off-road buggies

    Some gameplay footage of MotorStorm’s off-road buggies in DriveClub has surfaced. Pictures of the buggies were shown on the Japanese PlayStation Blog earlier this month, which considering the game was developed by Evolution Studios – which developed MotorStorm – this isn’t too much of a surprise. The buggies were first spotted by Videogamer, which pulled […]

  • Mortal Kombat X live-action TV spot features the track Chop Suey

    The TV sport for Mortal Kombat X has been released, and not only does it contain a “spontaneous fight circle” taking over an entire city, but it features the System of a Down track Chop Suey. Mortal Kombat X will be released on PC, PlayStation 3, PS4, Xbox 360 and Xbox One April 14. The […]

  • Bloodborne Forbidden Woods progression bug caused by multiplayer summon

    A progression bug in Bloodborne is in the works, according to Sony and From Software. The issue occurs when players activate a multiplayer session in the Forbidden Woods using the Sinister Resonant Bell or Small Resonant Bell. It also appears the Lunarium Key won’t appear because of the multiplayer bug, and without the key you […]

  • Yo-Kai Watch game franchise has sold over 7 million copies

    The Yo-Kai Watch IP has sold over 7 million copies, according to developer Level-5. The figure included both physical and digital download sales. Yo-Kai Watch 3 will be unveiled during Level-5 Vision 2015 next month. The first title is in the works for the west but is still without a release window. Thanks, Gematsu.

  • Bloodborne trademark returned to Sony after accidentally losing it

    In case you were worried or anything, Sony has once again obtained the Bloodborne trademark. Earlier this week it was revealed that Sony mistakenly abandoned the Bloodborne trademark along with four others registered with US Patent and Trademark Office: Guns Up!, Kill Strain; How Games Were Made to Sound, and No Heroes Allows: No Puzzles […]

  • GTA 5 PC official trailer coming next week, 15 new screenshots released

    New PC screenshots of GTA 5 have been released along with word of a new trailer coming on Monday. The screens below are from the PC version and you can view them in 4K glory over on Rockstar Newswire. The PC version of GTA 5 releases on April 14.

  • PSN real-time server status page launching in Europe soon

    PlayStation users in Europe will soon have its own a PSN Service Status Indicator. It was released earlier this month in North America. The indicator makes it easier to check whether PlayStation services are down or running as planned. This includes account management, PlayStation Now, the store, social services, etc. Sony told Eurogamer the service […]

  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

    Bioware is unable to discuss when the Jaws of Hakkon DLC for Dragon Age: Inquisition will arrive on platforms other than PC and Xbox One. According to various tweets from executive producer Mark Darrah, due to the exclusivity contract between EA and Microsoft, the studio is unable to announce a release date for PlayStation 3 […]

  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

  • Square Enix’s Easter Surprise bundle contains five mystery PC games

    Square Enix offering another mystery bundle to customers in the UK, which comes with five mystery PC games for £3.99. As before, customers will be unaware of the games they are purchasing in the mystery bundle, but the bundle contains triple-A titles worth £40 combined. One of Square’s previous mystery bundles contained Tomb Raider, Just […]

40 Comments

  1. CyberMarco

    Nice read Dave.

    #1 2 years ago
  2. woe

    Havent Microsoft been supporting Indie devs a lot longer than Sony?

    #2 2 years ago
  3. Joe Musashi

    No.

    JM

    #3 2 years ago
  4. Lengendaryboss

    @2 Really? they were but i think their focus went elsewhere.

    #4 2 years ago
  5. noamlol2

    cause crappy 5$ games are the future
    really smooth…

    sony if you want my $$$ you gotta pack some awesome features and cut with the bullshit gimicks of motion control bullshit

    #5 2 years ago
  6. melonbuster1

    Bullshit! Sony had to. They are broke. The stock is junk stock. This is the last ride. Fail and done hell they could do well and be done. Microsoft will have the indies win or lose. If Sony loses you will see the same damn indies with Microsoft

    #6 2 years ago
  7. lubu

    there were XBLIG (Xbox Live Indie Games) from 2010 till now and more than 3000 titles & apps.
    P.S: some of them like “CastleMiner” or “The Impossible Game” sold even more than 1 million copies

    #7 2 years ago
  8. Francis O

    @6 Holy crap, somebody who actually understands Sony’s situation. There credit is “Junk” Status. They’ve laid off numerous development teams: SuperBot, Lightbox (PS All Stars, StarHawk).

    There gaming division does not make money. That’s why they had to sell their US and Japanese headquarters. There first party games cost 2-4X the amount of Nintendo’s games, yet sell far less.

    The PS Vita is doing worse than the Wii U worldwide. And everybody says the Wii U is dead. Well if Wii U is dead, the PS Vita is dead, buried, and never coming back.

    Sony needed to shake things up this generation. And I think it will work. I’m really interested in the PS4. I like the features and tech specs. If the price is right, and the games are there. I will pick up the system at some point, no doubt.

    MS on the other hand… why should I buy a 720 after the RROD incident, the massive amounts of Kinect BS, charging for online play, ads on my dashboard even though I pay for Xbox Live.

    MS might end up last in the next generation race. We still haven’t even mentioned Steambox yet, which can throw a major wrench into all 3 console makers hands.

    Either way, good read, but it’s impossible to tell who’s going to win now.

    #8 2 years ago
  9. Belmont

    A nice read Dave.But I don’t think indie games manage to be that other big thing. Indies will remain indies. Games with unique feel and style that will appeal to some. Yet they will hardly become something that defines the course of industry or anything in a similar scale (Like those movies in Hollywood that win 20 awards from every single festival and are truly great but they will never generate as much move as that Avengers thing).So in contrary to what you mention I doubt that ignoring indies beats Microsoft or Sony too hard.In the end their financial reports and stability will boil down to that DLC pack for Halo 5 or Call of Duty: Whatever.

    #9 2 years ago
  10. polygem

    good read and i agree. i think it is a very clever move from sony. they also make themselves look like the good guys with this one. it gives them the opportunity to counter ms as the greedy multibillion corp, while they REALLY care about the games, you know, clever, creates a positive image. especially now with the always on debate for nextbox. this message has a huge impact. if true or not, doesn´t matter, the image is there already. i am actually impressed by sonys timing and foresight. they made the job to counter pretty tough for ms, but we´ll soon find out. this aint over is it? i also think remote play will become a huge thing if it will finally work. if sony can combine it with an improved ps+ service, some kind of subbased games rental system, it will become a game changer indeed. i am very very curious how ms will counter this, i cannot wait, will be interesting. i am sure they know that the idea of remote play has a huge potential. i bet they will make your nextbox controller connect to your ms branded tablet so you can use remote play like that. they have to do that, or they are finally bringing a dedicated xbox branded handheld? i can´t see that though, i think they will use ms branded tablets for that.

    #10 2 years ago
  11. Belmont

    @10

    The idea about creating that image of themselves is really genius and makes perfect sense. I think they have done really well so far. And we haven’t seen what Naughty Dog is doing with PS4.Uncharted games turned the tide for PS3 quite a bit.

    There aren’t that many Microsoft branded tablets out there. The best of them(Surface) has moved 1.5 million. Unless they want to make it available across he board with i0S and Android. But here is a problem eitherway: Tablets don’t have physical controls like thumbsticks and so on. But Vita…

    #11 2 years ago
  12. polygem

    @11: yea but they could make the nextbox controller work with the tablet via blutooth or something. shouldn´t be too much of a problem to make that work for a software corp like ms.

    edit: still not great for playing games on the train but for a hotel room it would work…on the train you could play the more casual touchpad based games – i mean who wants to play cod ffa mp on the metro? i definitley don´t want to sit close to a maniac who´s freaking out cause he just lost the match – it would change inner city life forever:)

    #12 2 years ago
  13. Diingo

    There will come a day when software develops so greatly that making games will be extremely simple. Imagine a day where you put on a headband that recognizes your thoughts, and from there you construct your game based around your ideas. I know this sounds insane, but imagine telling someone before Minority Report came out that in less than 10 years people will be using their hands & body to maneuver through user interfaces.

    #13 2 years ago
  14. viralshag

    Maybe I’m being completely blind (which is possible as I don’t really like indies) but XBLA and indies seem to do really well on Live. I mean, people seem happy to pay for Live and happy to pay for the indie games. I don’t see why this wouldn’t continue into the next gen or why the average consumer would care about how MS or Sony treats the devs?

    I think so many people care about the end product, not the journey it took before they buy it.

    #14 2 years ago
  15. Belmont

    @12
    Not as sleek. Yet it is a very good idea.

    @14
    Correct about average consumer. But the idea is that if developers are treated poorly, one dev will tell the other ones and more of them will go with the other publisher.Reducing the number of releases.

    #15 2 years ago
  16. mistermogul

    Tbh even Nintendo have been embracing indy’s as shown in their deal with Unity (pre-sony) and relaxing their requirements for approval.

    I’m sure MS are attempting at least as much as Sony to attract indy’s.

    #16 2 years ago
  17. viralshag

    @15, Yeah I agree with you there. The thing is, I don’t think indie games will really shift consoles and if someone doesn’t own the console, will they really care about the indie game they can’t get or don’t know about?

    Really the way I see it, picking one console for exclusivity is only going to impact one thing and that’s how many copies of the game they will sell. Regardless of which console manufacturer lets them lick the mixing bowl more during development, I think ultimately they want to sell as many cookies as they can… if you get what I’m saying.

    #17 2 years ago
  18. redwood

    good read Dave :D

    #18 2 years ago
  19. xxJPRACERxx

    @2 Ok, what about the Net Yaroze? ;)

    #19 2 years ago
  20. dizzygear

    “How do you get more games? You make the platform easier to publish on and offer the best potential return on investment to the developer.”

    So does that also mean Sony will also drop all the bullshit publishers have to go through to get their shit on the European PSN stores? Like translating metadata into 12 languages even if the games themselves are 100% English? Or even for shit like avatars?

    No? Still not buying any new Sony consoles than.

    Also i dont get this whole hype with indie games on consoles when indie devs can simply stay on the PC and be done with it.

    #20 2 years ago
  21. Dave Cook

    @20 “Also i dont get this whole hype with indie games on consoles when indie devs can simply stay on the PC and be done with it.”

    That’s a very archaic view right there. I’m all for opinions so you’re entitled to yours of course, but this is a view I see often, as if people are afraid of what they don’t understand. There are some superb indie games out there, truly superb. What’s the harm in them co-existing on big-name formats?

    I’m not having a go, just trying to understand. Shoot me a reply if you can as I’m sincerely intrigued :)

    #21 2 years ago
  22. Lengendaryboss

    @20 My favourite quote (A mission title from GTA Vice City) can help with this “supply and demand”. If Indie developers see a demand for their games on other platforms PlayStation, Nintendo and Xbox platforms then their is no wrong in supplying that demand. Its all about expanding their wonderful talent on as many platforms as possible. Staying on PC when there is console owners wanting to get in on this indie talent is inadvertently neglectful and indie developers are starting to become much more vital with all the Indie games announced for PS Vita, PS3 and PS4.
    At usual Dave good read.

    #22 2 years ago
  23. Erthazus

    “PS4 ‘gets’ indies”

    Every system out there gets them. I don’t see a point here. Of course MS will have indies. In fact they like to pay for the exclusivity like Minecraft and etc.
    Steam for example is full of indies. PS3, Xbox 360 combined are not even close for example in indie stuff on Steam.

    #23 2 years ago
  24. DrDamn

    @23
    In this context ‘gets’ means understands, not has.

    #24 2 years ago
  25. dizzygear

    @21 The PC is an completely open platform. On the PC indie dev’s dont have to deal with age ratings, expensive devkits, territory crap, paid patches and all the other crap publishers have to deal with on consoles.

    Unless their games sell really big ala braid or minecraft consoles dont seem worth the headache.

    To quote SpaceDrake: “I haven’t had us at Carpe Fulgur bother much with consoles to date – we’d reach fewer people and have to go through ten times the bureaucracy? Yeah, sure, sign me the hell up.”

    #25 2 years ago
  26. DrDamn

    @20
    “So does that also mean Sony will also drop all the bullshit publishers have to go through to get their shit on the European PSN stores?”

    They appear to be listening and making a lot of changes yes …

    http://www.gamasutra.com/view/news/189271/Sony_kills_concept_approval_makes_moves_to_get_indies_onto_PS4.php

    #26 2 years ago
  27. dizzygear

    @26 I don’t see Sony Computer Entertainment Europe and its moronic policy’s mentioned specifically so i remain skeptical.

    #27 2 years ago
  28. Lengendaryboss

    @27
    I really don’t understand all the hate SCEE get: first its the singstar free game icon on the XMB which doesn’t bother me, then they complain they don’t get the same sales as US (Sound Shapes), then they complain about games getting delayed (It would only affect me if i was buying the game), then they complain about game prices blaming SCEE failing to understand it is third party publishers in charge of it, they are ungrateful for the sales they have and my favourite they bitch about the store, i mean come on i get that it is slow but it does what its supposes to.

    #28 2 years ago
  29. polygem

    @28: gamers just love to complain :)

    http://www.vg247.com/2012/06/23/reggie-fils-aime-feels-gamers-are-insatiable-hard-to-satisfy/

    that said: I HATE THAT SINGSTAR ICON TOO!!! :)

    #29 2 years ago
  30. Djoenz

    Oh lmao guys is there any way I can get rid of that Singstar icon?
    I mean I never clicked on it cause I dont have the mics etc. but I cant delete it if Im not mistaken…hmmm..

    #30 2 years ago
  31. polygem

    nah i think you just can´t get rid of it. those stupid faces on my ps3! OUTRAAAAAAAAAGE!!!
    (i can live with it i guess but serioulsy, i just hate stuff like that:)

    #31 2 years ago
  32. ps3fanboy

    This is the return of Sony and the competition needs to keep up or risk death… or it is actually to late. nintendo killed them self by releasing under powered last year gen as this gen. microsoft killed them self with always on drm and no support for used games…. it can only be one and Sony’s back!

    #32 2 years ago
  33. Lengendaryboss

    @Polygem
    Of course i hate it too, but i am not going to spend time bitching and getting the same generic PR response. I hate how gamers feel they must be so entitled to everything.

    #33 2 years ago
  34. ActionGameKing

    Kaz Hirai was destined to be the CEO of Sony. Turning the company back into a behemoth one step at a time. PS4 vs Nextbox will go down in history.

    #34 2 years ago
  35. The_Red

    I think this is related:

    “RCR Developer says Microsoft cancelled his game and then released it at wrong price”
    http://www.destructoid.com/retro-city-rampage-dev-s-microsoft-horror-story-251105.phtml

    #35 2 years ago
  36. dizzygear

    @27 The reason people are pissed off with the singstar icon is that SCEA gave users an option to remove it while SCEE just ignores its users. And yes i hate getting the singstar splash screen in my face as well if i boot my PS3 without a disk.

    And for the rest of the complaints; delayed games are more often than not *ONLY* delayed on the PS3 in the SCEE region.
    Another SCEE favorite is when individual countries get shafted because SCEE rolls out a translated store and suddenly demands from publishers to translate the metadata for them. And if the publisher cant find a translator in time? Than that country wont get their content while the rest of Europe does. Can you guess how the people in the affected countries feel about getting singled out due to SCEE’s bureaucracy?

    By the way. Counterstrike: GO is still MIA without explanation from SCEE.

    #36 2 years ago
  37. Lengendaryboss

    @36 Yes i get all that, but complaining is really not helping unless they like receiving the same PR answer. I know how neglected countries feel but seriously it is up to other developers and publishers to find a translator not SCEE, they cannot hold their hands. You can blame SCEE all you want, but i honestly think all the hate is unjustified.
    For Counterstrike: GO surely the publisher owes you an explanation not SCEE, doesn’t matter if SCEE are holding it up, the publisher owes you an explanation.

    #37 2 years ago
  38. dizzygear

    @37 SCEE could stop annoying their publishers and users and drop the translated metadata requirement and translate the metadata themselves if translated storefronts are that important for them.

    Neither STEAM or XBLM have 100% translated store fronts and noone gives a crap. People just want their games and DLC without delays.
    But try telling that to SCEE. People (and publishers i imagine) have been complaining about it since the launch of the PSN store but SCEE never ever did anything to improve the situation.

    I think the hate is justified until they finally start listening to the complaints.

    #38 2 years ago
  39. Lengendaryboss

    @38 Oh i give up.

    #39 2 years ago
  40. sebastien rivas

    Hi,

    first or last, it does not matter. I am just glad Sony opened their eyes to the indy community.

    There have been articles here and there about ps4 Dev kit for some time now.

    One thing I cannot decipher or understand is:
    How much Ps4 Dev Kit Orbis or latter version will cost?
    When the release date is supposed to be?
    Can one build a PC architecture to pertain exact PS4 dev kit architecture (build around APU A10 OR Bulldozer or any specified dev kit required architecture + download/install Sony softs from Sony to the machine)?

    I sound impatient and I sound like a child, I just do not like to stay in the blur when I like something.

    Thanks in advance,
    Seb

    #40 2 years ago

Comments are now closed on this article.

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]