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Torment: Tides of Numenera sets Kickstarter record with three hours to go

Friday, 5 April 2013 21:21 GMT By Stephany Nunneley

With three hours left on the Kickstarter clock, Torment: Tides of Numenera has hit $4,028,412 thanks to 71,911 backers, and that’s not even counting the over $176,000 earned through PayPal. The latest round of money tossed at the project has made the project the current Kickstarter record holder for most funding, besting Project Eternity. The project with the most funding from all areas was Star Citizen and its $6.2 million. To celebrate the milestone, inXile posted another piece of concept art, showing off a male playable character. Enjoy.

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18 Comments

  1. No_PUDding

    Kickstarter is hitting PS2 budgets :)

    #1 2 years ago
  2. KernelPanic

    Yay! :D

    I hope people are willing to support http://www.kickstarter.com/projects/portalarium/shroud-of-the-avatar-forsaken-virtues-0 as well. Both projects look very very promising!

    #2 2 years ago
  3. Sini

    Sad day when this doesn’t reach 4.5mils, I want my player stronghold.

    #3 2 years ago
  4. Phoenixblight

    Its funny how people are lapping this crap up when InXile has yet to release the first Kickstarter project. I will be there to laugh when this bombs hard.

    Fargo just keeps on scamming with little to nothing to show. It must be nice to rip people off with little to offer as other Kickstarters that have failed.

    #4 2 years ago
  5. DSB

    @4 I’m just as surprised as you are, but the thing that makes Torment stand out is that the pitch is actually good.

    Eternity was a bunch of vague and generic fantasy crap, and Wasteland 2 just sounded an awful lot like Fallout.

    #5 2 years ago
  6. infamous

    @4
    you have no idea how game development works do you? The production team are already working on wasteland 2. They are working on the pre-production plans that have been laid out by brian and writing/design team.

    You get crap like the new aliens game when you just go full swing into production. Outsourced devs had no idea what direction to make the game cause there was none till the last minute. Inxile at least is showing they’re smart enough to plan ahead.

    Fargo has made it possible for many of the great games I played growing up to happen. He’s proven he knows how to make great rpgs happen & shows that he actually cares about the ppl he works with which is why he wants to keep them employed. I rather throw 20$ for a pre-order than give 60$ to a company who’ll just lay off they’re employees before or after they ship a game to save money. I’ve worked for companies that just see their employees at #’s so I fully support companies that treat their workers like family.

    @5 wasteland sound alot like fallout because the only reason Fallout was made was because EA owned the IP. More of fallout 1 & 2 like game aint a bad thing at all in my books.

    #6 2 years ago
  7. Gheritt White

    @1: “Kickstarter is hitting PSOne budgets”

    There, fixed that for ya.

    #7 2 years ago
  8. Phoenixblight

    @6

    I know how it works because I work in a studio. But no studio unless they are known to produce good work(Ixile isn’t) can develop a game along with a new one and sell both of them. Get real its a scam, its pyramid scheme. He is selling you something when the first product isn’t even out because he knows that is when he will get paid the most when he is still riding on the high of the first kickstarter. When the game is released and it bombs he is ok and can keep working. Its just a shell game on a corner of a street.

    Just look at the OUya people were swearing that it was going to wipe the floor with current gen console and the mobile market. What did those backers get? A 100$ prototype paperweight.

    #8 2 years ago
  9. DSB

    @6 But Fargo didn’t make Fallout 1 and Fallout 2. He was running Interplay. And the guys who did make it are mostly busy over at Obsidian.

    That’s what makes it so strange. People are throwing money at a guy whose last great game came in 1988, and now runs a studio known for epics like A Bard’s Tale or Hunted.

    I mean, seriously?

    #9 2 years ago
  10. Phoenixblight

    @9

    THat is another thing that bothers me Fargo is not a developer. He is a suit that sold games nothing more or less.

    #10 2 years ago
  11. No_PUDding

    @7

    I can’t tell you many PSone games that took 4.3 million to make, but I can tell you plenty of PS2 games that took that much to make.

    #11 2 years ago
  12. Jerykk

    While it’s true that inXile’s portfolio isn’t terribly impressive, it’s also true that they’ve been limited by publisher demands (like being forced to design for consoles as the lead platform). You’d be surprised by what developers can do when freed from such constraints and allowed to make the games they actually want to make, rather than the games they have to make in order to keep the studio alive.

    Based on the people involved and the details revealed thus far, I’m fairly confident in inXile’s ability to deliver good CRPGs. Apparently many other people share this confidence. We’ll have to wait and see how it turns out.

    Also, Fargo isn’t just another suit. He began his career as a designer and was directly involved in the creation of several RPGs in the 80′s, including the original Bard’s Tale and Wasteland. Even after he transitioned into more of a management role, he still greenlit innovative but risky projects that other publishers wouldn’t have, like Fallout, Planescape Torment, Sacrifice, Giants and other classic games. If Fargo were solely interested in making money, he wouldn’t be doing Kickstarters. He’d be working at EA, Activision or any other big publisher churning out big-budget shooters and their yearly sequels.

    #12 2 years ago
  13. Phoenixblight

    “If Fargo were solely interested in making money, he wouldn’t be doing Kickstarters. He’d be working at EA, Activision or any other big publisher churning out big-budget shooters and their yearly sequels.”

    Because they wouldn’t hire him. His portfolio is less than stellar and so he made a few CRPGs in the 80 that was before and during the crash. Everyone was making games and a lot of it was shovelware.

    “While it’s true that inXile’s portfolio isn’t terribly impressive, it’s also true that they’ve been limited by publisher demands (like being forced to design for consoles as the lead platform)”

    THere are plenty of studios indie and otherwise that have worked within those constraints and come out with great games. Fargo and Inxile just like to throw excuses. Look at Bathesda they kept ID, Splash Damage even with a horrible turn out of both releases this gen. Fargo just like playing the blame game because no one is buying. Kickstarter is starting to prove that its not an alternative for publishing because people are building into the hype. Its all coming down with projects falling apart after being funded or like the Ouya it being delivered and it being half of a product that people were told it would be.

    Any person can sell a pitch. Inxile has yet to actually produce anything and their videos of Wastelander 2 that I have seen do not show the money that was invested. My close friend has gotten a 150k from a publisher and his game puts it in the dirt and it was only made with 10 people. SO where the hell is Fargo throwing the money because it isn’t in the game.

    #13 2 years ago
  14. Jerykk

    Do you have anything to show of your friend’s game? Is it a CRPG? Is it released? If it’s not a CRPG and is instead something much simpler, it makes sense that it would have a slicker presentation. CRPGs have never focused on presentation and if you’re expecting any of these Kickstarted CRPGs to look like Skyrim or Mass Effect, you’ll be sorely disappointed.

    Personally, I thought the Wasteland 2 demo showed a lot of promise. It obviously wasn’t final but it was surprisingly polished for something that early. I’m also not sure why you keep bringing up the Ouya, either. The Ouya was (and still is) an inherently flawed concept. Why would I want to play mobile games on my TV? If I wanted a moddable, open platform, I already have my PC and I can always hook up my PC to my TV if I demand a couch experience. I’m not really sure why anyone funded Ouya, unless they really hate PC gaming or something.

    As for Fargo, you’re correct in that he hasn’t actually delivered on his promises yet. That won’t happen until the games actually come out. However, I do know that his decisions resulted in many of my favorite games being made and for that, I place trust in him and his company. It’s a bit premature to call him a fraud and declare the fall of Kickstarter. Wait until at least Wasteland 2 is released and then feel free to pass judgment.

    #14 2 years ago
  15. Phoenixblight

    “Do you have anything to show of your friend’s game? Is it a CRPG? Is it released?”

    It is a flight simulator that also has tower defense mechanics in space and I can’t show anything for it until it is released which will be in the fall sometime.

    BTW CRPGs just need data management and most of the game would be done in the spreadsheets if they built it correctly. THe engine would just take those spreadsheets and read the data. CRPGs are not as complicated as you think and as I said Wastelanders 2 doesn’t show the million + it is supposedly using. Thats why I am calling scam.

    #15 2 years ago
  16. Jerykk

    Spreadsheets just store values like IDs, health, mana, weight, alignment, etc. Someone has to design all the systems that actually use those values. Also, a good CRPG has lots of player reactivity, meaning tons of variables that go into both dialogue trees and level scripting. More variables = more complexity, as the designers have to account for the multitude of choices a player could make in any given scenario. RPGs, by their very nature, also require a significant amount of content (loot, NPCs, enemies, hubs, dungeons, companions, etc). I think you’re seriously underestimating both the complexity and scope of CRPGs. It’s a lot more complicated than making a tower defense game.

    What specifically about the Wasteland 2 demo didn’t impress you? Was it the presentation? Keep in mind that the bulk of the budget will go into designing and implementing the things I mentioned above. Slick graphics are not top priority because they are the most costly and would detract from the more important parts of an RPG. This has always been the case for relatively low budget RPGs ($3-4 million is considered low-budget). See Baldur’s Gate, Fallout, Planescape Torment, Arcanum, etc. If you want Skyrim-level presentations, you’re going to need a lot more than $4 million.

    #16 2 years ago
  17. Phoenixblight

    @16

    “This has always been the case for relatively low budget RPGs ($3-4 million is considered low-budget). See Baldur’s Gate, Fallout, Planescape Torment, Arcanum, etc. If you want Skyrim-level presentations, you’re going to need a lot more than $4 million.”

    Bull! Tech has changed in 10+ years you can do a lot more especially with unity and it takes little to no time to push it vs how stuff was done 10 years ago. Krater is a perfect example it didn’t cost the amount that Wastelander 2 was given, the game though lacks in gameplay, looks far better than Wastelanders 2.

    Since this game is turn based it will be all based on stats which is where spreadsheets will be utilised. Its not complicating especially since it only has one way to play. The only thing that would take the longest is testing and fine tuning the values. My friends and I made a turn-based RPG much like Tactics and it looked far better than the crap InXile are selling and we used the same engine. I am sure our stat system wasn’t as in depth because we only had 11 weeks but we had made a system that it was quite easy to add to if we wanted to. THat was with just 3 designers and 4 artist students.

    #17 2 years ago
  18. Jerykk

    Krater is a very simplistic dungeon crawler. It’s not comparable to a full-fledged, party-based CRPG with equally viable combat, stealth and diplomatic paths. I think this is what you’re not really grasping. There’s more to Wasteland 2 than just combat. Designing open-ended quests that accommodate a wide variety of character builds (beyond just different ways of killing stuff) is hard. Building characters and a world that react to the player’s choices is even harder. There are tons of variables to consider and each one requires a lot of design and writing work. Check out this update for a glimpse at the numerous considerations that have to go into even a basic quest:

    WL2 update

    It seems like you’re basing your hate solely on presentation, which is a bit silly. For one, the game isn’t done yet. Polish makes a huge difference and it doesn’t happen until late in the project. Secondly, as mentioned before, presentation has never been the focus of the best CRPGs. Ever. Krater is not a good CRPG. It’s not even a good dungeon crawler. Fallout was a great CRPG. Fallout 2 was a great CRPG. PST was a great CRPG. Arcanum was a great CRPG. None of these games had great presentations. If they wanted to do so, inXile could spend all their budget on the game’s presentation. Unfortunately, they’d have to significantly cut back on the game’s scope and complexity, taking away the things fans value most from the genre.

    So wait until Wasteland 2 is released before passing judgment. If it ends up being a crappy game, feel free to lambaste inXile. Until then, your criticisms don’t really hold much merit.

    #18 2 years ago

Comments are now closed on this article.

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    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]

  • Destiny players purchased 1.1 million Ice Breakers last week

    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]