Spec Ops: The Line developer YAGER licenses URE4 for unannounced next-gen title

Thursday, 14 March 2013 13:50 GMT By Stephany Nunneley

Epic Games has announced its licensed its Unreal Engine 4 to Spec Ops: The Line developer YAGER, which is the first independent studio in Europe to license the tech.

“Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games,” said Timo Ullmann, managing director at YAGER. “Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game Spec Ops: The Line and beyond.

“YAGER is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”

The developer plans to use URE4 to develop it’s unannounced next-generation title, which YAGER plans to unveil in the coming months.


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  1. bitsnark

    Fucking excellent.

    Next to Binary Domain, Spec Ops: The Line is one of the most under-appreciated games of this gen in my opinion.

    Looking forward to seeing what they do with it!

    #1 2 years ago
  2. SameeR_Fisher

    Absolutely fantastic.

    YAGER are freaking awesome guys and gals.

    I can’t wait to see what they are doing next.

    #2 2 years ago
  3. Night Hunter

    I’m so glad they are still alive and kicking. After the weak sales of Spec Ops I thought that maybe they could be in financial trouble …

    #3 2 years ago
  4. Max Payne

    @3 Yea agree.
    I also think game was done way before it was released , but they just delayed it until they found ”no busy” month

    #4 2 years ago
  5. YoungZer0

    Yami. I wonder what they have in store. I loved Spec Ops: The Line.

    #5 2 years ago
  6. heroes159

    everyone loved Spec-ops the line story. I hope they will release a sequel or a Prequel or something. but the way game ended , i don’t think sequels are possible

    #6 2 years ago
  7. YoungZer0

    Personally, I don’t want a sequel. The game delivered what it wanted to deliver. No new protagonist, no new setting, a new Game.

    #7 2 years ago
  8. Takeshi

    I hope their next game is a lot more well-polished in the gameplay section. Spec Ops had some above average writing, but the gameplay mecanics could definitely have used some more work.

    #8 2 years ago
  9. Night Hunter

    @8: I hope that if they make another shooter with a strong story that they break with gameplay conventions a bit. From the gameplay side Spec Ops was a TPS as bland as they come. They nailed the story part, now it’s time to make gameplay a little bit more believable and maybe not have a body count of 2000 in a 10 hour game …

    #9 2 years ago
  10. redwood

    finally some news on yager :) and it’s all good, here is hoping to see something on their next title sooon

    #10 2 years ago
  11. KrazyKraut

    Speck Ops was nice (besides its bad ending).
    Hope to hear from them soon.

    #11 2 years ago
  12. YoungZer0

    Why are the endings bad?

    #12 2 years ago
  13. DSB

    Spec Ops would’ve been good if they hadn’t put 5 hours of mediocrity in front of those 10 minutes of quality at the end.

    #13 2 years ago
  14. theevilaires

    Spec Ops the line was very good to me. Shame most people on my friends list who have PS+ aren’t playing it.

    #14 2 years ago
  15. YoungZer0

    @13: I didn’t think it was mediocre at all, the gameplay wasn’t fun sure, but it was engaging and that was enough for me. Or maybe that was the point? Why should it be fun to kill all those people?

    It was interesting to watch the characters develop and change, see Walker lose it more and more. The more you read about it, the more you realize just how many things you’ve missed if you have played it like a regular TPS, pay more attention to the little details and you will be rewarded.

    #15 2 years ago
  16. DSB

    @15 So it wasn’t really gameplay, it was meta-gameplay? There’s really no way I’m buying that. Nobody puts 60 million dollars into a parable, and it’s not like it was horrible to kill those guys at all. It was just repetitive.

    I also don’t think the game was that smart. It was really pretty simple, except for the ending.

    I didn’t see the characters develop, because the characters were never established. You didn’t know anything about them, except for the fact that they were awful clichés. To me they were ragdolls being abused until they were, quite simply, sad ragdolls.

    There were a couple of points where I felt like it actually lived up to the promise though. One is the part where you’re told to “condemn” one of two defenseless guys (without presenting the third option) and the other is at the very end when you have to decide whether to shoot at friendly forces or surrender.

    If the game had made more of an effort to have me doubt myself and my own choices like that, I could’ve bought into it.

    #16 2 years ago
  17. YoungZer0

    @16: Just to be clear, I’m not buying it either, but many people including the guys at ExtraCredits do make some interesting points how that could actually be the case:

    But I didn’t went in to actually feel bad about myself (although I have to admit, after finishing the game, I avoided playing those mindless military shooters for a long, long time). I went in for the experience. The characters didn’t have to be established to actually show signs of ‘development’.

    At the beginning Walker and his team were joking around, the tone was light as in most shooters these days. In a sense they were your typical FPS Team. The smart ass Sniper, the tough Black Guy who NEEDS to have a light machine gun and of course the focused Leader.

    They were focused and concentrated at the beginning, it was “Tango down” here and “Reloading” there but, it that changed into “FUCK YOU!” and “FUCKING RELOADING!”. His takedowns that started out as quick and effective turned into brutal and sadistic.

    That’s what I mean by development. Walkers voice was pretty much fucked at the end, his face all messed up, he looked like a Harvey Dent cosplayer. Most games completely miss that. The tone never really changes, there are still smart ass one-liners even at the last level, but The Line does that different.

    All Walker wanted was to redeem himself. Find a situation where he could actually do something good, but that never came. Like the player he only listened to the voice in his ear telling him what to do, without second guessing it.

    For me the most interesting thing about the choices is that they were small and had no real impact on the game, but they had an impact on me.

    They weren’t spoken out either.


    Do I shoot the American Soldier who thinks I am spy or do I take the risk and leave him alive? Either way I’m screwed.

    Do I help the agent or the civilians? The agent is important, the civilians are too.

    Do I shoot the thief or the family murderer? What if I just kill the snipers? What if I shoot them both (Haven’t tried that)?

    Do I shoot the CIA Agent who betrayed me out of mercy, or do I wait for him to burn, because THAT MOTHERFUCKER DESERVED IT!?

    Do I shoot the civilians who killed Lugo or should I just try to shoot in the air? Do they deserve this? Do we deserve this?

    Do I shoot myself or Conrad? He says it’s my fault, but I only followed orders.

    Do I shoot the soldiers who came for rescue, or let them take me? And what happens if I fail, what happens if they manage to kill me (My favorite ending btw.)?

    I also heard about little details, like some of the ads showing Conrads face only to disappear a few seconds later. A blooming tree, full of green leafs that turns into a burned on when you turn around to look at it again.

    #17 2 years ago
  18. xxJPRACERxx

    I was “wtf is URE4?”. You know that the Unreal Engine is abbreviated UE and not URE since the 1st one?

    #18 2 years ago
  19. DSB

    @17 If the point is just to beat up a few videogame clichés, then that just makes it a cheap joke to me. It’s like Limbo beating up on the player. It’s fun for two seconds, and then it just feels cheap.

    If they wanted to make me care, they’d have to make those guys into genuine human beings, or at least symbols of genuine human beings.

    Some of those choices feel like actual choices, and some don’t.

    The CIA douche might be an asshole, but why would I want to watch him burn? The agent may be important, but people are still people. Lugo is dead no matter what, why would I make 50 new corpses?

    I didn’t feel like a lot of those decisions truly challenged the sanity of the guy I was playing. I’d have to force myself to be an asshole for there to be a real question.

    #19 2 years ago
  20. YoungZer0

    @19: Sorry, I’m not really following. It’s taking everything that is wrong about modern shooters and shows you how ridiculous and simple-minded those games are, while at the same time trying to tell a story about a soldiers downfall.

    Limbo is just annoying the player for shit and giggles. Trial and Error is not something I consider a good gameplay mechanic.

    I had watched some walkthroughs on Youtube and people reacted very erm, extreme to Lugo’s death, started killing everyone.

    And some of them watched the CIA dude burn, I simply walked away. I thought he deserved it. If he excepts the people of Dubai do die and suffer for ‘the greater good’, then it’s only fair to expect the same from him.

    But then again, I remember your feedback from the demo and that didn’t went well. I’m also remembering your comments before the game even hit the stores, I’m guessing you never forgave the game that it used Heart of Darkness as an inspiration. :P

    I simply loved it, from start to finish, which is also how I played it, in one go. No pause, no nothing, no room to breath, at the end I was just as exhausted as Walker.

    Anyway, I rather play this than any Call of Duty/Medal of Honor/Battlefield Singleplayer. Those games just don’t seem to get it.

    Oh and the soundtrack was fantastic! Beautiful score as well.

    #20 2 years ago
  21. DSB

    @20 I just don’t buy the first paragraph. If you want to show me how ridiculous and simple-minded modern shooters are, then please outdo them. Show me how it’s done. Don’t just copy them for 5 hours and go “Oh, by the way.. This is all ironic”. I don’t feel like that’s what the game did at all though.

    And I wasn’t talking about Limbos mechanics. Limbo is about piling misery onto the player, just as Spec Ops is about piling misery onto those three guys. Unless there’s something there to qualify that misery beyond “Oh look, war is hell” or “Oh look, you sure are in Limbo” then I don’t see it as profound. It’s just crude and mean, and obvious.

    I don’t mind that it riffs on Heart of Darkness, or that it’s anti-war. Apocalypse Now did and is both, but that movie went about it in a much more intelligent way.

    The characters are people. The protagonist has already been through hell, unlike the happy clappy boyscouts you see in the beginning of Spec Ops. He’s then joined by at least three people who make up the backbone of the US military – The ghetto kid, the southern boy and the all american, under the command of a guy who clearly feels a strong sense of duty – Although it’s mostly a duty to stay out of trouble and protect those kids.

    You can pretty much stop the tape right there. Compare that to three roughly drawn clichés of cocky American soldiers. For me it’s just too damn simple. It seems less like an ironic jab, and more like a writer picking the low hanging fruit.

    #21 2 years ago
  22. YoungZer0

    @21: You gotta look at it from a different perspective. The Average Joe has probably never heard about this game.

    So when he walks through his gamestore, looking for another military shooter, he sees Spec Ops Cover.

    This were it already begins, just another soldier looking at the camera. He buys it, gets home, starts the game and expects the same old military shooter bullshit. Which is what the game gives him until the WP-Scene, this is where the tone shifts into a completely different direction.

    Everything the game does, it does just for that one twist.

    You never second guess your actions in other military shooters, because you always have a big threat to stop. Something that endangers the whole world. “Who cares about torture? I had a nuclear war to prevent. Don’t think about it, you’re a hero”. Walker never had that luxury.

    I think the guys from ExtraCredits are right, when Conrad tells Walker “you came here because you wanted to be something you’re not; a hero.” then he really is talking to the player.

    If you look at it from this perspective then a lot of the things they did make sense.

    I think Spec Ops biggest problem was the release date. I dunno what happened, but the game went silent for a long time and then came out too late. People were fed-up with military shooters and the market was flooded with it. I keep hearing from people who did buy the game without knowing anything about it and excepted it to be another military shooter. The twist and everything that happened after it had a huge effect on them.

    “The ghetto kid, the southern boy and the all american, under the command of a guy who clearly feels a strong sense of duty”

    I think you missed the french guy and I gotta ask, how are those characters not cliché? We’ve seen them in all military movies, or series.

    But that’s beside the point I’m trying to make. I think if they wanted to deliver characters with more depth or more realism, they would’ve done it.

    #22 2 years ago
  23. DSB

    @22 I get what they wanted to do, I just don’t think they did a very good job of it. The idea is sound, but instead of courting intelligence, it uses a sledgehammer.

    To me a truly good writer is one that doesn’t feel the need to always answer his own questions. That’s what Spec Ops keeps doing, there’s little room for ambiguity except for the final part. It’s something that most games do, and that’s why it’s so disappointing to see in a game that obviously had higher ambitions. I don’t see a big difference between the Lugo scene and No Russian.

    Very few game designers seem to be able to trust gamers enough to really tell a story intelligently.

    That’s really my main problem with Spec Ops. Instead of being eloquent it just rubs your face in it, like most other games.

    In terms of Apocalypse Now, I haven’t seen a lot of movies with characters like that, but however they make you feel, at least they’re eminently human. They’re not just singleminded boyscouts with no background. They’re people first and soldiers second. Incredibly naive, each in their own way, and for their own reasons, and they have no place in a warzone.

    The Chief is a classic military type, but I see him as mainly being there to contrast Willard. Order versus chaos. Willard has no idea why he’s doing what he’s doing, or what he hopes to accomplish, whereas the Chief knows exactly what he’s doing, and what he hopes to accomplish.

    That’s why they call it a supporting character.

    The french guy is the southern guy.

    #23 2 years ago
  24. YoungZer0

    Alright, I can definitely agree on that. I too was hoping the game would be more subtle. Yet, even with the sledgehammer the message flew over the head of some people. How that’s even possible, I don’t know. There are still some subtle elements in the game, like the tree and the ad, so I like that.

    Anyway, I still think the game is fantastic. What it tried to do, it achieved. It could’ve been better, yes, but then again what couldn’t? Even a masterpiece (I don’t use that word often) like Apocalypse Now had it’s flaws. The anti-climatic ending for example.

    I definitely think that The Line did a better Job than games like Bioshock (still don’t understand the praise for that game) or the Metal Gear Solid series (if The Line uses a Sledgehammer, MGS uses an orbital strike).

    Just hope that a few developers look at what YAGER did and will try to at least tackle some controversial subjects, because most FPS/TPS leave just don’t try anything. Just the fact that they basically made US soldiers the bad guys takes some balls. Dunno how they were able to sell that Idea.

    And I thought you meant the blonde guy who would regularly paint his face. I think you forgot that one.

    #24 2 years ago
  25. DSB

    I think we just come down on two different sides of opinion. It’s obvious that Spec Ops was ambitious, but the sledgehammer approach and the pretty standardized gameplay dulls it down.

    It definitely is time for gaming to grow up, and start caring about the content.

    It’s just pretty difficult to do when you have executives who measure quality in dollars. They really have no clue what they’re producing, and I don’t think they could care less about something like the writing.

    Gaming just isn’t a creative-driven industry right now. If the leadership doesn’t value talent, the organization won’t either.

    I thought Bioshock was great personally. The gameplay was the weakest bit. I can’t remember another game that actually dared to touch something like objectivism. Metal Gear Solid is really just a parody of itself, it’s like the Benny Hill of core gaming.

    The blonde guy is the all-american in Apocalypse Now. Blonde hair, blue eyes. Probably loves apple pie.

    The three crew are Mr Clean (Ghetto kid) Lance (All-American) Chef (Southern kid).

    #25 2 years ago
  26. YoungZer0

    So we agree to disagree. Good.

    I dunno what is about Bioshock, but it was just boring for me. I had a friend spoil the ending and somehow the game lost all appeal after that.

    Since then I’ve tried to finish it three times, but the storytelling, gameplay and the world, feel completely flat to me. I wasn’t a fan of the art-direction too, same problem I have with Bioshock Infinite, which kind of looks like Disney gone wrong. I really can’t put my finger on it, but everytime I play it, I mildly enjoy it and then start thinking of all the other games I could play right now.

    It wasn’t subtle about its themes either.

    Bioshock looks to be just as unsubtle about its themes, but at least the storytelling seems to be much better.

    #26 2 years ago
  27. biggbadddadd

    this is the best fuckin game of all time!! i truly hope they will make another one! its to bad people did not support and buy this game….what a shame!!! forgive them….they are morons!! please make another one!!

    #27 2 years ago

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  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]

  • Destiny players purchased 1.1 million Ice Breakers last week

    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]