The Witcher 3 developer CD Projekt RED is well known for its commitment to the PC, but in a new interview, managing director Adam Badowski suggested the team puts power ahead of platform allegiance.
“PC was the lead platform for Witcher 2 because it was the most powerful, but that might change in the future, Badowski said while speaking with GamesIndustry.
“We know a lot about the next gen platforms that we can’t comment on yet, but our strategy is that we’re always trying to maximise the quality for the platform, to use its particular strengths and advantages. Usually the weakest platform dictates the quality for all platforms, but high-quality visuals are our trademark so we need to approach each platform as individually as possible.”
Badowski said large scale technical design decisions – like whether then engine uses DirectX 11 and 64-bit architecture – are made globally, but the developer wants each platform to be treated differently.
“PC allows for more at the moment, but new platforms are stepping up. In the future, it should be much easier to unify the requirements. Some things, like control schemes, will still need to be tailored to the platforms but the new platforms will unify requirements,” he added.
CD Projekt RED is currently working on The Witcher 3: Wild Hunt and Cyberpunk, both of which are expected on PC and next-gen consoles.