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Dead Space 4 cancellation rumour turns ugly following Moore rebuttal

Thursday, 7 March 2013 08:55 GMT By Staff

Dead Space 4 has not been canned, according to EA. Earlier today, rumored surrounding the future of the series were questioned after a source of VideoGamer’s said sales of Dead Space 3 were poor, causing the firm to pull the plug on Visceral Games’ franchise.

Update 2

The plot thickened yesterday as EA’s Peter Moore took to Games Industry to deny Videogamer’s original story, in which an anonymous source told them that Dead Space 4 had been canned.

Moore told the site, “Standard, shoddy website journalism recipe, born out of a desperate need to increase click-thru rates to support advertising revenue. Fabricate a story using an ‘unnamed source,’ post it first thing in the morning, add the letters ‘EA’ to the story (oh, and link it to micro-transactions – always a fan favourite) and then stand back and enjoy the vitriol which you turn into revenue. Rinse and repeat.

“My comments were fairly and squarely aimed at Videogamer. My issue is not the rejection of community feedback (we get that in bucketloads all day long and we learn from it in real time), rather it was the fabrication of a story in order to generate controversy and ultimately readership.”

Videogamer stated that it originally contacted EA on Monday in an attempt to verify its source’s claims, however the site was told by a PR rep to wait until Tuesday, as the official line was yet to come from its US branch.

The site gave EA a right to reply for many hours to clarify or deny the story, but it eventually received a “does not comment on rumour and speculation” boilerplate, which is standard when publishers want to dodge questions.

With EA’s response in the bag, the site ran with the story, sparking Moore’s rebuttal above, and a torrent of denial Tweets from EA and Visceral staff. Videogamer then decided to run the following statement to clarify the issue.

“VideoGamer.com would never publish information from a source whose identity could not be verified, or that we do not believe to be accurate. We carried out internal checks to verify the validity of the comments made by our source – and while we have a duty of care to protect their identity – we stand by the comments made in the original story.

“We would also like to reiterate that we ran the story in good faith, taking the necessary steps with both EA and our source to ensure that the story was as accurate, fair, and well-represented as possible.

“We find it perplexing as to why EA changed its stance on its decision not to comment on rumours and speculation, especially given the opportunities that the publisher had to clarify the situation before and after VideoGamer.com published the story. We firmly deny any accusations of fabrication on our part.”

Eurogamer reports that both Gamasutra and Gamespot received statements from EA after the incident to say that the Dead Space 4 rumour was untrue. As the site correctly asks, if these statements were sent out to openly deny the rumour, then why didn’t EA deny it to Videogamer in the first place, before it ran the story?

When Videogamer enquired as to who had written the statement sent to Gamespot and Gamasutra, they replied that EA’s Corporate Comms team has drafted the note.

Update
According to a tweet from Gamasutra, the rumor that the Dead Space franchise has been canceled is “patently false.”

Here’s the tweet in full:

“Rumors about poor Dead Space 3 sales and an unannounced Dead Space 4 being cancelled are are “patently false,” EA tells us. Spread the word!”

Original story

Speaking with Videogamer, a supposed source close to the matter has stated that Dead Space 4 was in pre-production at Visceral, but was shuttered following weak sales of its predecessor. Before it was axed, a team at Visceral Montreal was said to have been creating prototypes and plot concepts for the game.

The blow came as Dead Space 3 allegedly failed to hit its proposed sales target, and saw EA executives meeting with Visceral Montreal to tell them the production had been terminated.

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98 Comments

  1. mkotechno

    This happends when you destroy an IP with a generic title to rise sales, more money today but no money tomorrow because you fucked up your brand.

    Take note Ubisoft.

    #1 2 years ago
  2. NooB GobliN

    I’d rather like they pulled the plug on Medal of Honor and start fresh with Dead Space.

    #2 2 years ago
  3. Mike W

    Fucking EA, keep making decisions like these and you’re going to end up like THQ.

    In any case, Dead Space 3 wasn’t that bad of game (it’s actually real good) but that co-op turned a lot potential buyers away.

    This shows you not to fuck with your fanbase.

    #3 2 years ago
  4. Ali

    Hummmm… EA interfered in DS3 direction affecting its quality and sale. Granted, DS2 wasnt a big seller, but the series had a great reputation.

    It ain’t too late now, the series is still considered great EA.. You have thrown more money on MoH which wasn’t any good.

    #4 2 years ago
  5. loveaya

    EA is the worst publisher ever in the world

    #5 2 years ago
  6. Telepathic.Geometry

    Oh my…

    #6 2 years ago
  7. XmaimaiX

    I really hope this is a wake up call for EA.

    And I don’t mean the microtransactions. I mean watering down a great franchise just to get the dumb crowd to buy it, who isn’t interested in this and alienating the fan base at the same time.

    I hope for Visceral that Army of Two sells. I don’t wanna see them get closed down. I just think EA should let them make other games instead of genereic Shooter game 11.7B-8. Didn’t they see that’s how they killed MoH?

    #7 2 years ago
  8. friendlydave

    This is exhausting, you know. We are never going to get another Dead Space game, like ever.

    #8 2 years ago
  9. karma

    If true they can blame microtransactions, preorder bonuses, dumbing down and shoving unnecessary crap like multiplayer / coop into their game for that. To all game makers out there, FFS, quit sabotaging your games and listen to the gamers. We are voting with our wallets here!

    #9 2 years ago
  10. Faceless

    @7 It will be a wake up call in the sense that they will decide people have had enough of Dead Space. Either that or decide there is no demand for survival horror at this time. EA are very selective in what kind of wake up calls they get.

    #10 2 years ago
  11. heroes159

    @ 7 MOH is a good game. People just looked at it like COD or BF3. Also there are lots of other problems happened in Development. That why MOH Warfighter failed. Also EA didnt pull the plug on MOH completely. They just said that they are taking some time off from the Franchise

    Dead Space 3 is a really good game. This is really Sad to see. if this low sales thing continues we are gonna see lots of Franchises gets killed & lots of studios gets shutdown soon.

    @9 Yeah yeah everyone can vote with their wallets & we’ll see the death of lots of AAA studios soon. after that we can all start playing indie games. Good luck with that

    #11 2 years ago
  12. OmegaSlayer

    Devs should understand that the attempt of getting new audience at the expense of the fanbase does not pay off.
    Call Of Duty is more of the same AND keeps selling

    DeadSpace and ResidentEvil added an unneded co-op, went gung-ho style and “bombed”
    DmC rebooted the character because it was “silly” and in 7 weeks it sold less than Raiden with an even more silly looking character (cyborg in stilettos LOL) in 2 weeks.

    Devs must add content and features, not change them.
    Change is for new IPs.

    #12 2 years ago
  13. Mike W

    @7

    I don’t think the last Army of Two games did that well either. So you probably can kiss that franchise goodbye. So this means we’re going to see ‘Battlefield 4, 5, 6…..’ and ‘Madden Forever’.

    The game industry is going down a path that’s it’s not going to be able to recover from. :(

    #13 2 years ago
  14. Arkorvo

    First 2 were great, then they go and make this shit! It wasn’t even a good action game even after far removing it from it’s horror routes. Adding microtransactions were just the nails in the coffin.

    God EA, just die!

    #14 2 years ago
  15. The_Red

    Well, I avoided DS3 because of all stupid generic shooter crap they put in it but I’m pretty sure it was a higher up mandate. So, if the pressure from stupid suits made them ruin the game and its sales, shouldn’t those asshole execs get canned instead of the once promising franchise?

    #15 2 years ago
  16. EZXPSnazzyPanic

    Unfortunately you can make a great game but you can’t force people to buy it.

    #16 2 years ago
  17. The_Red

    Knowing EA, instead of learning from their mistakes, then will announce a free-to-play browser based Dead Space full of micro-transactions and based on cover based 4 player co-op shooting.

    #17 2 years ago
  18. XmaimaiX

    @13: I don’t really care for the series (I found the little demo at gamescom to be fun and together with a friend it will be a nice evening) but for Visceral.

    I just hope that EA puts enough trust in them to give them another try with a new IP for the next gen maybe.

    #18 2 years ago
  19. Arkorvo

    EA and new IP’s isn’t something id look forward too. There already reforming existing IP’s into new genres.
    Dead Space was just the start in this whole action games sell more thinking. Guess they’ve been proven wrong!

    #19 2 years ago
  20. Erthazus

    But who cares?

    Dead Space 2 was okay and Dead Space 3 was awful

    Dead Space 1 was fantastic, but it was long time ago.

    #20 2 years ago
  21. heroes159

    @ 16 Agree with you.

    For all of you people boycotting/Whining about EA. You guys succeed at voting with wallets . Now we are gonna see the death of a awesome AAA franchise. If this continues we are gonna see the death Visceral studios soon. after that we all gonna see the death of EA.And with that we all gonna see the death of Mass effect, Sims Battlefield, MOH ,FIFA &lots of other franchises. After that all of you people hate/boycott some other company until it comes to the death too.you all succeeded. Its a sad day for me. Now i want to get drunk.

    #21 2 years ago
  22. Ali

    Yet I would really like to understand the whole ” this needs to sell 5 millions to survive”thingy ? I mean … It doesn’t seem like EA paid a lot for it. I wonder how much was the budget ? But it sure as hell doesn’t seem that huge..

    #22 2 years ago
  23. The_Red

    @21
    Well, they said if you hate microtransactions then vote with your wallets… Maybe if EA hadn’t forced microtransactions at the last minute, things would have been different. Dudebro-ing it up certainly didn’t help either.

    #23 2 years ago
  24. mreko3230

    Actually, I don’t know where they could have gone from 3. The story was wrapped up in a way that wouldn’t make any sense for a direct sequel.

    I think it’s impossible to point to one thing and say “Microtransactions” caused poor sales or “Co-op caused poor sales”. The reviews for the game were decent and most people who actually played the game liked it. Look at “Aliens: Colonial Marines”- by far one of the worst looking, worst playing, poorly reviewed games of the year- and it has out sold “Dead Space 3″. Let’s not act like the larger gameing community has changed its taste any- Call of Duty: Black Ops 2 for PS3 and XBOX360 are still in the Top 10 for sales in February. I heard from forums like these that Metal Gear Revengance was a huge mistake because it went away from the established formula- it was the highest selling game in February, outselling Crysis 3.

    There are no simple answers to why certain games succeed and others fail.

    #24 2 years ago
  25. KrazyKraut

    Mh…DS 1 is still one of my fave games. Bought DS2 on day one. The quality there was lower. Micro-trans. and another horror game where you START TO SHOOTING ON HUMAN ENEMIES (Yes, Resident Evil…i talking about u too) killed the purchase for me.

    #25 2 years ago
  26. Edo

    But..but people liked microtransactions and the co-op….yEAh.

    #26 2 years ago
  27. mreko3230

    Dead Space sales have never blown it out of the water. I hope they weren’t shooting for 5 million copies for DS3- the entire series barely sold that many copies. Its actually a fairly niche title. The only reason the 2nd one was ever made was because they found that a ton of people discovered and played the game used. There is just no room for middle-of-the-road selling games anymore. Games cost too much to make.

    http://www.vgchartz.com/gamedb/?name=dead+space

    #27 2 years ago
  28. Dark

    Good.

    #28 2 years ago
  29. Max Payne

    @27
    http://www.escapistmagazine.com/forums/read/9.387181-Dead-Space-3-Needs-5-Million-Sales-Or-Franchise-Goes-Bust-Says-EA

    #29 2 years ago
  30. mojo

    http://www.dyeremergency.co.uk/blog/wp-content/uploads/2012/06/excellent.jpg

    #30 2 years ago
  31. SameeR_Fisher

    Hate us or Love us, we choose to boycott a game cause that’s the only way now.

    Dead Space doesn’t have an official forum, and even if it did, it is not like EA will listen to the BUYERS, people wanted Dead Space to become more Survival Horror rather than an all out Action Horror like Resident Evil did, it makes sense, but EA isn’t listening to words, they only listen to sales.

    I didn’t buy DS3 yet -but will buy it later on in July or something-, DS3 could have been handled better, why couldn’t Visceral go for something more like Resident Evil 2 ?!, 2 SP campaigns that come together to make one hell of a game ?!, people loved RE2 back in the day, but no EA wanted Online to be in, so put Co-Op in, even if Co-Op isn’t forced, it could have been made something different, after all Co-Op =/= Survival Horror, and people are searching for Survival Horror.

    Also let’s not forget how EA argued the wanted to appeal to the gamers who can’t handle Horror, WTF ?!, I thought you were supposed to make it even more horrific, old horror fans are already having a hard time getting scared from something, no need to dump it down even more.

    Beside I thought EA said that microtansactions sells alot and that all its games will have microtransactions from now on, how is that smart ?!.

    Don’t get me wrong, I love Visceral Games, I liked Dante’s Inferno and waiting for the sequel Dante’s Purgatory, I used to like Dead Space alot, but Dead Space 3 wasn’t really appealing, and I am afraid Army of Two The Devil’s Cartel will fail miserably, cause again EA is trying to focus on the whole Mindless Action fans

    #31 2 years ago
  32. Grey Wolf

    What is wrong with people today? R.i.P. Dead Space 4? Hopefully NOT! The third one is a great game and most people, judge about it, haven`t played it until now…

    #32 2 years ago
  33. mojo

    well its pointless to complain about ea dumbing down the game and then buying it nonetheless, effectively telling EA they should release yet another game of that sort.

    #33 2 years ago
  34. Darth-Bader

    I decided to give this a pass because I don’t think micro-transactions belong in full-priced retail games. I voted with my dollar.

    #34 2 years ago
  35. YoungZer0

    Oh shut up, people.

    The game didn’t sell poorly because of you, it sold poorly because it’s still a horror game and those sell poorly.

    Dead Space 1 sold 2 Mil. copies, Dead Space 2 sold 2 Mil. copies as well. We don’t have a number for Dead Space 3, but considering it’s still in the top 10 of the UK charts, I’d say it’s selling well enough, if not better than the previous games. You forget how many bro’s are out there, waiting to play the game with their bro and who many children finally can play a Dead Space without shitting their pants.

    EA simply had unrealistic expectations. 5 Mil. copies? Are you serious? What made them think it would be that successful? Another reason to dislike EA.

    “Oh, the series is not making the money we expected? Cancel the fuck out of it!”

    I think Dead Space 3 had the best beginning in the series and completely fell apart as soon as you land on the ice planet. I loved the space exploration.

    As much as I would love to believe that we impacted the sales in any way, we did not. It’s just EA going nuts. If we actually did impact it, I won’t shed a tear. Sure it sucks that the franchise is gone, but Viseral is still there (For now, bet EA has already some extreme expectations for Army of Two) and we took a stand. It’s just too bad that EA made the wrong decision here.

    #35 2 years ago
  36. Moonwalker1982

    The other stuff the article says. That DS3 almost got canned, lots of cuts in the budget were made. Visceral had to appeal to a wider audience and thus make it feel more like Mass Effect. No special ammo so microtransations could be in…fuck this!!!!!

    I understand that Dead Space couldn’t go on forever, but i would have loved to see a next-gen DS. I like the whole space atmopshere, the necromorphs and dismembering thing. Really sad this. I always thought working in the game industry would be like a dream, but this just shows again how harsh it can be. Maybe those 5 million sales was a crazy thing to expect EA?

    #36 2 years ago
  37. xBASSxMONSTAx

    Maybe if E.A they hadn’t stuck that micro-transaction bollocks in it then more people would have bought the game!

    #37 2 years ago
  38. Dave Cook

    I think people boycotting the game outright due to the presence of micro-payments have missed the point. That clearly wasn’t Visceral’s decision. it was EA’s, as stated in quotes we saw from them last week.

    You could have still bought the game to support Visceral and just not bought any of the micro-DLC to show EA you aren’t interested. It really is that simple.

    #38 2 years ago
  39. MadFingerz

    @35 “The game didn’t sell poorly because of you, it sold poorly because it’s still a horror game and those sell poorly.”

    Yup, my thoughts exactly. You just can’t compare its sales to that of games like BF or COD since the FPS genre is way more popular. And you can’t blame them for trying to put more shooty mechanics in DS3. Seems like they really had to try to appeal to more gamers or they couldn’t make DS games anymore.

    Now, it’s easy to point fingers at EA and call it a bad, greedy publisher, but it’s a business after all and we don’t know exactly how much revenue they got from the series. Business wise it makes more sense to have their teams working on IPs that target wider audiences. The future will tell if they are shooting themselves in the foot though…Wondering how much this will affect Visceral and their future games.

    #39 2 years ago
  40. Moonwalker1982

    Apparently Visceral Montreal is already closed down? So how much Visceral is left?

    #40 2 years ago
  41. Eregol

    I wonder if Cliffy B would like to continue defending EA now?

    #41 2 years ago
  42. viralshag

    @38, Like most gamers could actually comprehend something as simple as that…

    #42 2 years ago
  43. Clupula

    @38 – For me, there just are too many other games I want to buy that were coming out for me to spend money on one I didn’t. I bought DS2 first day, but all the changes they made to DS3 made me decide that it would be a later purchase. I like Visceral and it’ll be sad if this effects them in a negative manner, but with a limited budget, I’m not going to spend $65 on something I’m not particularly excited for. The microtransactions are actually the thing that bothered me the least, because you don’t have to do them. It was more stuff like the co-op and the human enemies that shoot back at me.

    Plus, even the review on here, where it was mentioned that there is no one single chilling moment like the stuff at the nursery in DS2, that made my decision for me. It is moments like that that make me love the series. I want to see more of that! More of an action focus and a definite shift away from horror are what made me decide to wait until a slower month at a lower price.

    #43 2 years ago
  44. YoungZer0

    @38: Personally, I think its whole existence is an insult. EA has announced that it will feature microtransaction in all of their games and it’s that little step they take, that will change everything.

    I know some people bought into microtransaction. Those people are not like you and me, they don’t play games on a regular basis, they buy a game once or twice a year, follow only two or three franchises and that’s it. They don’t care about things like that and the’ll buy it.

    Next model you see will probably make sure that you NEED to use it to advance. EA always finds a way to pervert anything they touch.

    Having that said, the microtransaction in DS3 is useless. I had no reason to use it. Half of my playtime I had the best weapons and would never need to change it ever again.

    Also I hated the endgame, it was as shitty as in all previous DS games. I started avoiding as many confrontations as possible because the fights started to get REALLY boring.

    #44 2 years ago
  45. mojo

    38:
    no. at some point you have to make a stand.
    And if EA will be microtransactioning the fuck out of all their future games i simply wount buy them anymore unless they change their opinion.
    simple as that.
    Plus they took everything what was good and unique in Dead Space 1 and ripped it apart to exchange it with generic everything. generic weapons that feels all the same, generic ammo with the sole purpose to supporting microstransaction, generic TPS Gameplay, generic enemies. generic all of it. “So we had unique and cool weapons. lets change them for generic real weapons that all feel the same. So we have this very cool and fresh dismembering gameplay. lets change it for generic full auto shooting. So we have those unique and intimidating enemies. Lets put in more humans.”
    Yeah. not exactly what the crowd wanted..
    sorry, but EA fucked this up big time.

    and visceral will be closed soon judging buy EAs recent decisions, because army for two will also bomb.

    #45 2 years ago
  46. tatsujin

    dumbshits should have kept it SURVIVAL HORROR not ACTION HORROR …. idiots.

    #46 2 years ago
  47. viralshag

    @44,

    “I know some people bought into microtransaction. Those people are not like you and me, they don’t play games on a regular basis, they buy a game once or twice a year, follow only two or three franchises and that’s it. They don’t care about things like that and the’ll buy it.”

    So what do you know that actually backs that up?

    #47 2 years ago
  48. mojo

    47: just look at the fifa franchise.
    there are loads of people who more or less only play these games and de MT is huge their from what ive heard. Especialy Ultimate Team and so on.
    A single Player goes for hundreds on ebay.

    #48 2 years ago
  49. mark_t50

    @38

    Sorry, but for me they have now pushed it too far, I purchased DS1 & DS2 and didn’t bother with DS3 as a direct result of the inclusions of the Micro-transactions, hey, I’m only doing what a certain Mr. Cliffy B said we should do and voting with my wallet.

    It sucks that Visceral might be getting caught in the crossfire here, but maybe this will be a wake-up call for development teams to grow a pair and start telling publishers to ‘do one’ when they come up with stupid stuff like ruining retails games with micro-transactions.

    All EA games are off limits for me at this point, next up will be SimCity to report piss poor sales is my bet. At least I’m hoping so anyway.

    It completely sucks that it has come to this, but like I said, imho EA have pushed this shit totally too far now.

    #49 2 years ago
  50. YoungZer0

    @47: I know those kinds of people. :/ Former Boss was exactly one of those people, too much money to throw away.

    #50 2 years ago
  51. HauntaVirus

    Medal of Honor and now this, Battlefield is next if they don’t pull their heads out.

    #51 2 years ago
  52. bitsnark

    @51 Seems like they’re streamlining themselves ahead of the next console cycle.

    As far as Battlefield goes, I don’t think that will be next; EA mandates that a game has to sell over five million units to be viable and Battlefield 3 has long since surpassed that figure.

    #52 2 years ago
  53. Blade247

    Wow. Deadspace 3 was awesome. Medal of Honor blew ass and bad ass at that. BF3 is a GREAT game. Deadspace was great, I can think of 100 games that should be canceled before this. Too bad.

    EA does have a knack for fn things up.

    #53 2 years ago
  54. viralshag

    @48, It is but it doesn’t have to be. It’s your choice, I have never purchased the packs myself and I only know one person who has. If you’re good at the game and know how to play the transfers you wouldn’t need to.

    @50, I have bought MTs for some games before (ME3, TOR, maybe others) but I game a lot, probably more than I should. And I have a bit of cash to spare.

    I don’t get why people find this idea of gamers with money so unbelievable. I’m sure I’m not the only decently paid 20-something that doesn’t mind buying a few extras here and there for the games they like.

    #54 2 years ago
  55. mojo

    54: the thing is its effectivly cheating.
    at least thats how i see it.

    i dont care if someone buys a fancy hat in TF2. but paying money to get more damage is cheating. simple as that.

    #55 2 years ago
  56. viralshag

    @55, Well yeah sure but then so are cheat codes. But as long as cheat codes and MTs only impact the SP and non-competitive MP, what’s the problem with that?

    I don’t disagree when people say you’re effectively paying for cheat codes which use to be free, that is ture. I just don’t really mind that much. But that’s each to their own.

    #56 2 years ago
  57. SplatteredHouse

    “As well as discussing Dead Space 4′s alleged cancellation, our source also gave us further insight into Dead Space 3′s development, telling us that the game was almost cancelled partway through its development, and saw continuous cuts made to its budget throughout production.

    Weapon-specific ammo was allegedly switched for generic ammo late in development, too, as a method for shoehorning in the game’s controversial micro-transactions.

    EA also advised Visceral that Dead Space 3 needed to appeal to a wider audience than the series’ previous two titles, our source added, and the studio was reportedly told to focus on action over horror in an effort to make the game feel more like BioWare’s Mass Effect.” – From the Videogamer article. FFS EA. You’re becoming more like a certain Peanuts character every article.

    “the game’s first week sales in the UK were down 26.6 per cent on the game’s predecessor Dead Space 2. ” It’s slip-slided away down the chart list since that point.

    #57 2 years ago
  58. mojo

    56: i just find the notion of buying cheats throught the official store disgusting..

    #58 2 years ago
  59. DSB

    So people voted with their wallets. Great.

    @54 A lot of people would rather have a full product than a piecemeal one. It may be psychological and petty, but you ignore your customers at your own peril.

    Personally I think the industry should spend a lot less time figuring out new nickle and dime schemes, and a lot more time figuring out new games instead. I think that will get them farther.

    #59 2 years ago
  60. Lengendaryboss

    First MOH, now Dead Space whats next.

    #60 2 years ago
  61. YoungZer0

    “Personally I think the industry should spend a lot less time figuring out new nickle and dime schemes, and a lot more time figuring out new games instead.”

    Well said. That seems to be the industry’s biggest problem right now.

    #61 2 years ago
  62. mojo

    the industries biggest problem is their paradox expectations.
    they want all games to sell 5mio plus?
    how is that about to happen with only so much people playing games and way too many games coming out? How is EA hoping to sell bucketloads of DeadSpace while they try to hold the gamers in the mp of their other shooter?
    right, not at all. So there needs to be a shift in publishers expectations.

    #62 2 years ago
  63. Sini

    dead space is not a franchise material.

    #63 2 years ago
  64. OrbitMonkey

    Soon to be free on PSN+ :-)

    #64 2 years ago
  65. Telepathic.Geometry

    @Dave: I think you might be over-simplifying there Dave. First of all, the micro-transactions thing is not restricted to buying or not, I think you have to suspect that the design of the game was impacted by it too.

    But more importantly, I think people would be justified in not buying it because it was shit, at least it was compared to the original and also (to a lesser extent) to the sequel.

    All that said though, if this is all true (and I’m hoping it’s just the rumor mill) it seems like a fucking travesty that some cunt executives in EA will keep their jobs while Visceral in very real danger of getting shut down. If it happens I will be gutted personally…

    #65 2 years ago
  66. theevilaires

    I only played the demo and I loved it. I don’t know why people want this game to be some horror survival. I think the first one was a good attempt, the second one seems better (haven’t finished it yet), but I will be getting the 3rd soon.

    #66 2 years ago
  67. viralshag

    @67, I’ve recently been playing through DS2 and so far I think it’s a much better game than DS1. When I get around to finishing it I will most likely get around to 3 but I have to play EA’s other “failed” game, SimCity, before I do…

    #67 2 years ago
  68. Stephany Nunneley

    Post updated with response from EA. Not true, apparently.

    #68 2 years ago
  69. SplatteredHouse

    The only section of that which reads as if it came directly from the source of the message is “patently false”. So, it is true that they have not announced a Dead Space 4 (in other words, there is no DS4 for that game to have been canned). The idea of Gama advising people to spread the word, also does not sit well. EA should have issued a statement directly to press, if it determinedly wanted to counter what’s been suggested to Videogamer, by “sources familiar with the cancelled project.”

    #69 2 years ago
  70. ps3fanboy

    as a player of the first dead space game and loving it. i feel like all the game after the first have been canned. the 2 & 3 is just crap, i have tried them but never gonna buy and play them through. the games have nothing i loved about the first game. so if they canned the 4 game i dont care…

    #70 2 years ago
  71. Sylrissa

    “While we have not announced sales for Dead Space 3, we are proud of the game and the franchise remains an important IP to EA,” an EA spokesperson told Eurogamer.

    Hopefully this means Visceral are going to be just fine.

    #71 2 years ago
  72. xxJPRACERxx

    Just by reading the posts of people bashing DS3 it’s easy to see the majority didn’t even played it…

    DS3 is a great game. You can unlock everything by playing, no need for micro-transactions. Also the inclusion of co-op don’t interfere with the SP at all. The control is much better now. There’s more action but not enough to be considered an action game. The audio and gfx are great. The environment too, especially the space part.

    Also, #45 (mojo) wrote: “Plus they took everything what was good and unique in Dead Space 1 and ripped it apart to exchange it with generic everything. generic weapons that feels all the same, generic ammo with the sole purpose to supporting microstransaction, generic TPS Gameplay, generic enemies. generic all of it. “So we had unique and cool weapons. lets change them for generic real weapons that all feel the same. So we have this very cool and fresh dismembering gameplay. lets change it for generic full auto shooting. So we have those unique and intimidating enemies. Lets put in more humans.”

    Clearly you haven’t played the game. Especially about the weapons. You can design your own variation now. You want a Plasma Cutter with a shotgun that do acid damage? You can! You want a rifle that do electricity damage, you can too! I think this is a great addition to DS3, Isaac is an engineer after all.

    DS3 is my favorite game of 2013 so far and it would have been in my top 10 of 2012.

    DS1 was awesome for the time but I’m not so sure how I would feel replaying it now. DS2 was good. DS3 is great!

    #72 2 years ago
  73. YoungZer0

    Everybody calm down now. Whoever created the rumor is apparently full of shit.

    #73 2 years ago
  74. Hellhound30x

    LOL! Change the formula. Change the identity of a game, and it loses its appeal. You can’t sell hamburgers to a bunch of people, and then turn around and make it a hot dog, and still try to sell it as though it was a burger… people aren’t going to want the damn hotdog… they want a damn burger. (I’m hungry!) Either way Capcom said the same thing about Resident Evil 6 when it didnt sell well. Stop trying to appeal to Call of duty fans because you’re alienating your market base… btw I loved the first 2 dead space games… hated 3… bleh!

    #74 2 years ago
  75. xxJPRACERxx

    I don’t think DS3 is super different than the others. For me it’s still a burger but with different toppings.

    #75 2 years ago
  76. heroes159

    @ 72. Thanks . you explained it quite nicely. its really sad when people whining about something without even using the product. People shouldn’t bash Dead space 3 without playing it. Being close minded wont accomplish anything. But we cant change people.

    #76 2 years ago
  77. Edo

    @76 But what about people who played it and think it’s a significant step backwards from previous games?Surely some of them exist,or maybe I was imagining those necromorphs that were shooting back at me,or them “go away,this room is for co-op only” doors in my single-player campaign or the one type of ammo for every weapon thing or the clunky cover mechanic or the bullshit love triangle story………….

    #77 2 years ago
  78. xino

    doesn’t matter, i just traded in my DS3 on ps3.
    how can I buy a game brand new and not finding people playing online!?

    #78 2 years ago
  79. ps3fanboy

    DIIIIIIIIIIIIE!!! EA SHiT COMPANY!!!

    #79 2 years ago
  80. Eddie Rodrigues

    I was fine with DS3 until I heard of the micro-transactions. They better pull that crap out if they want to preserve the tiny bit of credibility they have.

    @79 “DUUUUUUUUH GAEMZ ARE BED COZ DA COMPANY DAT MAED TEM IS MERCNARYY!”

    Grow up kiddo, the industry has changed.

    #80 2 years ago
  81. Telepathic.Geometry

    @Edo: Hear hear, I couldn’t agree more. I think a significant number of the people who have played it have felt betrayed. I guess the people who feel that way – like me – didn’t sign on for a shooter.

    #81 2 years ago
  82. Vice

    tbh I loved Dead Space 3 more than any other game in series. But I think they need to remove co-op and multiplayer and add more actual horror and hard encounters. Weapon upgrading system was very nice, but it really makes life easy.

    #82 2 years ago
  83. SplatteredHouse

    “At 16:39 GMT, we again questioned EA UK where the “patently false” quote had originated from. At 16:40 GMT, EA UK informed us that EA’s US team had not spoken to Gamasutra.

    At 20:07 GMT, EA UK informed us that the US had prepared a revised statement, which was being issued to media on request.” Remember that the article was published by Videogamer, UK AM, and they sought clarification from the established sources on EA’s side.

    “At the same time, it confirmed that its Corporate Comms team – not US PR – had spoken to Gamasutra.” “We would also like to reiterate that we ran the story in good faith, taking the necessary steps with both EA and our source to ensure that the story was as accurate, fair, and well-represented as possible.

    We find it perplexing as to why EA changed its stance on its decision not to comment on rumours and speculation, especially given the opportunities that the publisher had to clarify the situation before and after VideoGamer.com published the story. We firmly deny any accusations of fabrication on our part.” http://www.videogamer.com/news/dead_space_4_videogamer_com_statement.html

    The thing I found most perplexing, as an observer as this was taking place, was that at no stage did EA own its “statement” to Gamasutra. Yet, how many people took it as exactly what Gama had tweeted it out to be, without a wider source, or distribution of that particular comment. It struck me as unusual. If they were as determined to challenge, or seek to collapse the integrity of the initial report, why wouldn’t they have issued a comment to all press they have relation with, or even a cross-section based on geography, to maximise spread? What went on, here, that EA were left thoroughly wrong-footed and seeming to fly-swat in the dark…

    #83 2 years ago
  84. manamana

    Wow, now it becomes the click-through story for many sites. In the beginning it was just VideoGamer.

    But why isn’t EA denying or confirming anything. They aren’t doing themselfs a favor, because everybody knows: where’s smoke, there’s fire.

    #84 2 years ago
  85. Mike W

    This is getting ugly, Videogamer’s credibility is on the line here. But the million dollar question is? Who’s telling the truth?

    #85 2 years ago
  86. Hellhound30x

    So did E.A. officially confirm Dead Space 4? lol.. I don’t really care the only appeal that Dead Space had for me was it was true survival horror when it first came out. Dead Space 2 is good too don’t get me wrong, but i just hate the direction they are going with Dead Space 3… bleh!

    #86 2 years ago
  87. mreko3230

    As with any story there is probably a bit of truth and a bit of misinformation. Why didn’t EA immediatly respond to Videogamer.com? Well, they did. They just gave the standard “we don’t respond to rumor or speculation”.

    Maybe they did’t give a more fleshed out answer because they don’t give a sh** about Videogamer.com. And maybe it was the 1000th email of the day from the 1000th website fishing for information about various EA games. Sometimes, not every email is handled with the same importance.

    There probably was a meeting with Visceral concerning poor sales of the game, but maybe that meeting had nothing to do with cancelling DS4, but trying to figure out how to raise sales numbers. Who knows for sure?

    #87 2 years ago
  88. Mike W

    if you played and beat DS 3, you can tell there’s going to be a DS 4.

    #88 2 years ago
  89. Telepathic.Geometry

    No you can’t, but you CAN tell there’s gonna be some DLC.

    #89 2 years ago
  90. Mike W

    @90

    Or DLC ;)

    #90 2 years ago
  91. NocturnalB

    I agree with 2 different points here.

    Firstly, Peter Moore made a VERY valid point i agree with and it is a very central reason as to why i enjoy VG247. I trust these guys. Nothing pisses me off more than some generic bullshit gaming site fabricating rumors just to get click throughs. This is why i hate and don’t treat rumors like fact. Because it’s a rumor. Personally, Videogamer can go suck a dick, but that’s just me.

    Secondly, EA brought it on themselves. They are the worst games publisher/developer in the whole damned world as far as i’m concerned. The first Dead Space was an excellent game and i loved it. I enjoyed 2 and 3 as well…. but nowhere NEAR the same experience i had with the first. Why? Because of exactly what #7 stated. They have gone way too business. They do not give a damn about the game or it’s quality. They care about how much money it can make them. Look at what they did to the NFL Madden games. MoH. Etc.

    I’m also not fond of EA’s DRM methods. Then again i’m not fond of DRM. Not because i support piracy, but because DRM punishes the law abiding gamer, and does little to nothing to punish the pirates.

    #91 2 years ago
  92. heroes159

    @ 92 No one likes these DRM methods. But when i looking at EA’s always online DRM, i can say one thing. I maybe the only one in the whole world say this. I actually like EA’s always online DRM. Theres a reason I like that. its working against fucking Pirates. if you look at torrent sites you can see how many people pirate Tomb raider. its really sad to see. But im really happy about one thing.no one still didn’t cracked Simcity. IF this always online DRM works real good, I really don’t mind few server crashes on the launch. Im getting real mad when these fucking pirates steal these beautiful games. Creating a game is not easy. It takes year’s of planning. These people works day & night to bring these games to a quality product. we all know all the other DRM out there get cracked with in fix hours game released. Im sure EA DRMs get better in time.but in the meantime i say we should stand against these pirates. They are the ones who destroying this gaming industry. Not EA.

    #92 2 years ago
  93. SplatteredHouse

    “Im getting real mad when these fucking pirates steal these beautiful games.”

    To which, the typical response of publishers has so far been to heavy-handedly bring down restrictions and inconvenience upon the paying players. They’re always going for the path of least resistance, no matter the outcome. Maybe, it’s time that path stood up, and did a whole lot more resisting. http://www.joystiq.com/2013/03/06/editorial-simcity-diablo-3-and-a-review-of-customer-service/

    #93 2 years ago
  94. deathm00n

    @93 Yeah? You hate pirates? How about you just think a little about what makes people pirating videogames? Take my case for instance: my main platform is the PS3, ALL my games are bought, because I know I can play them. The problem is: I really want Sim City, but I don’t if my dated computer can run it, because System Requirements, especially the ones from EA are fucked up, and they don’t release a demo. How can I know if I can run the game? What if I buy it and can’t run it? So yeah, I’m waiting for a crack, only to see if the game runs fine in my computer. If it can I buy it. Until there’s a crack or a demo EA sadly will not have my money…

    #94 2 years ago
  95. DSB

    Sounds like someone doesn’t have complete faith in what they’re doing.

    At least he confirms that EA know that what they’re doing is controversial.

    #95 2 years ago
  96. 3rmahg3rd

    I found dead space 3 enjoyable along with the second and first. I agree that EA should let Visceral do what they think is right as it should appeal to horror gamers but I do not think it deserves the pet name “call of duty in space.” I support an upcoming Dead Space 4 and so should all true Dead Space fans. Isaac Clark’s story can’t end abruptly like at the end of LOTR fellowship, I think they can nail it on Dead Space 4 if they put in good effort and it would be neat if they brought back some of the suits from Dead Space 2 while keeping the weapon system of Dead Space 3. Customization is a plus. Cheers to all you Dead Space supporters.

    #96 2 years ago
  97. fearmonkey

    I loved the first game, enjoyed the 2nd, and i am now playing through the 3rd. So far its good, but has really lost the scariness of the original.
    Its more a action title, and I hate the events that happen in the game where all of a sudden you have to mash a button or die, that is a really stupid gameplay device. They need to kill that in the next games.

    #97 2 years ago
  98. Moonwalker1982

    I do recall an article last year that stated that EA said Dead Space 3 needed to do something like 5 million sales to succeed or not get in danger or something. Was that article bullshit? Last i checked…DS3 didn’t do 5 million sales by a long shot…

    #98 2 years ago

Comments are now closed on this article.

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    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]