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Hawken: ‘Raider’ update adds new mech, map and more – patch notes inside

Wednesday, 6 March 2013 09:41 GMT By Dave Cook

Hawken has received a king-sized ‘Raider’ update from developer Adhesive Games. We’ve got the full patch notes here, including details on the new Raider mech, taunts, a new map called ‘Facility’ and much more.

First up, the new Raider mech – which you can see above – sounds like a beast. It comes with a ‘Blitz’ ability that lets players boost close to opponents while firing – a feature that other mechs lack. It also comes with the update’s new mech taunts.

Speaking of which, every player will get one free mech taunt along with the update. You can buy the rest using in-game currency or Meteor Credits.

Sever browsing has been re-introduced while Adhesive continues to tweak online matchmatking, and players can bolster their mechs with new camos and weapons.

Phew. Here are the patch notes in full:

Maps

  • NEW Map: Facility
    • Game Modes: Team Deathmatch and Missile Assault.
    • This work-in-progress map will be in an unskinned or “whitebox” state. Try it out and let us know what you think!
    • This map will not be part of the normal map rotation. There will be servers dedicated to this map specifically which can be accessed via Server Browser.
    • This map will also support Deathmatch in an upcoming patch.
    • Note: The Facility map will not be available initially when this patch hits while we perform some server wrangling on our end. It will be introduced before too long and we will provide updates on its status.

Matchmaking

  • Server Browser: We’ve seen significant improvements to matchmaking, but it’s still not ideal so we’re bringing back the server browser.
    • The server browser will not have a requirement tied to its availability. Meaning, a first time player will be able access this tab right away.
    • Matchmaking servers +/-300 points outside your player rating will be grayed out and you will be unable to join. This restriction does not apply to custom servers.
      • Joining through friends is still possible even if the server is outside of your rating.
    • These are not servers separate from the ones we use for matchmaking, they’re all from the same pool. We will also be running Custom Servers.
    • Server names will be unique so it’ll be easy to find specific servers. The name of the server a player is on will appear on the TAB screen during gameplay to make this process even easier.
    • Your Player Rating will appear on the Server Browser so you can see where you fall on the scale in comparison with available servers. The purpose of this system is to both identify and track the skills of gamers in order to be able to match them into competitive matches.
    • Servers will be labelled “Beginner”, “Medium”, or “Advanced”, dynamically based on the average rating of the players currently on the server. Empty servers will show as “Unranked” until at least 3 players have joined.
    • Game mode lock restrictions previously applied to Matchmaking also apply to Server Browser. Players will need to play a requisite number of Team Deathmatch games to unlock other game modes.
    • The server browser will show populated servers and one empty server for each game mode.
  • Matchmaking has been renamed Quick Match.
  • The “All Regions” filter has been removed.
  • The Asia server regions have been merged into the Oceania server region.
  • The “Custom Servers” filter has been added. Servers in this filter will be set up to run “test” maps such as Facility or work-in-progress game modes. If you use Quick Match, you’ll be put into one of these servers most closely matching your Player Rating.

Customizations

  • Two new ways to “express” yourself to allies and enemies in-game: Details coming March 5!
  • NEW Camouflages: WOODLAND-GRN, HAZMAT-Z10, BRAIN-WAVE
  • NEW Thruster: JT-H0TSH0T
  • NEW Repair Drone: RD-QU4TERNION
  • NEW Chassis: Muller (Class B)

Weapons

  • Balance Overview: We’ve done some significant updates to explosive weapons to help balance their viability versus bullet (trace) weapons. Specifically, players will find that most explosives now feather damage more aggressively than in the past. In some cases, such as with the EOC Repeater and the Hellfire Missiles, players should find explosive weapons more viable for their intended purpose.
    • About Feathering: All weapon damage in HAWKEN uses a damage falloff system. For explosive weapons, when you shoot it at an enemy they take less damage the farther away they are from the explosion impact, but if they’re in the radius of explosion at all then they will take what we refer to as explosion “minimum damage”. Basically, if you hit near a player, you are guaranteed to do at least this much damage. Previously, this damage value was very close to the same damage you’d do if you got a direct hit. Say a weapon does 100 damage when you hit someone directly and if you don’t hit directly it does between 60-80 damage depending on proximity. We’ve reduced that minimum damage value, so in this example if you don’t hit directly it would now do, say, between 20-80 damage.
  • Heat Cannon
    • Decreased non-charged explosion minimum splash damage by nearly 50% to prevent massive damage to enemies at the outer edge of these explosions.
    • Decreased charged projectile damage radius by about 15%. Level 2 and 3 Upgrades are affected by this.
    • Decreased charged projectile minimum splash damage by about 40%.
    • Level 2 Upgrade: Decreased damage radius bonus from 10% to 5%.
    • Level 3 Upgrade: Decreased damage radius bonus from 10% to 5%.
  • EOC Repeater
    • Increased mine proximity distance by 100%. Players should be able to lay mines and have targets hit them more often.
    • Slightly decreased mine max damage radius.
    • Level 3 Upgrade: Changed from increasing damage radius by 15% to increasing mine lifetime by 1.5 seconds.
  • Rev-GL
    • Decreased explosion damage radius by about 15%. Level 1 Upgrade was affected by this.
    • Decreased inner damage radius size (maximum damage area) by about 50%
    • Decreased minimum damage damage by about 30%.
    • Slightly increased rate of fire.
    • Increased heat generation per shot by about 15%
    • Level 1 Upgrade: Decreased damage radius bonus from 10% to 5%.
    • Level 3 Upgrade: Decreased projectile speed bonus from 10% to 5%.
  • TOW Launcher
    • Decreased minimum damage by about 10%.
    • Decreased explosive damage radius by about 20%. Level 2 Upgrade was affected by this.
    • Decreased inner explosive damage radius by about 20%.
    • Level 1 Upgrade: Decreased projectile speed bonus from 10% to 5%.
    • Level 2 Upgrade: Decreased damage radius bonus from 15% to 5%.
  • Seeker
    • Decreased inner damage radius by about 10%.
    • Decreased minimum damage by about 50%.
    • Level 1 Upgrade: Now correctly says “homing strength” rather than “homing time”.
    • Level 1 Upgrade: Decreased homing strength bonus from 10% to 5%.
    • Level 3 Upgrade: Decreased projectile speed bonus from 10% to 5%.
  • Hellfire Missiles
    • Decreased inner damage radius by about 10%.
    • Decreased minimum damage by about 25%.
    • Increased initial missile speed by about 25%.
    • Increased missile acceleration rate by about 20%.
    • Decreased missile max speed by about 15%.
    • Increased homing strength by about 30%. Level 3 Upgrade was affected by this.
    • Increased rate of fire by about 12%.
    • Decreased missile damage by about 15%.
    • Decreased spread by about 30%.
    • Decreased time to lock-on by about 15%.
    • Level 1 Upgrade: Changed from decrease time to lock-on by 0.1 second to increase time to lose lock-on by 0.1 second.
    • Level 3 Upgrade: Decreased homing strength bonus from 10% to 5%.
  • Grenade Launcher
    • Level 1 Upgrade: Decreased damage radius bonus from 10% to 5%.
    • Level 3 Upgrade: Decreased projectile speed bonus from 10% to 5%.
    • Level 3 Upgrade: Now correctly applies bonus to projectile speed rather than damage radius.
  • SMC
    • Increased starting falloff range by about 30%.
    • Increased ending falloff range by about 30%.

Items

  • EMP: Decreased effect duration from 5.5 seconds to 4.5 seconds.
  • Repair Charge: No more “dud” charges! There will be a very slight delay before healing begins, but the charges will now always heal.
  • Detonator: This item will no longer penetrate a deployed Shield.
  • Shield: This item’s description has been updated to reflect what it actually does: “A projectile that creates a magnetic sphere of defensive particles, forming a shield. It prevents all trace or projectile fire from passing through it from the exterior; keep that in mind when firing explosives.”

Abilities

  • Class C Heavy Turret Modes: Decreased amount of time to switch into and out of all heavy turret modes.
  • Power Shot: The Sharpshooter ability now has a unique icon.

Gameplay

  • Suicides: When a player suicides, credit for the kill will be given to the last player who dealt damage as long as they are within the time limit to get an assist (10 seconds).
  • Internals: Can now be unequipped by selecting “EMPTY”.
  • Countermeasures: Can now by changed during a match by clicking the icon in the Staging area.
  • Gameplay Tips: Viewable in Staging area to provide valuable information. If you’re already a pro, these can be disabled via the Settings menu.
  • PhysX High Option: PhysX particles can now be set to High in the Video Settings menu. High (NVIDIA Only) Option will be grayed out if your computer does not meet required specifications. This setting will add APEX Turbulence effects to the energy collectors, mech death, healing orbs, and weapon impacts on the shield. Click herefor more information.
  • Nemesis System
    • Dominate a foe by killing them three times without them killing you to gain bonus XP. When dominating or dominated, you will be marked by a skull or target icon (respectively) next to your name. While being dominated, you can end the domination to remove your target icon and gain bonus XP by earning a kill against the foe who is dominating you.
    • Become a nemesis of a foe by killing each other three times each in a match to gain bonus XP.
    • Become an underdog by killing or assisting against a mech at least five levels above yours to gain bonus XP based on level difference.
  • Kill Messages
    • Assists for which you dealt most of the damage are now displayed as critical assists.
    • When the requisite action for dominating, dominated, nemesis, or underdog status is achieved, it will be reflected in the kill message.

Modes

  • Team Deathmatch: A new win condition has been introduced. The first team to 50 kills or the team with the most kills after 15 minutes wins.
  • Missile Assault & Siege
    • Get to the action faster by disabling the Missile Assault and Siege rules screen by marking the “Don’t Show Again” box. They can also be disabled in the Settings menu.
    • The user interface for these modes is now visible while zoomed or in heavy turret mode.

Miscellaneous

  • The Friends List and Message windows now scale with your set resolution.
  • The XP gained by max level mechs is now shown on the progression tab during post-match results.
  • Removed redundant text for expired test drive mechs.
  • Swapped “Yes” and “No” dialog options to match PC consistency.
  • Added tooltips to most items slots in the Garage.
  • The profanity filter has been adjusted to be less aggressive.

Bugs Squashed

  • The radar should no longer occasionally disappear.
  • Hellfire Missiles will now lock-on properly while in heavy turret mode.
  • Projectiles fired at point blank range will now cause damage.
  • Heavy turret mode HUDs no longer partially disappears after an Overheat debuff resolves.
  • Post-match results tabs should no longer display as a text field.
  • Sirens should no longer play at inappropriate times in Missile Assault and Siege.
  • Spaces can now be used in the login window.
  • Pressing ENTER on an error dialog no longer affects the underlying screen.
  • Pressing ENTER while searching for a match no longer sends the request again.
  • Button prompts in the Garage tutorial are now centered.
  • Fixed double headers on windows causing mouse pointer issues.
  • Fixed Game Chat window graphics appearing corrupt if collapsed and uncollapsed.
  • Corrected a grammatical error in the H.E. Charge item.
  • Fixed inability to select resolution if mouse wheel is used to scroll drop-down menus.
  • The incorrect text no longer is displayed when a player is depositing EU while an enemy battleship is at their base.
  • Mech audio no longer plays every time a repair drone is previewed in the Garage.
  • Radio buttons no longer shows when Game Chat is minimized.
  • Scrolling the lore text box for a mech in the YOUR MECHS tab no longer scrolls the lore text box for all mechs.
  • Repaired some mechs missing polys on Low Settings.
  • The SWITCH TEAM button no longer cuts off text in some languages.
  • Items can no longer be deployed while boosting using the 1 and 2 keys.
  • Fixed purchased rentals not updating the mech details after purchase in the YOUR MECHS tab.
  • Fixed unselected focus state of social feature buttons.
  • The low health alarm beep now plays while in heavy turret mode.
  • Fixed a typo in the “Decrease All Damage Received” Optimization in the Defense tree.
  • Fixed overlapping text on player currency display.
  • The HUD no longer disappears if the camera mode or view target changes while the pause menu is open.
  • Addressed an issue with flashing polygons on the Origin map.
  • Some mech and weapon text has been reformatted for improved legibility.

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    Koei Tecmo has announced it is delaying the PC release of Dead or Alive 5: Last Round to March. According to an updated listing on Steam (thanks, AGB), the fighter was delayed “in order to provide you with the best experience possible.” To apologize for the delay, Team Ninja will offer the Halloween 2013 Set, […]

  • Dragon’s Dogma Online will be F2P “no plans” for western release

    Dragon’s Dogma Online will be a free-to-play title for PC, PlayStation 4 and PlayStation 3. Set for release this year, Dragon’s Dogma Online has a lobby which will support up to 100 players, is open-world, and the executive producer is Hiroyuki Kobayashi. Players can form groups with up to four players or pawns while raids […]

  • Watch this release video for Borderlands: The Pre-Sequel DLC Lady Hammerlock

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel releases today on PC, PlayStation 3 and Xbox 360, and coinciding with the release is the launch trailer. In the Lady Hammerlock DLC, players are introduced and will be able to step into the shoes of Sir Hammerlock’s sister, Lady Aurelia the Baroness. The DLC will run […]

  • Free DLC for Tales of Zestiria takes place after main storyline

    Free DLC will be released in Japan for Tales of Zestiria, and while Bandai Namco has yet to state whether it will be released westward with the core game this summer, it’s an interesting slice of content. According to information from Jump posted by Siliconera, the DLC Alisha After Episode: What Is Reflected In The […]

  • This video of a Paris flat looks the real deal, but it’s all Unreal Engine 4

    I’m not entirely sure when, or how, this fella managed to sneak into my secret flat in Paris and film it, but since it’s out there I may as well share it with you. All joking aside, this video is rather amazing. It provides a virtual tour of a flat located in Paris; however, it’s […]

  • The Witness passes key development milestone, still no release date

    The Witness has seemingly come back from the dead. Creator Jonathan Blow has posted an update on the game’s development. Surely you still remember The Witness? Jonathan Blow’s follow-up to Braid, which was shown during the PlayStation 4 reveal event all the way back in February 2013? Well, today we got our first development update […]

  • You can now take selfies in World of Warcraft

    The latest patch to World of Warcraft has added a S.E.L.F.I.E. Camera to the game. And it does exactly what it sounds like it does. Patch 6.1 is currently being deployed to World of Warcraft’s Public Test Realms (PTR). There’s a massive list of patch notes, but the most pressing one, other than Twitter integration, […]

  • Hellblade: early gameplay and prototype footage revealed

    The latest developer diary for Hellblade is here with a look at some early gameplay prototypes and a peek at some polished areas. Hellblade developer Ninja Theory has revealed even more details of how game development works behind the scenes. The eighth part of this ongoing diary shows early gameplay footage along with some intriguing […]

  • Resident Evil Revelations 2: Raid mode offline-only on launch, more details

    Capcom has revealed a tonne of new details about Raid mode in Resident Evil: Revelations 2. Capcom has confirmed that Raid mode will launch with the first episode of Revelations 2 in February. You will be playing it offline only though, either solo or in split-screen co-op. As for the online portion, Capcom promised it […]

  • Watch the first 20 minutes of Life is Strange

    The first 20 minutes of Life is Strange have been posted online for anyone to watch. The opening 20 minutes of Life is Strange set the stage for what kind of game it is. The kind that you’ll probably like if you’re a fan of Telltale games. The video is courtesy of consolewarsofficial and you […]

  • Don’t blame Ubisoft for cancelling keys – blame the culture of overpriced games

    Publishers need to drop PC games prices in order to stem the flourishing grey market, says Matt Martin. “How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30?” Some players […]

  • Dragon’s Dogma Online is real, full reveal in this week’s Famitsu

    What’s been heavily-rumoured to be the next instalment in the Dragon’s Dogma franchise, Dragon’s Dogma Online, will be fully revealed this week. According to a recent post by Famitsu, the magazine’s upcoming weekly issue, which releases January 29, will contain a massive feature on Dragon’s Dogma Online. The magazine will dedicate 18 pages to all […]

  • Valve responds to recent Counter-Strike match-fixing scandal, bans offenders

    Valve has investigated the recent case of match-fixing involving two teams in the Counter-Strike: Global Offensive professional scene and decided to ban those involved from future tournaments. Recent allegations involving match-fixing between iBUYPOWER and NetcodeGuides.com – two of the professional teams that played in Cevo Season 5 – came to light. Valve has took notice […]

  • Having issues playing Grim Fandango Remastered on PS4? Sony is offering help

    Sony has offered a few steps to help those who are having issues with their pre-loaded PS4 installs of Grim Fandango Remastered. A few reports have started to appear online from users who’ve pre-ordered and pre-loaded Grim Fandango Remastered on their PS4 consoles. Sony has since posted a support thread on the official forums, to […]

  • Get Dragon Age: Inquisition for $36 and more in EA’s Xbox One sale

    Many EA digital games are being offered at considerable discounts on Xbox One right now. The latest EA sale is pretty good, offering sales on many AAA titles. It’s only available on Xbox One, with extra savings for Xbox Live Gold subscribers. The list below covers prices for Gold Subscribers. Plants vs. Zombies: Garden Warfare […]

  • Grim Fandango Remastered reviews round-up, all the scores

    Grim Fandango Remastered is a classic game brought into the new generation, so it’s time for everyone to know how great it is. The reviews for Grim Fandango Remastered have started popping up and as per usual, we’ve collected a few of them below. Grim Fandango Remastered is, as the name suggests, a remastered version […]

  • The Witcher 3: latest build is 1080p on PS4, 900p on Xbox One

    The recent preview build of The Witcher 3: Wild Hunt was running at full-HD resolution on PlayStation 4 and 900p on Xbox One. German website Gamestar attended the recent preview event for The Witcher 3 and examined the three versions that were on offer, PC, PS4 and Xbox One. Here’s the quote, courtesy of Google […]

  • Joystiq is likely to close – rumour

    AOL is rumoured to be closing its video game site, Joystiq. Re/code is reporting that AOL is likely to close its video game site Joystiq soon, according to “various sources.” The move is part of a company-wide restructuring that will affect Joystiq and other “under-performing content properties.” Joystiq is one of the most renowned sites […]

  • The Last of Us movie will be “pretty faithful” to the game

    The Last of Us will bring many of the same elements to the big screen as the small one, according to writer Neil Druckmann. Although The Last of Us will have to be adapted in various ways to make the transition from lengthy interactive adventure to cinema-friendly story arc, Druckmann is hoping to keep the […]

  • Microsoft is fixing Xbox One’s slow controllers

    Xbox One control pads have many charms, but quick start up is not one of them. The Xbox One controller currently takes up to five seconds to connect to your console after switching on, which is an eternity for someone with an attention span as short as mine. Luckily, Microsoft is working to fix this […]

  • Lucius 2 releases on Friday the 13th (of course)

    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]