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Tyria in 2013: the year ahead for Guild Wars 2

Monday, 18 February 2013 13:34 GMT By Dave Cook

Guild Wars 2 game director Colin Johanson reflects on the game’s shaky launch, and tells Dave Cook about ArenaNet’s big plans for Tyria throughout the year ahead.

Guild Wars 2

Launched August 28th 2012, Guild Wars 2 has since sold 3 million copies worldwide. The games had been in development for many years, starting with the studio’s design manifesto, that laid down their core aims for the project.

The series is developed by Washington-based studio ArenaNet. The developer recently announced a series of new changes coming to the game in the near future.

Guild Wars 2 topped Time Magazine’s 2012 games list. We covered the list announcement here.

You can check out the official Guild Wars 2 website here.

At midnight on August 28th 2012, Washington-based game developer ArenaNet opened the floodgates after years of Guild Wars 2 development, excitement and hype, officially declaring Tyria 2.0 open for business. The influx was too great, the rush too hasty, and one by one the cracks started to appear.

“There are times where I’m envious of developers who get to make offline games that don’t have to deal with these kind of issues, it’s insane how complicated it is”, ArenaNet’s game director Colin Johanson told me.

He’s referring to a string of server overflow issues, Black Lion Trading post exploits and connection problems that plagued Guild Wars 2 at launch. It’s a shame that these stumbles became marquee headlines across the gaming press, because as anyone steeped in the industry knows, MMOs are colossal projects that are by their very nature prone to frayed ends. All things considered, the launch could have gone much, much worse.

We’re now just over five months on from Guild Wars 2′s launch and ArenaNet has its ship firmly back on course, after shifting over 3 million copies since release, and launching a few world events so far.

There’s also been a steady string of updates that keep Tyria in check, because being an MMO, there is never room for complacency. In many ways the job of Johanson’s team is only just beginning.

“I think the biggest area we’ll be looking at building on in 2013 is really solidifying the core game and living world we’ve created,” Johanson explained. “We’re going to add more variety and diversity to the existing world, so there is even more of a sense of discovery and mystery in every corner.

“We’re going to expand on the concept of living story lines in the game word, so there are events and narratives with a strong sense of finality and permanent world change.”

Such is real life: if you don’t keep up with the world, you fall behind. With MMOs, newcomers can feel intimidated when approaching a vast online space like Tyria later in its lifespan. Catering for players at both ends of the spectrum is something that ArenaNet sees as vital to its long-term appeal and survival.

This is something Johanson feels must run alongside the game’s world events, such as The Lost Shores, a popular weekend-long event that saw some areas of Tyria changed permanently.

ArenaNet isn’t done with these by a long shot, he teased, “You’ll see a lot more of these events in 2013. The concept in particular of building a living story that plays out across the game is something we’re really excited about.”

“We’ll of course have festivals and special events as well”, he added in reference to last year’s Halloween and Wintersday celebrations, “but we want to expand the concept of what events can be to tell stronger narrative stories that drive the overall story of Guild Wars 2, and change the world forever as a result.”

World events are one thing, but ArenaNet has made no secret that it’s planning a full Guild Wars 2 expansion, the nature of which is currently shrouded in secrecy. Regardless I asked Johanson for details, “I can say we absolutely will have expansions in the future, however right now our major focus is on building upon the core living world and major game systems of Guild Wars 2. Thematically, we’ll discuss expansion content a lot more once it’s closer to being realised.”

Defeated I asked Johanson about the increasing eSport nature of Guild Wars 2′s updates and ArenaNet’s own blog posts. It seems as if the studio has something brewing that may capitalise on the growing popularity of competitive titles such as Dota 2 and League of a Legends.

Surprisingly, Johanson didn’t hold back. In fact, he confirmed that eSports is indeed a strong desire of the studio going into 2013 and beyond. “I think there really are two steps we need to accomplish here before we truly realise the possibility of Guild Wars 2 from a PvP perspective,” he explained.

“The first one is ensuring the core PvP game and systems are strong enough to support a solid base of players who enjoy PvP from a more casual or progression standpoint. They’re looking to have fun, be matched against players of similar skill, for it to be easy to get in and out of PvP games, and most importantly, feel like there is a strong sense of reward and progression for their time.”

Once ArenaNet feels confident that it has this core nailed down, Johanson confirmed that the studio would then look at tackling the eSports world head-on, and that means catering to the needs of Tyria’s more hardened players. It’s going to be an open invitation brawl to all-comers, even if – as Johanson added – the smaller hardcore minority will be those that other players aspire to.

“We’re actively working on building the core features required to make the eSports community shine,” he confirmed, “while simultaneously building on everything required to expand our stale base community for PvP as well.

“Once all the major pieces are in place, you’ll see us ramp up strongly on the PvP side of the game and expand our influence in the eSports sphere. This is a community that has really grown in the last decade or so, from the early days of StarCraft, to the massive communities now playing games like League of Legends.

“We know we need to have all of the components in place and really polished before we make our major push into that scene, but once we do we expect to carve out a territory as the strongest PvP game in the MMO market, and then build beyond that market from there.”

I close in asking Johanson that ever-burning of MMO questions: “Will we ever see the game on console?” Oddly, he didn’t say no, but warned that it’s a task – for any developer – fraught with a sea of prevalent issues that need tackled first, and offered insight into ArenaNet’s own investigation into the concept of Guild Wars 2 on consoles.

“We’ve had a team do preliminary investigations into console development in the past,” he confirmed, “but at this time were 100% focused on developing and making Guild Wars 2 the best possible game we can do on PC. As for major MMOs on consoles, I think the challenges are enormous but the possibilities are really exciting.

“A few games have dabbled in this area, but I’m not sure anyone has been a smash success in bringing the console to the console space. These games are absolutely huge, so you’re looking at how to handle install size, texture and rendering issues, and performance issues based on the limitations of the specific console OS.

“On top of this you have to deal with monetization and bandwidth contracts, issues with the console developer, questions on how you handle and publish constant releases and updates to your game, in a game space that rarely has large patches, and so much more.

“All of that is just logistics, never mind all of the gameplay issues that come with converting games [that are] typically extremely deep and complicated with numerous menus, skills, skill bars, and figuring out how to simplify them down to operate on a controller.

“It’s a big challenge, and I wish anyone who takes it on the best of luck.”

So probably not then.

You can also check out my three-part blog – ‘Guild Wars 2: A Noob’s Journey’ – in which I break my MMO virginity and make a real effort to understand and enjoy what the game has to offer.

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17 Comments

  1. Klaxusprime

    Some fresh air in the middle of all this PS4 monomania and aliens: cm quarreling….

    A big thanks to you Dave :D

    P.S.: Who’s editing the headlines? Such a good story deserves more horniness dudes!!! :)

    #1 2 years ago
  2. Dave Cook

    @1 No problem, glad you liked it :) I’m always keen to hear from ArenaNet. I’m doing the headlines today :D

    #2 2 years ago
  3. OlderGamer

    Good reading. I really enjoy the game. I am not addicted to it like I have been to Rift/Wow in the past. But I really enjoy spending time on it. And I like their biz model, buy once, play when ya want. No subs.

    #3 2 years ago
  4. Dave Cook

    @3 thanks OG :) Yeah I like their model too. It works.

    #4 2 years ago
  5. Hybridpsycho

    “All things considered, the launch could have gone much, much worse.”

    Sure, it could’ve gone much worse. But it’s still one of the worst launches I’ve been through.

    The fact that the trading post was down for so long is just insane (took more than 2-3 weeks for them to fix it and on top of that they didn’t have a normal trade feature. This completely screwed over the economoy of the game and I’m not sure it’s still fully picked up.

    There’s also the fact that one of the biggest selling-points of the game was the world-bosses. Yet the servers couldn’t handle these properly either, after doing the end-game bosses 1-3 times a day always lagging (server-end, my PC is a small monster) for 1-2 weeks I tired.

    Also, if you want e-sport, either go all out PvE to make it completely PvE competetive or skip the PvE element completely and go make a PvP game with some small RPG elements.

    #5 2 years ago
  6. GrimRita

    I havent been back to GW2 in ages. Shame because it looked to offer so much. I like the business model, spent around £100 on gems during my time but found that after initially getting moist with excitement about WvW it just became a zerg fest.

    I became SO bored that over night, the (insert name of time zone different server here) just destroyed everything you upgraded for you to capture it again and then see it all be destroyed.

    The launch was a mess simple as. If you produce X amount of copies of your game, you know that you will need capacity for X. However, because it was F2P, I did forgive it. It could have been as poor as SWTORs constant down time which was a PAID game at that time.

    But thats what made me leave GW2. Combat. Its shit. Utter shit. PvP is dull, your abilities are about as exciting as seeing a comedy moment in Eastenders and compared to SWTORs combat(albeit a stunfest) it cant match SWTORs attempt at offering a true unique feel to its classes and the ability to create your own hybrids with the skill trees.

    Sure, in GW2 you can stick 5 points here, 10 points there but all it doesnt is just increase your small set of core abilities, which is a shame and its almost like it feels as if its an after thought.

    If they revamp combat, I could return but until then, I wont be

    #6 2 years ago
  7. Gekidami

    “But thats what made me leave GW2. Combat. Its shit. Utter shit. PvP is dull, your abilities are about as exciting as seeing a comedy moment in Eastenders and compared to SWTORs combat(albeit a stunfest) it cant match SWTORs attempt at offering a true unique feel to its classes and the ability to create your own hybrids with the skill trees.”

    Indeed, i thought exactly the same thing. I abandoned GW2 because, as you said, the combat is lame and the skills feel unrewarding, just as unrewarding as the horrible side quest system. The plot sucks too and is overall sub-par, the voice acting being hilariously bad at times.

    GW2 is just a very average game, i wasnt interested enough to continue playing it and then some dumb email verification thing came along and stopped me from accessing it all together. The whole “free MMO” thing was an interesting pull, but now its common practice amongst MMO’s, i’m currently into SWTOR for free and its just an all-round more interesting game.

    #7 2 years ago
  8. roadkill

    And that’s why you never play a game when it launches. You wait a few days, or weeks. Anyway, I think Guild Wars 2 is awesome in very way possible. I have spent more than 600 hours in over 2 and a half months and I still have so many things that I want to do. Oh and I have only 1 character. There is just so much that you can do that I simply didn’t have the time to create more.

    So, thank you Dave for the interview. It didn’t offer anything new, just reassurances but these are better than nothing. And thank you Anet as well for being so awesome and caring about customers. Cheers!

    #8 2 years ago
  9. GrimRita

    @8 but thats just it. If you love PvE than GW2 offers that up. The underwater stuff is simply awesome. But I don’t like pve that much and no matter how much GW2 tried to make it feel less of a grind, it still was.

    PvP is more my thing and unfortunately for reasons stated, the game needs some new direction.

    #9 2 years ago
  10. Guia889

    yah he is rioght…. If you think Hazel`s story is great,, one week ago my mum brought in $4486 sitting there eleven hours a week from home and the’re buddy’s mother-in-law`s neighbour was doing this for four months and made over $4486 in there spare time from their laptop. use the guidelines from this website….,, is.gd/e9mZen

    #10 2 years ago
  11. Butcher8

    I was very hyped for this game since they announced it and pre-purchased it (I even bought a Charr plushie), but I became bored within a week when I realised that removing the trinity and traditional questing sounded good on paper, but they didn’t replace it with anything worthy and so the game became just one long zerg fest in every game mode, I might add.

    I’m surprised that I have no urge to play it, as it’s now free for me to play and wow held my attention for several years, the fact that the world always feels empty and in the guilds I tried no one spoke, didn’t exactly help either.

    I really wanted to like this game but my attention has now turned to Wildstar, teso, Star Citizen and a few others to satiate my mmo hunger pangs.

    #11 2 years ago
  12. roadkill

    @9 Find the right group and the right commanders to play with and it changes.

    @11 Removing the trinity and the traditional questing was smart. Just because you are unable to adapt doesn’t mean it’s a bad game. Go back to WoW! I have no idea why you people get out of your shell and comment on other games. You are always clueless. I’m not surprised that you have no urge to play it but I’m very happy about it.

    #12 2 years ago
  13. JROCKET

    Thanks for the heads up. I myself just got my first legit gaming rig this last Cyber Monday on newegg. As an OG console RPGer I have been looking forward to joinging the MMO cult for awhile, and Guild Wars 2 has made me very happy. I started out on Star Wars since lightsabers are the baddest weapons imaginable, but quickly grew tired of the lack of exploration and payoff in SW. The way Guild Wars allows you to just randomly team up for activities is awesome, I haaaated sitting for long periods of time trying to LFG in SW.

    regarding this line:
    You can also check out my three-part blog – ‘Guild Wars 2: A Noob’s Journey’ – in which I break my MMO virginity and make a real effort to understand and enjoy what the game has to offer

    I will be checking to compare our journeys

    #13 2 years ago
  14. roadkill

    @13 Hey J what server are you on?

    #14 2 years ago
  15. JROCKET

    I’m on Jade Quarry – and am looking for PVE guild so…

    #15 2 years ago
  16. roadkill

    Ah you’re US. I’m EU. :) But if you’re looking for a PvE guild you are on the wrong server. Yours is strong in PvP so I think there are a lot of good PvPers there just like on mine. Anyway I can’t help you there. Good luck in finding a good PvE guild wherever you decide to go. :)

    #16 2 years ago
  17. JROCKET

    Thanks for the advice, I hope to try and search some sites and find an appropriate server/guild for my play style. Its really hard to tell what information is up to date when it comes to this stuff.

    #17 2 years ago

Comments are now closed on this article.

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    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]