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Tomb Raider now rolling off the production line

Wednesday, 13 February 2013 04:42 GMT By Brenna Hillier

Just a little blip; Tomb Raider brand manager Karl Stewart has shared a photo of a finished retail copy of Tomb Raider for Xbox 360. It’s apparently the very first unit off the assembly line. Tomb Raider went gold last week and is expected on PC, PlayStation 3 and Xbox 360 on March 5; it has been in pre-production since at least 2008, and represents the franchise’s most drastic reboot to date.

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20 Comments

  1. SlayerGT

    So curious to see how this game is received.

    #1 2 years ago
  2. salarta

    @1: It’s going to sell like crazy, probably the best selling “Tomb Raider” game in a long time. Even though it really doesn’t deserve it, at least on the grounds of how it ruins Lara as a character and her origin story. Reception will likely be mostly positive because so many people seem to agree with the idea that female protagonists can’t be naturally strong and brave like male ones always are, and the changes to gameplay and aesthetics will woo over the majority of people.

    It’s possible I could be wrong. I was wrong about the reception of DmC and RE6, I expected both of those games to sell ridiculous millions too. But the Tomb Raider franchise fell so far down that I think it’s impossible this won’t be considered a huge success regardless of quality.

    #2 2 years ago
  3. HauntaVirus

    I’m guessing it’ll get 8-8.5 on average. I’m picking it up for sure, got it for under $30 on GMG.

    #3 2 years ago
  4. aseddon130

    @2 it annoys me when people like you fear ‘change’ – change can be for the better. You cannot keep sticking to the same old formula over and over, CD tried that with Tomb Raider Underworld and that game bombed badly and with the likes of Uncharted besting it in every way they had to come up with something different. So giving it a Modern Bond-like makeover seems like a very interesting move, making it more gritty and realistic can do wonders for movies or games and i am really excited to see how it turns out.

    The only exception to your examples was RE6, from what i seen it could have done with being more like the original games and less a crappy shooter it became.

    #4 2 years ago
  5. salarta

    @4: There’s a difference between change and “change.” You’re right that change can be for the better. I saw it happen plenty well with Mortal Kombat 9 doing a reboot of a franchise the right way, I was pleased with Resident Evil 4, and I eagerly await Metal Gear Rising.

    Real change in an IP is when you take what has already been established about the IP, everything from backstory to past characterization, and build upon it, paying tribute to what has come before. “Change” is what happens when a company decides it needs to throw away core elements that define the series or character and force in things so alien and inappropriate to the already existing IP that it would be better to just make it into a brand new IP and start over. This is what led to the Devil May Cry series existing, Mikami realizing that his original plans for RE4 were so inappropriate for Resident Evil that they were better off as an entirely new franchise.

    The new “Tomb Raider” is not change. It’s “change.” It’s ripping out everything that defines Lara Croft as a character and trying to change her into something she isn’t. It’s trying to change her from an action hero to a horror film survivor girl.

    You’re right that a company can’t keep sticking to the same formula, but that’s where the GAMEPLAY needs to be changed, NOT what defines Lara Croft as a character.

    Mortal Kombat 9 proves this a hell of a lot better than I can put it into words, but I have to try to do so regardless. Mortal Kombat 9 didn’t turn around and completely redefine the characters and series; Mileena wasn’t suddenly reimagined as a fragile little girl traumatized by bullying over her freakish looks into becoming violent and sexual, nor was Kitana suddenly reimagined into a terrified survivor of child abuse that had to beef up to protect herself from her abusive adopted dad. All it took was completely reworking gameplay, and when it comes to story, RETELLING the original three games with alterations only done to the events, NOT to the (admittedly flimsy) core of each character.

    All Lara needed was reworked gameplay, less emphasis on sex appeal, and a chance to show off how kickass she is naturally as already established by past games. Yet for some reason, Crystal Dynamics decided the last one wasn’t worth a damn.

    You’re defending it for being more “gritty” and “realistic.” Gritty is fine. But if “realistic” means destroying everything Lara Croft ever was and making her into a terrified womanchild at the prospect of facing danger her first time, then I have to say to hell with making Tomb Raider “realistic.” Besides, the real Lara Croft encountered many artifacts with mystical properties, so “realistic” is not entirely appropriate here anyway. It’d be like demanding that Superman fit the upper limits of the human body and lose any abilities that human beings cannot naturally present.

    #5 2 years ago
  6. YoungZer0

    “Change is only good when I like it.”

    #6 2 years ago
  7. salarta

    “Change is only good when it comes from Dave Thomas.”

    Really though, that’s kind of silly. I understand where you’re coming from, YoungZer0, presenting the idea that saying a change is bad can very easily just be trying to enforce subjective desires. But in reality, how can you ever divorce whether something is a good or bad change from your personal opinion?

    Is it really possible to think “This is the worst change the series has ever undergone, but I loved the hell out of every second of it!” Or conversely, “This is the best change I could have ever dreamed of seeing in a game, too bad it makes the game suck.”

    As for this game specifically, I haven’t played a single Tomb Raider game since Tomb Raider II. It’s not like I’m a hardcore fan of the series here.

    #7 2 years ago
  8. YoungZer0

    Then stop fucking crying about it.

    #8 2 years ago
  9. salarta

    @8: You’re free to not read the comments I make.

    #9 2 years ago
  10. YoungZer0

    And you’re free to stop crying about a series you don’t care about, but suddenly do when they change things up.

    #10 2 years ago
  11. absolutezero

    Change is only good when its good. I thought that would be obvious theres nothing intrinsically positive about change for changes sake.

    Make something fucking new if you want to make something new. Stop raping everything just to make some easy fucking bucks you fucking cunts.

    #11 2 years ago
  12. YoungZer0

    If they wanted to make some easy bucks they would’ve made the same game again.

    #12 2 years ago
  13. DSB

    New Coke.

    I think you can pretty much build a case to lean either way.

    XCOM Enemy Unknown was different from the old X-Com games in most ways, but a lot of people thought it was a stellar game. I’m not sure I agree, but then I’m also infatuated with the old ones.

    Either way it stands in pretty stark contrast to something like Syndicate which really had nothing to justify its existence, let alone its brand.

    #13 2 years ago
  14. PEYJ

    While I have been a long-time TR fan I can see why Crystal Dynamics wanted to change her. She had lots of appearance and attitude but no real personality as her “life” was centered in a James Bond/Indiana Jones like fantasy adventure. Now they are trying to make her more like a real person.

    While Toby Guard tried to pull her in that direction and never really achieved what he wanted, it seems that CD now have taken the next step. Whether they’ll be successfull or not remains to be seen but to sit and cry after realizing that she is stuck on a remote island and apparantly fucked, seems fair and real enough to me. If that draws a picture of her “performance” in the rest of the story, they have succeeded in making her more real so to speak. And that is pulling her away from what she WAS and not IS. The only thing she really is, is a fictitious person and an IP.

    #14 2 years ago
  15. salarta

    I care about how Lara Croft is being needlessly changed in this manner because I care about seeing video game franchises and their history being treated with due respect. Of course, I know that’s not good enough to many people who will try to find any way to spin a dissenting opinion into being “invalid.”

    If they’re a big fan of a series, the consumer’s voice somehow doesn’t count because they’re supposedly too obsessed with the past to accept change. If they’re not a big fan, the consumer’s voice somehow doesn’t count because they haven’t supported past attempts enough to “deserve” to be heard. Kind of like how a fan that doesn’t like a game is told to shut up with their complaints and vote with their wallets, but when voting with their wallets means the game bombs, suddenly the fans are “entitled” and “selfish” for daring to not spend their money on something they don’t want and never asked for.

    However, I think I should add that if Tomb Raider was done the right way, and if I wasn’t already boycotting all things Squeenix due to 3rd Birthday, then I would have bought a new Tomb Raider game. Just like I hadn’t bought a Mortal Kombat game since Deadly Alliance, but immediately bought and loved Mortal Kombat 9.

    And no, it’s not possible to make easy bucks by making the same game again. If that was possible, we’d be playing Guitar Hero 50 by now. What companies are doing instead is forcing ideas that SHOULD have been new IPs onto existing IPs. They know that they have to present something that looks like change if they want to keep selling games in a franchise, and they also have very little faith in brand new IPs compared to existing ones. So rather than make the new IP idea into an actual new IP while make respectful advancements with existing IPs, they shoehorn new IP ideas where they don’t belong, expecting people are so stupid and care so little about what really makes an IP what it is that they’ll buy the game in droves at the promise of “change.”

    #15 2 years ago
  16. CaptPierce

    Wow. Just wow. People complained that Lara’s character was pretty much a relic and had no place in games, and now that people are actually drawing her as an actual human being rather than a talking blow up doll with guns and a posh accent, everyone decides that they’re ruining the franchise. I loved the games as a child and even I could tell it held a bad image for women, regardless of how smart of strong Lara was.

    In survival situations, people are critically injured and can die from the things they put themselves through to live an extra hour for help that may or may not come. Nathan Drake hopped onto a moving train, was shot, passed out for a few minutes, climbed out of a train ON A FUCKING CLIFF, climbed some more, shot some dudes and then finally passed out again, and was able to live and go right back to kicking ass. People see Lara getting ONE splinter, and automatically it’s red flagged for some reason.

    When in a situation you’re stranded from civilization and everyone you know is dead and have no way of escaping, and the only people that are capable of surviving are trying to kill you, there is not a single human being that WOULDN’T be scared in this situation. It’s not much of a remake if you still draw Lara as a killing machine and can snap necks like Kit Kat bars; a real person is going to be scared out of their fucking minds and learn to be strong on their own.

    People preached and begged for the game to change and for Lara to change to, and the story and the way they carry Lara in this game is excellent. You are actually focused on playing the game (a really well made and gorgeous game) rather than the ass that’s in front of the camera.

    Little secret for you all too: THE WORLD IS A LITTLE DARK SOMETIMES. Taking things seriously is not by any means bad. They’re bringing life into a character that was an outdated boy fantasy and making her into a strong likable, believable character, and one worthy of being looked at as a role model to some. Smart, attractive and tough never hurt anyone.

    So if you want to preach that a game needs changing fine; but don’t let nostalgia blind you from actual progress.

    I’m hungry now. I want cookies.

    #16 2 years ago
  17. DSB

    @15 I’m gonna withhold judgement until I see the game, but while it may be needless to you, I don’t think the same goes for the majority.

    Square Enix gave this chart to Kotaku: Tomb Raider sales

    It looks like that cow had been milked for just about all it could take. No pun intended.

    If people wanted old Lara, they should’ve supported old Lara.

    #17 2 years ago
  18. salarta

    @16: I can’t speak for every person of course, but I believe that most of the claims that Lara’s character was a relic and had no place in games came from the (false) opinion that she had no personality, and that many thought she was mainly about having boobs to show off. Do you see anyone calling for any of the many, many male protagonists out there to be rewritten as starting out weak and absolutely terrified of combat as supposedly full-grown men in their 20s, on the verge of tears at the prospect of combat? No, you don’t. The one example I can give you where this happens with a playable male character, Edward from FF4, is one of the most hated characters in the entire game if not the entire franchise specifically because of his not acting like one of the fearless tough dudes.

    Yet somehow it’s decided that Lara Croft acting weak and terrified of combat is absolutely necessary, because it’s “more realistic.” I don’t care how “realistic” the reactions of “Lara” in this game are, if it’s not being done to iconic male protagonists across the industry too, then it shouldn’t happen. Until I see these people start shouting from the rooftops for every male protagonist from Master Chief to Kratos to Solid Snake and beyond to be rewritten exactly the same way as Lara is getting rewritten here, I’m not going to take the suggestion that Lara “needs” to be rewritten this way seriously. The industry, including Crystal Dynamics, implying that only women behave in this way by doing it only to female protagonists makes the industry and companies involved sexist, even as they try to claim such writing is somehow defeating sexism.

    Either all sexes get treated this way or no sexes get treated this way. To do otherwise is sexist.

    EDIT: I’d still have a problem with Lara Croft being rewritten this way even if male protagonists were getting the same treatment, because it still wouldn’t be appropriate for who she’s supposed to be as a character. But noting the inherent sexism of this and other recent “reimaginings” of strong female protagonists shows just how asinine and unnecessary all this is.

    @17: As I’ve said before, some kind of change is required, but when it comes to what they’re doing to Lara’s personality with this game, THIS kind of change is not at all necessary. I don’t think anyone could claim this franchise didn’t need to be revitalized, that’s more than obvious, but revitalizing the series does not require ripping out the soul of the main character and Frankensteining in one that’s not right for her. Mortal Kombat 9 did an excellent job with their form of a reboot without turning any of their women into scared little girls in adult bodies.

    #18 2 years ago
  19. Vice

    #18 Mortal Kombat isn’t a reboot. It’s just a changing of some events in same old universe. And tbh Sonya did look like a damsel in distress to me few times…
    Tomb Raider is a reboot. Hell, I heard her parents still alive even! It’s NOT original Lara, it’s a new one. And as much as I loved strong Lara from Legend and Underworld, I don’t see any problems with this one. She’s 21, she never been in a situation like this before, she’s slowly getting used to it and we don’t even know how she’s gonna act even in the middle of a game after killing many people and surviving many dangers.
    I’m sure in a sequel she’ll be older and more resembling our original Lara.

    #19 2 years ago
  20. salarta

    @19: In using the word “reboot,” I was going by the broader definition of trying to provide several significant changes to revitalize the brand, but I think that was a poor choice of words on my part (as your post suggests) and I need to be more conscious of the normal and commonly expected uses.

    The problem is that Lara was intended to be an action star kind of character. One of the guys behind her creation has even said she was created to counter the commonly held stereotypes for women in video games of bimbo or dominatrix. She was intended to be strong, strong-willed and brave from the outset by her very nature. Saying she has to start off weak and terrified of danger for her first outing when that first outing is as a fully grown woman goes completely against her identity. Lara being tough and brave is no longer something she exhibits because she’s naturally inclined that way as a woman, it’s now suddenly Lara being that way because a bunch of men tormented or trained her to become something contrary to her true nature.

    No matter how tough she may look in future games, as long as this is her origin story, that toughness is unnatural and superficial. It’s not the woman she ever wanted to be, it’s the woman she was forced to become against her will.

    She’s no longer presenting empowerment as a woman that deliberately chose to face life-threatening situations head-on because it’s in her nature; she’s presenting empowerment as a terrified victim that took the only option she had available to her that didn’t involve her living a horrible remaining life or dying a horrible death.

    While that kind of story can be good, it’s not the kind of story that Lara Croft should have forced onto her identity. If she’s an adult, then she shouldn’t have to get used to it in the manner this game presents. Getting used to it in that she has to come to terms with having killed a man, or that she learns how to maneuver and fight, sure, but not this approach of her being a sheltered innocent flower of a girl at the outset.

    #20 2 years ago

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    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]

  • Destiny players purchased 1.1 million Ice Breakers last week

    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]

  • Watch John Romero play Doom

    John Romero made DOOM, and now you can watch him play it, dropping many a delightful gem of insight regarding one of the most important shooters of all time. This video was organised by Double Fine as part of its Devs Play series, a thing I only just discovered and now want to marathon all […]

  • World of Speed has gotten fairly pretty over the past year

    World of Speed has produced a new trailer, showing off the racing MMO’s progress over the past year. Announced one year ago, World of Speed is looking pretty damn shiny now. Check it out in this trailer, which introduces the Mountain Spiral Road location and teases several yet to be revealed. World of Speed comes […]

  • Minecraft user data leaked in plain text – change your passwords

    Minecraft users should change their passwords and those of any accounts using the same log-in details. Minecraft’s user data servers have apparently been compromised, with user names and passwords leaked online in plain text. 1,800 Mojang accounts were affected. The news comes via German source Heise and The Guardian and has been treated quite seriously […]

  • Resident Evil: The Final Chapter will commence filming in August

    The sixth Resident Evil movie is back on track. Resident Evil: The Final Chapter will begin filming in August, having been delayed to accomodate star Milla Jovovich’s pregnancy. In a Facebook post, Jovovich said she’s currently being very mindful of gaining enough weight to ensure a healthy birth for her second child, without the risk […]

  • Nintendo bosses “do not really understand modern gaming”, says former executive

    Former Nintendo executive Dan Adelman has provided frank insight into the Japanese platform holder’s inner workings. Adelman, who was one of Nintendo’s most important developer liaisons, left in August 2014. One of the first things he did was say that Nintendo had issued a gag order on his social media use, and shortly thereafter called […]

  • Sony’s 10% apology discount doesn’t apply to pre-orders

    Sony has updated the terms and conditions of its apology discount to exclude pre-orders. PSN members have been offered a 10% discount voucher as an apology for downtime over the holidays due to DDoS attacks. In an update to the PlayStation Blog announcement post, Sony clarified that you can’t use this for pre-orders. So. That […]

  • 343 to beta test Halo: The Master Chief Collection matchmaking fix

    Halo: The Master Chief Collection is still broken, believe it or not. The next Halo: The Master Chief Collection update is, like most of the others so far, designed to resolve the shooter collection’s ongoing matchmaking woes. 343 Industries is determined to get it right, apparently, as it’s gone so far as to elect to […]

  • Here’s the release schedule for Star Citizen’s story and first-person modules

    Star Citizen lead Chris Roberts has shared release windows for several modules of the space simulation sandbox. Star Citizen was the focus of a BAFTA Masterclass presentation yesterday, during which Roberts outlined the game’s current development milestone goals. Polygon captured the details. The first person shooter, planetside and social elements on the game are expected […]

  • Destiny: Crota’s End Hard Mode has already been beaten

    Destiny’s toughest challenge got extra tough today, but a troop of willing Guardians stepped up to the line of duty. Destiny developer Bungie has verified the identities of the first Guardians to beat hard mode for the Crota’s End raid, which launched earlier today. Bungie User Research has confirmed the World First finishers for the […]

  • All maps and modes for Battlefield Hardline detailed

    A third map and mode has been announced for Battlefield Hardline which means all modes and maps have been revealed. The new mode is Crosshair, a second competitive mode in which a former criminal “turned state’s witness” is on the run. His former buddies, who are criminals, are trying to kill him and the cops […]

  • Alien: Isolation has sold over 1 million copies

    Alien: Isolation has sold over 1 million copies, Creative Assembly and SEGA announced today, and probably in joyous fashion, although PR mails never denote the writer’s mood. The quote included from creative lead, Alistair Hope does sound as though he is super pleased with the milestone. “It has been fantastic to watch the reviews come […]

  • Fable Legends launching on PC alongside Xbox One with cross-platform play

    Fable Legends was announced for PC today during Microsoft’s Windows 10 event, along with the news it would contain cross-platform play with Xbox One. The game will allow you to play with up to four of your friends online across both platforms. A video from the team at Lionhead, which goes into more detail, was […]

  • Parkour pioneer David Belle acted as a consultant on Dying Light

    It has been announced that actor, stunt coordinator and leading pioneer of Parkour, David Belle, consulted on Dying Light in order to bring authentic parkour to the game. According to a press release sent over by Techland, the development team worked with Belle to “verify the depiction of parkour” in the game as well as […]