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Project Shield, Tegra 4 shown at Nvidia CES 2013 presser

Monday, 7th January 2013 05:33 GMT By Brenna Hillier

Nvidia’s pre-CES 2013 presser delivered the goods: the Tegra 4-powered Project Shield console, plus the GeForce Experience and Grid cloud gaming system.

GeForce Experience
The GeForce Experience, as Nvidia calls it, is a suite of tools which allows users to achieve the best possible performance settings without having to fiddle with them on their tod.

CEO Jen-Hsun Huang said Nvidia has a team of expert gamers which play every game, and determine which settings are best for performance and visual fidelity. When a gamer uses the GeForce Experience, it automatically takes both these optimal settings and the user’s hardware capabilities into account, and adjusts the game’s settings accordingly.

This is supposed to introduce an element of stability to PC gaming, so that, console-like, players get the best possible results without having to make adjustments which can seem esoteric and confusing to new PC gamers. The suite will come free with GeForce hardware and is designed to lower the entry barrier to PC gaming.

Nvidia Grid Gaming System
Accessibility seems to be Nvidia’s catchword this year; it wants to bring the glories of PC gaming even to those not ready to lash out on hardware. It went into more detail on its previously announced cloud gaming initiative, the Nvidia Grid Gaming System.

The new offering will support SmartTVs and low-end devices like laptops, allowing them access to Nvidia’s tech farms, which it calls the Grid, to play and access save files.

Huang said the Grid will deliver on the promise of cloud gaming, because it supports up to 24 users on each server – more than many existing server architectures do, making cloud gaming more practical.

Nvidia won’t offer a streaming games service like OnLive or Gaikai; it intends to license the tech to partners. Each licensed Grid System includes 20 Grid Servers, with 10 GPUs each. It provides 200 teraflops of processing power, which is equivalent to 700 Xbox 360 consoles.

Tegra 4 and Project Shield
While it was at it, Nvidia also used the CES to unveil its latest high-power mobile processor. The Tegra 4 has 72 GU cores,making it about six times as powerful as the Tegra 3. A new image processing engine means it can complete oeprations at ten times the speed of current devices.

The new processor retains the quad core set up of the Tegra 3, but it has Cortex A15 cores and is compatible with LTE networks.

As usual, Nvidia claimed the new tech is the fastest mobile processor ever.

Of particular interest was a video of something called Project Shield, a Tegra 4 powered gaming device. The portable console looked like a typical twin-stick control pad attached to a 5″ screen, and runs Android.

A micro SD slot allows for cellular connection, and HDMI allows you to hook up to a larger display should you wish. The on-board sound is supposed to be pretty special, and the built-in battery provides up to 38 hours of juice, Nvidia boasted.

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9 Comments

  1. G1GAHURTZ

    DS killer.

    #1 2 years ago
  2. Dragon246

    A lot of gloating (as expected from these meets). Wonder if they really wanted to get out of console biz, since none of the 3 will use their chips next-gen.
    Waiting to see how t4 compares to a6x, which recently became the top dog in mobile hardware beating a year old ps vita.
    They still have a large pc market and now a mobile one too.

    Looks like project shield is something. It allows remote play FOR ALL PC GAMES, INCLUDING STEAM TITLES within the same local wi-fi connection. Something like an advanced wiiu gamepad, but with much greater games and pc games no less. Colour me interested. Although I have doubts about picture quality due to compression.
    That controller looks good too. Dualshock design is the best.
    But I am not too impressed with clam shell design aka ds one.
    http://www.ign.com/articles/2013/01/07/ces-nvidia-introduces-project-shield-android-gaming-handheld

    #2 2 years ago
  3. bitsnark

    I’m sorry but Steam games in the palm of my hand?

    Is there even a better selling point?

    #3 2 years ago
  4. Dragon246

    @3,
    Hey man, thanks for doing the counting of votes.
    This does look good, but local wi-fi would mean both pc and shield needs to be up and running. If that’s the case, wouldn’t anyone just play it on their pc?
    Besides, data streaming tech will be a hurdle too. Ninty worked with someone (Qualcomm I think) to get rid of latency and such issues.
    Plus 38 HOURS OF BATTERY??!!!!! That’s just not possible if they are referring to play time, unless they are packing a fuel cell inside.

    #4 2 years ago
  5. Erthazus

    Vita is already killed. 3DS on the other hand will survive with Mario, Zelda, MH games.

    #5 2 years ago
  6. Diingo

    Who would of thought Nvidia & Valve would team up together. They may become a force to be reckoned with. Watch out Microsoft & Sony & Nintendo, a 4th contender has entered the arena and they have a legion of gamers unlike any other.

    #6 2 years ago
  7. freedoms_stain

    @4, the 38 hour number was HD video playback, game time was up to 10 hours.

    #7 2 years ago
  8. Dragon246

    @7,
    Yeah, that make more sense, but still seems a little too much.

    @6,
    Huh? All pc games includes steam games. Steam will be as much involved as GOG and other retailers, in others words, zero.

    #8 2 years ago
  9. Eddie Rodrigues

    @5 You should buy a Vita before saying things like that, the console’s problems are solved by simply adding IPs. 3DS is the same piece of hardware just that with one stick, the first party though is strong.

    @3 and 4 completely agreed! A PC seems much more favorable since you are able to test multiple platforms (Steam, Origin, emulators) and just make upgrades to your Graphics Card which might be cheaper than a console made by a terrific graphics cards company (mostly graphics cards)

    #9 2 years ago

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