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Fez to be ported to other platforms in 2013

Award-winning indie puzzle platformer Fez will make its debut outside Xbox Live this year.

In a new blog post, Polytron's Phil Fish said 2013 witll be "an interesting one" as "Fez will finally be ported to other platforms".

The two-time IGF winner is currently only available via Xbo Live.

Although no further details were given, Fish said Polytron has plans for the soundtrack.

Fish also mentioned "a US branch", which may simply mean he is personally moving; the lease on the company's Canadian office has ended, colleagues have already moved on, and as Fish notes, "the future is uncertain for Polytron".

"It’s just me now. I could do anything with this company, but I dont know what yet. There’s a couple of new games in the pipeline, of course. But there’s also an ambition to do so much more," he said.

"I want to design everything. Maybe not a videogame? Maybe something else entirely."

The developer said that it has been a year of high and lows for Polytron, which famously rolled back and re-issued a buggy patch for Fez as it could not afford to fix it - but that the 2-and-a-half-D platformer has done well enough for itself sales-wise.

"It was a success. It didn't break any records, but it made more than enough to let me keep doing what I do. So I'm afraid you’re stuck with me for a little while longer," he said.

Fish also made a wry reference to the scandals which dogged him in 2012 - controversy over Polytron's representation in Indie Game: The Movie and fallout from an off-hand comment about Japanese games development among them - which later saw the formerly approachable developer become something of an online recluse.

"Between the game and the documentary, too much happened. Too much to process. I feel like I learned something, but I dont know exactly what it is yet. Keep your mouth shut maybe?" he said.

Thanks, GameInformer.

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Fez

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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