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Hitman Absolution: new trailer focuses on Agent 47′s past

Monday, 12th November 2012 13:30 GMT By Dave Cook

Hitman: Absolution is the latest in a long line of games featuring the bald assassin, but if you’re not up to speed on the escapades of Agent 47 you can delve into his past via this snazzy new trailer from IO Interactive. Check it out below.

Hitman: Absolution is out on PC, PS3 and Xbox 360 from November 20th.

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37 Comments

  1. SplatteredHouse

    I really hope the finished game of HA delivers, since it’s pretty much the only game on the radar for me, currently, of its type. (AAA, day-one-buy) It looks like they may have a special game there.

    I wouldn’t be against seeing a dev demonstration of it in action. I wonder what the next Hitman from Squeenix Montreal will be like!

    #1 2 years ago
  2. YoungZer0

    @1: Haven’t you watched the 16 min + gameplay footage with dev commenting on it?

    #2 2 years ago
  3. SplatteredHouse

    I’ve seen the stage demonstration that ends with the helicopter, and I vaguely remember a commentated vid around a bustling market. If what you’re talking about is one of those, then yes.

    #3 2 years ago
  4. YoungZer0

    Here’s some more gameplay footage from the ‘Streets of Hope’ level:

    http://youtu.be/szOYjJeHVyw

    Definitely looks good.

    #4 2 years ago
  5. absolutezero

    Having read the PC Gamer review fully its not sounding all that great. Instead of keeping the story on the edges because it was always pretty terrible they have instead brought it to the fore and its had a direct negative impact on the game.

    Instead of each area being its own contained freely navigatable location with a target of some description and everything else being up to you its now all about getting from A to B without being detected. The story itself seems terrible.

    One of the new skills to get past the re-done detection AI is putting your hand over your face while walking past guards. It uses the “Instinct” resource which is recharged by killing people. So theres now a direct reason for simply murdering people as you wander about. Theres no load-outs at all anymore because letting you choose the style you want to play would deter from the precious story-telling.

    From the review :

    “Currently, though, Absolution is not worth buying. If they can somehow patch in a save function, improve performance and let players do interesting things with Contracts, it will be. Until then, I’d wait for a preposterous Steam sale.

    That’s something I never thought I’d have to saying about a Hitman game. I desperately hope the reaction to it is strong enough to convince the developers to change direction, because I could’nt stand to watch the series die like this.”

    :(

    #5 2 years ago
  6. Edo

    @5 There’s no load-outs anymore!?!?WTF!!

    #6 2 years ago
  7. absolutezero

    Nope according to the review you start each stage with a shitty pistol and have to find everything else within the level itself.

    So if you fancy sniping someone from a distance you just have to hope that one of the level designers decided to drop a rifle somewhere for you to try and find.

    Want to set up an explosion? Samething you need to go and try and find the C4 or whatever yourself, you can no longer throw, place in things or stick explosives to walls either.

    #7 2 years ago
  8. RandomTiger

    Ah good, I was hoping someone would talk about the PCGamer review, the score and conclusion were circulating at the weekend but I couldn’t get any info beyond that.

    I’ll probably cancel my preorder, this was to be my last game of the year :(

    #8 2 years ago
  9. SplatteredHouse

    “If they can somehow patch in a save function”

    Why? I have to imagine progress saves between missions, so the above request sounds more like spoon-fed gamer complaints. Why would I want to save mid-mission, since the purpose is to allow the environment to react, and then the player reacts…If you can just save-as-you-please, doesn’t that potentially blunt the whole intrigue and effect of 47′s behaviour and activities. I don’t like the sound of the Instinct> murder idea, though.

    To your second paragraph mentioning the stage layout, I thought that that style (which we saw some of in the stage demo) was a limited situation. Because, the next time they showed the game the scenario was quite different – if that was the norm instead, with “bustling market” being pulled out in the face of criticism to try to throw people off the scent the next time that the game was shown; then, that’s not good. Although, your post’s contents contributes to the reason that I am keen to see more video coverage of Absolution: figuring out which of the messages is the accurate one.

    No doubt, independent commentators will have their say soon enough. But, I’m staying optimistic for now. That contracts system sounds brilliant, and it’s encouraging to see they picked up on an existing tendency of their fanbase, and then formally supported it in the game.

    #9 2 years ago
  10. Edo

    @7 Sigh………..

    #10 2 years ago
  11. Phoenixblight

    “Currently, though, Absolution is not worth buying. If they can somehow patch in a save function, improve performance and let players do interesting things with Contracts, it will be. Until then, I’d wait for a preposterous Steam sale.”

    Someone that has never played the series obviously. All Hitman games never allowed you to save mid mission when you exited the mission it literally deleted the save. All those mid mission saves were a form of manual checkpoint system that you can only do while in the mission. I would rather not have that feature and I plan on playing in the higher difficulties which doesn’t allow instinct which btw to refill you don’t just “kill people” there are other ways to refill it. I also never cared for loadouts so that doesn’t bother me either.

    #11 2 years ago
  12. Dave Cook

    “Currently, though, Absolution is not worth buying.”

    I’m not a fan of this approach. I don’t know how someone can say that without investing proper time into it.

    For the record, I’m sure you have your reasons for saying this, so I’m not having a go at you, but sometimes it does pay to not be cynical. Games – like all media – can surprise you if you give them the benefit of the doubt.

    As for me, I’ve not played enough of it to have an opinion yet.

    #12 2 years ago
  13. SplatteredHouse

    Dave, that part’s a review quote from a magazine.

    #13 2 years ago
  14. Dave Cook

    @13 so it is. Hmm, well then that’s a different story ;)

    #14 2 years ago
  15. absolutezero

    Its Tom Francis.

    Blood Money is one of his favourite games of all time. I’ve taken some shots of the review with my camera, I’ll upload them somewhere for you to read yourselves.

    http://i.imgur.com/hLHmf.jpg
    http://i.imgur.com/aSpYu.jpg
    http://i.imgur.com/beSVC.jpg

    #15 2 years ago
  16. Phoenixblight

    I already read his complaints are minor for me. Its someone that like to be spoon fed on how to play a game. Well if he wants that type of game there is Assassins Creed 3.

    Also to complain about a save feature mid mission shows he didn’t play Blood Money. That game is the one I am talking about it deleting saves so why ask for that feature if the series has never had that. Herp derp

    #16 2 years ago
  17. absolutezero

    No its the complete opposite.

    #17 2 years ago
  18. Moonwalker1982

    Weird, so he loved Blood Money but isn’t really happy at all with the new one? That stuff about saving is BS. It’s part of the tension (for me) NOT to be able to save.

    #18 2 years ago
  19. Phoenixblight

    @17

    First two paragraph proves what a tool he is and just claiming to enjoy Blood Money. All of the games did exactly that so to like that one but hate this one for doing the same thing is moronic.

    Him also complaining about aiming another one of Hitman series weaknesses.

    This guy is just saying Blood Money to sound cool. His opinion is that of someone that is looking for a third person run and gun type of game that helps you along the way. This game is not that as I said there is Assassins Creed 3 for that.

    #19 2 years ago
  20. absolutezero

    No hes not.

    Stop fucking grasping.

    http://www.pentadact.com/index.php/2006-09-23-blood-money-and-sex
    http://www.pentadact.com/2010-09-04-postcards-from-a-weekend-of-premeditated-murder/

    He really does love Blood Money. Trying to say that he has no real connection with the previous titles is fucking stupid. and wrong.

    #20 2 years ago
  21. SplatteredHouse

    There’s some concerning things in that article. It sounds like they’ve managed to recall the clean mission ruining shade of Splinter Cell! It also sounds very poorly optimised – thanks again, Microsoft twits…(designed for controller certainly, console port possibly…oh. this is just getting better!)
    :( indeed.

    #21 2 years ago
  22. Phoenixblight

    @20

    Read the article he says it in the first paragraph not allowing a save system mid mission makes it broken for him even though Hitman 1 to BLood Money has always done it this way. Aiming a gun in the series has always been difficult through mechanics and the environment.

    The only real complaint he has is the A to B level design and no load out which Blood Money only gave you weapons that you have unlocked so it wasn’t like at the beginning of the game you had an arsenal because you didn’t.

    #22 2 years ago
  23. Moonwalker1982

    To me that reviewer sounds like someone who wanted nothing but a Blood Money 2. Well sorry, but ever since they announced Absolution, it was clear that it wasn’t gonna be that. He whines alot if you ask me. Here’s a good review:

    http://gamingbolt.com/hitman-absolution-review-brilliant-mission-design-extremely-motivating-game-mechanics#OIAoZKkegbVF6db3.99

    #23 2 years ago
  24. RandomTiger

    Thanks absolutezero, I’m on the same page as the reviewer on Blood Money and am probably going to be disappointed if I buy this at full price.

    #24 2 years ago
  25. SplatteredHouse

    @22: Did you miss the part where it explains that missions are made up of multiple small areas separated by one-way doors? Ala, Thief DS. Design that was looked down upon at the start of this generation as an oddity, and here it reappears at the end.

    So, the enemy AI behaviour, and the disguise quirks aren’t worth criticising? I would have thought that such flaws threaten to undermine a lot of the draws to the game.

    #25 2 years ago
  26. Moonwalker1982

    Hey may have a few legit concerns but it’s ridiculous to score it that low and already say it’s not worthy of your purchase right away. Sorry, but sounds like someone who is just soooooo disapointed it’s not BM2, that it’s automatically not worth buying. Not what i’d call a good reviewer honestly.

    I just read this..and i’m really not that worried to be honest. I suggest you all read it too :)

    http://www.hitmanforum.com/index.php/topic/56808-official-review-thread-for-hitman-absolution/page__st__800#entry1570464

    #26 2 years ago
  27. absolutezero

    You know what?

    Thats cool. Blood Money was the culmination of every that the series had tried beforehand, it was a playground of black humour and player interaction at its finest.

    Absolution just seems to be a huge step back and when the preceeding game in the series was something as good as Blood Money then it gets a little bit depressing.

    #27 2 years ago
  28. Phoenixblight

    @25

    “So, the enemy AI behaviour, and the disguise quirks aren’t worth criticising? I would have thought that such flaws threaten to undermine a lot of the draws to the game.”

    All of the Hitman series have had its quirks and even so in Blood Money. Many of times I have done an entire mission up to the point of the kill and because I moved too fast everyone and their mother was after me. Its what the series has always had issues with.

    I said that the level design may be his only legit complaint but again the series has always had a door or a single way to complete the mission. The difference now is that instead of the missions being all over the world and disconnected, They made them connected.

    #28 2 years ago
  29. Moonwalker1982

    I will judge the game myself when i buy it. I played the Chinatown mission at Gamescom and it was there that i truly fell in love with the game. It was awesome. I honestly hope i won’t be agreeing with the reviewer eventually. Finally Hitman is back, looking so damn good in terms of graphics, details and atmosphere…and it would turn out to be a miss? Ah hell no >:(

    #29 2 years ago
  30. SplatteredHouse

    @26: There’s an amount of points that are not mere opinion, that he encountered during his time playing which he’s reported on. It wouldn’t be smart to discredit the review altogether, at least not until some kind of pattern emerges. I think the fact that the reviewer noted the information about their past feeling about the franchise, doesn’t affect the value of their opinion.

    #30 2 years ago
  31. absolutezero

    “I wanted this game to be good, here is a review that tells me it is good. It is a better review than the negative review because it backs up what I wanted to hear.”

    mmhhmmm

    NEW GAMES JOURNALISM.

    #31 2 years ago
  32. YoungZer0

    What are you people talking about? You could save mid-mission in the previous Hitman games.

    #32 2 years ago
  33. Phoenixblight

    @32

    Yes you could but it would only work while you were in that mission but once you turned off the system or got out of the mission you couldn’t get in because the game was designed to delete it so you couldn’t start at that same point.

    #33 2 years ago
  34. Soong

    @Phoeinixblight man oh man. Are you on drugs? Did you hit your head? Or have you simply never EVER played Blood Money? Because if you had played Blood Money you would know that the amount of saves in previous Hitman games depends on the difficulty levels:

    http://hitman.wikia.com/wiki/Difficulty_level

    And saves DID NOT get deleted if you quit a mission! STOP LYING

    #34 2 years ago
  35. RandomTiger

    @34 I seem to remember my saves getting deleted in Blood Money, not sure if it was the PC or 360 version as I played them both.

    #35 2 years ago
  36. VizioRogue

    Stupid people that have no idea what they’re talking about, here’s how the save system has changed.

    In Blood Money, you got a certain number of saves that depended on the difficulty you were playing on. However, when you quit out of the mission, the saves were gone. So, basically, think of them as quick-saves you could make at any point during the mission to save the state of everything (costumes, pedestrians, people who’ve been killed, weapon drops, etc) as long as you were playing. If you quit the mission, your saves no longer existed and you had to start over. Go ahead, load up Blood Money. Unless you have some kind of mod, you’ll have missions unlocked but can only start at the beginning of each one.

    In Absolution, there’s no quick save system at all. It’s replaced by ‘checkpoints’ trigerred by certain events and they reset everything on the map (including guards, costumes, weapon drops, etc). And it sucks.

    #36 2 years ago
  37. Talkar

    @36 Why? The checkpoint system won’t be active on purist mode anyway, so i can’t see how it would interfere with a true Hitman fan…
    Of course for casual players it might, but then again, they are casual players, i doubt they care too much about playing Hitman the hard way.

    #37 2 years ago

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